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    Doc: Map Population on website and download list

    Scheduled Pinned Locked Moved How To & Docs
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    • RogerCooperR Offline
      RogerCooper @LaFayette
      last edited by

      @LaFayette An error message should go out if there is a non-unique map name in any map.yml

      LaFayetteL 1 Reply Last reply Reply Quote 0
      • LaFayetteL Offline
        LaFayette Admin @RogerCooper
        last edited by

        @RogerCooper How, when and where to flag that error message are all open questions. My thoughts on how to solve that - It's on my roadmap to create a HTML status page so we can see the status of map indexing. If a new duplicate map_name is introduced then that status page would reflect the error. I'm not sure if we have to disable the duplicate entirely.

        Similarly it's on the roadmap to use IDs as well instead of map names. In which case the map name would appear duplicated in download maps, but the description would be unique and the download would download the right thing.

        I'd even like for each map to be stored under its commit-ID on disk as well, then TripleA could finally have a concept of different map versions. Another flaw in TripleA's map handling design is TripleA assumes not only that the map name uniquely identifies a map, but that there is actually just one and only one version of that map.

        If TripleA used Map-ID + Commit, TripleA could have multiple versions of a map installed, could use the right one, and could precisely and always download the correct version as needed.

        With all that said, the status page is pretty high priority compared to everything, the indexing is an opaque process right now.

        RogerCooperR 1 Reply Last reply Reply Quote 0
        • LaFayetteL LaFayette moved this topic from Maps & Mods
        • RogerCooperR Offline
          RogerCooper @LaFayette
          last edited by

          @LaFayette said:
          It's on my roadmap to create a HTML status page so we can see the status of map indexing. If a new duplicate map_name is introduced then that status page would reflect the error. I'm not sure if we have to disable the duplicate entirely.

          That sounds like a good solution.

          If we are changing things, I would like to go back to the old system of having a distinct "mapName". That way, if a mod uses an existing map, there would be no need to copy all the map files over.

          LaFayetteL 1 Reply Last reply Reply Quote 0
          • LaFayetteL Offline
            LaFayette Admin @RogerCooper
            last edited by

            @RogerCooper said:

            I would like to go back to the old system of having a distinct "mapName".

            FWIW, the old system didn't enforce a unique map name. Windows has a case insensitive file system, and because the old system tied the map name to the folder name, you couldn't install two maps with the same name without overwriting. Except, there still was no guarantee that globally across all maps, that the names were unique. Mac and Linux have case sensitive file names, so in the old system you could still have a duplicate name installed so long as the casing was different. Using 'mapName' overall is essentially the design flaw.

            TheDogT 1 Reply Last reply Reply Quote 0
            • RogerCooperR Offline
              RogerCooper @LaFayette
              last edited by

              @LaFayette Can I definitely stop updating triplea_map.yaml?

              1 Reply Last reply Reply Quote 0
              • TheDogT Online
                TheDog @LaFayette
                last edited by

                @LaFayette
                Please list the urls for the error reports, as;

                Some of the maps from GitHub map repositories are not making it to the
                Map Server map listing page

                I would like to see the reason why and try to fix them
                1888A Steam and Steel for one.

                https://forums.triplea-game.org/tags/thedog
                https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                1 Reply Last reply Reply Quote 0
                • PantherP Offline
                  Panther Admin Moderators Lobby Moderators @LaFayette
                  last edited by

                  @LaFayette said:

                  You'll notice the table contains essentially all of the the same data fields that the previous 'triplea_maps.yaml' contained.

                  Is the triplea_maps.yaml still needed - for which purpose?
                  Or can it be removed?

                  Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                  B 1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee @Panther
                    last edited by beelee

                    @Panther

                    I think the yaml has already been removed.

                    Edit
                    https://github.com/triplea-game/triplea/pull/14567

                    PantherP 1 Reply Last reply Reply Quote 0
                    • PantherP Offline
                      Panther Admin Moderators Lobby Moderators @beelee
                      last edited by Panther

                      @beelee said:

                      @Panther

                      I think the yaml has already been removed.

                      Edit
                      https://github.com/triplea-game/triplea/pull/14567

                      It's not used any longer, but still there (Screenshot from seconds ago):

                      Screenshot 2026-06-16 194452.png

                      Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                      B 1 Reply Last reply Reply Quote 1
                      • B Offline
                        beelee @Panther
                        last edited by

                        @Panther

                        Oh well .. yea I stand erected 🙂

                        1 Reply Last reply Reply Quote 0

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