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Recent Posts

  • T

    @johnnycat Yep - after you learn all of the rules and the TripleA mechanics It’s a blast. Congratulations for sticking with it and graduating to the next level πŸ˜πŸ‘

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  • @JohnnyCat

    Ahoi,

    I agree! I hope the game goes at least until the end of the time line with all the units available!
    Looks solid so far and no site has a clear advantage yet.
    I am eager to see how things work out.

    1773701999857-1773611581073-1772820341326-game-1-johnnycat-vs-panzer-us-us-Japan_4.tsvg

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  • A

    @beelee Japan up

    exp-game-2-multi-apbt-r-7.tsvg

    Purchase Units Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body> Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians Setting uses for triggers used this phase. Russians buy 1 Elitearmour, 3 Mass_Tankss, 1 Russian_Rockets, 3 TankLLs, 3 TotalWar_Tank_2s, 1 elite, 2 infantry and 1 mine_unarmed; Remaining resources: 0 PUs; 1 AirLendLease; 0 TankLendLease; Place Units 3 TankLLs placed in Soviet Far East Politics Turning on Edit Mode EDIT: Adding units owned by Russians to Soviet Far East: 3 armour EDIT: Removing units owned by Americans from Soviet Far East: 3 usa_armours EDIT: Removing units owned by Russians from Soviet Far East: 3 TankLLs EDIT: Turning off Edit Mode Combat Move Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Setting uses for triggers used this phase. Resetting and Giving Bonus Movement to Units Cleaning up during movement phase 1 russian_para moved from Alexandria to Libya 1 russian_para moved from Ethiopia to Italian Somaliland 2 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Rostov 2 fighters and 1 tactical_bomber moved from Smolensk to Belarus 1 FighterAce moved from Russia to Belarus 1 infantry moved from Smolensk to Belarus Combat Battle in Rostov Battle in Belarus Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Rostov to Caucasus 1 FighterAce, 2 fighters and 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Smolensk to Archangel 1 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Samara to Novosibirsk 3 armour moved from Soviet Far East to Amur 1 aaGun and 9 infantry moved from Buryatia to Amur 2 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd 1 elite and 2 infantry moved from Western Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 1 artillery moved from Western Ukraine to Bryansk 1 1stCorps moved from Western Ukraine to Bryansk Russians undo move 16. Russians undo move 15. Russians undo move 14. Russians undo move 13. Turning on Edit Mode EDIT: Adding units owned by Russians to Western Ukraine: 1 Soviet_Commisar, 1 artillery and 2 infantry EDIT: Removing units owned by Russians from Western Ukraine: 1 1stCorps EDIT: Removing units owned by Russians from 1st Corps: 1 Soviet_Commisar, 1 artillery and 2 infantry EDIT: Turning off Edit Mode 1 Russian_Rail moved from Russia to Western Ukraine 1 Russian_Rail and 1 Soviet_Commisar moved from Western Ukraine to Amur 1 R_Europe_Rail, 1 Russian_Rail and 2 mine_unarmeds moved from Russia to Caucasus 2 mine_unarmeds moved from Russia to Bryansk 1 aaGun, 1 artillery and 1 elite moved from Western Ukraine to Bryansk 1 artillery and 4 infantry moved from Western Ukraine to Bryansk 2 Soviet_Commisars moved from Smolensk to Russia 1 Russian_Engineer moved from Russia to Smolensk 1 elite moved from Russia to Smolensk 1 Tank_General and 4 armour moved from Russia to Smolensk 1 armour moved from Urals to Smolensk 2 infantry moved from Urals to Vologda Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Caucasus Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Amur Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Alexandria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Ethiopia Setting uses for triggers used this phase. Cleaning up during movement phase Place Units Turning on Edit Mode EDIT: Adding units owned by Changer to Caucasus: 2 R_mine_CAUC_100s EDIT: Removing units owned by Russians from Caucasus: 2 mine_unarmeds EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to 2nd Tank: 1 Tank_General and 5 armour EDIT: Adding units owned by Russians to Smolensk: 1 2ndTankArmy EDIT: Removing units owned by Russians from Smolensk: 1 Tank_General and 5 armour EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar and 3 armour EDIT: Adding units owned by Russians to Amur: 1 3rdCorps EDIT: Removing units owned by Russians from Amur: 1 Soviet_Commisar and 3 armour EDIT: Turning off Edit Mode 2 infantry placed in Caucasus 1 Elitearmour, 3 Mass_Tankss, 1 Russian_Rockets, 3 TotalWar_Tank_2s, 1 elite and 1 mine_unarmed placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Setting uses for triggers used this phase. Turn Complete Trigger RussiansParaBoost atItalian Somaliland: Russians has 1 russian_paraBoost placed in Italian Somaliland Trigger RussiansParaBoost atLibya: Russians has 1 russian_paraBoost placed in Libya Russians collect 35 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 47 PUs

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  • @trout

    This is becoming our most interesting game I feel

    df20503f-1b4d-4c5b-b981-c8404856dcae-trout-cat-game-4-GERMANY_5.tsvg

    Now that I understand it I was very careful to fill up my two army groups this entire game. And it looks like I just made it correct with the Army group center being able to all move 2 while the army group north is slowed down by all the walking zombies. πŸ™‚

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