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    @beelee This is usually caused by invalid account details or a longtime unresolved issue PBF on Mac (provided the user is using a Mac). For playing by forum I usually recommend to choose a unsername that doesn't contain blanks or special characters as this has caused trouble in the past. A very genereic answer, but the image above doesn't offer more.
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    @nothingtoseehere there have been some issues with the dice server recently. If you still have trouble, ask @Panther for help
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    @koba2 Are you on a mac system?
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    @koba2 if you have trouble let us know. I'm not real good with PBF but there are plenty here that are if you need help : )
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    Testing Forum poster Test summary from TripleA, engine version: 2.5.22294, time: 8:48:52 PM Savegame
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    @netorious cool videos but AI really cant play the map at all
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    What's the point?
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    @ishan triplea_2496_rom.tsvg

Recent Posts

  • @Nothingtoseehere haven’t been to look lol i’ll leave it to ur judgement 🫑

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  • @ubernaut Ok I rolled the battles and they went a lot better for Japan and poorer for you. Should I edit the result according to the original outcomes or go with the new ones?

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  • @Panzerstahl-Helm-0

    Guten Morgen

    Game History

    Round: 15 Purchase Units - Italians Italians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 2 fighters moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Southern Italy to Anglo Egyptian Sudan 1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone 1 Escort_Convoy, 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 2 Escort_Convoys, 1 armour, 1 battleship, 1 destroyer, 3 infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone 1 armour and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 3 armour moved from Trans-Jordan to Anglo Egyptian Sudan 2 armour and 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 6 armour, 1 bomber, 2 fighters and 5 infantry British defend with 2 artilleries, 7 infantry, 1 mech_infantry and 1 uk_armour Italians roll dice for 1 battleship in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 6 armour, 1 bomber, 2 fighters and 5 infantry in Anglo Egyptian Sudan, round 2 : 8/14 hits, 5.50 expected hits British roll dice for 2 artilleries, 7 infantry, 1 mech_infantry and 1 uk_armour in Anglo Egyptian Sudan, round 2 : 4/11 hits, 3.83 expected hits 4 infantry owned by the Italians lost in Anglo Egyptian Sudan 1 mech_infantry owned by the British, 1 artillery owned by the British and 7 infantry owned by the British lost in Anglo Egyptian Sudan Italians roll dice for 6 armour, 1 bomber, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 : 5/10 hits, 4.83 expected hits British roll dice for 1 artillery and 1 uk_armour in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 uk_armour owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 6 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 26 Casualties for Italians: 4 infantry Casualties for British: 2 artilleries, 7 infantry, 1 mech_infantry and 1 uk_armour Non Combat Move - Italians Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Greece 1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Trans-Jordan to Egypt 2 air_transports moved from Egypt to Southern Italy 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Southern France 1 Europe_Rail and 1 infantry moved from Southern Italy to Greece Place Units - Italians 2 armour and 1 infantry placed in Egypt 1 armour and 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 20 Optional[PUs] Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Italians regular : 3.00 British regular : -0.67

    EXP Game 10 Straw I 15.tsvg

    Well shouldn't be much longer. Next rd should do it πŸ™‚ Nippon bloodied the yanks a bit but it won't matter πŸ™‚

    Those psycho bastards don't know what surrender means, so just have to kill them all lol

    Yea we didn't get hit as hard as Missourri and Texas. Just a Big mess to clean up. Hopefully Trout and his Family OK.

    Think they are leaving soon to enjoy some beach weather too πŸ™‚ I'm sure the girls are having a great time πŸ™‚ I loved the beach when I was a youngster πŸ™‚

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  • @Nothingtoseehere yeah that’s cool next time we battle we can do a test run to make sure πŸ™‚

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