• Schneidden

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    @schneidden testing
  • IronGlaive looking for battle for Arda opponents

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  • WAW1940 Connor McDavid fan club

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    @gorgyn769 I blelieve it's your turn, sir!! Email is WAW1940 Italians - round 7 Sent 7:29 pm MT
  • PBF Test Soruce

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    TripleA Turn Summary: Japanese round 1 TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition Game History Round: 1 Politics - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Japanese Unprovoked Declaration of War Mobilizes Americans: Americans met a national objective for an additional 30 PUs; end with 47 PUs Purchase Units - Japanese Japanese buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 bomber, 2 fighters and 2 tactical_bombers moved from Japan to 24 Sea Zone Combat - Japanese Non Combat Move - Japanese 1 bomber moved from 24 Sea Zone to 6 Sea Zone 1 fighter moved from 24 Sea Zone to 17 Sea Zone 1 fighter moved from 24 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to 17 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier and 1 fighter placed in 6 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber could not land in 6 Sea Zone and were removed Turn Complete - Japanese Japanese collect 26 PUs; end with 26 PUs Combat Hit Differential Summary : Savegame
  • SteveEdgar

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  • Ghost's Game

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  • test game

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  • Looking for TWW opponent

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    @malmessi Yes!
  • AnA50th

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  • pbf-kz-g1940-s2-001

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  • Play By Forum First Try - Utrecht gang

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    @herrvalkie92 I'd ask @Panther
  • Test C

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  • Global 1940 2nd ed. - 2VS2

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    TripleA Manual Gamesave Post: Germans round 5 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition Game History Round: 5 Purchase Units - Germans Combat Hit Differential Summary : Savegame
  • PBFM Testing

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    Getting "No value present java.util.NoSuchElementException: No value present" when I press the View Fourm button in tripleA play by fourm.
  • IrritatedRhino

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    test this thread
  • Test 1940 2nd

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    TripleA Turn Summary: Germans round 3 TripleA Turn Summary for game: World War II Global 1940 2nd Edition Game History Round: 3 Purchase Units - Germans Germans buy 12 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 4 armour, 3 artilleries and 16 infantry moved from Baltic States to Novgorod Combat - Germans Battle in Novgorod Germans attack with 4 armour, 3 artilleries and 16 infantry Russians defend with 2 aaGuns, 1 airfield, 2 armour, 7 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 15 infantry and 2 mech_infantrys Germans roll dice for 4 armour, 3 artilleries and 16 infantry in Novgorod, round 2 : 4/23 hits, 6.17 expected hits Russians roll dice for 2 aaGuns, 2 armour, 7 artilleries, 2 fighters, 15 infantry and 2 mech_infantrys in Novgorod, round 2 : 8/28 hits, 10.33 expected hits 8 infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Novgorod Germans roll dice for 4 armour, 3 artilleries and 8 infantry in Novgorod, round 3 : 4/15 hits, 4.83 expected hits Russians roll dice for 2 armour, 7 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys in Novgorod, round 3 : 8/26 hits, 9.67 expected hits 8 infantry owned by the Germans lost in Novgorod 4 infantry owned by the Russians lost in Novgorod Germans roll dice for 4 armour and 3 artilleries in Novgorod, round 4 : 3/7 hits, 3.00 expected hits Russians roll dice for 2 armour, 7 artilleries, 2 fighters, 9 infantry and 2 mech_infantrys in Novgorod, round 4 : 9/22 hits, 8.33 expected hits 3 artilleries owned by the Germans and 4 armour owned by the Germans lost in Novgorod 3 infantry owned by the Russians lost in Novgorod Russians win with 2 armour, 7 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is -47 Casualties for Germans: 4 armour, 3 artilleries and 16 infantry Casualties for Russians: 2 aaGuns and 9 infantry Non Combat Move - Germans Place Units - Germans 10 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Germans collect 43 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Combat Hit Differential Summary : Russians regular : -3.33 Germans regular : -3.00 Savegame
  • lnwlf17 game

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    Testing Forum poster Test summary from TripleA, engine version: 2.6.14246, time: 4:27:04 PM Savegame
  • Danny en Laurence Axis en Allies

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    How-to-defeat-britian.tsvg
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    Hi @merkoz did you get your game setup ok ?
  • test

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Recent Posts

  • @Panzerstahl-Helm-0

    Game History

    Round: 13 Research Technology - Germans Purchase Units - Germans Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber triggerAttachmenEarly1946EXP43Invert: has removed 1 Late1945_red owned by Changer in D-Day triggerAttachmenEarly1946EXP43Invert: Changer has 1 Early1946_red placed in D-Day Germans buy 1 ElitePanzer, 1 Escort, 6 TotalWar_Tanks, 1 Type_XXI_UBoat, 1 elite, 1 german_para, 4 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 infantry 1 waffen_infantry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 bomber moved from Southern France to 110 Sea Zone 3 Me_262s moved from Western Germany to 110 Sea Zone 1 Escort and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 Me_262 moved from Romania to Slovakia Hungary 2 infantry moved from Germany to Slovakia Hungary 1 LuftwaffeAce and 1 Me_262 moved from Romania to Baltic States 1 armour and 1 infantry moved from Poland to Baltic States 2 infantry moved from Egypt to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Syria 1 LuftwaffeAce moved from Southern France to Holland Belgium 2 armour and 1 infantry moved from Western Germany to Holland Belgium 1 Panzer_Grndrs moved from Germany to Holland Belgium Combat - Germans Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Syria Battle in Slovakia Hungary Germans attack with 1 Me_262 and 2 infantry Russians defend with 1 russian_para and 1 russian_paraBoost Germans roll dice for 1 Me_262 and 2 infantry in Slovakia Hungary, round 2 : 3,3,2 Russians roll dice for 1 russian_para and 1 russian_paraBoost in Slovakia Hungary, round 2 : 6 Germans win, taking Syria from French, taking Slovakia Hungary from Russians with 1 Me_262 and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 russian_para and 1 russian_paraBoost Battle in Baltic States Germans attack with 1 LuftwaffeAce, 1 Me_262, 1 armour and 1 infantry Russians defend with 1 armour Germans roll dice for 1 LuftwaffeAce, 1 Me_262, 1 armour and 1 infantry in Baltic States, round 2 : 2,5,5,3,1 Russians roll dice for 1 armour in Baltic States, round 2 : 5 Germans win, taking Baltic States from Russians with 1 LuftwaffeAce, 1 Me_262, 1 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in 110 Sea Zone Germans attack with 1 Escort, 3 Me_262s, 1 bomber and 1 destroyer Americans defend with 1 destroyer, 1 submarine and 3 usa_fighters Germans roll dice for 1 Escort, 3 Me_262s, 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 5,6,5,6,3,3 Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 6 Americans roll dice for 1 destroyer and 3 usa_fighters in 110 Sea Zone, round 2 : 4,2,2,1 1 bomber owned by the Germans and 1 Me_262 owned by the Germans retreated Americans win with 1 destroyer, 1 submarine and 3 usa_fighters remaining. Battle score for attacker is -35 Casualties for Germans: 1 Escort, 2 Me_262s and 1 destroyer Battle in Holland Belgium Germans attack with 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 armour and 1 infantry British defend with 1 UK_LCV, 1 artillery and 1 elite Germans roll dice for 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 armour and 1 infantry in Holland Belgium, round 2 : 1,5,4,6,1,6 British roll dice for 1 UK_LCV, 1 artillery and 1 elite in Holland Belgium, round 2 : 6,5,6 Germans roll dice for 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 armour and 1 infantry in Holland Belgium, round 3 : 1,5,5,3,4,1 British roll dice for 1 UK_LCV in Holland Belgium, round 3 : none Germans win, taking Holland Belgium from British with 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 armour and 1 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 UK_LCV, 1 artillery and 1 elite Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Non Combat Move - Germans Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Western Ukraine Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 LuftwaffeAce moved from Holland Belgium to Western Germany 1 Me_262 moved from Slovakia Hungary to Western Germany 1 Me_262 moved from 110 Sea Zone to Norway 1 bomber moved from 110 Sea Zone to Western Germany 1 German_Heavy_BB moved from 112 Sea Zone to 113 Sea Zone 1 LuftwaffeAce and 1 Me_262 moved from Baltic States to Romania EDIT: 1 German_LCV and 1 elite moved from Germany to Norway EDIT: 1 German_LCV and 1 armour moved from Western Germany to Norway 1 armour moved from Western Germany to Germany 2 armour moved from Western Germany to Poland 1 G_Rail moved from Germany to Southern France 1 G_Rail and 1 infantry moved from Southern France to Western Ukraine 1 waffen_infantry moved from Germany to Western Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 Type_XXI_UBoat EDIT: Adding units owned by Changer to 112 Sea Zone: 1 XXI_UBoatPen EDIT: Turning off Edit Mode 1 Escort and 1 Type_XXI_UBoat placed in 113 Sea Zone 1 TotalWar_Tank and 1 infantry placed in Western Germany 1 infantry placed in Southern France 5 TotalWar_Tanks placed in Western Germany 1 ElitePanzer, 1 elite, 1 german_para and 2 infantry placed in Germany Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 Optional[PUs]; end with 45 Optional[PUs] Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 57 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 62 Optional[PUs]

    EXP Game 10 Straw G 13.tsvg

    Hmm my 110 attack wasn't very successful 🙂

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  • @beelee

    full scramle, please

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  • @Panzerstahl-Helm-0

    Hey cool ! I like the SPA. I'm gonna make it the default for the next update

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