2.3 is Released!
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Try and reinstall in a different directory other than the default, as its all good for me.
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i always have trouble installing tripleA because of "windows defender", so i found a work-around,,, i send it to "unzip folder", and then hit "extract" and it works fine.
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@SilverBullet lmao, yeah I had to click advance options, proceed anyway, or override despite risk and had pop-ups for about dozen Windows programs when trying to install TripleA. Silly windows..
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@Raziridium my windows defender didnt even give me the choice, gave me one option "DON'T RUN". lol, like my computer is "MY" boss.
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@SilverBullet I think I remember that. I think there was a small semi transparent piece of text in the bottom corner that you can actually click on and override it from there.
But to look at it you wouldn't think you could do that it really doesn't want to let you do that hahaha.
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@Raziridium hmm, i will try that next time i come across it, thanks.
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Still I can't open maps in 2.4 unfortunately.
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@Schulz would you mind providing more details on what you are seeing? Are you getting any kind of error message?
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@Schulz can you click the "Report to TripleA" button and add a message in it linking back to this forum post?
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Your screenshot indicates that you did not select any map. So there is nothing to open.
Starting from that screen:
What happens when you klick ok?
The message should disappear then.
After that you can neither klick "Select Map" nor "Download Maps" ?
Please try that and report what happens. -
After clicking, it disappears but when trying to click "select map" it appears again.
"Download Maps" works. Load games also work too.
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The error report is really useful. Did you last play a custom map @Schulz ?
My guess is there is a XML file in that last map that is now being loaded. The game engine will now load any XML file in a map bundle, not just the XMLs in 'games'.
I suspect a fix for this problem could be done pretty quickly, stay tuned. In the meantime, if you're able to select a different map, you might not see the error. Please let me know if you see the same error for any map that you select.
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@Schulz what happens if you load a saved game, play it, quit triplea, and then re-open triplea? Do you get the same error? Do you have saved games from different maps, can you try a few of the saved games?
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I don't remember which map I was playing.
@Trevan yes, I get the same error with that way. I had save games from diferent maps, they all work fine.
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@Schulz The error looks like it is occurring because the last map you played isn't liked by 2.3 or 2.4. That's why I'm asking you to load a saved game, play it, and then close triplea completely and reopen it. Each time you load a saved game, it changes the last map you played. And when you exit triplea and then reopen triplea, it should try and load the map from the saved game you just played.
You said that you have several saved games from different maps. Did you try each one of them (load the game, play it, exit triplea, open triplea)? Did they all cause the error? What are the maps of the saved games that cause the error when you open triplea?
And once you've found a map that "fixes" the error, then you should be able to load maps without any problem.
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All load games work.
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@Schulz said in 2.3 is Released!:
All load games work.
I'm not asking if the load games work. I'm asking you to load the game, then quit triplea and then restart triplea. Does that fix the problem?
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It didn't fix the problem.
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Spent the last 4 hours investigating issues loading save games and am turning up not a lot.
I'm seeing two issues:
- Stack Overflow on bot loading save
- Save game hangs
(1) looks to be 'fixable' by setting XSS on the bots to match the value we have for the headed game running
For (2), I've narrowed the hang down to the client side on these lines in
GameDataManager.java:public static GameData loadGame(final InputStream is) throws IOException { checkNotNull(is); final ObjectInputStream input = new ObjectInputStream(new GZIPInputStream(is)); try { final Object version = input.readObject();I launched a bot in 2.2 with a headed client on 2.2 and the hang happened. Sometimes the hang did not happen and I was not able to deterministically determine what that was.
I'm attaching a save-game I was sent that gets a hang when you launch the game via save-game on bots.
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