Subcategories

  • Global 1940 2nd ed. questions

    5
    0 Votes
    5 Posts
    843 Views
    C
    This question keeps resurfacing once every couple of years or so... @Jim-Jimjim To give more contest to what @redrum correctly said, back when this map was made TripleA didn't have the feature of hiding players that never actually play. So, there are simply no reasons for the last 5 listed so called players (TripleA calls the powers/countries/factions as "players" and the actual players as "type") to be offered as playable powers to the users, beside the fact that: 1- when this map was made, there was no way not to have players selectable, and 2- so far, nobody updated it. Anyone can now pull an update to that game (and preferably all of its many mods and variants), to hide (and preferably also assign to the nothing AI) all the players there is no point assigning.
  • Which gaming tournament platform is good to use?

    3
    0 Votes
    3 Posts
    593 Views
    C
    @nishant121 I assume you are getting confused. This forum is about the TripleA program, and its maps and games, not about Triple-A games, or video games in general.
  • Linux: Which distribution are you running TripleA with?

    4
    0 Votes
    4 Posts
    1k Views
    redrumR
    @Panther I don't use either as I use Windows 10 But generally, I believe the majority of Chrome OS is Chromebooks not full desktops and I don't think I'd ever choose to install Chromium OS on my PC. I'd probably go with Ubuntu personally but when it comes to linux flavors I think its more about what you are comfortable with and if there are certain things you are looking for since they are all a little different.
  • Fortification functionality

    14
    2 Votes
    14 Posts
    2k Views
    redrumR
    @tinfoil666 For the most part, I agree with you though whether you have limited battle rounds plays a big part in this as if you don't then the difference between weakening attacker and strengthening defenders isn't much since they fight to the death. I don't believe there is any easy way to have a fortification increase the HP of other units. You could either have the fortifications increase their defense or have fortifications that have 0 attack/defense and just HP or some combination of those. You might be able to do something with triggers where units in a territory with a fortification are changed into a unit with more HP after your turn and then a trigger to change them back at the start of your turn. I believe what you are getting at would be something like adding a new supportAttachment option that could increase HP instead of just attack/defense. Its an interesting idea and you could create a feature request to see if others supported it as well.
  • AI with extra resources and objectives?

    13
    0 Votes
    13 Posts
    2k Views
    redrumR
    @Frostion I think it would see them as free if they have "0 PU cost" so would buy as many as possible but not positive.
  • Where is Airborne Combat Described?

    9
    0 Votes
    9 Posts
    3k Views
    B
    @MartyMoose Global 50 No wonder the Canadians are going first Yea you need to activate "Tech Development" in "Map Options" before you start the game or it will skip the tech phase. I don't remember tanks being able to move infantry. I thought it was they could just blitz with 2 mechs or maybe mech boost the inf ? Anyway, just click on both and move them together and see what happens : )
  • Best WWII map to learn against AI?

    4
    1 Votes
    4 Posts
    2k Views
    F
    Thanks guys. I will stick with revised.
  • AA50 question

    7
    0 Votes
    7 Posts
    2k Views
    C
    Well ... you're here on the forum helping noobs; would she consider this commendable charity work?
  • Log In.

    2
    0 Votes
    2 Posts
    676 Views
    LaFayetteL
    @AdamF any luck logging in now? I just tried and had no problem
  • Request for starting a game

    Moved
    7
    0 Votes
    7 Posts
    1k Views
    C
    @Panther said in Request for starting a game: It looks like animated gifs don't work unfortunately Forum bug report anyone? I guess gif and webP (better) anymations should work, shouldn't they?
  • How to modify mouseover tooltip duration in battle calc screen?

    3
    0 Votes
    3 Posts
    2k Views
    FrostionF
    @zlefin @Cernel @redrum I dont have access to test it (no PC at the moment), but if I recall correctly, you can mouseover and then slightly move the mouse pointer around every 1-2 seconds, while inside the boundaries of the unit picture, that way keeping the pop-up alive. Anyway... a good solution/engine fix could be a to have the pop-up stay popped up by default until the mouse is moved like 10-15 pixel or something?
  • math question

    5
    0 Votes
    5 Posts
    1k Views
    B
    @tinfoil666 heh heh ok tinfoil my non educated brain needs some clarification lol
  • Best game for AI

    15
    0 Votes
    15 Posts
    4k Views
    forthebirdsF
    @RogerCooper Thanks for bringing The Grand War to my attention. It looks interesting. Also, I didn't know about the option of choosing a random scenario at fandom.com. I'll give that a go. TripleA is great & has an informative forum.
  • Which Map has Option: West Canada no Atlantic SZ?

    7
    0 Votes
    7 Posts
    3k Views
    HeppsH
    @Cernel A simple graphical addition to the map could solve the problem from a visual standpoint, without having to redraw the map or make any compatibility issues.
  • This topic is deleted!

    1
    0 Votes
    1 Posts
    3 Views
    No one has replied
  • This topic is deleted!

    1
    0 Votes
    1 Posts
    6 Views
    No one has replied
  • Why there is no two ocean going USA in any WWII map?

    16
    0 Votes
    16 Posts
    2k Views
    SchulzS
    Going full force Atlantic and Pacific should be equally good. Going only Pacific must result guarantee falling of Japan and Russia but going only Atlantic musn't guarantee falling of Germany. But as I said before; balanced manner should be better than focusing only one front. It doesn't have to be %50-%50. For Making Pacific front more tempting and variety, its better to make Australia and New Zealand American hence USA would be closer to East Indies. Otherwise Western USA is too far away to reach here. Western USA is even too far away for to protect Australia. hawaii can be overvalued too. It wouldn't be even too unrealistic. Some cities could be much more important than their actual values. Strateic locations, historically imprtant towns etc... Verdun in ww1 is a good example. The same can be applied to Hawaii. Had the Japanese captured it, it could be major blow to American public morale.
  • Low Luck and Kamikaze Fighters

    34
    0 Votes
    34 Posts
    7k Views
    C
    @ubernaut It is well known that in all basic games (as well as the NWO series) there are absolutely no "kamikaze" related limits at what you can do during the conduct combat phases. You can freely take carriers out or retreat them with no regard to what will happen to your fighters. This is why I said that, substantially, the item primarily discussed at the topic is unrelated to low luck and easy to clarify: no kamikaze limits during anything happening in conduct combat, while you are in the course of that phase. As said, the only indirect element is that, while you are in the combat movement phase, you may have to think in term of what might happen during conduct combat; and here indeed the rules may be reinterpreted based on low luck.
  • global 40 house rules

    4
    1 Votes
    4 Posts
    1k Views
    B
    @forthebirds heh heh not being defensive. Sometimes one comes across different than they intend on the net "BM Rules" just sounded cooler and thought that it was something the mod originators would appreciate Glad you got it sorted out
  • Map DL Problem

    14
    1 Votes
    14 Posts
    2k Views
    B
    @VonRansak yea i've been less than impressed with it. Probably gonna go back to ubuntu

Recent Posts

  • As if by magic they are back, please ignore.

    read more

  • The two links below are not showing their images, they used to.
    I am logged in to TripleA

    Might this be because of Cloudflare?

    https://triplea-game.org/maps-list/maps/
    and
    https://prod.triplea-game.org/support/maps/status

    read more

  • So he was probably busy today no game, but, anyway, I've played it with myself and found some minor other problems. I'd rather fix everything I found before releasing but should be matter of like a day or a couple days.

    At this point I'll just get back in here when I'm actually finished, but if anyone wants to play-test (in lobby) sometimes just let me know by private forum messaging (here upper-right corner).

    If this is based on some real boardgame, I wonder if the participants are supposed to bid for being Blue or starting first. Here Blue always starts first, and it seems that makes the game quite unbalanced it its favour (talking with little experience). In TripleA, you cannot choose players randomly (without some serious work-arounds with triggers), so it would be like making 2 games switching sides or giving a bid to Red, I guess.

    read more

  • Played only a little bit. Will retake the save tomorrow.

    read more