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    Paratroops not working need help with XML

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    • B
      beelee @craigviau
      last edited by

      @craigviau

      Nice you got it working 👍 xml work can be frustrating, unless you were born with a large amount of patience 🙂 I try to look at it as a puzzle anymore, as opposed to wanting to throw my computer down the driveway lol

      PactofSteel2 xml is still the best information source, next to wc 🙂

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      • C
        craigviau @wc_sumpton
        last edited by

        @wc_sumpton

        Holy Smokes Batman. I broke this code somehow. I had it working based on your instructions but I must have changed something later on and its not working again my code is below.
        If you can be so kind as to help.

        	<attachment name="unitAttachment" attachTo="Paratroop" javaClass="games.strategy.triplea.attachments.UnitAttachment" type="unitType">
        		<option name="movement" value="1"/>
        		<option name="attack" value="1"/>
        		<option name="defense" value="2"/>
        		<option name="transportCost" value="8"/>
        		<option name="artillerySupportable" value="true"/>
        		<option name="isInfantry" value="true"/>
        		<option name="isAirTransportable" value="true"/>
        	</attachment>
        
        	<attachment name="unitAttachment" attachTo="Light_Bomber" javaClass="games.strategy.triplea.attachments.UnitAttachment" type="unitType">
        		<option name="movement" value="6"/>
        		<option name="attack" value="4"/>
        		<option name="defense" value="4"/>
        		<option name="isAir" value="true"/>
        		<option name='isStrategicBomber' value='true'/>
        		<option name='canAirBattle' value='true'/>
        		<option name="airAttack" value="2"/>
        		<option name="airDefense" value="2"/>			
        		<option name="isAirTransport" value="true"/>
        		<option name="transportCapacity" value="8"/> <!-- Can carry 1 paratrooper -->
        		<option name="bombingMaxDieSides" value="5"/>
        		<option name="bombingBonus" value="1"/>
        		<option name='bombingTargets' value='factory_minor:Factory:AirBase:NavalBase'/>
        	</attachment>
        
        wc_sumptonW 1 Reply Last reply
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        • wc_sumptonW
          wc_sumpton @craigviau
          last edited by

          @craigviau

          Everything looks good. Is the 'techAttachment' set for each player?

          Cheers...

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          • C
            craigviau @wc_sumpton
            last edited by

            @wc_sumpton

            Do i just need this set up.

            <attachment name="techAttachment" attachTo="Finns" javaClass="games.strategy.triplea.attachments.TechAttachment" type="player">
            <option name="paratroopers" value="true"/>
            <option name="mechanizedinfantry" value="true"/>
            </attachment>

            Regards

            C 1 Reply Last reply
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            • C
              craigviau @craigviau
              last edited by

              I should have said it is set up but maybe there is more code needed?

              wc_sumptonW 1 Reply Last reply
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              • wc_sumptonW
                wc_sumpton @craigviau
                last edited by wc_sumpton

                @craigviau

                As long as there is a 'techAttachment' for each player that is using 'paratroopers'. If it is still not working, then it is very hard to figure out what the new problem might be with very limited information.

                Sorry

                Cheers...

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                • C
                  craigviau @wc_sumpton
                  last edited by

                  @wc_sumpton

                  There is a techattachment for all players but so be it. crazy that it was working previously.
                  Not sure what I changed. But no worries if you don't know don't sweat it.

                  wc_sumptonW 1 Reply Last reply
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                  • wc_sumptonW
                    wc_sumpton @craigviau
                    last edited by

                    @craigviau

                    The first post presents a lot of information but is very disjointed. To be of any further assistance I would likely need to see the full xml.

                    Cheers...

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                    • C
                      craigviau @wc_sumpton
                      last edited by

                      @wc_sumpton

                      Here is some of the other code i found related to paratroopers

                      	<property name="Air Transportable Units" value="true" editable="false"/>
                      	<property name="Paratroopers Can Attack Deep Into Enemy Territory" value="true" editable="false"/>
                      	<property name="Paratroopers Can Move During Non Combat" value="true" editable="false"/>
                      	<property name="Air Transportable Units Require Air Base" value="false" editable="false"/>
                      	<property name="Paratroopers Can Only Launch From Own Territories" value="false" editable="false"/>
                      

                      Regards

                      wc_sumptonW 1 Reply Last reply
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                      • wc_sumptonW
                        wc_sumpton @craigviau
                        last edited by

                        @craigviau

                        "Paratroopers Can Attack Deep Into Enemy Territory" and "Paratroopers Can Move During Non Combat" deal with airborne and not paratroopers.
                        The remaining three are user defined properties and should have attachments.

                        Cheers...

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