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    World War I with more territories?

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    • SchulzS Offline
      Schulz @TheDog
      last edited by

      The Central Powers should punish the Entente if it keeps so many ships parked in these zones just to hunt a single possible German submarine.

      I think it's good that this gives the US more options than just sending troops to France.

      1 Reply Last reply Reply Quote 1
      • I Offline
        iratoric @Schulz
        last edited by

        @Schulz OK so here is the thing about Russia in WWI and why they are hard to simulate. Russia had a huge manpower pool to draw from but was consistently running out of equipment. So you would get things like 2 soldiers sharing one rifle, or an artillery battery that can only fire for a few minutes.

        The problem is when you look up something like how many soldiers did Russia have in WWI you will get an impressive number, but what that’s not telling you is how many of them actually have enough weapons or ammunition to fight. It’s like owning 10 cars but only having enough gas for 3, then writing down that you have 10 cars available for use. Technically true but not helpful

        SchulzS 1 Reply Last reply Reply Quote 0
        • SchulzS Offline
          Schulz @iratoric
          last edited by

          I think Russia was as strong as France in the beginning, but its power decreased gradually due to the well-known issues.

          RogerCooperR 1 Reply Last reply Reply Quote 1
          • RogerCooperR Offline
            RogerCooper @Schulz
            last edited by

            @Schulz In TripleA, you may want to give Russian infantry no attack value, with any offensive relying on artillery or elite troops (like the veterans in the Caucasus).

            I 1 Reply Last reply Reply Quote 1
            • I Offline
              iratoric @RogerCooper
              last edited by

              @RogerCooper I think you can do this without even having to use a new unit, you can make a supportAttachment that gives infantry -1 strength, then attach it to the infantry itself and have it only apply to Russians. Something like

              <attachment name='supportAttachmentRussiansInfantryEquipmentShortage' attachTo='infantry' javaClass='UnitSupportAttachment' type='unitType'>
              <option name='unitType' value='infantry'/>
              <option name='faction' value='allied'/>
              <option name='side' value='offence'/>
              <option name='dice' value='strength'/>
              <option name='bonus' value='-1'/>
              <option name='number' value='1'/>
              <option name='bonusType' value='EquipmentShortage'/>
              <option name='players' value='Russians'/>
              </attachment>

              1 Reply Last reply Reply Quote 1

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