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Recent Posts

  • B

    @johnnycat

    heh heh it's part of the challenge 🙂 What the Captain and Company created was a Historical yet playable WWII simulation/mod whatever you wanna call it 🙂

    Moving dudes from the East to the Soviet Western Front is usually a good idea. I normally start by garrisoning Caucasus.

    It depends though. If G buys a bunch of naval G 1, then I might not and try and move a Soviet Corps west instead to give their Siberian Army some punch.

    If the Reich pushes hard at the commies, it's best to say F the east and move guys back.

    The 26 Conscripts normally will stop G in it's tracks and sometimes force it to withdraw for a turn or two.

    I find it best to engage and attrit the Soviet Inf before they can support them with Mass Tank buys regardless of Wehrmacht losses.

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  • B

    @johnnycat

    No SSR can Rail to any original Soviet TTy or 1 in Europe. Triplea will enforce this.

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  • @beelee one of the things I identified early, tho now proven not doable, was the need to ferry large numbers of troops north and south to deter Barbarossa

    If SSR can only move three guys via RR how is Russia supposed to respond to a more easily moving evil bad guy force ?

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  • @beelee ok thank you. And the game shows I can rr soviets to India. Is that true ?

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