• Test game WWII v3

    7
    0 Votes
    7 Posts
    616 Views
    J
    TripleA Move Summary: Russians round 1 TripleA Move Summary for game: World War II v3 1942, version: 1.7 Game History Round: 1 Research Technology - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Purchase Units - Russians Russians buy nothing; Remaining resources: 24 PUs; Combat Move - Russians Savegame
  • Link on How to Set Up Game

    4
    2 Votes
    4 Posts
    564 Views
    LaFayetteL
    With that above said.. if someone wants to write up some content, I can help get it on the website!
  • TSH vs DS game 1

    58
    0 Votes
    58 Posts
    7k Views
    L
    TripleA Turn Summary: Germans round 7 TripleA Turn Summary for game: World War II v3 1942, version: 1.7 Game History Round: 7 Purchase Units - Germans Germans buy 2 armour and 8 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Persia to Caucasus 1 artillery moved from Persia to Caucasus 1 armour moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Baltic States to Eastern Ukraine Germans take Eastern Ukraine from Russians 1 infantry moved from Baltic States to Belorussia 1 infantry moved from East Poland to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 3 armour moved from Karelia S.S.R. to Archangel 2 infantry moved from Finland to Norway 1 armour moved from Finland to Norway 4 infantry moved from Germany to Northwestern Europe 1 artillery moved from Germany to Northwestern Europe 5 armour moved from Germany to France 5 fighters moved from Germany to 7 Sea Zone 3 bombers moved from Germany to 7 Sea Zone 1 infantry moved from Germany to France 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Poland to East Poland Combat - Germans Battle in Belorussia Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in Belorussia, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 infantry in Belorussia, round 3 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwestern Europe Germans attack with 1 artillery and 5 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 5 infantry in Northwestern Europe, round 2 : 2/6 hits, 1.33 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Norway Germans attack with 1 armour and 2 infantry British defend with 2 infantry Germans roll dice for 1 armour and 2 infantry in Norway, round 2 : 3/3 hits, 0.83 expected hits British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Ukraine Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 7 Sea Zone Germans attack with 3 bombers and 5 fighters British defend with 1 battleship, 2 cruisers and 3 transports Germans roll dice for 3 bombers and 5 fighters in 7 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits British roll dice for 1 battleship, 2 cruisers and 3 transports in 7 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 cruisers owned by the British, 2 fighters owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone 3 transports owned by the British lost in 7 Sea Zone Germans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 35 Casualties for Germans: 2 fighters Casualties for British: 1 battleship, 2 cruisers and 3 transports Battle in Archangel Germans attack with 3 armour Russians defend with 1 infantry Germans roll dice for 3 armour in Archangel, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in France Germans attack with 5 armour and 1 infantry British defend with 1 aaGun and 2 armour; Americans defend with 1 artillery Germans roll dice for 5 armour and 1 infantry in France, round 2 : 5/6 hits, 2.67 expected hits British roll dice for 2 armour and 1 artillery in France, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Germans, 1 artillery owned by the Americans and 2 armour owned by the British lost in France Germans win, taking France from British with 5 armour remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for British: 2 armour Casualties for Americans: 1 artillery Battle in Caucasus Germans attack with 1 artillery and 1 infantry Russians defend with 1 aaGun, 1 factory and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Germans roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Caucasus, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Caucasus Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Germans 3 fighters moved from 7 Sea Zone to Poland 3 bombers moved from 7 Sea Zone to Germany Place Units - Germans 2 armour placed in Karelia S.S.R. 8 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 42 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUs Combat Hit Differential Summary : Germans : 2.83 British : -1.00 Russians : 0.00 Savegame
  • Howitzer vs Kimble PBF

    5
    0 Votes
    5 Posts
    809 Views
    S
    TripleA Move Summary: Germans round 1 TripleA Move Summary for game: World War II Revised LHTR, version: 1.4.1 Game History Round: 1 Purchase Units - Germans Germans buy 2 armour, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine S.S.R. to Caucasus 1 armour moved from Eastern Europe to Caucasus 1 armour moved from Balkans to Caucasus 3 infantry moved from Ukraine S.S.R. to Caucasus 1 artillery moved from Ukraine S.S.R. to Caucasus 1 fighter moved from Ukraine S.S.R. to Caucasus 1 fighter moved from Balkans to Caucasus 1 fighter moved from Eastern Europe to Caucasus 1 fighter moved from Norway to Caucasus 1 fighter moved from Germany to Caucasus 1 bomber moved from Germany to Caucasus 1 armour moved from Southern Europe to 14 Sea Zone 1 armour and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 armour moved from 16 Sea Zone to Caucasus 1 battleship moved from 14 Sea Zone to 16 Sea Zone 1 submarine moved from 8 Sea Zone to 13 Sea Zone 1 fighter moved from Western Europe to 13 Sea Zone Savegame
  • TS Company Championship

    5
    0 Votes
    5 Posts
    679 Views
    B
    TripleA Manual Gamesave Post: Germans round 1 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 1 Purchase Units - Germans Combat Hit Differential Summary : Savegame
  • Darrel vs George Game 9

    84
    0 Votes
    84 Posts
    11k Views
    W
    TripleA Turn Summary: French round 14 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 14 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 3 bombers moved from Philippines to 6 Sea Zone 2 bombers moved from New Guinea to Philippines Combat - ANZAC Battle in 6 Sea Zone ANZAC attack with 3 bombers Japanese defend with 1 carrier and 1 transport ANZAC roll dice for 3 bombers in 6 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 6 Sea Zone ANZAC win with 3 bombers remaining. Battle score for attacker is 23 Casualties for Japanese: 1 carrier and 1 transport Non Combat Move - ANZAC 1 bomber moved from 6 Sea Zone to Soviet Far East 1 bomber moved from 6 Sea Zone to Soviet Far East 1 bomber moved from 6 Sea Zone to Soviet Far East Place Units - ANZAC 1 bomber placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Purchase Units - French French buy 3 armour; Remaining resources: 1 PUs; Combat Move - French 1 armour moved from Greater Southern Germany to Poland French take Poland from Germans 3 armour moved from France to Greater Southern Germany 1 artillery moved from Southern France to Northern Italy Combat - French Non Combat Move - French Place Units - French 3 armour placed in France Turn Complete - French Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,3 French collect 21 PUs (2 lost to blockades); end with 22 PUs Combat Hit Differential Summary : ANZAC : 1.00 Japanese : -0.33 Savegame
  • George vs Darrell game 10

    1
    0 Votes
    1 Posts
    232 Views
    No one has replied
  • Axlerose (ax) vs Makalakalane (al)

    74
    0 Votes
    74 Posts
    13k Views
    M
    @axlerose1942 no. Thanks for the game. Ridiculous to lose like that, not seing something so obvious. Fucking hell. Anyway, gg. See ya
  • Darrell vs George Game 8

    145
    0 Votes
    145 Posts
    25k Views
    R
    TripleA Turn Summary: Italians round 26 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 26 Purchase Units - Italians Italians buy 4 armour and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 armour moved from Iraq to Persia 2 armour moved from Northwest Persia to Persia 1 armour moved from Iraq to Persia 1 artillery and 2 infantry moved from Yugoslavia to Albania 2 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France 2 armour moved from Northern Italy to Bulgaria 1 armour moved from Northern Italy to Bulgaria 2 infantry moved from Tambov to Russia Combat - Italians Battle in Persia Italians attack with 5 armour British defend with 1 armour Italians roll dice for 5 armour in Persia, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Persia Italians win, taking Persia from British with 4 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for British: 1 armour Battle in Bulgaria Italians attack with 3 armour Americans defend with 1 infantry Italians roll dice for 3 armour in Bulgaria, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Bulgaria Italians win, taking Bulgaria from Americans with 2 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 2 artilleries and 8 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 8 infantry in Southern France, round 2 : 4/10 hits, 2.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Albania Italians attack with 1 artillery and 2 infantry Americans defend with 1 artillery and 2 infantry Italians roll dice for 1 artillery and 2 infantry in Albania, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 artillery and 2 infantry in Albania, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Albania Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 3 armour placed in Iraq 1 infantry placed in Rostov 1 armour placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,5,1 Italians collect 24 PUs (2 lost to blockades); end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs Combat Hit Differential Summary : Italians : 1.83 British : 0.50 Americans : 3.00 Savegame
  • babbys first pbf game

    2
    1 Votes
    2 Posts
    424 Views
    L
    Testing Forum poster Test summary from TripleA, engine version: 1.9, time: 3:11:42 PM Savegame
  • Armington-C-Lounge-2

    32
    0 Votes
    32 Posts
    4k Views
    M
    TripleA Turn Summary: British round 6 TripleA Turn Summary for game: World War II Revised, version: 1.4.1 Game History Round: 6 Research Technology - British British spend 25 on tech rolls British rolls : 1/1 hits, 0.00 expected hits British discover Rockets Advance Activate Technology - British British activating Rockets Advance Purchase Units - British British buy 1 bomber; Remaining resources: 3 PUs; Combat Move - British Germans lost 4 PUs to rocket attack by British Rockets in Ukraine S.S.R. roll: 4 Germans lost 4 PUs to rocket attack by British Rockets in United Kingdom roll: 4 1 armour moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 fighter moved from United Kingdom to Karelia S.S.R. 1 fighter moved from 7 Sea Zone to 14 Sea Zone 3 fighters moved from Ukraine S.S.R. to 14 Sea Zone 1 bomber moved from Ukraine S.S.R. to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Karelia S.S.R. British attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in 14 Sea Zone British attack with 4 fighters Germans defend with 1 battleship, 1 submarine and 1 transport British roll dice for 4 fighters in 14 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits 1 submarine owned by the Germans and 1 fighter owned by the British lost in 14 Sea Zone British roll dice for 3 fighters in 14 Sea Zone, round 3 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits 1 transport owned by the Germans and 1 fighter owned by the British lost in 14 Sea Zone retreated to 14 Sea Zone Germans win with 1 battleship remaining. Battle score for attacker is -4 Casualties for British: 2 fighters Casualties for Germans: 1 submarine and 1 transport Non Combat Move - British 2 fighters moved from 14 Sea Zone to Ukraine S.S.R. 1 armour moved from India to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 45 Sea Zone to 37 Sea Zone 1 infantry moved from Western Canada to Alaska 1 fighter moved from Karelia S.S.R. to West Russia 2 fighters moved from Persia to 37 Sea Zone 1 infantry moved from Trans-Jordan to Persia 1 bomber moved from Germany to Ukraine S.S.R. Place Units - British 1 bomber placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 42 PUs 1 unit repaired. Combat Hit Differential Summary : Germans : 1.00 British : -0.67 British rolls : : 1.00 AA fire in Germany : : -0.17 Savegame
  • Darrell vs George Game 7

    73
    0 Votes
    73 Posts
    10k Views
    R
    TripleA Turn Summary: Italians round 12 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 12 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5 Italians collect 3 PUs; end with 3 PUs Combat Hit Differential Summary : Savegame
  • darrell vs geroge game 6

    37
    0 Votes
    37 Posts
    3k Views
    R
    TripleA Turn Summary: UK_Pacific round 6 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 6 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 armour moved from Morocco to Tunisia Americans take Tunisia from Italians 1 artillery and 1 infantry moved from Algeria to Tunisia 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 bombers moved from Eastern United States to 94 Sea Zone Combat - Americans Battle in 94 Sea Zone British loiter and taunt; Americans attack with 1 armour, 2 bombers, 1 carrier, 1 destroyer, 1 infantry and 1 transport Italians defend with 1 destroyer Americans roll dice for 2 bombers, 1 carrier, 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 2 bombers, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 2 bombers moved from 94 Sea Zone to Algeria 1 artillery and 2 infantry moved from Morocco to Algeria 4 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier, 4 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Burma to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 3 armour and 1 bomber; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour; Remaining resources: 0 PUs; Combat Move - British 3 armour moved from Belgian Congo to Egypt 3 armour moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 fighter moved from 94 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to Egypt 1 armour moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt Combat - British British creates battle in territory 106 Sea Zone Battle in 81 Sea Zone British attack with 1 fighter and 1 transport Italians defend with 1 destroyer British roll dice for 1 fighter and 1 transport in 81 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 transport in 81 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 transport in 81 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 81 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 81 Sea Zone British win with 1 transport remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer Battle in Egypt British attack with 7 armour, 2 infantry and 1 tactical_bomber Germans defend with 4 fighters; Italians defend with 4 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry British roll dice for 7 armour, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 8/10 hits, 4.50 expected hits Italians roll dice for 4 armour, 1 artillery, 1 bomber, 5 fighters and 1 infantry in Egypt, round 2 : 5/12 hits, 6.17 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians, 2 infantry owned by the British, 3 armour owned by the British and 4 armour owned by the Italians lost in Egypt British roll dice for 4 armour and 1 tactical_bomber in Egypt, round 3 : 2/5 hits, 2.67 expected hits Italians roll dice for 4 fighters in Egypt, round 3 : 4/4 hits, 2.67 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the Italians and 3 armour owned by the British lost in Egypt British roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits Italians roll dice for 2 fighters in Egypt, round 4 : 0/2 hits, 1.33 expected hits 1 fighter owned by the Germans lost in Egypt British roll dice for 1 armour in Egypt, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 armour owned by the British lost in Egypt Italians win with no units remaining. Battle score for attacker is 34 Casualties for British: 7 armour, 2 infantry and 1 tactical_bomber Casualties for Germans: 4 fighters Casualties for Italians: 4 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry Non Combat Move - British Place Units - British 3 armour placed in Union of South Africa 1 bomber placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 29 PUs Place Units - UK_Pacific 2 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 armour Combat Hit Differential Summary : Italians : -1.17 British : 3.33 Americans : 0.33 Savegame
  • TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2

    923
    1 Votes
    923 Posts
    2m Views
    ubernautU
    @colin cool sounds good our games are always fun and i am looking forward to getting another shot with axis. this weekend was kinda bad for me too went to a russian festival yesterday and drank too much and today i get to clean my house bc the landlord is showing up tomorrow.
  • Darrell vs George game 5

    102
    0 Votes
    102 Posts
    14k Views
    W
    TripleA Turn Summary: Italians round 16 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 16 Purchase Units - Italians Italians repair damage of 6x factory_minor; Remaining resources: 35 PUs; Italians buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 3 armour moved from Iraq to Egypt 26 armour, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt 2 bombers moved from Southern Italy to Egypt 3 fighters moved from Southern Italy to Egypt 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 3 artilleries, 1 battleship, 3 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone 3 artilleries moved from 98 Sea Zone to Egypt 3 infantry moved from 98 Sea Zone to Egypt Combat - Italians Battle in Egypt Italians attack with 29 armour, 3 artilleries, 2 bombers, 3 fighters, 4 infantry and 1 mech_infantry British defend with 5 armour, 3 artilleries, 1 factory_minor, 13 fighters, 1 harbour, 8 infantry and 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 1 bomber, 2 fighters and 2 infantry Italians roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 29 armour, 3 artilleries, 2 bombers, 3 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 : 20/42 hits, 19.67 expected hits British roll dice for 5 armour, 3 artilleries, 1 bomber, 15 fighters, 11 infantry and 1 mech_infantry in Egypt, round 2 : 21/36 hits, 17.67 expected hits 1 mech_infantry owned by the British, 1 bomber owned by the ANZAC, 2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 1 infantry owned by the French, 3 artilleries owned by the British, 3 artilleries owned by the Italians, 8 infantry owned by the British, 4 infantry owned by the Italians, 4 armour owned by the British and 13 armour owned by the Italians lost in Egypt Italians roll dice for 16 armour, 2 bombers and 3 fighters in Egypt, round 3 : 10/21 hits, 10.83 expected hits British roll dice for 1 armour and 15 fighters in Egypt, round 3 : 10/16 hits, 10.50 expected hits 9 fighters owned by the British, 1 armour owned by the British and 10 armour owned by the Italians lost in Egypt Italians roll dice for 6 armour, 2 bombers and 3 fighters in Egypt, round 4 : 5/11 hits, 5.83 expected hits British roll dice for 6 fighters in Egypt, round 4 : 3/6 hits, 4.00 expected hits 2 fighters owned by the ANZAC, 3 fighters owned by the British and 3 armour owned by the Italians lost in Egypt Italians roll dice for 3 armour, 2 bombers and 3 fighters in Egypt, round 5 : 6/8 hits, 4.33 expected hits British roll dice for 1 fighter in Egypt, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Egypt Italians win, taking Egypt from British with 3 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 57 Casualties for Italians: 26 armour, 3 artilleries, 4 infantry and 1 mech_infantry Casualties for ANZAC: 1 bomber, 2 fighters and 2 infantry Casualties for British: 5 armour, 3 artilleries, 13 fighters, 8 infantry and 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Italians 3 fighters moved from Egypt to Trans-Jordan 2 bombers moved from Egypt to Iraq 1 artillery moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia Place Units - Italians 3 armour placed in Iraq 2 armour and 1 mech_infantry placed in Persia Turn Complete - Italians Italians collect 29 PUs; end with 30 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs Combat Hit Differential Summary : Italians : -0.33 British : 1.17 Savegame
  • LaFayette Test

    2
    1 Votes
    2 Posts
    376 Views
    LaFayetteL
    Testing Forum poster Test summary from TripleA, engine version: 2.0.0, time: 3:44:02 PM Savegame
  • Darrell vs. George game 4

    95
    0 Votes
    95 Posts
    19k Views
    R
    TripleA Turn Summary: UK_Pacific round 14 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 14 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 1 factory_minor, 1 harbour and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 mech_infantry moved from Sakha to Buryatia Russians take Buryatia from Japanese 1 armour moved from Korea to Jehol Chinese take Jehol from Japanese 1 bomber moved from Iraq to Volgograd 1 bomber moved from Iraq to Ukraine 2 armour moved from Tunisia to Tobruk Americans take Libya from Italians 1 armour moved from Morocco to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone 2 armour moved from 93 Sea Zone to Southern France 1 artillery moved from 93 Sea Zone to Southern France 3 infantry moved from 93 Sea Zone to Southern France 2 destroyers moved from 91 Sea Zone to 93 Sea Zone Americans take 93 Sea Zone from Italians 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 91 Sea Zone to 93 Sea Zone 2 bombers moved from Gibraltar to Southern France Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in Southern France Americans attack with 2 armour, 1 artillery, 2 bombers and 3 infantry Germans defend with 1 artillery and 2 infantry; Italians defend with 1 factory_minor and 1 harbour Americans roll dice for 2 armour, 1 artillery, 2 bombers and 3 infantry in Southern France, round 2 : 2/8 hits, 3.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans roll dice for 2 armour, 1 artillery, 2 bombers and 2 infantry in Southern France, round 3 : 2/7 hits, 3.17 expected hits Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Southern France Americans win, taking Southern France from Italians with 2 armour, 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Americans 1 bomber moved from Volgograd to Russia 1 bomber moved from Ukraine to Russia 3 armour moved from Soviet Far East to Amur 3 infantry moved from Soviet Far East to Siberia 3 transports moved from 3 Sea Zone to 2 Sea Zone 2 armour moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 armour moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Gibraltar 2 bombers moved from Southern France to Gibraltar Place Units - Americans 1 factory_minor and 1 harbour placed in Korea 1 armour placed in Alaska 1 transport placed in 2 Sea Zone 1 transport placed in 101 Sea Zone 3 bombers placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 2 artilleries moved from Anhwe to Chahar Chinese take Chahar from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery and 10 infantry moved from Kweichow to Shensi 1 fighter moved from Hunan to Shensi Place Units - Chinese 1 artillery and 5 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 4 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 fighters; Remaining resources: 0 PUs; Combat Move - British 4 armour, 1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan 2 armour moved from Northwest Persia to Caucasus 4 armour moved from Northwest Persia to Caucasus 3 armour moved from Persia to Caucasus 2 armour moved from Iraq to Caucasus 1 fighter moved from Iraq to Caucasus 1 armour moved from Hopei to Central Mongolia UK_Pacific take Central Mongolia from Japanese 1 armour moved from Hopei to Buyant-Uhaa UK_Pacific take Buyant-Uhaa from Japanese 1 artillery and 1 infantry moved from Anhwe to Hopei 4 armour moved from Kiangsu to Kweichow 5 armour moved from India to Eastern Persia Combat - British Battle in Caucasus British attack with 11 armour and 1 fighter Germans defend with 1 armour British roll dice for 11 armour and 1 fighter in Caucasus, round 2 : 6/12 hits, 6.00 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Caucasus British win, taking Caucasus from Germans with 10 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 armour Casualties for Germans: 1 armour Battle in Turkmenistan British attack with 4 armour, 1 artillery and 1 infantry Germans defend with 1 armour British roll dice for 4 armour, 1 artillery and 1 infantry in Turkmenistan, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 armour in Turkmenistan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Turkmenistan British win, taking Turkmenistan from Germans with 4 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Caucasus to Russia Place Units - British 2 armour and 1 fighter placed in Iraq 2 armour placed in Persia 1 artillery placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 3 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs Some Units in India change ownership: 3 fighters Combat Hit Differential Summary : Germans : 0.00 Italians : -0.33 British : -0.67 AA fire in Volgograd : : -0.17 Americans : -2.50 AA fire in Ukraine : : -0.17 Savegame
  • test game TLBC

    tlbc
    1
    1 Votes
    1 Posts
    261 Views
    No one has replied
  • Airing-of-Grievances

    2
    0 Votes
    2 Posts
    505 Views
    M
    TripleA Turn Summary: Russians round 1 TripleA Turn Summary for game: World War II Revised, version: 1.4.1 Game History Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Russia to West Russia 1 fighter moved from Karelia S.S.R. to West Russia 1 artillery moved from Caucasus to West Russia 1 artillery moved from Russia to West Russia 3 infantry moved from Russia to West Russia 2 armour moved from Russia to West Russia 3 infantry moved from Archangel to West Russia 1 submarine moved from 4 Sea Zone to 2 Sea Zone Combat - Russians Battle in West Russia Russians attack with 2 armour, 2 artilleries, 2 fighters and 6 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 6 infantry in West Russia, round 2 : 5/12 hits, 4.00 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 0/5 hits, 1.83 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 2 armour, 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 18 Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Russians 2 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 2 infantry moved from Soviet Far East to Buryatia S.S.R. 2 infantry moved from Kazakh S.S.R. to Persia 2 infantry moved from Novosibirsk to Russia 2 infantry moved from Evenki National Okrug to Russia 1 armour moved from Archangel to Caucasus 2 fighters moved from West Russia to Caucasus Place Units - Russians 4 infantry placed in Caucasus 4 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Combat Hit Differential Summary : Germans : -1.83 Russians : 1.00 Savegame
  • Darrell vs. George Game 3

    68
    0 Votes
    68 Posts
    9k Views
    R
    @redanto Game 3 ends with Axis falling. Allies took 2 out of three.

Recent Posts

  • @panzerstahl-helm-0

    Guten Abend Herr Panzer

    Reminder Uncle Sam is up 🙂

    read more

  • @beelee Yeah, looks like the Frenchies fought like ..... Frenchies.

    Game History

    Round: 1 Purchase Units - Russians Russians buy 1 Soviet_Commisar, 1 armour, 1 elite, 10 mine_unarmeds and 3 russian_paras; Remaining resources: 2 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Buryatia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Belarus Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Caucasus 4 infantry moved from Buryatia to Yakut S.S.R. 4 infantry moved from Sakha to Buryatia 4 infantry moved from Amur to Buryatia 1 aaGun moved from Sakha to Buryatia 1 Russian_Rail moved from Russia to Sakha 6 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 2 aaGuns moved from Novgorod to Belarus 1 submarine moved from 127 Sea Zone to 111 Sea Zone 1 fighter moved from Novgorod to Russia 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 1 artillery moved from Western Ukraine to Bryansk 2 aaGuns moved from Russia to Bryansk 3 infantry moved from Ukraine to Rostov 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Bessarabia to Ukraine 1 armour moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 1 armour moved from Volgograd to Kazakhstan 1 mech_infantry moved from Volgograd to Russia 1 Russian_Rail and 1 artillery moved from Russia to Buryatia 1 Russian_Rail and 1 aaGun moved from Sakha to Caucasus 1 R_Europe_Rail moved from Russia to Buryatia 1 Russian_Rail and 1 infantry moved from Buryatia to Belarus 1 infantry moved from Russia to Bryansk Place Units - Russians 1 Soviet_Commisar, 1 armour, 1 elite, 10 mine_unarmeds and 3 russian_paras placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUs

    a8a1c522-c582-4863-b09d-d498b534bf41-exp-game-12-trout-r1.tsvg

    read more

  • @Trout

    Game History

    Round: 1 Purchase Units - Germans Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body> Note to players Germans: IMPORTANT Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed. Do Not Land or Fly Over Friendly Neutral Territories Activated t.... Note to players Germans: Mid Battle Game Save The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse. Trigger BuyLMs: buyMine_Unarmed added to productionGermans Trigger BuyLMs: buyMine_Unarmed added to productionRussians Trigger BuyLMs: buyMine_Unarmed added to productionJapanese Trigger BuyLMs: buyMine_Unarmed added to productionAmericans Trigger BuyLMs: buyMine_Unarmed added to productionBritish Trigger BuyLMs: buyMine_Unarmed added to productionItalians Trigger BuyLMs: buyMine_Unarmed added to productionANZAC Trigger BuyLMs: buyMine_Unarmed added to productionFrench Trigger SubPen: buySubPen added to productionGermans Trigger BuyFortifications: buyFortification added to productionJapanese Trigger BuyFortifications: buyFortification added to productionAmericans Trigger BuyFortifications: buyFortification added to productionBritish Trigger BuyFortifications: buyFortification added to productionANZAC Trigger GermansNavalMines: buyNavalMine added to productionGermans Trigger GermansNavalMines: buyNavalMine added to productionJapanese Trigger GermansNavalMines: buyNavalMine added to productionAmericans Trigger GermansNavalMines: buyNavalMine added to productionBritish Trigger GermansNavalMines: buyNavalMine added to productionANZAC Trigger GermansNavalMines: buyNavalMine added to productionItalians Trigger GermansNavalMines: buyNavalMine2 added to productionGermans Trigger GermansNavalMines: buyNavalMine2 added to productionJapanese Trigger GermansNavalMines: buyNavalMine2 added to productionAmericans Trigger GermansNavalMines: buyNavalMine2 added to productionBritish Trigger GermansNavalMines: buyNavalMine2 added to productionANZAC Trigger GermansNavalMines: buyNavalMine2 added to productionItalians Trigger GermansNavalMines: buyNavalMine3 added to productionGermans Trigger GermansNavalMines: buyNavalMine3 added to productionJapanese Trigger GermansNavalMines: buyNavalMine3 added to productionAmericans Trigger GermansNavalMines: buyNavalMine3 added to productionBritish Trigger GermansNavalMines: buyNavalMine3 added to productionANZAC Trigger GermansNavalMines: buyNavalMine3 added to productionItalians Trigger Me 109T: buyMe_109T added to productionGermans Trigger BuyNavyFtrs: buyNavyFighter added to productionJapanese Trigger BuyNavyFtrs: buyNavyFighter added to productionAmericans Trigger BuyAirTrprt: buyG_Air_Transport added to productionGermans Trigger BuyAirTrprt: buyAir_Transport added to productionJapanese Trigger BuyAirTrprt: buyAir_Transport added to productionAmericans Trigger BuyAirTrprt: buyAir_Transport added to productionRussians Trigger BuyAirTrprt: buyAir_Transport added to productionBritish Trigger BuyAirTrprt: buyAir_Transport added to productionItalians Trigger BuyAirTrprt: buyAir_Transport added to productionANZAC Trigger BuyAirTrprt: buyAir_Transport added to productionFrench Trigger BuyEngnrs: buyGerman_Engineer added to productionGermans Trigger BuyEngnrs: buyJapan_Engineer added to productionJapanese Trigger BuyEngnrs: buyUSA_Engineer added to productionAmericans Trigger BuyEngnrs: buyRussian_Engineer added to productionRussians Trigger 1stWaffenPnzrArmy: Germans has 1 1stWaffenPnzrArmy placed in 1st Waffen Panzer Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain triggerAttachmenGermanFlowAC: Germans has 3 GAirCommanderFtrs, 3 GAirCommanderMe_262s, 3 GAirCommanderTacs, 6 GfighterAFs, 6 Gtactical_bomberAFs and 6 Me_262AFs placed in GermanFlow triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji Trigger 4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico triggerAttachmenOverflowUSA: Americans has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 usa_fighterAFs and 6 usa_tactical_bomberAFs placed in Overflow Trigger 2ndAirFleet: Russians has 1 2ndAirFleet placed in 2nd AirFleet triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer Trigger USA1stAirFleet: Americans has 1 USA1stAirFleet placed in 1st USA AirFleet triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert Trigger 3rdLuftflotten: Germans has 1 3rdLuftflotten placed in 3rd Luftflotten Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert triggerAttachmenCredits: Changer has 1 TheCaptain placed in Credits Trigger 1stLuftflotten: Germans has 1 1stLuftflotten placed in 1st Luftflotten Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas Trigger 2ndLuftflotten: Germans has 1 2ndLuftflotten placed in 2nd Luftflotten Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island Trigger 2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre triggerAttachmenOverflow: Russians has 3 Soviet_Commisar_3s and 2 Tank_General3s placed in Overflow triggerAttachmenGermanFlow: Germans has 3 Panzer_General3s and 3 Waffen_Oberst_3s placed in GermanFlow Trigger 1stAirFleet: Russians has 1 1stAirFleet placed in 1st AirFleet Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam Trigger 3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island triggerAttachmenOverflowAC: Russians has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 fighterAFs and 6 tactical_bomberAFs placed in Overflow Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer Trigger 3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island Trigger 2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland Trigger USA2ndAirFleet: Americans has 1 USA2ndAirFleet placed in 2nd USA AirFleet triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group Trigger 4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen Germans buy 5 GermanUBoats, 2 Waffen_Artys, 1 elite and 3 waffen_infantrys; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 artilleries and 3 infantry 2 Waffen_Artys and 3 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 2 mech_infantrys moved from Western Germany to Southern France 1 armour moved from Greater Southern Germany to Southern France 1 fighter moved from Slovakia Hungary to Southern France 1 infantry moved from Romania to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone 1 GermanUBoat moved from 103 Sea Zone to 110 Sea Zone 1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone 1 GermanUBoat moved from 117 Sea Zone to 106 Sea Zone 1 GermanUBoat moved from 118 Sea Zone to 106 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 2 armour moved from Greater Southern Germany to France 1 armour moved from Slovakia Hungary to Yugoslavia 2 Waffen_Artys and 3 waffen_infantrys moved from Germany to France Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 106 Sea Zone Germans attack with 2 GermanUBoats British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 2 GermanUBoats remaining. Battle score for attacker is 13 Casualties for British: 1 destroyer and 1 transport Battle in 111 Sea Zone Germans attack with 1 GermanUBoat, 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 uk_fighter Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 1 GermanUBoat owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 uk_fighter remaining. Battle score for attacker is 16 Casualties for British: 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 2 GermanUBoats, 1 bomber, 3 fighters and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 2 GermanUBoats and 1 fighter Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in Southern France Germans attack with 1 armour, 1 fighter and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Southern France from French with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 2 Waffen_Artys, 4 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 3 waffen_infantrys British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 2 Waffen_Artys, 4 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 3 waffen_infantrys remaining. Battle score for attacker is 38 Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for Germans: 4 infantry Casualties for British: 1 artillery and 1 uk_armour Battle in Yugoslavia Germans attack with 1 armour, 2 artilleries, 7 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Holland Belgium 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 tactical_bomber moved from Yugoslavia to Southern Italy 2 infantry moved from Slovakia Hungary to Romania 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 2 G_Rails and 2 infantry moved from Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Denmark 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 aaGun and 1 artillery moved from Germany to 114 Sea Zone 1 aaGun, 1 artillery, 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun and 1 artillery moved from 112 Sea Zone to Norway 1 armour moved from Poland to Slovakia Hungary 3 infantry moved from Germany to Poland 1 fighter moved from Southern France to Northern Italy Place Units - Germans 1 elite placed in Germany 5 GermanUBoats placed in 112 Sea Zone Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Germans collect 41 PUs (3 lost to blockades); end with 60 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs

    EXP Game 12 Trout G 1.tsvg

    Dice Gods weren't very kind to you, although you did shoot down a Ftr. I'm guessing you wanted to keep the Ftr in the 111 battle. Change if needed. 🙂

    read more

  • @Alexander

    Hi Alex

    It just represents the switch. The switch needs to be made manually the way LL works. It doesn't auto delete, so you need to use edit.

    I guess I could make it auto delete but as you have to fire up edit to remove the French dudes anyway, it doesn't really seem worth it 🙂

    When do you split for JPN ?

    read more