TripleA Turn Summary: Thailand round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 8
Training Troops - Manchuria
Manchuria collect 0 PUs; end with 10 PUs
Consolidating - Thailand
Thailand collect 0 PUs; end with 9 PUs
Research Technology - Japan
Japan roll 2,2,3,12,3,7 and gets 1 hit
Japan removing all Technology Tokens after successful research.
Japan discover AdvancedDestroyers
Combat Move - Japan
Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
Trigger japaneseIFR9: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to swedishAirfield
Trigger japaneseIFR9: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to swedishAirfield
Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
Trigger japaneseIFR7: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to brazilianAirfield
Trigger japaneseIFR7: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to brazilianAirfield
Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseIFR8: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to spanishAirfield
Trigger japaneseIFR8: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to spanishAirfield
Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
Trigger japaneseIFR10: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to turkishAirfield
Trigger japaneseIFR10: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to turkishAirfield
Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
1 japaneseAirTransport and 1 japaneseParatrooper moved from Shansi to Tsinghai
2 japaneseAlpineInfantrys and 2 japaneseInfantrys moved from Inner Mongolia to Northern China
1 japaneseInfantry moved from Far Eastern Republic to Eastern Evenki
Japan take Eastern Evenki from Russia
1 japaneseInfantry moved from Khabarovskiy Kray to Yakut
Manchuria take Yakut from Russia
1 japaneseFighter moved from Manchuria to Kansu
1 japaneseFighter moved from French Indochina to Kansu
1 japaneseDestroyer moved from 100 Sea Zone to 102 Sea Zone
2 japaneseNavalFighters moved from Vladivostok to 102 Sea Zone
2 japaneseNavalFighters moved from 100 Sea Zone to 102 Sea Zone
1 japaneseSubmarine moved from 91 Sea Zone to 129 Sea Zone
3 japaneseNavalFighters moved from 128 Sea Zone to 129 Sea Zone
3 japaneseNavalFighters moved from 128 Sea Zone to 92 Sea Zone
1 japaneseNavalFighter moved from French Indochina to 92 Sea Zone
1 japaneseDestroyer moved from 93 Sea Zone to 92 Sea Zone
1 japaneseAlpineInfantry and 1 japaneseTacticalBomber moved from Inner Mongolia to Eastern Mongolia
3 japaneseArtillerys, 4 japaneseInfantrys and 2 japaneseMech.Infantrys moved from Northern Manchuria to Eastern Mongolia
2 japaneseFighters moved from Eastern Manchuria to Eastern Mongolia
2 japaneseTanks moved from Hupeh to Northern China
1 japaneseInfantry moved from Rangoon to Bengal
2 japaneseArtillerys and 4 japaneseInfantrys moved from Burma to Bengal
2 japaneseMech.Infantrys and 1 japaneseTank moved from Hupeh to Eastern Mongolia
1 japaneseMech.Infantry moved from Hupeh to Kansu
1 japaneseArtillery, 2 japaneseFighters and 4 japaneseInfantrys moved from Hupeh to Kansu
Combat - Japan
Japan lands units in Tsinghai
Japan creates battle in territory Tsinghai
Battle in 102 Sea Zone
Japan attack with 1 japaneseDestroyer and 4 japaneseNavalFighters
Usa defend with 1 americanSubmarine; Russia defend with 1 russianDestroyer
Japan roll DepthChargeAttack dice in 102 Sea Zone : 0/1 hits, 0,25 expected hits
1 americanSubmarine owned by the Usa submerged
Japan roll dice for 1 japaneseDestroyer and 4 japaneseNavalFighters in 102 Sea Zone, round 2 : 3/5 hits, 2,58 expected hits
Usa roll dice for 1 russianDestroyer in 102 Sea Zone, round 2 : 1/1 hits, 0,25 expected hits
1 japaneseDestroyer owned by the Japan lost in 102 Sea Zone
1 russianDestroyer owned by the Russia lost in 102 Sea Zone
Japan win, taking Tsinghai from China with 4 japaneseNavalFighters remaining. Battle score for attacker is 0
Casualties for Japan: 1 japaneseDestroyer
Casualties for Russia: 1 russianDestroyer
Battle in 92 Sea Zone
Japan attack with 1 japaneseDestroyer and 4 japaneseNavalFighters
Britain defend with 1 britishSubmarine
Japan roll DepthChargeAttack dice in 92 Sea Zone : 1/1 hits, 0,25 expected hits
1 britishSubmarine owned by the Britain lost in 92 Sea Zone
Japan win, taking 92 Sea Zone from Neutral with 1 japaneseDestroyer and 4 japaneseNavalFighters remaining. Battle score for attacker is 7
Casualties for Britain: 1 britishSubmarine
Battle in 129 Sea Zone
Japan attack with 3 japaneseNavalFighters and 1 japaneseSubmarine
Britain defend with 1 britishDestroyer
Japan roll dice for 1 japaneseSubmarine in 129 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits
Japan roll dice for 3 japaneseNavalFighters in 129 Sea Zone, round 2 : 2/3 hits, 1,75 expected hits
Britain roll dice for 1 britishDestroyer in 129 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits
1 britishDestroyer owned by the Britain lost in 129 Sea Zone
Japan win with 3 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 8
Casualties for Britain: 1 britishDestroyer
Battle in Bengal
Japan attack with 2 japaneseArtillerys and 5 japaneseInfantrys
Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry
Japan roll dice for 2 japaneseArtillerys and 5 japaneseInfantrys in Bengal, round 2 : 2/7 hits, 1,33 expected hits
Britain roll dice for 1 britishInfantry in Bengal, round 2 : 1/1 hits, 0,33 expected hits
1 japaneseInfantry owned by the Japan lost in Bengal
1 britishInfantry owned by the Britain lost in Bengal
Japan win, taking Bengal from Britain with 2 japaneseArtillerys and 4 japaneseInfantrys remaining. Battle score for attacker is 0
Casualties for Japan: 1 japaneseInfantry
Casualties for Britain: 1 britishInfantry
Battle in Kansu
Japan attack with 1 japaneseArtillery, 4 japaneseFighters, 4 japaneseInfantrys and 1 japaneseMech.Infantry
China defend with 1 Flagpole and 4 chineseInfantrys
Japan roll dice for 1 japaneseArtillery, 4 japaneseFighters, 4 japaneseInfantrys and 1 japaneseMech.Infantry in Kansu, round 2 : 4/10 hits, 2,92 expected hits
China roll dice for 4 chineseInfantrys in Kansu, round 2 : 2/4 hits, 1,33 expected hits
2 japaneseInfantrys owned by the Japan lost in Kansu
4 chineseInfantrys owned by the China lost in Kansu
Japan win, taking Kansu from China with 1 japaneseArtillery, 4 japaneseFighters, 2 japaneseInfantrys and 1 japaneseMech.Infantry remaining. Battle score for attacker is 6
Casualties for Japan: 2 japaneseInfantrys
Casualties for China: 4 chineseInfantrys
Battle in Northern China
Japan attack with 2 japaneseAlpineInfantrys, 2 japaneseInfantrys and 2 japaneseTanks
China defend with 1 Flagpole, 1 chineseArtillery and 1 chineseInfantry
Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseInfantrys and 2 japaneseTanks in Northern China, round 2 : 2/6 hits, 1,33 expected hits
China roll dice for 1 chineseArtillery and 1 chineseInfantry in Northern China, round 2 : 1/2 hits, 0,75 expected hits
1 japaneseInfantry owned by the Japan lost in Northern China
1 chineseArtillery owned by the China and 1 chineseInfantry owned by the China lost in Northern China
Japan win, taking Northern China from China with 2 japaneseAlpineInfantrys, 1 japaneseInfantry and 2 japaneseTanks remaining. Battle score for attacker is 4
Casualties for Japan: 1 japaneseInfantry
Casualties for China: 1 chineseArtillery and 1 chineseInfantry
Battle in Eastern Mongolia
Japan attack with 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 2 japaneseFighters, 4 japaneseInfantrys, 4 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 1 japaneseTank
Neutral defend with 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Entrenchment, 1 Flagpole and 4 Infantrys
Neutral roll AntiAircraftGun dice in Eastern Mongolia : 1/1 hits, 0,08 expected hits
Neutral roll AntiTankGun dice in Eastern Mongolia : 1/1 hits, 0,17 expected hits
1 japaneseFighter owned by the Japan and 1 japaneseTank owned by the Japan lost in Eastern Mongolia
Japan roll dice for 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 1 japaneseFighter, 4 japaneseInfantrys, 4 japaneseMech.Infantrys and 1 japaneseTacticalBomber in Eastern Mongolia, round 2 : 5/14 hits, 3,83 expected hits
Units damaged: 1 Entrenchment owned by the Neutral
Neutral roll dice for 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Entrenchment and 4 Infantrys in Eastern Mongolia, round 2 : 2/9 hits, 2,67 expected hits
2 japaneseInfantrys owned by the Japan lost in Eastern Mongolia
2 Infantrys owned by the Neutral, 1 AntiTankGun owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Eastern Mongolia
Japan roll dice for 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 1 japaneseFighter, 2 japaneseInfantrys, 4 japaneseMech.Infantrys and 1 japaneseTacticalBomber in Eastern Mongolia, round 3 : 4/12 hits, 3,50 expected hits
Neutral roll dice for 2 Artillerys, 1 Entrenchment and 2 Infantrys in Eastern Mongolia, round 3 : 0/5 hits, 1,83 expected hits
2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Eastern Mongolia
Japan roll dice for 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 1 japaneseFighter, 2 japaneseInfantrys, 4 japaneseMech.Infantrys and 1 japaneseTacticalBomber in Eastern Mongolia, round 4 : 2/12 hits, 3,50 expected hits
Neutral roll dice for 1 Entrenchment in Eastern Mongolia, round 4 : 1/1 hits, 0,50 expected hits
1 japaneseInfantry owned by the Japan lost in Eastern Mongolia
1 Entrenchment owned by the Neutral lost in Eastern Mongolia
Japan loses 0 PUs for violating Eastern Mongolias neutrality.
Japan win, taking Eastern Mongolia from Neutral with 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 1 japaneseFighter, 1 japaneseInfantry, 4 japaneseMech.Infantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 8
Casualties for Japan: 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseTank
Casualties for Neutral: 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Entrenchment and 4 Infantrys
Non Combat Move - Japan
Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
1 japaneseInfantry moved from Shansi to Inner Mongolia
2 japaneseFighters moved from Kansu to Hupeh
2 japaneseFighters moved from Kansu to Inner Mongolia
1 japaneseFighter and 1 japaneseTacticalBomber moved from Eastern Mongolia to Inner Mongolia
1 japaneseInfantry moved from Hupeh to Hunan
1 japaneseInfantry moved from Yunnan to Kwangsi
1 japaneseInfantry moved from Burma to Yunnan
2 japaneseAlpineInfantrys moved from Burma to Bengal
1 Material and 1 japaneseAirTransport moved from Korea to Burma
1 japaneseInfantry moved from Rangoon to Bengal
2 japaneseNavalFighters moved from 92 Sea Zone to Burma
1 japaneseInfantry moved from Thailand to Burma
1 japaneseDestroyer moved from 96 Sea Zone to 93 Sea Zone
1 japaneseAirTransport moved from Tsinghai to Hupeh
1 japaneseNavalFighter moved from 92 Sea Zone to 91 Sea Zone
1 japaneseNavalFighter moved from 92 Sea Zone to Thailand
1 Train and 1 japaneseArtillery moved from Korea to Northern Manchuria
1 Train moved from Northern Manchuria to Manchuria
1 Material and 1 Train moved from Manchuria to Inner Mongolia
1 japaneseCombatEngineer moved from Hupeh to Inner Mongolia
1 Truck and 1 japaneseAntiAirGun moved from Northern Manchuria to Northern China
1 Truck moved from Northern China to Eastern Mongolia
3 japaneseInfantrys and 3 japaneseMarines moved from Luzon to 128 Sea Zone
1 japaneseTransport moved from 128 Sea Zone to 96 Sea Zone
2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
2 japaneseInfantrys and 2 japaneseTransports moved from 96 Sea Zone to 128 Sea Zone
2 japaneseInfantrys moved from 128 Sea Zone to Luzon
1 japaneseCarrier, 1 japaneseCruiser, 1 japaneseDestroyer, 3 japaneseInfantrys, 3 japaneseMarines and 4 japaneseTransports moved from 128 Sea Zone to 91 Sea Zone
3 japaneseInfantrys and 3 japaneseMarines moved from 91 Sea Zone to Thailand
1 japaneseNavalFighter moved from 129 Sea Zone to 91 Sea Zone
1 japaneseDestroyer and 1 japaneseSubmarine moved from 96 Sea Zone to 128 Sea Zone
1 japaneseCarrier moved from 128 Sea Zone to 96 Sea Zone
2 japaneseNavalFighters moved from 129 Sea Zone to 128 Sea Zone
2 japaneseNavalFighters moved from Kyushu Shikoku to 96 Sea Zone
2 japaneseDestroyers moved from 98 Sea Zone to 128 Sea Zone
1 japaneseSubmarine moved from 97 Sea Zone to 128 Sea Zone
2 japaneseNavalFighters moved from 102 Sea Zone to 96 Sea Zone
2 japaneseNavalFighters moved from 102 Sea Zone to Kyushu Shikoku
1 japaneseDestroyer moved from 100 Sea Zone to 121 Sea Zone
1 japaneseDestroyer moved from 100 Sea Zone to 119 Sea Zone
2 Trucks moved from Inner Mongolia to Shanghai
1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
1 japaneseParatrooper moved from Kamchatka to 100 Sea Zone
1 japaneseArtillery moved from Soviet Far East to 100 Sea Zone
3 japaneseAlpineInfantrys and 1 japaneseCombatEngineer moved from Soviet Far East to 100 Sea Zone
3 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseCombatEngineer, 1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseParatrooper and 3 japaneseTransports moved from 100 Sea Zone to 96 Sea Zone
2 japaneseAlpineInfantrys moved from 96 Sea Zone to Luzon
1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseParatrooper moved from 96 Sea Zone to Shanghai
1 Truck moved from Hupeh to Shansi
1 japaneseMech.Infantry moved from Hupeh to Inner Mongolia
2 Trucks moved from Northern Manchuria to Manchuria
1 japaneseInfantry moved from Phillippines to 128 Sea Zone
1 japaneseInfantry moved from 128 Sea Zone to Luzon
Purchase Units - Japan
Japan buy 1 Material, 1 japaneseAirfield, 1 japaneseAlpineInfantry, 1 japaneseCarrier, 1 japaneseDestroyer, 4 japaneseInfantrys, 2 japaneseNavalFighters, 1 japaneseParatrooper and 2 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Japan
Units in Inner Mongolia being upgraded or consumed: 1 Material
1 japaneseAirfield placed in Inner Mongolia
Units in 98 Sea Zone being upgraded or consumed: 1 japaneseHull
1 japaneseCarrier placed in 98 Sea Zone
2 japaneseNavalFighters placed in 98 Sea Zone
1 Material placed in Japan
1 japaneseAlpineInfantry and 1 japaneseParatrooper placed in Hupeh
2 japaneseInfantrys placed in Luzon
1 japaneseInfantry placed in Kyushu Shikoku
1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone
1 japaneseSubmarine placed in 96 Sea Zone
1 japaneseInfantry placed in Shansi
Activate Technology - Japan
Japan activating AdvancedDestroyers
Turn Complete - Japan
Japan collect 79 PUs; end with 79 PUs
Units generate 6 techTokens; Japan end with 6 techTokens
Units Change Ownership
Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer
Some Units in Northern Manchuria change ownership: 1 japaneseFortification
Purchase Units - Manchuria
Manchuria buy 1 Material and 1 japaneseInfantry; Remaining resources: 2 PUs;
Place Units - Manchuria
1 Material and 1 japaneseInfantry placed in Manchuria
Turn Complete - Manchuria
Manchuria collect 12 PUs; end with 14 PUs
Units Change Ownership
Some Units in Manchuria change ownership: 1 Material and 1 japaneseInfantry
Some Units in Northern Manchuria change ownership: 1 japaneseFortification
Purchase Units - Thailand
Thailand buy 1 japaneseAirfield and 2 japaneseInfantrys; Remaining resources: 2 PUs;
Place Units - Thailand
Units in Burma being upgraded or consumed: 1 Material
1 japaneseAirfield placed in Burma
2 japaneseInfantrys placed in Thailand
Turn Complete - Thailand
Thailand collect 9 PUs; end with 11 PUs
Units Change Ownership
Some Units in Burma change ownership: 1 japaneseCombatEngineer
Some Units in Thailand change ownership: 2 japaneseInfantrys
Combat Hit Differential Summary :
Japan regular : 3,00
China regular : 0,92
Neutral AntiTankGun : 0,83
Japan DepthChargeAttack : 0,50
Neutral AntiAircraftGun : 0,92
Usa regular : 0,75
Neutral regular : -2,00
Britain regular : 0,42
Savegame