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    My map editor for TripleA

    Scheduled Pinned Locked Moved Map Making
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    • xxXEddieXxxX
      xxXEddieXxx @beelee
      last edited by

      @beelee exactly ! it was supposed to be a suprise this is why i used these screenshots 😄

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      • B
        beelee @xxXEddieXxx
        last edited by

        @xxXEddieXxx

        heh heh sorry Didn't mean to spoil the surprise 😊

        It surprised me 🙂

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        • TheDogT
          TheDog @beelee
          last edited by

          @beelee
          Yes , its Map Creator Tools but ++ good 🙂

          https://forums.triplea-game.org/tags/thedog
          https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

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          • C
            Cernel Moderators Lobby Moderators @xxXEddieXxx
            last edited by

            @xxXEddieXxx said:

            That map's picture is 16,816 × 8,085 pixels, about 136 million. The editor refuses to hold pictures over 50 million pixels in memory, because one copy of GCD is about 540 MB and every drawn line keeps another copy for undo maybe i need to disable it on big maps.

            I think there should not be an upper limit here. If someone would want to make a map which is 50,000 per 40,000 pixels, for a total of 2 thousands million pixels, why not allowing it?

            If wanting to set a hard upper limit, I suggest 100,000 per 100,000 for a total 10 thousands million pixels being the limit. That should most likely cover every possible map-making needs.

            xxXEddieXxxX 1 Reply Last reply
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            • xxXEddieXxxX
              xxXEddieXxx @Cernel
              last edited by xxXEddieXxx

              @Cernel
              its not about limiting the size of the map, there is an undo button that keeps the map in cache.
              So everytime you change something there is half a gig placed in there so we are having a technical limitation in terms of the implementation of this undo functionality. if we disable the undo on big maps they can get as big as they want.

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              • V
                Vendetta @xxXEddieXxx
                last edited by

                @xxXEddieXxx Could have a launch option where players can select a Compatibility Mode with no undo feature for when the map they're working with a map beyond the normal size limit.

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                • xxXEddieXxxX
                  xxXEddieXxx @Vendetta
                  last edited by

                  @Vendetta it will disable itself automatically with a message to the user(you are on a big map there is no undo bla bla)

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                  • C
                    Cernel Moderators Lobby Moderators @xxXEddieXxx
                    last edited by

                    @xxXEddieXxx said:

                    @Cernel
                    its not about limiting the size of the map, there is an undo button that keeps the map in cache.
                    So everytime you change something there is half a gig placed in there so we are having a technical limitation in terms of the implementation of this undo functionality. if we disable the undo on big maps they can get as big as they want.

                    Cool. Yes, please make optional to have the undo. Thanks.

                    Or maybe having 4 options? Undo cache, undo RAM, undo hard drive and no undo? No idea if feasible.

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                    • xxXEddieXxxX
                      xxXEddieXxx @Cernel
                      last edited by

                      @Cernel
                      i'd rather change the whole way the current undo works.
                      User should never bother with these decisions. Maybe on large maps a file gets saved instead of it getting cached in ram. But this is low prio in my eyes right now.

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                      • C
                        Cernel Moderators Lobby Moderators @xxXEddieXxx
                        last edited by

                        @xxXEddieXxx Ok then just a setting for having/not having the undo feature (default having). I think it's quite important not forcing a maximum limit.

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                        • xxXEddieXxxX
                          xxXEddieXxx
                          last edited by

                          new update:

                          • log will follow tomorrow
                          • mac version will also follow tomorrow

                          https://github.com/xXEddieXxx/eddies-map-editor

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                          • C
                            Cernel Moderators Lobby Moderators @xxXEddieXxx
                            last edited by

                            @xxXEddieXxx said:

                            @Vendetta it will disable itself automatically with a message to the user(you are on a big map there is no undo bla bla)

                            Ah allright. I missed this post. I see there is not actually a limit: just the undo gets automatically disabled. That is good.

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