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Recent Posts

  • T

    @beelee James Bond has reported directly to the King of England and Mr. Churchill that he has a Code Red situation and that German production has been diverted to maximum production of transports. British are extremely worried and Mr. Churchill has ordered all available manpower to be trained for Home Defense.

    Game History

    Round: 2 Purchase Units - Russians Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory. Trigger Army GroupUSSR: buyArmy_Group added to productionRussians Russians buy 1 Soviet_Commisar, 2 armour, 2 artilleries, 1 elite and 1 russian_para; Remaining resources: 8 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 111 Sea Zone Non Combat Move - Russians Trigger Wolfpack at111 SeaZones: Germans has 1 Wolfpack placed in 111 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Eastern Poland Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Karelia 2 russian_paras moved from Russia to Novgorod 1 mech_infantry moved from Belarus to Novgorod 2 aaGuns, 1 armour and 9 infantry moved from Belarus to Eastern Poland 3 armour moved from Russia to Belarus 1 Soviet_Commisar moved from Russia to Belarus 1 infantry moved from Western Ukraine to Eastern Poland 2 aaGuns moved from Bryansk to Belarus 2 infantry moved from Novgorod to Baltic States 1 infantry moved from Smolensk to Belarus 10 mine_unarmeds moved from Russia to Bryansk 1 Russian_Rail and 1 elite moved from Russia to Eastern Poland 1 artillery moved from Novgorod to Baltic States 1 Russian_Rail moved from Russia to Bryansk 1 Russian_Rail and 1 artillery moved from Bryansk to Eastern Poland 5 infantry moved from Yakut S.S.R. to Yenisey 1 R_Europe_Rail moved from Russia to Sakha 1 R_Europe_Rail and 1 infantry moved from Sakha to Karelia 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 111 Sea Zone to 105 Sea Zone Place Units - Russians 1 armour and 1 artillery placed in Novgorod 1 Soviet_Commisar, 1 armour, 1 artillery, 1 elite and 1 russian_para placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 45 PUs

    d445d86e-4b7e-441c-b355-4c67cc4003c4-exp-game-2-jc-r2.tsvg

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  • N
    TripleA Manual Gamesave Post: French round 4

    TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

    Game History

    Round: 4 Purchase Units - ANZAC ANZAC buy 1 battleship and 1 cruiser; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 1 transport moved from 44 Sea Zone to 55 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 cruiser moved from 41 Sea Zone to 39 Sea Zone Place Units - ANZAC 1 battleship and 1 cruiser placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 19 Optional[PUs] Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 21 Optional[PUs] Combat Move - French Combat - French Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - French Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone Turn Complete - French

    Combat Hit Differential Summary :

    Savegame

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  • N
    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

    Game History

    Round: 4 Purchase Units - ANZAC ANZAC buy 1 battleship and 1 cruiser; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 1 transport moved from 44 Sea Zone to 55 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 cruiser moved from 41 Sea Zone to 39 Sea Zone Place Units - ANZAC 1 battleship and 1 cruiser placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 19 Optional[PUs] Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 21 Optional[PUs]

    Combat Hit Differential Summary :

    Savegame

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  • B

    @johnnycat said in EXP G40 Game 2 Trout vs. JohnnyCat:

    I spend more time looking up the various abilities of all these units.

    yep that's what I did too when I first started playing. Still need to sometimes 🙂 So does the Captain for that matter 🙂

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