• IronGlaive looking for battle for Arda opponents

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  • WAW1940 Connor McDavid fan club

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    @gorgyn769 I blelieve it's your turn, sir!! Email is WAW1940 Italians - round 7 Sent 7:29 pm MT
  • PBF Test Soruce

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    TripleA Turn Summary: Japanese round 1 TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition Game History Round: 1 Politics - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Japanese Unprovoked Declaration of War Mobilizes Americans: Americans met a national objective for an additional 30 PUs; end with 47 PUs Purchase Units - Japanese Japanese buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 bomber, 2 fighters and 2 tactical_bombers moved from Japan to 24 Sea Zone Combat - Japanese Non Combat Move - Japanese 1 bomber moved from 24 Sea Zone to 6 Sea Zone 1 fighter moved from 24 Sea Zone to 17 Sea Zone 1 fighter moved from 24 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to 17 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier and 1 fighter placed in 6 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber could not land in 6 Sea Zone and were removed Turn Complete - Japanese Japanese collect 26 PUs; end with 26 PUs Combat Hit Differential Summary : Savegame
  • SteveEdgar

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  • Ghost's Game

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  • test game

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  • Looking for TWW opponent

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    @malmessi Yes!
  • AnA50th

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  • pbf-kz-g1940-s2-001

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  • Play By Forum First Try - Utrecht gang

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    @herrvalkie92 I'd ask @Panther
  • Test C

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  • Global 1940 2nd ed. - 2VS2

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    TripleA Manual Gamesave Post: Germans round 5 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition Game History Round: 5 Purchase Units - Germans Combat Hit Differential Summary : Savegame
  • PBFM Testing

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    Getting "No value present java.util.NoSuchElementException: No value present" when I press the View Fourm button in tripleA play by fourm.
  • IrritatedRhino

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    test this thread
  • Test 1940 2nd

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    TripleA Turn Summary: Germans round 3 TripleA Turn Summary for game: World War II Global 1940 2nd Edition Game History Round: 3 Purchase Units - Germans Germans buy 12 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 4 armour, 3 artilleries and 16 infantry moved from Baltic States to Novgorod Combat - Germans Battle in Novgorod Germans attack with 4 armour, 3 artilleries and 16 infantry Russians defend with 2 aaGuns, 1 airfield, 2 armour, 7 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 15 infantry and 2 mech_infantrys Germans roll dice for 4 armour, 3 artilleries and 16 infantry in Novgorod, round 2 : 4/23 hits, 6.17 expected hits Russians roll dice for 2 aaGuns, 2 armour, 7 artilleries, 2 fighters, 15 infantry and 2 mech_infantrys in Novgorod, round 2 : 8/28 hits, 10.33 expected hits 8 infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Novgorod Germans roll dice for 4 armour, 3 artilleries and 8 infantry in Novgorod, round 3 : 4/15 hits, 4.83 expected hits Russians roll dice for 2 armour, 7 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys in Novgorod, round 3 : 8/26 hits, 9.67 expected hits 8 infantry owned by the Germans lost in Novgorod 4 infantry owned by the Russians lost in Novgorod Germans roll dice for 4 armour and 3 artilleries in Novgorod, round 4 : 3/7 hits, 3.00 expected hits Russians roll dice for 2 armour, 7 artilleries, 2 fighters, 9 infantry and 2 mech_infantrys in Novgorod, round 4 : 9/22 hits, 8.33 expected hits 3 artilleries owned by the Germans and 4 armour owned by the Germans lost in Novgorod 3 infantry owned by the Russians lost in Novgorod Russians win with 2 armour, 7 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is -47 Casualties for Germans: 4 armour, 3 artilleries and 16 infantry Casualties for Russians: 2 aaGuns and 9 infantry Non Combat Move - Germans Place Units - Germans 10 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Germans collect 43 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Combat Hit Differential Summary : Russians regular : -3.33 Germans regular : -3.00 Savegame
  • lnwlf17 game

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    Testing Forum poster Test summary from TripleA, engine version: 2.6.14246, time: 4:27:04 PM Savegame
  • Danny en Laurence Axis en Allies

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    How-to-defeat-britian.tsvg
  • test

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    Hi @merkoz did you get your game setup ok ?
  • test

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  • Cardo V Gribble

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  • @Panzerstahl-Helm-0 @beelee @trout I'm back!

    Italy is free to change their losses here:
    1198e73b-e69f-4064-b0f9-1bf282379b46-image.jpeg

    exp-game-2-multi-apbt-r-15.tsvg

    Purchase Units Setting uses for triggers used this phase. Russians buy 2 Russian_Rocketss, 1 elite, 3 guard_infantrys, 6 infantry and 2 russian_paras; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; Combat Move Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Setting uses for triggers used this phase. Resetting and Giving Bonus Movement to Units Cleaning up during movement phase Turning on Edit Mode EDIT: Removing units owned by Russians from Sakha: 2 Soviet_Partisans EDIT: Adding units owned by Russians to Sakha: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: 5 Russian_Rocketss moved from Russia to Western Ukraine EDIT: Turning off Edit Mode 1 infantry moved from Vologda to Smolensk 1 infantry moved from Russia to Smolensk 1 elite moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 FighterAce and 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk Russians undo move 9. Russians undo move 5. Russians undo move 4. Turning on Edit Mode EDIT: Adding units owned by Russians to Bryansk: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF EDIT: Turning off Edit Mode 1 elite and 1 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk Combat Russians creates battle in territory Sakha Battle in Western Ukraine Battle in Bryansk Battle in Ukraine Battle in Smolensk Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 FighterAce and 1 fighter moved from Smolensk to Russia 1 armour moved from Urals to Russia 1 3rdCorps, 4 armour and 1 mech_infantry moved from Novosibirsk to Russia 1 infantry moved from Caucasus to Rostov 1 elite and 2 infantry moved from Buryatia to Yakut S.S.R. Russians undo move 6. 1 elite and 1 infantry moved from Buryatia to Yakut S.S.R. 1 artillery and 2 infantry moved from Buryatia to Amur Russians undo move 7. 1 infantry moved from Samara to Vologda 1 R_Europe_Rail and 2 Russian_Rails moved from Russia to Novosibirsk 1 R_Europe_Rail, 2 Russian_Rails, 1 aaGun and 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Novosibirsk to Samara Russians undo move 10. 1 infantry moved from Novosibirsk to Urals Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia Setting uses for triggers used this phase. Cleaning up during movement phase Place Units 2 infantry placed in Caucasus 3 infantry placed in Volgograd 1 infantry placed in Caucasus 2 Russian_Rocketss, 1 elite, 3 guard_infantrys and 2 russian_paras placed in Russia Turn Complete Russians collect 29 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
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  • What will Russia do now

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