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    AI Development Discussion and Feedback

    Scheduled Pinned Locked Moved AI
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    • Captain CrunchC Offline
      Captain Crunch Banned @redrum
      last edited by Captain Crunch

      @redrum alright here you go ... more feedback battling the Axis AI on the WWIIClassic map. Played 3 matches and finally won the 3rd match

      Match 1: So, I played the Axis AI finally again after maybe a year and my 1st match as always for fun I forfeited my 1st Russia turn (intentionally blow dice on Tech and only start the game if I don't get a Tech and lose all of Russia's money) and so I played very well but I totally had to concentrate on the German AI and so the Japan AI literally rolled and took Russia ez early but I did finally take down the German AI's capitol with my USA troops maybe round 9 but the Japan AI had a stack of 43 Infantry right next to it so it liberated the German AI capitol ez the next round and so funny the Japan AI easy rolled into the USA and took it's capitol because I did not see it's swift western America assault and that left me with a lone UK and so I gave up I think it was round 13. The Japan AI literally had maybe 130 units at that point because it was such a Japan AI crush

      Match 2: this time I didn't forfeit my 1st Russia turn and I had maybe the worst start I ever had because it had been awhile since I played this map and played this game vs the Axis AI so I lost bad my 2 first main battles vs the German AI to start and so the German AI rolled hard and had lots of PU's and took down my Russian capitol early like round 3 maybe and also it was odd the Japan AI didn't start the match attacking Pearl Harbour but it still rolled and also went straight for Western USA most of the match and FUNNY the Japan AI attacked Western USA and had 1 Infantry and 2 Fighters left and my last roll hit but the Japan AI did not choose to destroy the Fighter and take Western USA with an Infantry but instead destroyed the Infantry and retreated and left me to still own the Western USA! Eventually the Japan AI took the USA so I gave up then maybe round 14. I didn't play great but I think I was rusty

      Match 3: A repeat of match 2 but this time I did a perfect sweet start with Russia and the German AI was in shock from the start and I managed to hold back the Japan AI sweetly but I also now perfected my USA western defence with smarter purchases and positioning (shook the rust off) and so once I swarmed the German AI capitol I took it easy with the USA troops but I could have even taken it with my Russia troops because I played Russia so well ... in this match there was an error in round 8 that I sent to the "Report error to Triple A" function thing ... so look for that ... I forget what the error said but it was some long message and didn't effect the match I believe. Anyways, once I took the German AI capitol I bought mostly Bombers and some Tanks and my Allied countries quickly snuffed out most of the Japan AI forces and I finally ended the match in round 14 taking its capitol;

      latestAxisAIdefeated33.tsvg 🙂

      So, battling the Axis AI is way easier than battling the Allies AI as I said earlier in this thread because theres one more AI country to battle with the Allies obviously.

      Was fun. Redrum, I will battle the AI again once I know you've done some kind of tactical update to the AI. Could you let me know if you do

      1 Reply Last reply Reply Quote 1
      • ubernautU Offline
        ubernaut Moderators @redrum
        last edited by

        @redrum one more question before i test it out again does AI understand tech or should play with tech off?

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        redrumR 1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin @ubernaut
          last edited by redrum

          @ubernaut It doesn't understand tech. I believe it will randomly put some PUs towards it sometimes. I honestly don't even know what the techs are in G40 🙂

          @Captain-Crunch Yeah, you really stuck it to the Axis AI that 3rd game. Close to a perfect opening with Russia makes it really hard on the German AI to make enough money to defend itself. I think even a human would struggle with Germany against that Russia turn 1.

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          ubernautU Captain CrunchC 4 Replies Last reply Reply Quote 1
          • ubernautU Offline
            ubernaut Moderators @redrum
            last edited by

            @redrum same as v3 pretty much

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @redrum
              last edited by

              @redrum noticing a ui problem on mac, can't really see the objectives and if you select them they get even harder to see:

              Screen Shot 2020-02-13 at 7.28.07 PM.png

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @redrum
                last edited by

                @redrum save files don't seem to be working properly in the prerelease either wanted to show you a strange move the ai did in the japan first turn but it locked up when i tried to save it the autosave seems to reset to the german first turn.

                autosaveAfterJapaneseNonCombatMove.tsvg

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                redrumR 1 Reply Last reply Reply Quote 0
                • redrumR Offline
                  redrum Admin @ubernaut
                  last edited by

                  @ubernaut Yeah the objectives issue on mac I think has been reported already: https://github.com/triplea-game/triplea/issues/5792

                  Not sure I know what you mean with the save game. I loaded your save game it seems fine as it was at the end of Japan's NCM. Make sure you aren't trying to load a save game with the pre-release into the stable release as that would cause issues.

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                  ubernautU 2 Replies Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @redrum
                    last edited by

                    @redrum nope when i try to load it starts the game over. i tried a few of the autosaves they were all doing the same thing.

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • Captain CrunchC Offline
                      Captain Crunch Banned @redrum
                      last edited by

                      how many accounts does Frostion have hes an alkexr, Shulz, Jazan, Ubernaut clone amiright ez

                      @redrum ya I never "blame" the AI I'm just stating what I was doing and since I'm just playing the 1 map so far is why I have gotten the 33 wins vs each of the 2 AI scenarios 😜 Its draining but fun!

                      So, I was about to edit in my last post that last game about round 7 or 8 maybe I wanted to move a Tank from Sinkiang to Manchuria and I hadto only move 1 space to the country in between and then click to Manchuria because the auto-line graphic pointed to the neutral country of Mongolia instead and blocked my Tanks 2 movement ability to get to Manchuria ... my point is I dunno if that will cause a glitch eventually and is a minor thing but I am telling you it for sure

                      was fun and I'll watch for tactical updates to the AI -.-

                      ubernautU 1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Captain Crunch
                        last edited by ubernaut

                        @Captain-Crunch clones? i can assure you, there's only one of me. 🙂

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @redrum
                          last edited by

                          @redrum anyway if you can see that move please tell me what the ai was thinking there off the coast of russian far east, seemed to only limit movement options with no real benefit.

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          redrumR 1 Reply Last reply Reply Quote 0
                          • Captain CrunchC Offline
                            Captain Crunch Banned
                            last edited by Captain Crunch

                            and I could post again about the Combat Window height size, I guess I'll wait for my next AI update test 😜

                            I tried 3 resolutions and all sucked but my current computer resolution and for some of the countries you really haveto hold and then rehold your mouse button to scroll up or down to find the "undo move" button and it wasted too much time but whatev still fun 🙂

                            redrum posted my UI request in the right thread already but I wanted to remind you its annoying

                            1 Reply Last reply Reply Quote 1
                            • redrumR Offline
                              redrum Admin @ubernaut
                              last edited by

                              @ubernaut Hmm. Not sure why you don't see the saves loading as it loads fine for me:
                              d265fc84-1f65-4b3f-b9a4-166c002d4f02-image.png

                              I think the move is related to the AI anticipating that it will end up at war with Russia but it is a bit strange.

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              ubernautU 2 Replies Last reply Reply Quote 1
                              • ubernautU Offline
                                ubernaut Moderators @redrum
                                last edited by

                                @redrum yeak idk i can try again tomorrow but none of the saves from that game load properly for me.

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • LaFayetteL Offline
                                  LaFayette Admin @Captain Crunch
                                  last edited by

                                  My 2 cents, playing revised, Japan AI can be counted on to eventually suicide its fleet

                                  @Captain-Crunch FWIW, if you hover over the moved unit you want to undo, you can press 'u' and it'll undo the move of that unit.

                                  Captain CrunchC 1 Reply Last reply Reply Quote 1
                                  • Captain CrunchC Offline
                                    Captain Crunch Banned @LaFayette
                                    last edited by Captain Crunch

                                    @LaFayette rofl i just tried that and it works thanks!

                                    well the nerd in me doesn't know which way will be faster to undo moves but the Combat Window height still needs to be increased but thanks the U undo move game function solves it so good post hehe

                                    LaFayetteL 1 Reply Last reply Reply Quote 0
                                    • LaFayetteL Offline
                                      LaFayette Admin @Captain Crunch
                                      last edited by

                                      @Captain-Crunch would you be able to post a screen-shot of what you are seeing to this forum thread: https://forums.triplea-game.org/topic/1740/movable-unit-highlight-remove-button-change-to-be-a-toggle/5

                                      The side-bar should have scrollbars, as it always had, in a way the problem of buttons getting cutting off would have always existed as soon as you made enough moves. The 'unit scroller' area was supposed to essentially allow that problem to happen after only 4 moves instead of for example about 5 moves. I'm concerned we may have a deeper issue with the 'undo' button placement and/or the last move always being cut-off even with scrollbars in use.

                                      Captain CrunchC 1 Reply Last reply Reply Quote 1
                                      • ubernautU Offline
                                        ubernaut Moderators @redrum
                                        last edited by

                                        @redrum yeah something is still wrong with opening save files it always resets the game it seems to lock it up also i could make a video and send it to you if you like. 🙂

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        redrumR 2 Replies Last reply Reply Quote 0
                                        • redrumR Offline
                                          redrum Admin @ubernaut
                                          last edited by

                                          @ubernaut Yeah, a video or screenshots would probably help as everything seems fine with your save game on my end.

                                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                          1 Reply Last reply Reply Quote 0
                                          • Captain CrunchC Offline
                                            Captain Crunch Banned @LaFayette
                                            last edited by Captain Crunch

                                            @LaFayette ook, I twiddled around with the next resolution up and made the Units bigger ... but I also had to make the font bigger so I can read the numbers and then the scroll height of the Combat Window is bigger now but the Combat Window height should be a little higher for people that use the 2 lowest resolution settings is what I'm saying.

                                            undomovebuttonblocked.jpg

                                            I would hold the little dot of the scroll bar and move it up and down and sometimes with some countries each move I made I would barely be able to get the "undo move" button on my screen to click it ... I would scroll up and down and sometimes it was almost impossible to get the item to be right in the middle of the window so I could find the undo move button so I mentioned it ... but right now I increased size of the Units and fonts and went 1 resolution up and its ok so you decide if you want to increase the Combat Window height or not!

                                            All good!!

                                            1 Reply Last reply Reply Quote 1

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