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    2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6

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    • TheDogT Offline
      TheDog @Alexei Svitkine
      last edited by

      @alexei-svitkine
      Here is a save set, but annoyingly its not 100% reproducible, its random, it occurs in Italy's Combat phase.
      Save of USSR just before Italy's turn, if you need it?
      1941-T7-autosaveAfterUSSRNonCombatMove.tsvg

      Save of Italy just before the combat phase, where randomly the error occurs
      1941-T7-autosaveAfterItalyCombatMove.tsvg

      I think it might be the Flag (infrastructure non combat) in Moscow, but I cannot be sure.

      If you need the map, hopefully this version v120 works
      https://drive.google.com/file/d/1Q5XcTxMNdUZVAjjTWbz4mw0gL-Bjlw6r/view?usp=sharing

      My testing is now on v121 and the saves come from that.

      https://forums.triplea-game.org/tags/thedog
      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

      TheDogT Alexei SvitkineA 2 Replies Last reply Reply Quote 0
      • TheDogT Offline
        TheDog @TheDog
        last edited by

        @alexei-svitkine
        Just noticed I have given the Flag

        <option name="tuv" value="10"/>
        

        This might confuse things. I use infrastructure tuv to guide the AI to make it important like Oil-Field and Lend-Lease-Depot

        FYI, I also tested
        https://github.com/triplea-game/triplea/issues/10647
        it still errors occasionally, but Forest & Mountain (again infrastructure) dont have tuv

        https://forums.triplea-game.org/tags/thedog
        https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

        1 Reply Last reply Reply Quote 0
        • Alexei SvitkineA Offline
          Alexei Svitkine @TheDog
          last edited by

          @thedog I can't load those saves with 120. Got a link to 121?

          TheDogT 1 Reply Last reply Reply Quote 0
          • TheDogT Offline
            TheDog @Alexei Svitkine
            last edited by

            @alexei-svitkine
            Ah yes, a SZ got added, try this one v121
            https://drive.google.com/file/d/1dWCWMTy6L9zBItGXw3RHEoOxUMbdVaVf/view?usp=sharing

            https://forums.triplea-game.org/tags/thedog
            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

            1 Reply Last reply Reply Quote 1
            • Alexei SvitkineA Offline
              Alexei Svitkine @TheDog
              last edited by

              @thedog said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:

              If we want to entice players to migrate from 2.5 to 2.6 there is a one feature request that affects about 1/4 of the maps in the map downloads so about 50 of the 200+ maps.

              It would make the purchasing of these units less frustrating as getting it wrong cancels all your purchases.

              It is this
              797a5e22-8da2-486b-b5b6-59e954186a41-image.png

              • maxbuiltperplayer has ≤ on the purchase panel for each unit
              • the aaGun doesn't have a maxBuilt rule and hence no limit is displayed in the label
              • current unit count has been appended to the end of the Production tooltip (which makes the info easy to scan). It has been suggested this info can be useful to plan production count 2
              • infantry was maxed out using the max button.
              • production capacity is displayed on the panel at the bottom left 5/8 = 5 units currently purchased out of the 8 maximum production/placed allowed (if applicable)

              See here;
              https://forums.triplea-game.org/topic/2752/maxbuiltperplayer-error-resets-purchase-ui-was-how-to-limit-the-number-of-units-purchased/11

              https://github.com/triplea-game/triplea/issues/9231

              Although I didn't re-implement the above, I just landed https://github.com/triplea-game/triplea/pull/11818, which makes it so that if you get an error about your purchase, it won't clear your selections. So it's actually a pretty reasonable experience - if you select something incorrect, you will get a message box with the details when trying to end the purchase phase, which will tell you what's wrong, and then the purchase screen will be shown again with your previous selections which you can correct.

              I think this should be a good improvement (and the UI stuff can still be done later if someone is interested to pursue it).

              TheDogT ebbeE 2 Replies Last reply Reply Quote 4
              • TheDogT Offline
                TheDog @Alexei Svitkine
                last edited by

                @alexei-svitkine
                Tried it and it does reduce the frustration!

                If people want to download it and try it
                https://github.com/triplea-game/triplea/releases/tag/2.6.14441

                https://forums.triplea-game.org/tags/thedog
                https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                1 Reply Last reply Reply Quote 3
                • C Offline
                  Cernel Moderators
                  last edited by

                  @Alexei-Svitkine It seems you are working a lot on pushing this release, which is great.

                  Do you have an idea in months from now of when 2.6 shall be released?

                  M 1 Reply Last reply Reply Quote 2
                  • M Offline
                    Myrd @Cernel
                    last edited by

                    @cernel said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:

                    @Alexei-Svitkine It seems you are working a lot on pushing this release, which is great.

                    Do you have an idea in months from now of when 2.6 shall be released?

                    Well, my hope would be in the next couple of months, but it also depends on other team members. I think there's some map download and lobby server related stuff that I think @LaFayette would need to resolve, since I'm not really familiar with any of the server-side infra.

                    And I think @redrum wanted to look at fixing play-by-forum functionality.

                    On my side, I've just been focusing on fixing client / gameplay bugs - particularly, ones that are regressions from 2.5. I have a few more I plan to look at and of course, if new stuff is discovered, I can look at those too.

                    C 2 Replies Last reply Reply Quote 5
                    • C Offline
                      Cernel Moderators @Myrd
                      last edited by

                      @myrd Thanks for letting us have some hope. This 2.6 was quite the development purgatory.

                      1 Reply Last reply Reply Quote 2
                      • ebbeE Offline
                        ebbe @Alexei Svitkine
                        last edited by

                        @alexei-svitkine

                        Yessss! that is a great improvement!!!
                        thanks for your contribution, I really appreciate!

                        as maxBuiltPerPlayer is a nice ballancing tool,
                        and by taking away the "having to order all over again in the
                        purchasing phase" it can be used without frustrations!

                        1 Reply Last reply Reply Quote 2
                        • C Offline
                          Cernel Moderators
                          last edited by

                          About fixing PbF.

                          Is @redrum or @Myrd (Are @Myrd and @Alexei-Svitkine the same user?) going to fix PbEM too?

                          Unless I'm missing something, I believe that PbEM is broken since a long time, specifically the "Post Turn Summary" button is broken: I understand that users are reduced to get themselves a game-save at that point and upload and send it via E-Mail manually.

                          Or is this the same culprit as the PbF issue, so both are going to be fixed if any one of them is?

                          This is what you (or at least I) get when trying to use the "Post Turn Summary" button:
                          https://github.com/triplea-game/triplea/issues/11445

                          Here it is a video of back then when this button used to work:
                          https://youtu.be/c9cfHsoWQoI?t=870

                          The problem is that now it does not: if you click that button, you get the error reported where I linked.

                          (A disclaimer: I've never played PbEM, just tested it.)

                          PantherP 1 Reply Last reply Reply Quote 1
                          • PantherP Offline
                            Panther Admin Moderators @Cernel
                            last edited by Panther

                            @cernel
                            PBF is meanwhile an about two years old issue, communicated and discussed various times. Recently I have been in contact with @redrum on A&A .org. He said he is ready to look into the PBF issues once the forum software (NodeBB) will be updated. This affects posting turn summaries in PBEM, too.

                            Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                            C 1 Reply Last reply Reply Quote 0
                            • C Offline
                              Cernel Moderators @Panther
                              last edited by Cernel

                              @panther said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:

                              @cernel
                              PBF is meanwhile an about two years old issue, communicated and discussed various times. Recently I have been in contact with @redrum on A&A .org. He said he is ready to look into the PBF issues once the forum software (NodeBB) will be updated. This affects posting turn summaries in PBEM, too.

                              If it is the same problem (with the "Post Turn Summary" not working) for PbEM and PbF, then it has nothing to do with any forum software (because PbEM does not use any forums), so I'm not sure if waiting for the next forum software update has any value at all.

                              PantherP M 2 Replies Last reply Reply Quote 0
                              • PantherP Offline
                                Panther Admin Moderators @Cernel
                                last edited by Panther

                                @cernel
                                NodeBB updates sometimes lead to incompatibility between TripleA and forum login- as well as posting to forum procedures. This is what @redrum will take care about.

                                However it cannot be excluded that the issue you experience in PBEM might affect PBF (additionally) too.

                                It is of course only PBF that is affected by the forum software. So I'm sorry for the confusion I added.

                                Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                                1 Reply Last reply Reply Quote 0
                                • M Offline
                                  Myrd @Cernel
                                  last edited by

                                  @cernel said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:

                                  @panther said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:

                                  @cernel
                                  PBF is meanwhile an about two years old issue, communicated and discussed various times. Recently I have been in contact with @redrum on A&A .org. He said he is ready to look into the PBF issues once the forum software (NodeBB) will be updated. This affects posting turn summaries in PBEM, too.

                                  If it is the same problem (with the "Post Turn Summary" not working) for PbEM and PbF, then it has nothing to do with any forum software (because PbEM does not use any forums), so I'm not sure if waiting for the next forum software update has any value at all.

                                  What's the "Post Turn Summary" issue? I thought the email problems was about sending emails themselves not working (e.g. due to auth problems with different email providers).

                                  C PantherP 3 Replies Last reply Reply Quote 0
                                  • C Offline
                                    Cernel Moderators @Myrd
                                    last edited by

                                    @myrd said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:

                                    @cernel said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:

                                    @panther said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:

                                    @cernel
                                    PBF is meanwhile an about two years old issue, communicated and discussed various times. Recently I have been in contact with @redrum on A&A .org. He said he is ready to look into the PBF issues once the forum software (NodeBB) will be updated. This affects posting turn summaries in PBEM, too.

                                    If it is the same problem (with the "Post Turn Summary" not working) for PbEM and PbF, then it has nothing to do with any forum software (because PbEM does not use any forums), so I'm not sure if waiting for the next forum software update has any value at all.

                                    What's the "Post Turn Summary" issue? I thought the email problems was about sending emails themselves not working (e.g. due to auth problems with different email providers).

                                    @cernel said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:

                                    This is what you (or at least I) get when trying to use the "Post Turn Summary" button:
                                    https://github.com/triplea-game/triplea/issues/11445

                                    Here it is a video of back then when this button used to work:
                                    https://youtu.be/c9cfHsoWQoI?t=870

                                    The problem is that now it does not: if you click that button, you get the error reported where I linked.

                                    (A disclaimer: I've never played PbEM, just tested it.)

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      Cernel Moderators @Myrd
                                      last edited by Cernel

                                      @myrd said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:

                                      @cernel said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:

                                      @panther said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:

                                      @cernel
                                      PBF is meanwhile an about two years old issue, communicated and discussed various times. Recently I have been in contact with @redrum on A&A .org. He said he is ready to look into the PBF issues once the forum software (NodeBB) will be updated. This affects posting turn summaries in PBEM, too.

                                      If it is the same problem (with the "Post Turn Summary" not working) for PbEM and PbF, then it has nothing to do with any forum software (because PbEM does not use any forums), so I'm not sure if waiting for the next forum software update has any value at all.

                                      What's the "Post Turn Summary" issue? I thought the email problems was about sending emails themselves not working (e.g. due to auth problems with different email providers).

                                      I'm not sure what you mean, but yes: the problem is only that no e-mail is sent to anyone. Isn't this all that the "Post Turn Summary" button is supposed to do when you are PbEM (not PbF)?

                                      1 Reply Last reply Reply Quote 0
                                      • PantherP Offline
                                        Panther Admin Moderators @Myrd
                                        last edited by

                                        @myrd said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:

                                        What's the "Post Turn Summary" issue? I thought the email problems was about sending emails themselves not working (e.g. due to auth problems with different email providers).

                                        Indeed these are still existing problems related to email - but independent from the "Post Turn Summary" issue:

                                        https://forums.triplea-game.org/topic/3061/
                                        https://forums.triplea-game.org/topic/3157/

                                        Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                                        TheDogT 1 Reply Last reply Reply Quote 0
                                        • TheDogT Offline
                                          TheDog @Panther
                                          last edited by

                                          @LaFayette
                                          The "map-server" appears to be broke again.
                                          https://github.com/triplea-maps

                                          I have just uploaded Shogun Advanced and was wondering when it would appear in the TripleA 2.6 Downloadable list?

                                          Checking on one of @RogerCooper many map uploads👍
                                          Franco_Prussian_War, over 2 weeks ago, it is still not in the TripleA 2.6 downloadable list.

                                          I downloaded it manually and tested the map.yml was correct, as expected it is, so ... The "map-server" appears to be broke again.

                                          .
                                          2.6 download list button
                                          Also I note that 2.6 download list button has 3 states;

                                          • Map
                                          • Map ^
                                          • Map v

                                          Map, sorts numbers, uppercase A-Z, then lowercase a-z maps is only available once on first seeing/loading the panel, in my view this is not needed and will be confusing to downloaders when the other two options do what is intended.

                                          @Alexei-Svitkine @Myrd please could you take a look at this?

                                          .
                                          For reference, Map ^ & Map v sort is different to Map being;

                                          • Map numbers, uppercase A-Z, then lowercase a-z
                                          • Map ^ numbers 1-9, case insensitive a-z
                                          • Map v case insensitive z-a, numbers 9-1

                                          https://forums.triplea-game.org/tags/thedog
                                          https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                          1 Reply Last reply Reply Quote 2
                                          • C Offline
                                            Cernel Moderators @Myrd
                                            last edited by

                                            @myrd said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:

                                            @cernel said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:

                                            @Alexei-Svitkine It seems you are working a lot on pushing this release, which is great.

                                            Do you have an idea in months from now of when 2.6 shall be released?

                                            Well, my hope would be in the next couple of months, but it also depends on other team members. I think there's some map download and lobby server related stuff that I think @LaFayette would need to resolve, since I'm not really familiar with any of the server-side infra.

                                            And I think @redrum wanted to look at fixing play-by-forum functionality.

                                            On my side, I've just been focusing on fixing client / gameplay bugs - particularly, ones that are regressions from 2.5. I have a few more I plan to look at and of course, if new stuff is discovered, I can look at those too.

                                            Any updates?

                                            Assuming nobody is working on it right now, are any developers planning to get back to it or are we waiting for someone else to join the project and take it over?

                                            Sorry for querying, but I guess that is a reasonable curiosity after over six months by now.

                                            ubernautU LaFayetteL 2 Replies Last reply Reply Quote 3

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