Recent Posts

  • @aa_sloth said in unable to unload transport in combat phase until I moved a cruiser in?:

    I don't know if there is a rule I'm missing or if this is a glitch, so will try to describe what happened here and will see if someone can help.

    Playing Global 1940 2nd edition

    German declares war on Russia start of Round 3. Germany loads a tank and infantry onto a transport in seazone 113 and moves to seazone 115 where Russia has 1 sub.

    Here is what I think is the glitch - I cannot unload the infantry and tank to attack Novgorod. I instead get the "x" icon when trying to unload them into Novgorod. It would let me unload them into Vyborg instead, but see below for how that behavior is odd too).

    But, once I moved a cruiser from seazone 113 to seazone 115 it would then allow me to unload the infantry and tank into Novgorod as I was trying to do originally.

    The question is why would the game not allow the transport on its own to unload troops into Novgorod?

    Because this is rule compliant.

    See the rulebook Europe 1940.2 page 16:
    "However, a transport
    is not allowed to offload land units for an amphibious
    assault in a sea zone containing 1 or more ignored enemy
    submarines unless at least 1 warship belonging to the
    attacking power is also present in the sea zone at the end
    of the Combat Move phase."

    read more
  • I don't know if there is a rule I'm missing or if this is a glitch, so will try to describe what happened here and will see if someone can help.

    Playing Global 1940 2nd edition

    German declares war on Russia start of Round 3. Germany loads a tank and infantry onto a transport in seazone 113 and moves to seazone 115 where Russia has 1 sub.

    Here is what I think is the glitch - I cannot unload the infantry and tank to attack Novgorod. I instead get the "x" icon when trying to unload them into Novgorod. It would let me unload them into Vyborg instead, but see below for how that behavior is odd too).

    But, once I moved a cruiser from seazone 113 to seazone 115 it would then allow me to unload the infantry and tank into Novgorod as I was trying to do originally.

    The question is why would the game not allow the transport on its own to unload troops into Novgorod?

    I was only trying to unload them into a single territory. I was going to ignore the submarine (there was no other Russian ship in the seazone). I had declared war on Russia. But for some reason, until I moved the cruiser into that seazone as well, the rules engine wasn't allowing me to unload the troops to Novgorod.

    It also has odd behavior for the other territories adjacent to seazone 115. It would have let me unload them in Vyborg for example, but only after and if I first moved a unit into Vyborg from Finland. If I had not moved an infantry over land from Finland into Vyborg first, it would not let the transport unload troops there (all during combat). And in the Baltic States, I cannot unload there even if I first move a ground unit in from another territory.

    Is there a rule I'm missing or is this a glitch?

    read more
  • Added more data to the 1st post for WW2-Global…...(1931-1945) including dice used, minimum TripleA version and Resources
    as this is the most popular period.

    Used Markdown tables to improve its look.
    https://www.codecademy.com/resources/docs/markdown/tables

    Link 1st post
    https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

    read more
  • B

    @crockett36

    Yes I'd go with Dog's suggestion. I'm on linux, so i don't want to confuse the situation further but it looks as if your shot with the downloadedMaps has -master at the end.

    That needs to be renamed and removed. You will notice boxes doesn't have it.

    I believe Dog is correct though, that you can delete and re download. Either way should work though.

    Stick with us Brother ! We'll get you dialed in 🙂

    read more