• Forum / Lobby Rules

    Pinned
    11
    2 Votes
    11 Posts
    8k Views
    LaFayetteL
    @prastle rules are posted to website: https://triplea-game.org/user-guide/lobby-rules I think you can probably just link to them in the OP so that we would have them written in one place.
  • How to DL Old Map Versions in Git

    Pinned
    2
    7
    3 Votes
    2 Posts
    1k Views
    ubernautU
    @beelee pinning this o7
  • Rules issues with the TripleA engine

    Pinned Moved
    28
    6 Votes
    28 Posts
    14k Views
    PantherP
    @LaFayette said in Rules issues with the TripleA engine: I'm somewhat familiar with these issues and it still would take me a really large amount of time to go through them to find relevant information and whether they are current and what exactly they are. This is simply too 'raw' and too much information to be generally useful to the general player. I disagree with both of your statements, FWIW. But I am not going to repeat a discussion about dealing with rules related issues we already had some time ago. Do what you want.
  • Links For Player Help (Read this First)

    Pinned
    1
    1 Votes
    1 Posts
    2k Views
    No one has replied
  • How to Contact the Development Team

    Pinned
    1
    0 Votes
    1 Posts
    1k Views
    No one has replied
  • Register to Marti here for PBEM and Pbf

    Pinned
    6
    0 Votes
    6 Posts
    3k Views
    S
    I wanted to post this on this thread, as it's for MARTI registration. As of the current date the following is not working with MARTI: gmail hotmail outlook Try to find another email option. In other threads on this site, people have mentioned 'Junk email' options. There are better people than me to ask about this
  • How To Host (using Port-Forwarding)

    Pinned
    39
    3 Votes
    39 Posts
    40k Views
    RoiEXR
    @cernel Well what a VPN does is to redirect all of your internet traffic through the servers of the VPN provider. To express it with the NordVPN Documentation (not sponsored btw): Port forwarding and triggering could work with a VPN protocol in general, but not with NordVPN. So while there's nothing speaking against Port Forwarding with a VPN in general, your VPN provider would need to explicitly support it, i.e. forward all traffic they get on a certain port back to you. But I'll update the description regardless, because you're right. This might be a common pitfall nowadays.
  • This topic is deleted!

    Pinned Locked Moved
    270
    1 Votes
    270 Posts
    13k Views
  • Help with Objectives on a friend's mod

    Moved
    4
    2 Votes
    4 Posts
    45 Views
    RogerCooperR
    @Zealossus Good luck with the mod.
  • Download Pre-Release Link Missing

    5
    4 Votes
    5 Posts
    109 Views
    TheDogT
    This page has stable versions https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides 2.5.22294 Current stable, best for older maps and lobby players. https://github.com/triplea-game/triplea/releases/tag/2.5.22294
  • Curated Best/Top Maps & TripleA Guides

    thedog
    44
    8 Votes
    44 Posts
    14k Views
    TheDogT
    With the new look and feel website, the Markdown has changed and the 1st post needed to be updated, now looking much better, just like the old version. Also, here is my recommendation for a stable 2.7 pre-release 2.7.15256 Faster than 2.5 Technology tab split from players tab on to its own tab. (Really good for 1888a & Total World War as they have lots of Tech) Shows any map missing icons as a placeholder square icon. Shows on status bar the relationship (war, neutral, allied) of territories (Really good in FFA maps) https://github.com/triplea-game/triplea/releases/tag/2.7.15256
  • Unable to Access My Git Repo

    3
    2
    1 Votes
    3 Posts
    65 Views
    B
    @LaFayette heh heh I was surprised I got it to work myself Yea I thought about going to 26.04 but it's pretty new, so decided stick with 24.04 and even though this isn't the right thread, my new install allows me to access the 2.5 lobby and the End Turn report shows up now. So both of those were on my end.
  • Top Bar Look

    5
    2
    1 Votes
    5 Posts
    99 Views
    B
    @lafayette yea I just went with Dark. Didn't have the graphite. Anything other than white. It was beyond annoying/distracting lol
  • Long-time a&a classic 2e player looking to play again

    4
    3 Votes
    4 Posts
    120 Views
    A
    Thank you both for the info! Yes, ABattlemap is what we used. I'll check out the forums and lobby as suggested.
  • 0 Votes
    4 Posts
    103 Views
    M
    @panther I figured it out, thank you!
  • France Goes First 2.5 not working

    26
    1
    0 Votes
    26 Posts
    787 Views
    C
    @rogercooper Thank you so much!
  • Linux Mint - Unable to install

    7
    1 Votes
    7 Posts
    176 Views
    B
    @thulsadoom42 :astonished_face: That's not good 14962 works for me https://github.com/triplea-game/triplea/releases/tag/2.7.14962 Does it work on your desktop ? or just not on the smart TV ? Fwiw, I can't get it to work on TV either. Probably because my TV is smarter than me Can you go step by step and show us where you get stuck ?
  • Can an Admin Help Me Register My Email?

    2
    1 Votes
    2 Posts
    145 Views
    PantherP
    @mammothman64 I guess you are talking about registering for lobby-play? Or for the dice server? Sorry, there is nothing I can do to register an email-address for you. The trick is not to use gmail in the TripleA software at all (except for posting to the forum in PBF). You need to use an email-address of a provider that does not automatically block mails from special senders (such as TripleA-servers obviously). Try for example proton or gmx. Good luck!
  • Password reset

    4
    2 Votes
    4 Posts
    296 Views
    K
    @icyfirefly I have the same issue. I tried to reset it twice, and never got an email. Upon trying it a third time, it says "Error, too many password reset attempts". When I tried with a different email, it said it wasn't a valid username/email combo, so that means I did have the right username/email combo when trying to reset before.
  • Gemini AI summary of 1941 Global Command Decision

    1
    1 Votes
    1 Posts
    156 Views
    No one has replied

Recent Posts

  • @Zealossus Good luck with the mod.

    read more

  • @Zealossus

    To leave the apostrophe in the name, replace it with an underscore in the objectives file. Thus "Fading Light of V'landriel" becomes "Fading_Light_of_V_landriel".

    Also, adding an empty <technology></technology> section will remove the "Technology" tab.

    Cheers...

    read more

  • @Zealossus
    Bravo, on your mod!
    It looks good.

    You were so close to getting it to work
    299a5476-c9f2-4731-8a37-a88b1aa83984-image.jpeg

    .
    From what I remember, as Im not a fan of Objectives, as the AI does not understand them.

    .
    In the xml, removed the apostrophe

    <info name="Fading Light of Vlandriel" version="1.0"/>

    .
    In map.yml removed the apostrophe and put quotes around the map name

    - {game_name: "Fading Light of Vlandriel", file_name: fadinglightofvlandriel.xml}

    .
    In objectives.properties note the # comments, xml info name with _ replacing spaces

    # Fading Light of Vlandriel # xml info name with _ replacing spaces Objectives.Panel.Name=Objectives Fading_Light_of_Vlandriel.TABLEGROUP.01;Imperium=objectiveAttachment_Imperium_1_Control_Altairis Fading_Light_of_Vlandriel.Imperium;objectiveAttachment_Imperium_1_Control_Altairis=<b>10 PUs</b> if the Imperium captures the Reformist capital of Altairis. Fading_Light_of_Vlandriel.TABLEGROUP.02;Reformists=objectiveAttachment_Reformists_1_Control_Ylleria Fading_Light_of_Vlandriel.Reformists;objectiveAttachment_Reformists_1_Control_Ylleria=<b>10 PUs</b> if the Reformists capture the Imperialist capital of Ylleria.
    read more

  • Hello,

    A friend of mine has created a mod of a fantasy world of their creation. We are trying to figure out how to see the "Objectives" Tab and add objectives to it. I've spend an exorbitant amount of time trying to figure it out and I am dumb. The mod is fully functional and we are testing the "balance" in various game runs, but we just can't wrap our heads around Objectives currently. I will say I haven't tested to see if they even work, but without the Objectives tab there's no way for the players to see it visually so I wanted that fixed first. I've looked on the forums here and seen about naming conventions with the map.yml file matching mapName in the game xml file. I've tested both with and without underscores in the name within the objective properties file to no avail. I sourced from other mods to see what their code says and nothing seems to line up simply. I even went from the current stable 2.5 version to the current 2.7 version as of today, 5/5/26. I just can't figure it out. I'm uploading the current iteration of the mod that functions, including the nonfunctioning objectives properties file and objectives in the game xml file.

    Friend's Mod

    Any help or advice is greatly appreciated. Thank you in advance.

    read more