@aa_sloth said in unable to unload transport in combat phase until I moved a cruiser in?:
I don't know if there is a rule I'm missing or if this is a glitch, so will try to describe what happened here and will see if someone can help.
Playing Global 1940 2nd edition
German declares war on Russia start of Round 3. Germany loads a tank and infantry onto a transport in seazone 113 and moves to seazone 115 where Russia has 1 sub.
Here is what I think is the glitch - I cannot unload the infantry and tank to attack Novgorod. I instead get the "x" icon when trying to unload them into Novgorod. It would let me unload them into Vyborg instead, but see below for how that behavior is odd too).
But, once I moved a cruiser from seazone 113 to seazone 115 it would then allow me to unload the infantry and tank into Novgorod as I was trying to do originally.
The question is why would the game not allow the transport on its own to unload troops into Novgorod?
Because this is rule compliant.
See the rulebook Europe 1940.2 page 16:
"However, a transport
is not allowed to offload land units for an amphibious
assault in a sea zone containing 1 or more ignored enemy
submarines unless at least 1 warship belonging to the
attacking power is also present in the sea zone at the end
of the Combat Move phase."