@tinfoil666 For the most part, I agree with you though whether you have limited battle rounds plays a big part in this as if you don't then the difference between weakening attacker and strengthening defenders isn't much since they fight to the death.
I don't believe there is any easy way to have a fortification increase the HP of other units. You could either have the fortifications increase their defense or have fortifications that have 0 attack/defense and just HP or some combination of those. You might be able to do something with triggers where units in a territory with a fortification are changed into a unit with more HP after your turn and then a trigger to change them back at the start of your turn.
I believe what you are getting at would be something like adding a new supportAttachment option that could increase HP instead of just attack/defense. Its an interesting idea and you could create a feature request to see if others supported it as well.



Pacific Challenge - Designed for challenging play as Japan versus the AI, diverging timelines, a unique technology system, non-traditional unit statistics, resources