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Recent Posts

  • C
    TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

    Game History

    Round: 5 Purchase Units - Russians Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army ! Up to 26 Army Conscripts are Available This Turn Only. Trigger Army Conscript: buyArmy_Conscript added to productionRussians Russians buy 26 Army_Conscripts; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Karelia to Finland 1 infantry moved from Finland to Vyborg 3 russian_paras moved from Iraq to Caucasus 2 mech_infantrys moved from Iraq to Egypt 2 armour moved from Iraq to Caucasus 2 guard_infantrys moved from Russia to Archangel 1 guard_infantry moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 1 elite moved from Russia to Bryansk 2 infantry moved from Ukraine to Bessarabia 1 fighter moved from Ukraine to Bessarabia 6 infantry moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Western Ukraine 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 4 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 armour moved from Caucasus to Kazakhstan 1 artillery moved from Karelia to Vyborg 1 armour moved from Urals to Yenisey 1 russian_para and 1 russian_paraBoost moved from Evenkiyskiy to Urals 3 infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 3 armour, 14 infantry and 2 mech_infantrys moved from Finland to Vyborg 1 fighter moved from Russia to Archangel 1 infantry moved from Russia to Smolensk Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Bessarabia Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 elite and 2 infantry Germans defend with 1 german_para and 1 german_paraBoost Russians roll dice for 1 elite and 2 infantry in Bryansk, round 2 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 german_para and 1 german_paraBoost in Bryansk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Bryansk 1 german_para owned by the Germans lost in Bryansk 1 german_paraBoost owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 elite and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 german_para and 1 german_paraBoost Battle in Western Ukraine Russians attack with 6 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 artillery Russians roll dice for 6 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/7 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 artillery in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 artillery Battle in Archangel Russians attack with 1 fighter and 2 guard_infantrys Germans defend with 1 german_para and 1 german_paraBoost Russians roll dice for 1 fighter and 2 guard_infantrys in Archangel, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 german_para and 1 german_paraBoost in Archangel, round 2 : 1/1 hits, 0.50 expected hits 1 guard_infantry owned by the Russians lost in Archangel 1 german_para owned by the Germans lost in Archangel 1 german_paraBoost owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 guard_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 guard_infantry Casualties for Germans: 1 german_para and 1 german_paraBoost Battle in Smolensk Russians attack with 1 armour, 1 guard_infantry and 6 infantry Germans defend with 1 Panzer_Grndrs and 2 armour Russians roll dice for 1 armour, 1 guard_infantry and 6 infantry in Smolensk, round 2 : 2/8 hits, 1.83 expected hits Germans roll dice for 1 Panzer_Grndrs and 2 armour in Smolensk, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians lost in Smolensk 1 Panzer_Grndrs owned by the Germans and 1 armour owned by the Germans lost in Smolensk Russians roll dice for 1 armour, 1 guard_infantry and 5 infantry in Smolensk, round 3 : 1/7 hits, 1.67 expected hits Germans roll dice for 1 armour in Smolensk, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Smolensk 1 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour, 1 guard_infantry and 4 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 Panzer_Grndrs and 2 armour Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Russians Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Yenisey Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Urals 3 aaGuns moved from Finland to Vyborg 1 fighter moved from Archangel to Vyborg 1 Russian_Rail and 1 aaGun moved from Russia to Yenisey 1 Russian_Rail and 1 Soviet_Commisar moved from Russia to Yenisey 1 fighter moved from Bessarabia to Russia 1 tactical_bomber moved from Western Ukraine to Russia Place Units - Russians 20 Army_Conscripts placed in Russia 6 Army_Conscripts placed in Volgograd Trigger RussiansReplaceConscriptsVolgograd: has removed 6 Army_Conscripts owned by Russians in Volgograd Trigger RussiansReplaceConscripts: has removed 20 Army_Conscripts owned by Russians in Russia Trigger RussiansReplaceConscriptsVolgograd: Russians has 6 infantry placed in Volgograd Trigger RussiansReplaceConscripts: Russians has 20 infantry placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atUrals: Russians has 1 russian_paraBoost placed in Urals Russians collect 32 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 3 infantry EDIT: Adding units owned by Russians to Ukraine: 3 infantry EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians regular : 0.67 Germans regular : 1.17 Russians regular : 3.33

    Savegame

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  • C

    @beelee Just wondering, always helpful to get the phrasing right! How would you write the rule for bombing underground factories? Similar to AA guns, "Having endured the AA fire, the bomber may now try to damage the underground bunker. On a roll of 1 or 2, he is successful and may roll for damage. Damage rolls of a 5 or a six are a miss."

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  • C

    @beelee LOOOOOOOVE optional rules. Pushed for them many times.

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  • B

    @crockett36

    you can put 3 Conscripts in the other Fctrys if you want. 20 for Moscow and 6 for Volvograd but any other Fctrys can sill produce up to 3.

    Still 26 total but you can put up to 3 in UKR or 1 or 2

    Edit
    Oh yea you want me to kill the Novgorod Bases ? I will and you can reinstate if needed. SSR can auto destroy all Facilities at any time for no cost

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