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Recent Posts
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T• read more
@johnnycat Got it. Only one small problem in your turn. You did a Total War infantry buy but you split it up. So for Total War buys, they all have to go on one territory. Which also means that you can only put them on a major complex which was upgraded to placing 12 units. So need to change that. I have always found it difficult to do Total War infantry buys for G due to these restrictions. Looks like you have decided that India must fall. Not sure I can figure out how to stop that
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Game History
Round: 3 Purchase Units - Americans Americans buy 1 Heavy_BB, 1 destroyer, 1 elite, 1 marine, 2 submarines and 1 usa_fighter; Remaining resources: 0 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States 2 artilleries, 1 elite and 1 marine moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 elite, 1 marine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries, 1 elite and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 usa_tactical_bomber moved from 101 Sea Zone to Eastern United States 1 Rail and 1 elite moved from Eastern United States to Western United States Place Units - Americans 1 Heavy_BB and 1 submarine placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 elite and 1 usa_fighter placed in Eastern United States Turn Complete - Americans Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body> Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans collect 52 PUs; end with 52 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 fighter moved from Tsinghai to Szechwan 1 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Szechwan to Burma 1 infantry moved from Tsinghai to Sikang Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Purchase Units - British British buy 1 UK_LCV, 1 UndrgroundFctry, 1 demo_harbour, 1 factory_minor, 6 infantry, 1 mech_infantry and 1 uk_armour; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in India being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in India Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 3 uk_fighters moved from United Kingdom to Holland Belgium EDIT: 1 uk_para moved from United Kingdom to Holland Belgium Combat - British Battle in Holland Belgium British attack with 3 uk_fighters and 1 uk_para Germans defend with 1 elite British roll dice for 3 uk_fighters and 1 uk_para in Holland Belgium, round 2 : 0/4 hits, 1.67 expected hits Germans roll dice for 1 elite in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 uk_para owned by the British lost in Holland Belgium 3 uk_fighters owned by the British retreated Germans win with 1 elite remaining. Battle score for attacker is -4 Casualties for British: 1 uk_para Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 3 uk_fighters moved from Holland Belgium to United Kingdom 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 uk_armour moved from Belgian Congo to Egypt 1 infantry moved from French West Africa to French Central Africa 1 bomber moved from French West Africa to United Kingdom 2 Rails and 2 infantry moved from Union of South Africa to Egypt 1 mech_infantry and 1 uk_armour moved from Union of South Africa to 71 Sea Zone 1 mech_infantry, 1 transport and 1 uk_armour moved from 71 Sea Zone to 81 Sea Zone 1 mech_infantry and 1 uk_armour moved from 81 Sea Zone to Egypt 1 infantry moved from Persia to 80 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Northwest Persia to Persia 3 aaGuns, 9 infantry, 2 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber moved from India to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Malaya to Shan State 1 infantry moved from West India to India Place Units - British Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Units in Malaya being upgraded or consumed: 1 harbour 1 demo_harbour placed in Malaya 4 infantry placed in India 1 factory_minor placed in Egypt 2 infantry, 1 mech_infantry and 1 uk_armour placed in Union of South Africa 1 UK_LCV placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,5,3,1,2,4,5 British collect 40 PUs (8 lost to blockades); end with 40 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33 Germans regular : 0.33 British regular : -1.67RAF lads need their gunsights checked lol
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• read more@trout said in EXP G40 Game 3 Trout vs JCat:
486fa6e6-639d-406b-9e50-2b683cc4a059-trout-cat-game-3-f10.tsvg
1772534235633-486fa6e6-639d-406b-9e50-2b683cc4a059-trout-cat-game-3-GERMANY_Fall 1945.tsvg
3 mines active now (no correct unit) in the Slovakia-East Poland Border.
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Good Afternoon
Scramble 109 ?

EXP Game 1 Crockett G 2 Scramble.tsvg
Reminder you had 1 UK Rail that ANZC or France could use. Do you wanna move the W AF dude to Egypt or somewhere else ?