2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6
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@cernel this is a major problem imo that needs to be fixed https://github.com/triplea-game/triplea/issues/11305 before it replaces 2.5.. Theres other stuff as well that I don't like. Game Notes are in Help for one but it's playable at least.
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@beelee said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:
Game Notes are in Help
Only now. Can't even edit my post whats up with that ?
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@beelee News section I think has different edit privileges
I had been using 2.6 releases for a while without running into major issues, but mainly playing solo, and in games that didn't have objectives. I reverted to the 2.5 stable for the more recent map making stuff, but also the pre-release has some stuff in there that I like in the map creator tools. Feels like a big jump up. Like a 1.9 to 2.0 type of situation almost hehe. Was the map skin thing ever figured out? I wanted to do a couple reliefs for the uhd world war ii global package
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@cernel As you can't download scenarios using 2.5, it seems inappropriate to call a stable release. 2.6 it the only working version of TripleA.
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yea I was using 2.6 until the objectives issue popped up. It has a lot to like. The bottom bar showing the units per TTy is cool although it took me a bit to get used to the flutter. That's why I always turn off units to move. Just turn it on if i need it.
I still don't like game notes not being in the top right bar anymore. It's way more inefficient and it's just an empty space where it was.
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@beelee Also, I think the isu kids did a overbuy of max build units doesn't wax your entire build. I don't if it's available yet or not tho.
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@beelee said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:
@cernel this is a major problem imo that needs to be fixed https://github.com/triplea-game/triplea/issues/11305 before it replaces 2.5.. Theres other stuff as well that I don't like. Game Notes are in Help for one but it's playable at least.
I'm more upset at map-skins not working, but I tend to think that neither is a reason not to release 2.6. I'd say it can be released nonetheless, and we can just hope they will be fixed thereafter.
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@LaFayette How close is the 2.6 release? Can we have an ETA? Is it possible cut down some on the to-do so to have it released sooner?
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@cernel ETAs are not worth anything. What can be answered is what needs to be done. Somewhere the networking between bots and game clients broke. That is super painful to look at, and I haven't been able to muster up the courage to spend the needed 2-4 hours to find out what it is. If someone could do a bisect to find it, it would be really useful. Basically, a person would have to launch the game engine, a bot, and keep trying different versions until they find the breaking change for the network code. That incompatibility with bot networking is the only really big issue remaining.. The other items on the project board should be used as reference, and really that answers the question too of where is 2.6
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@lafayette Is this something which anyone can do? Anyway, I'm not understanding it.
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I have helped LaFayette bisect before.
Bisecting means halving, keep halving hopefully 10-12 times till you find the errant version.
Find a 2.6 version, say thats 1000 versions away from the current version. 1/2
it, so 500th version does it work, yes it must >500th version, no it must be less than 500 and so keep halving versions till you find the broken version.eg. 1000, 500, 250, 125, 64, 32, 16, 8, 4, 2, 1
I am not the person for the job, as I have so little free time. Also I have not played a Lobby game, so I dont feel qualified.
Yes anyone can do it, with patience and a little logic and hopefully 10-12, 2.6 downloaded versions.
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If anyone wants a starting point, this probably as good as any
https://github.com/triplea-game/triplea/releases/tag/2.6%2B31d2c60
It's where the objectives broke.
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@thedog I don't even know how to host automated hosts or where to find the relevant information.
Is the issue that, with the latest prerelease, you can privately host bots but nobody can join them via the lobby or is something else that is broken.
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@cernel In the past, I was able to host bots. I don't remember where the information to configure them is (if it is still there).
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I hope it will be released soon. I miss the lobby.
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@schulz Send me a private message if you want to play a 270BC Wars game in the 2.6 lobby sometime.
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@lafayette said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:
Basically, a person would have to launch the game engine, a bot, and keep trying different versions until they find the breaking change for the network code.
My understanding is that one needs to fire up a bot in 2.6 and see if it works ? Not a private host. Is that correct ?
When I go to 2.6 +2c9a940 lobby, it takes me to the 2.5 lobby. Granted that's the old one before objectives broke.
I'll try the latest 2.6 and see where it takes me
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@beelee Ok so the latest as of Feb 22 2023 does take me to 2.6 lobby. I might dick around with it a bit later. Otherwise, if someone wants, split the diff between the above link and latest and you're on your way lol
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This goes to 2.5 Lobby https://github.com/triplea-game/triplea/releases/tag/2.6%2B14129
This goes to 2.6 https://github.com/triplea-game/triplea/releases/tag/2.6%2B14130
Hopefully this is of some use as Idk exactly what's required here
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In addition to the lobby problem, we still have the inability to download mods posted during the past few months.