why did we remove the undo all button for movement phases?
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@cernel what does the cancel button even do? never noticed it before and i can’t seem to even get it to light up lol
Unselects all selected units (same as the "Escape" key). (When you click on "Undo All", you also unselect them all as if you clicked on "Cancel" too.)
Obviously, the "Cancel" button would be better named as "Unselect All" or just "Unselect".
I almost never use it as well. You can do the same with the "Escape" key or by right-clicking with the mouse until you have no more units selected (which can be speeded up by right-clicking on a type of units to unselect all units of that type). I guess it exists as a matter of principle for supporting mouse-only gaming or for people who refuse to take 1 minute to read the “Movement/Selection Help”.
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@Cernel oh right i’ve used esc for long long i don't even think abt it now lol thanks

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@malmessi @panther @cernel i’m not sure if this is an issue with the default frame size but i always have to resize my sidebar to get that to appear i only need to resize it a little bit tho seems like there is some fine tuning we are lacking in the default settings (at least for the mac os x skin).
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@ubernaut What's the resolution of your screen?
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@Panther 2056 x 1329 (16 inch mac book pro at maximum resolution)
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@Cernel realizing that i doubt anyone uses the cancel button. ostensibly you’d do that by dragging the movement arrow outside the map to the cancel button i don’t think i have ever done this.
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@lafayette motion to either remove the cancel button or at least move it to the third position so that it is the one that gets hidden when the sidebar width is too small.
i think we actually don’t need as everyone intuitively knows to use either the escape key or just click in any invalid destination to cancel a move.
no rush or anything i know you on a journey atm
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@ubernaut cancel is effectively u sable? Click and drag is not usable imo.
The button placement could use rework in general. A tweak at least for sure so undo all is not such a hidden feature.
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@LaFayette have you ever used the cancel button? dragging outside the main window with an active movement arrow seems very counterintuitive to me
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@ubernaut genuine question. I'm on a train and can't play test. A click and drag to click a button is arguably a hack imo, which is to say unusable
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@LaFayette it’s not rly click and drag what i mean is that the cancel button only is clickable when you have clicked on a unit and it’s movement arrow is active so effectively everything on the screen aside from a valid destination click, the done button or the undo all button is the same as clicking the cancel button.
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