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    Can we fix TWW?

    Scheduled Pinned Locked Moved Maps & Mods
    93 Posts 12 Posters 40.2k Views 11 Watching
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    • B Online
      beelee @Nothingtoseehere
      last edited by beelee

      @nothingtoseehere said in Can we fix TWW?:

      There is no workaround to update to the new XML in a game that's already started, is there?

      yea can't do it. Can change units and placements and stuff. Basically everything other than xml.

      J1 I'd just bite the bullet and restart. It's a long game, probably take a couple months anyway.

      hmm ... idk who is in charge of TWW anymore. Used to be hepps but he's not been around for a while. Hope he's doing ok. Cool dude.

      Edit
      maybe @RogerCooper or @TheDog can help with the map update ?

      RogerCooperR 1 Reply Last reply Reply Quote 1
      • RogerCooperR Offline
        RogerCooper @beelee
        last edited by

        @beelee If you are changing a lot, it should be new xml file and game name or even a new folder in the repository.

        B ubernautU 2 Replies Last reply Reply Quote 1
        • B Online
          beelee @RogerCooper
          last edited by

          @rogercooper

          yea just to clarify, I'm not doing any work on the map.

          looks like it has already been updated. just need it updated to triplea

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @RogerCooper
            last edited by

            @rogercooper i believe all @zlefin did was patch the bugs that came from engine changes in 2.6

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • Z Offline
              zlefin Moderators
              last edited by

              I'm still hoping to see the update get pushed properly so it's in the map repository; maybe next time @LaFayette is around?

              ubernautU 1 Reply Last reply Reply Quote 1
              • ubernautU Offline
                ubernaut Moderators @zlefin
                last edited by ubernaut

                @zlefin hey thanks supposedly i have the permissions to do map edits but i dont rly understand how github works. i have noticed one tiny remaining bug with map i think the chinese anti-tank tech doesn't activate the little badge it normally does here is a saved game showing the issue:

                autosaveBeforeEndTurn.tsvg

                randomly just had an issue without the game someone accidentally disabled two of the neutrals in our game and now it seems like i cannot re-enable them. do u happen to know any way around this or do we just need leave them neutral now?

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                wc_sumptonW Z 2 Replies Last reply Reply Quote 1
                • wc_sumptonW Online
                  wc_sumpton @ubernaut
                  last edited by

                  @ubernaut

                  Any changes made to map/game files will not be reflected in a save game. ie: I found that Chinese Advance Anti-Tank Gun was not listed in unit_icons.properties. Making changes will not correct the save game since that file is self-contained.

                  Cheers...

                  ubernautU 1 Reply Last reply Reply Quote 2
                  • ubernautU Offline
                    ubernaut Moderators @wc_sumpton
                    last edited by ubernaut

                    @wc_sumpton yeah no i understand that this game was started with the modified xml so there must be something off in that file is all im saying. all the other faxctions/units seem to work properly as far as i have seen so far at least

                    my question was about the deactivation of 2 of the neutral countries is there any way to fix that or once they are disabled they cannot be re-enabled?

                    to be clear one of us must have unchecked the 'use' in the previous turn next to two factions. i have yet to be able to figure out a way to re-check those boxes.

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    wc_sumptonW B 2 Replies Last reply Reply Quote 1
                    • wc_sumptonW Online
                      wc_sumpton @ubernaut
                      last edited by

                      @ubernaut said in Can we fix TWW?:

                      my question was about the deactivation of 2 of the neutral countries is there any way to fix that or once they are disabled they cannot be re-enabled?

                      I don't think that once game was saved with deactivated players, that those players can be reactivated. I think this was purposely. It is easier to remove information/players to the UI then it is to add.

                      Cheers

                      ubernautU 1 Reply Last reply Reply Quote 2
                      • ubernautU Offline
                        ubernaut Moderators @wc_sumpton
                        last edited by

                        @wc_sumpton thanks that's wat i was thinking just figured i'd ask

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        wc_sumptonW 1 Reply Last reply Reply Quote 2
                        • wc_sumptonW Online
                          wc_sumpton @ubernaut
                          last edited by

                          @ubernaut

                          No problem. I could check the engine code. In this case I don't think that is necessary.

                          Cheers...

                          1 Reply Last reply Reply Quote 1
                          • B Online
                            beelee @ubernaut
                            last edited by

                            @ubernaut said in Can we fix TWW?:

                            to be clear one of us must have unchecked the 'use' in the previous turn next to two factions. i have yet to be able to figure out a way to re-check those boxes.

                            Hi ubernaut
                            Not exactly sure how it works but can you add a Notification for when that happens ? Or maybe there is one and it just got missed ?

                            wc_sumptonW ubernautU 2 Replies Last reply Reply Quote 2
                            • wc_sumptonW Online
                              wc_sumpton @beelee
                              last edited by

                              @beelee

                              @ubernaut is talking about the player selection menu, prior to starting a game, and un-checking to "Use" box.

                              Cheers...

                              1 Reply Last reply Reply Quote 2
                              • ubernautU Offline
                                ubernaut Moderators @beelee
                                last edited by

                                @beelee any time u start a game u have the option to uncheck the neutrals the option is not presented for the other factions

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                wc_sumptonW B 2 Replies Last reply Reply Quote 1
                                • wc_sumptonW Online
                                  wc_sumpton @ubernaut
                                  last edited by

                                  @ubernaut

                                  Great minds... I'll just let you have this one!

                                  Cheers...

                                  ubernautU 1 Reply Last reply Reply Quote 1
                                  • ubernautU Offline
                                    ubernaut Moderators @wc_sumpton
                                    last edited by

                                    @wc_sumpton jim salute.gif

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 1
                                    • B Online
                                      beelee @ubernaut
                                      last edited by

                                      @ubernaut

                                      ahhh ... yea Idk if you can add something after game sart, so it shows the list agin or not. A "are you sure? type thing but not exactly.

                                      Well tough duty there 😞

                                      ubernautU 1 Reply Last reply Reply Quote 2
                                      • ubernautU Offline
                                        ubernaut Moderators @beelee
                                        last edited by

                                        @beelee yeah idk im not very skilled at manipulating xml files

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 2
                                        • Z Offline
                                          zlefin Moderators @ubernaut
                                          last edited by zlefin

                                          @ubernaut

                                          I figured out how to fix chinese anti-tank display, but doing so requires changing other files than the xml, I don't know to what extent that complicates the updating process, or what would be considered the most effective way to post such an update. I'll wait for laf to chime in on what's best for that.

                                          B 1 Reply Last reply Reply Quote 1
                                          • B Online
                                            beelee @zlefin
                                            last edited by beelee

                                            @zlefin

                                            You could make a PR to the repo with the changes and when whoever owns the repo accepts it, it can move on through the process.

                                            Edit
                                            I just checked and @Myrd did the last update, so you might wanna ask him.

                                            ubernautU 1 Reply Last reply Reply Quote 1

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