• Ghost's Game

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  • test game

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  • Looking for TWW opponent

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    @malmessi Yes!
  • AnA50th

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  • pbf-kz-g1940-s2-001

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  • Play By Forum First Try - Utrecht gang

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    @herrvalkie92 I'd ask @Panther
  • Test C

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  • Global 1940 2nd ed. - 2VS2

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    TripleA Manual Gamesave Post: Germans round 5 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition Game History Round: 5 Purchase Units - Germans Combat Hit Differential Summary : Savegame
  • PBFM Testing

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    Getting "No value present java.util.NoSuchElementException: No value present" when I press the View Fourm button in tripleA play by fourm.
  • IrritatedRhino

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    test this thread
  • Test 1940 2nd

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    TripleA Turn Summary: Germans round 3 TripleA Turn Summary for game: World War II Global 1940 2nd Edition Game History Round: 3 Purchase Units - Germans Germans buy 12 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 4 armour, 3 artilleries and 16 infantry moved from Baltic States to Novgorod Combat - Germans Battle in Novgorod Germans attack with 4 armour, 3 artilleries and 16 infantry Russians defend with 2 aaGuns, 1 airfield, 2 armour, 7 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 15 infantry and 2 mech_infantrys Germans roll dice for 4 armour, 3 artilleries and 16 infantry in Novgorod, round 2 : 4/23 hits, 6.17 expected hits Russians roll dice for 2 aaGuns, 2 armour, 7 artilleries, 2 fighters, 15 infantry and 2 mech_infantrys in Novgorod, round 2 : 8/28 hits, 10.33 expected hits 8 infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Novgorod Germans roll dice for 4 armour, 3 artilleries and 8 infantry in Novgorod, round 3 : 4/15 hits, 4.83 expected hits Russians roll dice for 2 armour, 7 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys in Novgorod, round 3 : 8/26 hits, 9.67 expected hits 8 infantry owned by the Germans lost in Novgorod 4 infantry owned by the Russians lost in Novgorod Germans roll dice for 4 armour and 3 artilleries in Novgorod, round 4 : 3/7 hits, 3.00 expected hits Russians roll dice for 2 armour, 7 artilleries, 2 fighters, 9 infantry and 2 mech_infantrys in Novgorod, round 4 : 9/22 hits, 8.33 expected hits 3 artilleries owned by the Germans and 4 armour owned by the Germans lost in Novgorod 3 infantry owned by the Russians lost in Novgorod Russians win with 2 armour, 7 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is -47 Casualties for Germans: 4 armour, 3 artilleries and 16 infantry Casualties for Russians: 2 aaGuns and 9 infantry Non Combat Move - Germans Place Units - Germans 10 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Germans collect 43 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Combat Hit Differential Summary : Russians regular : -3.33 Germans regular : -3.00 Savegame
  • lnwlf17 game

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    Testing Forum poster Test summary from TripleA, engine version: 2.6.14246, time: 4:27:04 PM Savegame
  • Danny en Laurence Axis en Allies

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    How-to-defeat-britian.tsvg
  • test

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    Hi @merkoz did you get your game setup ok ?
  • test

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  • Cardo V Gribble

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  • test post

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    LaFayetteL
    TripleA Turn Summary: Carthage round 1 TripleA Turn Summary for game: 270BC Game History Round: 1 Purchase Units - Carthage Carthage buy nothing; Remaining resources: 53 PUs; Turn Complete - Carthage Carthage collect 53 PUs; end with 106 PUs Combat Hit Differential Summary : Savegame
  • PBF Test Thread

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    Testing Forum poster Test summary from TripleA, engine version: 2.6+00000, time: 18:55:31 Savegame
  • RomriellBattle

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  • Mango_1

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Recent Posts

  • @VictoryFirst

    a week ago or close to two now, crockett had a issue with the direct post. So we just do it the way you taught me.

    Copy the summary and make a save game and then post both directly to the thread.

    It's known about. I don't use it, so haven't been following 🙂

    but yea part of some of the new updates. Not sure if it was nodeBB or a engine release

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  • @mickAAMOUSE Hi, I tried posting to your forum and got the same error message as your bug report. I think the issue is caused by the upgrade of the forum software but I am not sure. For now, I suggest you use "Play By Email", and then copy/paste the turn summary and manually post that to your thread. That's what all the other people here are doing 🙂

    @beelee have you encountered any issues with directly posting to the TripleA forum lately? Is this a recent issue or is this going on for some time?

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  • @Panzerstahl-Helm-0

    Guten Tag

    Scramble 109 ?

    Screenshot from 2026-05-13 07-02-52.png

    EXP Game 10 Straw G 6 Scramble.tsvg

    I activated the US NC in 106 for you.

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  • @Panzerstahl-Helm-0 Good morning! Italy needed time to meditate before this turn since you consistently keep me guessing as to what your strategic plan is! Over to ANZAC and the mighty French.

    Game History

    Round: 1 Purchase Units - Italians Italians buy 1 italian_para and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians Trigger Americans DemoHarbour: has removed 1 demo_harbour owned by Americans in Philippines Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Malaya Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Kwangtung Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 infantry moved from Libya to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 armour moved from Northern Italy to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 1 battleship moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 armour moved from 98 Sea Zone to Alexandria 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Albania to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Alexandria 1 infantry moved from 98 Sea Zone to Alexandria 1 cruiser and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to Kenya Combat - Italians Battle in Trans-Jordan Battle in 93 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine French defend with 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the Italians Italians win, taking Trans-Jordan from British, taking 93 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 16 Casualties for French: 1 cruiser and 1 destroyer Battle in Alexandria Italians attack with 3 armour, 1 artillery, 4 infantry and 1 mech_infantry British defend with 1 infantry Italians win, taking Alexandria from British with 3 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 1 bomber moved from 93 Sea Zone to Southern Italy 2 fighters moved from 93 Sea Zone to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France Place Units - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 transport placed in 95 Sea Zone 1 italian_para placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 11 PUs (1 lost to blockades); end with 11 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    d368071f-00e2-4eb8-9873-81928c9c285d-exp-game-4-trout-vs.panzer-i1.tsvg

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