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    Global 40 Expansion UHD Boxes

    Scheduled Pinned Locked Moved Maps & Mods
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    • B
      beelee
      last edited by

      @panzerstahl-helm-0 @trout @alexander @crockett36 @victoryfirst and everyone else, Panther has brought to my attention that the in game dice roller is recorded in your email dice when rolling in pbem or pbf.

      Right Arm Panther ! rightarm.png

      so while not as easy to access as just looking in History, it does create a record 🙂

      I asked Dan about a Feature request to make it show up in History but sadly, he said it'd be fairly labor intensive, so it's low on the current priority list.

      At any rate, I think taking a screenshot works fine for showing the results as is. Just a heads up is all. I never check the dice rolls so it never occurred to me to check lol

      I do look at the battles in History and if it's close or lopsided, will go through the rolls just to see how it played out.

      1 Reply Last reply Reply Quote 4
      • B
        beelee
        last edited by

        Got A-Bomb sorted. Just need to get the right turn sequences and get the yanks up to speed with jerry.

        They will auto place now but still need to fight in edit.

        Screenshot from 2026-06-02 01-49-20.png

        I used Moscow for testing purposes. They go right after Germany and I like the visual results. 🙂

        1 Reply Last reply Reply Quote 1
        • B
          beelee
          last edited by

          I updated to 2.581 yesterday. It's a WIP but I didn't want to lose all the work if the machine should fry again.

          Anyway, I checked the Lobby and the latest version is there 🙂

          I'll work on it some more today. I should be close to the final update. A-Bomb is done 🙂 For now. 🙂

          I currently have Moscow London and EUSA as German Targets and Tokyo Berlin and W GER as American. We can add more later. You can bomb anywhere but the Mushroom clouds won't show up unless in the above and only 1 per turn and 3 total.

          That should be enough to decide the game 🙂

          1 Reply Last reply Reply Quote 2
          • B
            beelee
            last edited by

            Update to 2.58

            Screenshot from 2026-06-17 14-26-44.png

            1 Reply Last reply Reply Quote 1
            • B
              beelee
              last edited by

              Update to 2.59

              Screenshot from 2026-07-01 17-16-45.png

              1 Reply Last reply Reply Quote 2
              • B
                beelee
                last edited by

                @wc_sumpton

                @wc_sumpton said:

                @beelee said:

                What does that one do ?

                From my understanding this setting restricted the taking of 0 attack/0 defense units as fodder during combat, and allows these units to be auto-destroyed if there are no accompanying units.

                Cheers...

                Didn't want to hijack Ramon's thread 🙂 what is the downside, if any, from having this enabled ? Turns out it wasn't on.

                "Transport Casualties Restricted"

                wc_sumptonW 1 Reply Last reply Reply Quote 1
                • wc_sumptonW
                  wc_sumpton @beelee
                  last edited by

                  @beelee said:

                  Didn't want to hijack Ramon's thread what is the downside, if any, from having this enabled ? Turns out it wasn't on.

                  "Transport Casualties Restricted"

                  It can throw errors if units that do transport, have "transportCapacity" greater then 0, have attack or defense values greater then 0. These units will need "isCombatTransport" set.

                  Cheers...

                  1 Reply Last reply Reply Quote 3
                  • B
                    beelee
                    last edited by

                    Update to Version 2.6

                    Screenshot from 2026-08-29 15-03-56.png

                    @panzerstahl-helm-0 @trout @alexander

                    You guys need to update before starting Tourney play. Made a couple minor clarifications too. Thought there was some other stuff but it was low level. Once Victory fixes the Hvy Bmbrs you will need to upgrade to latest triplea engine version. Just overwrite your current.

                    1 Reply Last reply Reply Quote 1
                    • B
                      beelee
                      last edited by beelee

                      Update to Version 2.61

                      Screenshot from 2026-08-30 23-56-21.png

                      @trout @panzerstahl-helm-0 @alexander here's Kamikaze fix. I hate or dislike doing these back to back but since it's Tourney time lol

                      Guess I better make a new Tourney save 🙂

                      Wiking-Con World Tournament Qualifier 2027 Triplea Game Start Take 2.tsvg

                      Edit
                      @panzerstahl-helm-0 @trout @alexander-the-great

                      @victoryfirst has finished fixing the Hvy Bmbrs 💪 DL latest triplea and you're good to go. Won't affect any of your saves and will work in your saves as well.

                      No need to keep your old one.

                      1 Reply Last reply Reply Quote 3
                      • B
                        beelee
                        last edited by

                        @thedog

                        I followed your advice on Ramon's Trenches thread for a negative supportAttachment but it's not working. Has no effect.

                        Screenshot from 2026-09-17 17-05-43.png

                        Any ideas ?

                        Thanks

                        TheDogT 1 Reply Last reply Reply Quote 1
                        • TheDogT
                          TheDog @beelee
                          last edited by

                          @beelee
                          Code, it looks OK, do you have another supportAttachmentABomb in the xml ?

                          https://forums.triplea-game.org/tags/thedog
                          https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                          B 1 Reply Last reply Reply Quote 1
                          • B
                            beelee @TheDog
                            last edited by beelee

                            @TheDog

                            No that's the only one. Some units are player specific and some are the same for both sides. Idk if that's messing it up. I guess I could remove them and try one unit at a time.

                            Edit
                            Hmm ... maybe because ABomb has no attack value or it's zero. I'll try and give it attack 1 and see what happens

                            Screenshot from 2026-09-17 17-56-17.png

                            Edit 2
                            That didn't work either

                            Screenshot from 2026-09-17 18-11-01.png

                            @wc_sumpton any ideas brother ?

                            I shoulda practiced on Moscow lol

                            TheDogT 1 Reply Last reply Reply Quote 2
                            • TheDogT
                              TheDog @beelee
                              last edited by

                              @beelee
                              check your javaclass is
                              javaClass="UnitSupportAttachment"

                              https://forums.triplea-game.org/tags/thedog
                              https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                              1 Reply Last reply Reply Quote 1
                              • wc_sumptonW
                                wc_sumpton
                                last edited by

                                @beelee

                                Is the " ABomb" attacking or defending? 'side' is which side the 'attachTo' unit is on. If 'attachTo' is attacking side=offense. Defending side=defense.

                                Cheers...

                                1 Reply Last reply Reply Quote 1

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