• IronGlaive looking for battle for Arda opponents

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  • WAW1940 Connor McDavid fan club

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    @gorgyn769 I blelieve it's your turn, sir!! Email is WAW1940 Italians - round 7 Sent 7:29 pm MT
  • PBF Test Soruce

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    TripleA Turn Summary: Japanese round 1 TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition Game History Round: 1 Politics - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Japanese Unprovoked Declaration of War Mobilizes Americans: Americans met a national objective for an additional 30 PUs; end with 47 PUs Purchase Units - Japanese Japanese buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 bomber, 2 fighters and 2 tactical_bombers moved from Japan to 24 Sea Zone Combat - Japanese Non Combat Move - Japanese 1 bomber moved from 24 Sea Zone to 6 Sea Zone 1 fighter moved from 24 Sea Zone to 17 Sea Zone 1 fighter moved from 24 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to 17 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier and 1 fighter placed in 6 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber could not land in 6 Sea Zone and were removed Turn Complete - Japanese Japanese collect 26 PUs; end with 26 PUs Combat Hit Differential Summary : Savegame
  • SteveEdgar

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  • Ghost's Game

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  • test game

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  • Looking for TWW opponent

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    @malmessi Yes!
  • AnA50th

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  • pbf-kz-g1940-s2-001

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  • Play By Forum First Try - Utrecht gang

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    @herrvalkie92 I'd ask @Panther
  • Test C

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  • Global 1940 2nd ed. - 2VS2

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    TripleA Manual Gamesave Post: Germans round 5 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition Game History Round: 5 Purchase Units - Germans Combat Hit Differential Summary : Savegame
  • PBFM Testing

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    Getting "No value present java.util.NoSuchElementException: No value present" when I press the View Fourm button in tripleA play by fourm.
  • IrritatedRhino

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    test this thread
  • Test 1940 2nd

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    TripleA Turn Summary: Germans round 3 TripleA Turn Summary for game: World War II Global 1940 2nd Edition Game History Round: 3 Purchase Units - Germans Germans buy 12 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 4 armour, 3 artilleries and 16 infantry moved from Baltic States to Novgorod Combat - Germans Battle in Novgorod Germans attack with 4 armour, 3 artilleries and 16 infantry Russians defend with 2 aaGuns, 1 airfield, 2 armour, 7 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 15 infantry and 2 mech_infantrys Germans roll dice for 4 armour, 3 artilleries and 16 infantry in Novgorod, round 2 : 4/23 hits, 6.17 expected hits Russians roll dice for 2 aaGuns, 2 armour, 7 artilleries, 2 fighters, 15 infantry and 2 mech_infantrys in Novgorod, round 2 : 8/28 hits, 10.33 expected hits 8 infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Novgorod Germans roll dice for 4 armour, 3 artilleries and 8 infantry in Novgorod, round 3 : 4/15 hits, 4.83 expected hits Russians roll dice for 2 armour, 7 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys in Novgorod, round 3 : 8/26 hits, 9.67 expected hits 8 infantry owned by the Germans lost in Novgorod 4 infantry owned by the Russians lost in Novgorod Germans roll dice for 4 armour and 3 artilleries in Novgorod, round 4 : 3/7 hits, 3.00 expected hits Russians roll dice for 2 armour, 7 artilleries, 2 fighters, 9 infantry and 2 mech_infantrys in Novgorod, round 4 : 9/22 hits, 8.33 expected hits 3 artilleries owned by the Germans and 4 armour owned by the Germans lost in Novgorod 3 infantry owned by the Russians lost in Novgorod Russians win with 2 armour, 7 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is -47 Casualties for Germans: 4 armour, 3 artilleries and 16 infantry Casualties for Russians: 2 aaGuns and 9 infantry Non Combat Move - Germans Place Units - Germans 10 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Germans collect 43 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Combat Hit Differential Summary : Russians regular : -3.33 Germans regular : -3.00 Savegame
  • lnwlf17 game

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    Testing Forum poster Test summary from TripleA, engine version: 2.6.14246, time: 4:27:04 PM Savegame
  • Danny en Laurence Axis en Allies

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    How-to-defeat-britian.tsvg
  • test

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    Hi @merkoz did you get your game setup ok ?
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Recent Posts

  • @Panzerstahl-Helm-0 Good morning. USA and UK both picking on Italy from both sides!

    Game History

    Round: 4 Purchase Units - Italians Italians buy 2 fighters and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy Turning on Edit Mode EDIT: Italians takes Ukraine from Russians EDIT: Italians takes Rostov from Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Ukraine from Italians to Russians EDIT: Turning off Edit Mode EDIT: 1 italian_para moved from Greece to Rostov Combat - Italians Non Combat Move - Italians Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 2 infantry moved from Greece to 97 Sea Zone 1 battleship, 1 cruiser and 2 transports moved from 92 Sea Zone to 95 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern France to Southern Italy 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 artillery moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 fighters placed in Southern Italy 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Italians collect 14 PUs; end with 15 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    5800dbd2-14de-42e3-bc6d-317839252ac5-exp-game-4-trout-vs.panzer-i4.tsvg

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  • @beelee said:

    Forgot to move Soviet 1st AG to Belarus. Thought the Reich was doing better for a little bit until I remembered that. 🙂

    GDI! I missed it too! I will edit once I am back home...unless you are quicker with your Kraut turn...

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  • @trout
    Good afternoon and sunny greetings from Germany.

    London is setup and Montgommery to save the day.....and the Queen!

    BR

    Game History

    Round: 4 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body> Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Americans buy 2 ArmoredInfantrys, 2 Escorts, 1 USANC, 1 battleship, 2 carriers and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 ArmoredInfantry, 1 artillery, 1 elite, 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry, 1 Heavy_BB, 1 artillery, 1 cruiser, 1 destroyer, 1 elite, 2 infantry, 1 marine, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 ArmoredInfantry, 1 artillery, 1 elite, 2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 2 usa_fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 submarine, 3 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans win with 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 submarine Casualties for Japanese: 1 Japan_destroyer Battle in 91 Sea Zone Americans attack with 1 Heavy_BB, 1 cruiser, 1 destroyer, 1 submarine and 3 transports Germans defend with 2 GermanUBoats Americans win with 1 Heavy_BB, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 8 Casualties for Germans: 2 GermanUBoats Battle in Gibraltar Americans attack with 1 ArmoredInfantry, 1 artillery, 1 elite, 2 infantry and 1 marine Italians defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry Italians win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 ArmoredInfantry, 1 artillery, 1 elite, 2 infantry and 1 marine Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 3 Rails owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Central America Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Eastern United States 1 transport moved from 10 Sea Zone to 64 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 3 Rails and 3 mine_unarmeds moved from Eastern United States to Western United States 1 Rail and 1 infantry moved from Eastern United States to Central America 1 transport moved from 64 Sea Zone to 89 Sea Zone 1 Rail moved from Eastern United States to Western United States 1 Rail and 1 infantry moved from Western United States to Central America 1 USAbomber moved from Eastern United States to United Kingdom 1 carrier moved from 10 Sea Zone to 26 Sea Zone 4 mech_infantrys and 1 usa_armour moved from Western United States to Alaska 3 usa_fighters and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 1 Escort placed in 101 Sea Zone 2 ArmoredInfantrys placed in Eastern United States 1 Escort, 1 USANC, 1 battleship, 2 carriers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 50 PUs; end with 50 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 8 PUs; Combat Move - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 10 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish British buy 1 FlakTower, 1 UK_TankGeneral, 4 infantry, 12 mine_unarmeds and 5 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 3 UK_LCVs and 1 infantry moved from United Kingdom to Scotland 4 uk_fighters moved from United Kingdom to Scotland 1 uk_fighter and 1 uk_tactical_bomber moved from Persia to Egypt 1 artillery and 1 commando moved from Iraq to 80 Sea Zone 1 artillery, 1 commando and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 commando moved from 81 Sea Zone to Egypt 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 artillery, 3 infantry, 1 mech_infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from French West Africa to Egypt 1 artillery, 1 commando and 1 infantry moved from India to Burma EDIT: 1 usa_fighter moved from Eastern United States to 91 Sea Zone Combat - British Battle in Scotland British attack with 3 UK_LCVs, 1 infantry and 4 uk_fighters Germans defend with 1 German_LCV, 1 airfield and 2 infantry British win, taking Scotland from Germans with 3 UK_LCVs, 1 infantry and 4 uk_fighters remaining. Battle score for attacker is 9 Casualties for Germans: 1 German_LCV and 2 infantry Battle in Burma British attack with 1 artillery, 1 commando and 1 infantry Japanese defend with 1 infantry British win, taking Burma from Japanese with 1 artillery, 1 commando and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Egypt British attack with 3 artilleries, 1 bomber, 1 commando, 4 infantry, 1 mech_infantry, 1 uk_armour, 3 uk_fighters and 2 uk_tactical_bombers Germans defend with 2 infantry; Italians defend with 1 airfield, 4 armour, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry British win, taking Egypt from Italians with 1 bomber, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 3 artilleries, 1 commando, 4 infantry, 1 mech_infantry, 2 uk_fighters and 1 uk_tactical_bomber Casualties for Italians: 4 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry Casualties for Germans: 2 infantry Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan 1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to 81 Sea Zone 2 Rails and 2 infantry moved from Union of South Africa to Anglo Egyptian Sudan 1 bomber moved from Egypt to Kenya 1 infantry moved from Northwest Persia to Iraq 4 uk_fighters moved from Scotland to United Kingdom 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 cruiser moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 FlakTower, 1 UK_TankGeneral, 4 infantry, 10 mine_unarmeds and 5 uk_armours placed in United Kingdom 2 mine_unarmeds placed in India Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,5 British collect 47 PUs (1 lost to blockades); end with 47 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 10 mine_unarmeds EDIT: Adding units owned by Changer to United Kingdom: 5 uk_mine_Blues and 5 uk_mine_Reds EDIT: Turning off Edit Mode COMMENT: % Blue LM in London defent against SZ110, 5 red LM in London defend against SZ109 Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 UK_TankGeneral and 5 uk_armours EDIT: Adding units owned by British to 1st UK Tank: 1 UKTankGeneral3 and 5 uk_armours EDIT: Removing units owned by British from 1st UK Tank: 1 1stUKTank EDIT: Adding units owned by British to United Kingdom: 1 1stUKTank EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 HomeDefense EDIT: Turning off Edit Mode

    ca11a756-43a6-4738-97c6-0a84e45aad57-exp-game-4-trout-vs.panzer-US UK4.tsvg

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  • @beelee

    Good afternoon sir.
    Sunny Sunday here in good old Germany, so we are chilling in the garden.

    BR

    Game History

    Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to Northern Territory 1 fighter moved from Queensland to Northern Territory Combat - ANZAC Battle in Northern Territory ANZAC attack with 1 artillery and 1 fighter Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 fighter in Northern Territory, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 fighter in Northern Territory, round 3 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Italian Somaliland Non Combat Move - ANZAC Trigger ItaliansParaBoost atItalian Somaliland: Italians has 1 italian_paraBoost placed in Italian Somaliland 1 fighter moved from Northern Territory to Queensland Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 fighter and 1 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5 ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC Controls CarolineIslands Pacific Expanded: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Combat - French Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Italian Somaliland Non Combat Move - French Trigger ItaliansParaBoost atItalian Somaliland: Italians has 1 italian_paraBoost placed in Italian Somaliland Turn Complete - French

    Combat Hit Differential Summary :

    Japanese regular : -0,67 ANZAC regular : 0,33

    exp-game-10-straw-ANZ-9.tsvg

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