TripleA Turn Summary: China round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 8
Research Technology - China
China spend 0 on tech rolls
China roll 5,8,12,5,6,4,8,11,7 and gets 1 hit
China removing all Technology Tokens after successful research.
China discover ImprovedArtillery
Combat Move - China
Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
2 chineseAntiTankGuns, 1 chineseArtillery, 1 chineseCombatEngineer, 2 chineseFighters and 5 chineseInfantrys moved from Ningsia to Tsinghai
2 chineseFighters moved from Chungking to Kwangsi
2 chineseFighters moved from Eastern Szechwan to Kwangsi
1 chineseInfantry moved from Kweichow to Kwangsi
4 chineseTanks moved from Eastern Szechwan to Tsinghai
3 chineseInfantrys moved from Singkiang to Tsinghai
Combat - China
Battle in Tsinghai
China attack with 2 chineseAntiTankGuns, 1 chineseArtillery, 1 chineseCombatEngineer, 2 chineseFighters, 8 chineseInfantrys and 4 chineseTanks
Japan defend with 1 Flagpole and 1 japaneseParatrooper
China roll dice for 2 chineseAntiTankGuns, 1 chineseArtillery, 1 chineseCombatEngineer, 2 chineseFighters, 8 chineseInfantrys and 4 chineseTanks in Tsinghai, round 2 : 3/16 hits, 3.83 expected hits
Japan roll dice for 1 japaneseParatrooper in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 japaneseParatrooper owned by the Japan lost in Tsinghai
China win, taking Tsinghai from Japan with 2 chineseAntiTankGuns, 1 chineseArtillery, 1 chineseCombatEngineer, 2 chineseFighters, 8 chineseInfantrys and 4 chineseTanks remaining. Battle score for attacker is 4
Casualties for Japan: 1 japaneseParatrooper
Battle in Kwangsi
China attack with 4 chineseFighters and 1 chineseInfantry
Japan defend with 1 Flagpole and 1 japaneseInfantry
China roll dice for 4 chineseFighters and 1 chineseInfantry in Kwangsi, round 2 : 1/5 hits, 1.83 expected hits
Japan roll dice for 1 japaneseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits
1 japaneseInfantry owned by the Japan lost in Kwangsi
China win, taking Kwangsi from Japan with 4 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 3
Casualties for Japan: 1 japaneseInfantry
Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
2 chineseFighters moved from Tsinghai to Singkiang
2 chineseFighters moved from Kwangsi to Eastern Szechwan
2 chineseFighters moved from Kwangsi to Chungking
3 Trucks and 1 chineseAntiAirGun moved from Ningsia to Tsinghai
1 Truck and 1 chineseAntiAirGun moved from Chungking to Tsinghai
1 chineseMech.Infantry moved from Chungking to Eastern Szechwan
1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Eastern Szechwan to Chungking
2 chineseInfantrys moved from Chungking to Eastern Szechwan
1 chineseInfantry moved from Kweichow to Eastern Szechwan
Purchase Units - China
Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
China buy 6 chineseInfantrys; Remaining resources: 2 PUs; 0 techTokens;
Place Units - China
3 chineseInfantrys placed in Chungking
3 chineseInfantrys placed in Singkiang
Activate Technology - China
China activating ImprovedArtillery
Trigger chineseImpArt1: China is added to UnitSupportAttachment attached to: UnitType{name=chineseArtillery} with name: supportAttachmentArtilleryImpchinese
Turn Complete - China
China collect 17 PUs; end with 19 PUs
Units generate 3 techTokens; China end with 3 techTokens
Combat Hit Differential Summary :
Japan regular : -0.58
China regular : -1.67
Savegame