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Recent Posts

  • N

    @beelee Get some rest, we’ll continue the battle tomorrow 😄
    You’ll need the rest, and I’m off to study some additional rules 😄

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  • B

    @newenr85

    wow you a gaming MFr lol Idk how much power i have left but i can do Italai

    Gotta piss bad and i'm been up all night and now it's the afternoon lol

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  • N
    TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

    Game History

    Round: 1 Purchase Units - Americans Americans buy 1 bomber, 1 cruiser, 2 destroyers and 1 transport; Remaining resources: 11 PUs; Place Units - Americans 1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone 1 bomber and 1 destroyer placed in 10 Sea Zone Americans undo move 2. 1 destroyer placed in 10 Sea Zone 1 bomber placed in 10 Sea Zone Americans undo move 3. 1 bomber placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 transport moved from 10 Sea Zone to 2 Sea Zone 2 infantry moved from Alaska to 2 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 usa_fighter moved from Western United States to Hawaiian Islands 2 usa_fighters moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 bomber moved from Central United States to Western United States 1 usa_armour moved from Central United States to Eastern United States 3 mech_infantrys moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 63 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Shensi 2 infantry moved from Suiyuyan to Shensi 3 infantry moved from Szechwan to Shensi 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Yunnan to Shensi Place Units - Chinese 5 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British Trigger Seafire: buySeafire added to productionBritish British buy 1 artillery, 1 bomber, 1 cruiser, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British 1 cruiser and 2 destroyers placed in 110 Sea Zone 1 artillery and 1 infantry placed in India 1 infantry placed in India 1 bomber placed in United Kingdom Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 bomber moved from United Kingdom to 111 Sea Zone 1 bomber moved from United Kingdom to 111 Sea Zone 1 uk_fighter moved from Scotland to 111 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Ontario to Quebec 1 artillery moved from Ontario to Quebec 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 uk_armour moved from Quebec to New Brunswick Nova Scotia 1 destroyer moved from 71 Sea Zone to 79 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 transport and 1 uk_tactical_bomber moved from 98 Sea Zone to 77 Sea Zone 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Alexandria 1 uk_fighter moved from Malta to Alexandria Combat - British Battle in 110 Sea Zone British attack with 1 cruiser and 3 destroyers Germans defend with 1 GermanUBoat British roll dice for 1 cruiser and 3 destroyers in 110 Sea Zone, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 GermanUBoat in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 GermanUBoat owned by the Germans lost in 110 Sea Zone British win with 1 cruiser and 3 destroyers remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Battle in 111 Sea Zone British attack with 2 bombers and 1 uk_fighter Germans defend with 1 GermanUBoat and 1 battleship 1 GermanUBoat owned by the Germans submerged British roll dice for 2 bombers and 1 uk_fighter in 111 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 uk_fighter owned by the British lost in 111 Sea Zone 1 battleship owned by the Germans lost in 111 Sea Zone British win with 2 bombers remaining. Battle score for attacker is 6 Casualties for British: 1 uk_fighter Casualties for Germans: 1 battleship Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa 2 bombers moved from 111 Sea Zone to United Kingdom Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3,4,1 British collect 42 PUs (3 lost to blockades); end with 42 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Chinese regular : 1,00 Japanese regular : -0,33 Germans regular : 0,17 British regular : -0,33

    Savegame

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  • B

    @newenr85

    yea Subs can't hit planes so the BB on it's own 🙂

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