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Recent Posts

  • @nothingtoseehere think i got it figured out but still gotta double check some things

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  • @trout said in EXP Game 1 Trout vs Johnny Cat:

    0af7becc-72a5-4325-b05d-a6adfb512656-exp-game-1-jc-i4.tsvg

    Hey Buddy - thanks for the Mafia turn, lol...

    So how does the order of loss selection work? Like for your mafia attack on my ships in sea zone 91 weren't you supposed to ask me for my desired order or loss? I'm left with a transport! And given a choice, I would have taken that as a loss first right?

    Similar with what I am about to do to your IJN, I hope, hahaha. I need to know your order of losses right?

    This game really still confuses me - but I LOVE IT. So please let me know how this stuff is supposed to be handled as I can see it makes a huge difference and my guess is that the AI will default to an order that we might not really want.

    PS. Why you not stay in zone 91? You scared of my meager 13 tin cans? heehee

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  • B

    Starting Date December 28 2025

    Axis: barnee
    Allies: Crockett

    Game version 2.53
    No Type XXI U-boats

    Triplea version 2.7+14962

    @crockett36 this your 2nd game and it's been a couple months since your last one. Also a fair amount of changes and additions since 2.27 I think it was 🙂

    Anyway, I will continue to assist you with how the units work. If you are in doubt about any battles, save after Combat Move and I will check it.

    Remember, it's a complex mod so it's gonna be challenging 🙂

    Oh yea, Trout and I don't use the Type XXI U-boats anymore. I know you weren't a fan of them 🙂 The Captain doesn't use them in his Tournament games either.

    G 1 coming up

    There were some problems with some of the pre releases recently but there mostly sorted. Whatever you used last time should work fine.

    @crockett36 scramble 110 or 111 ?

    Screenshot from 2025-12-28 13-07-46.png

    EXP Game 1 Crockett G 1 Scramble.tsvg

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  • T

    @johnnycat Good morning JC. Nothing much for Mafia to do this turn besides a little naval skirmish in SZ 91. 13 destroyers hanging out in the Chesapeake Bay - WOW!
    Game History

    Round: 4 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 Repair_Carrier, 1 armour, 1 fighter, 2 infantry and 1 italian_para; Remaining resources: 0 PUs; Place Units - Italians 1 Repair_Carrier placed in 95 Sea Zone Politics - Italians Trigger Italians Friendly With Mongolians activates a trigger called: Trigger Axis Friendly With Mongolians Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 unit repaired. Turning on Edit Mode EDIT: Italians takes Rostov from Russians EDIT: Italians takes Northwest Persia from Neutral_Allies EDIT: Italians takes Iraq from British EDIT: Italians takes Syria from French EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Rostov from Italians to Russians EDIT: Changing ownership of Northwest Persia from Italians to Neutral_Allies EDIT: Changing ownership of Iraq from Italians to Neutral_Axis EDIT: Turning off Edit Mode Trigger Italians RemoveRepair Carrier: has removed 1 Repair_Carrier owned by Italians in 95 Sea Zone EDIT: 1 Italian_LCV moved from Greece to Syria EDIT: 1 infantry moved from Greece to Syria EDIT: 1 armour moved from Greece to Syria 1 bomber moved from Southern Italy to 91 Sea Zone 1 fighter moved from Southern Italy to 91 Sea Zone 1 battleship moved from 92 Sea Zone to 91 Sea Zone 2 cruisers moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Combat - Italians Battle in 91 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter British defend with 1 transport; Americans defend with 3 destroyers, 1 submarine and 1 transport Units damaged: 1 battleship owned by the Italians 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated 1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians retreated to 92 Sea Zone Americans win with 1 transport remaining. Battle score for attacker is 33 Casualties for Americans: 3 destroyers and 1 submarine Casualties for British: 1 transport Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Italians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 1 fighter moved from 91 Sea Zone to Gibraltar 1 bomber moved from 91 Sea Zone to Gibraltar 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 2 artilleries and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 artilleries moved from 95 Sea Zone to Southern Italy 2 transports moved from 92 Sea Zone to 97 Sea Zone 1 carrier moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from Libya to Tobruk 1 armour moved from Libya to Tobruk 1 mech_infantry moved from Libya to Tobruk Place Units - Italians 1 Italian_LCV, 1 infantry and 1 italian_para placed in Southern Italy 1 fighter placed in 97 Sea Zone 1 armour and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    0af7becc-72a5-4325-b05d-a6adfb512656-exp-game-1-jc-i4.tsvg

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