• 3
  • 1
  • 5
  • 2
  • 2
  • 6
  • 5
  • 238
  • 2
  • 1
  • 1
  • 4
  • 44
  • 1
  • 1
  • 6
  • 5
  • 1
  • 126
  • 8

Recent Posts

  • T

    @beelee I think it’s 9+3+5+10. For no Ethiopia but Yugo, Greece and Bulgaria were Fascist. Then bonuses for no ships and Greece/Gibraltar/SFrance being Axis

    read more
  • @beelee

    Panzer please ignore this - I just needed a place to post this question to @beelee

    This is the reference game I mentioned -

    GAME 4 J-CAT and TROUT GERMANY 8.tsvg

    I have TWO army groups in front of his one but two army groups do not both benefit from extra rolls.

    I need to understand what is the best way to defend in this case. So I break up one of the army groups?

    Thanks

    read more
  • @trout
    Such an incredible game.

    EDIT: please remove the 6 naval mines in Southern Italy. I forgot to do that.

    775d69ca-78fc-4928-afcc-5d6c450fcb51-trout-cat-game-4-ITALY_END_Turn7.tsvg

    Please let me know if you put vessels (non subs) across the 6 naval mines.

    From what I read, we would have to state each vessel one by one and roll 1 or 2 to sink it before letter it go through. And this includes 2-hit and 3-hit vessels but I could be wrong since there are so many darn rules.

    This is probably the only place on the map where naval mines seem to be powerful. Never again will I use them in the Pacific, hahaha

    read more
  • T

    @johnnycat Game History

    Round: 7 Purchase Units - Americans Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans Americans buy 8 TotalWarFighters, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 AirCommander, 1 usa_fighter and 1 usa_tactical_bomber moved from Morocco to Gibraltar 2 usa_fighters moved from 91 Sea Zone to Gibraltar 1 elite and 3 infantry moved from Southeast Mexico to 89 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 FighterAceUSA moved from Eastern United States to 104 Sea Zone 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 elite, 3 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 elite and 5 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 AirCommander, 1 elite, 7 infantry, 3 usa_fighters and 1 usa_tactical_bomber Germans defend with 1 G_air_transport, 1 fighter and 1 infantry; Italians defend with 1 armour Americans win, taking Gibraltar from Italians with 1 AirCommander, 1 elite, 7 infantry, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 21 Casualties for Italians: 1 armour Casualties for Germans: 1 G_air_transport, 1 fighter and 1 infantry Battle in 104 Sea Zone Americans attack with 1 FighterAceUSA and 1 destroyer Germans defend with 1 GermanUBoat Americans win with 1 FighterAceUSA and 1 destroyer remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 FighterAceUSA moved from 104 Sea Zone to 91 Sea Zone 1 usa_tactical_bomber moved from Gibraltar to 91 Sea Zone 1 AirCommander moved from Gibraltar to 91 Sea Zone 1 usa_fighter moved from Gibraltar to 91 Sea Zone 2 usa_fighters moved from Gibraltar to Morocco 2 infantry moved from Western United States to 10 Sea Zone 1 Escort_Convoy, 1 Heavy_BB, 2 NavyFighters, 1 battleship, 1 destroyer, 2 infantry, 1 pacific_carrier, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 4 TotalWarFighters and 2 infantry placed in Western United States 4 TotalWarFighters and 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States Turn Complete - Americans Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work. 1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone Americans collect 53 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 65 PUs Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu Place Units - Chinese 3 infantry placed in Shensi 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish British buy 1 harbour, 5 infantry, 1 transport, 2 uk_armours and 1 uk_para; Remaining resources: 18 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British 1 harbour placed in Gibraltar Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: British takes Holland Belgium from Germans EDIT: Turning off Edit Mode EDIT: 1 uk_para moved from United Kingdom to Holland Belgium 3 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 uk_armour moved from Anglo Egyptian Sudan to 81 Sea Zone 3 infantry and 1 uk_armour moved from 81 Sea Zone to Trans-Jordan 1 uk_fighter moved from Anglo Egyptian Sudan to Trans-Jordan 1 uk_tactical_bomber moved from 81 Sea Zone to Trans-Jordan 1 uk_fighter moved from 81 Sea Zone to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 3 infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber Germans defend with 4 german_paras and 1 mech_infantry British win, taking Trans-Jordan from Germans with 3 infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 20 Casualties for Germans: 4 german_paras and 1 mech_infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan 1 uk_fighter moved from Trans-Jordan to Anglo Egyptian Sudan 1 uk_fighter moved from Trans-Jordan to 81 Sea Zone 1 uk_tactical_bomber moved from Trans-Jordan to 81 Sea Zone 1 submarine moved from 71 Sea Zone to 81 Sea Zone 2 uk_armours moved from Belgian Congo to Anglo Egyptian Sudan 1 Rail and 1 infantry moved from Union of South Africa to Anglo Egyptian Sudan 1 Rail and 1 infantry moved from Union of South Africa to Anglo Egyptian Sudan 1 uk_armour moved from Union of South Africa to Belgian Congo 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 transport placed in 106 Sea Zone 2 infantry placed in Quebec 2 infantry and 2 uk_armours placed in Union of South Africa 1 infantry and 1 uk_para placed in United Kingdom Turn Complete - British Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3 British collect 31 PUs (1 lost to blockades); end with 49 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 55 PUs

    775d69ca-78fc-4928-afcc-5d6c450fcb51-trout-cat-game-4-uk7.tsvg

    read more