Main Screen Logo Needed
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@ubernaut Well done bro!
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@LaFayette how we doing on this? did you want me to try to put together some assets for you on this?
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it looks fine to me.
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@LaFayette what happeend to my version?
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How do you mean @ubernaut ?
I haven't had much time over the last few weeks to do TripleA work, so 2.3 is mostly where it was from a month ago. I'm still interested in incorporating the background image idea you've pitched with updated logo.
I'll need those two images separately as their own files. Then it'll be a matter or re-arranging the buttons.
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@LaFayette should i try to finalize that layout then? I'm guessing it will be easier if I do it without the need for a layer to protect the info at the bottom I'm doing in white?
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Up to you @ubernaut
I suspect the migration to having a background image won't be all at once, but having a more final vision of where we are heading will be useful. -
@LaFayette what size you need for the logo I can probably send you that right now.
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It does not matter too much, similar size to the existing one in 2.3 should be fine.
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@LaFayette not sure really what size that is exactly.

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@LaFayette here is the version i used in my mockup let me know if it works or you need something else.


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@LaFayette haha never looked at it that big on a pure white background before loks like my outer glow effect could use some cleaning up.

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It's twice the size I was expecting! (TWSS
)Thank you for working on an updated logo, looking forward.
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@LaFayette for whenever we support HDPI
I'll try to clean that up a little more in the near future but it should be good for now @ half size. 
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@LaFayette
I don't have a Transparent PNG or a large image of the Soldier. I have "vectorised" an image i have found over the internet. If you have a better one please send it over.
This is what I have done. Once I have a good image of the infantry man i will try the logo in red on dark background and the white logo on black background.
Regards,

ps. let me know the exact dimensions of the final image to be implemented in the main screen. So that I can go through some trials and errors. Cheers.
Here the logo put on the main screen as an example, both in dark and white background.

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I would definitely want the alternate dark main screen if I had a separate game that totally dedicated to only one map. Gives professionalism and video game vibe.
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@Schulz I am pretty new to the Platform and the game, but I think that those colours are completely customisable via the preferences settings of the platform.
Here i have just shown the two extremes of the spectrum and how Same Width Buttons and more spaces between them can contribute to have a better tidy welcome screen. If anyone wants to collaborate I am here waiting for instructions.
Regards, -
@MirkoBruner Do you know how to make relief tiles? Which programs are you using?
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@MirkoBruner i think the darker background one looks better as well.
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@ff03k64 I like it indeed. But I guess colours depends on the Engine Settings. I was just showing here only the two extremes of the spectrum! I will try to show the main screen according to all the Choices you have on the settings. Regards.
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