After you started TripleA and, then, selected the game you want to play ("Select Map"), click on "Start Local Game", then you can assign players to the AI in the Type column ("Human" means the one that you will play).
This question keeps resurfacing once every couple of years or so...
@Jim-Jimjim To give more contest to what @redrum correctly said, back when this map was made TripleA didn't have the feature of hiding players that never actually play. So, there are simply no reasons for the last 5 listed so called players (TripleA calls the powers/countries/factions as "players" and the actual players as "type") to be offered as playable powers to the users, beside the fact that:
1- when this map was made, there was no way not to have players selectable, and
2- so far, nobody updated it.
Anyone can now pull an update to that game (and preferably all of its many mods and variants), to hide (and preferably also assign to the nothing AI) all the players there is no point assigning.
@Panther I don't use either as I use Windows 10
But generally, I believe the majority of Chrome OS is Chromebooks not full desktops and I don't think I'd ever choose to install Chromium OS on my PC. I'd probably go with Ubuntu personally but when it comes to linux flavors I think its more about what you are comfortable with and if there are certain things you are looking for since they are all a little different.
@tinfoil666 For the most part, I agree with you though whether you have limited battle rounds plays a big part in this as if you don't then the difference between weakening attacker and strengthening defenders isn't much since they fight to the death.
I don't believe there is any easy way to have a fortification increase the HP of other units. You could either have the fortifications increase their defense or have fortifications that have 0 attack/defense and just HP or some combination of those. You might be able to do something with triggers where units in a territory with a fortification are changed into a unit with more HP after your turn and then a trigger to change them back at the start of your turn.
I believe what you are getting at would be something like adding a new supportAttachment option that could increase HP instead of just attack/defense. Its an interesting idea and you could create a feature request to see if others supported it as well.
@MartyMoose Global 50
No wonder the Canadians are going first Yea you need to activate "Tech Development" in "Map Options" before you start the game or it will skip the tech phase. I don't remember tanks being able to move infantry. I thought it was they could just blitz with 2 mechs or maybe mech boost the inf ?
Anyway, just click on both and move them together and see what happens : )
@zlefin @Cernel @redrum
I dont have access to test it (no PC at the moment), but if I recall correctly, you can mouseover and then slightly move the mouse pointer around every 1-2 seconds, while inside the boundaries of the unit picture, that way keeping the pop-up alive.
Anyway... a good solution/engine fix could be a to have the pop-up stay popped up by default until the mouse is moved like 10-15 pixel or something?
Thanks for bringing The Grand War to my attention. It looks interesting. Also, I didn't know about the option of choosing a random scenario at fandom.com.
I'll give that a go. TripleA is great & has an informative forum.
Going full force Atlantic and Pacific should be equally good.
Going only Pacific must result guarantee falling of Japan and Russia but going only Atlantic musn't guarantee falling of Germany.
But as I said before; balanced manner should be better than focusing only one front. It doesn't have to be %50-%50.
For Making Pacific front more tempting and variety, its better to make Australia and New Zealand American hence USA would be closer to East Indies. Otherwise Western USA is too far away to reach here. Western USA is even too far away for to protect Australia.
hawaii can be overvalued too. It wouldn't be even too unrealistic. Some cities could be much more important than their actual values. Strateic locations, historically imprtant towns etc... Verdun in ww1 is a good example. The same can be applied to Hawaii. Had the Japanese captured it, it could be major blow to American public morale.