• 1
  • 16
  • 2
  • 1
  • 1
  • 10
  • This topic is deleted!

    1
  • 1
  • 1
  • 2
  • 1
  • 1
  • 1
  • 320
  • 1
  • 1
  • 8
  • 1
  • 5
  • 25

Recent Posts

  • N

    @ubernaut battles on deck.

    read more
  • N
    TripleA Move Summary: Japan round 8

    TripleA Move Summary for game: Total World War: December 1941 3.0

    Game History

    Round: 8 Research Technology - Japan Japan removing all Technology Tokens after successful research. Japan discover AdvancedDestroyers Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseIFR9: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to swedishAirfield Trigger japaneseIFR9: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to swedishAirfield Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseIFR7: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to brazilianAirfield Trigger japaneseIFR7: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to brazilianAirfield Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseIFR8: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to spanishAirfield Trigger japaneseIFR8: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to spanishAirfield Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseIFR10: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to turkishAirfield Trigger japaneseIFR10: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to turkishAirfield 1 japaneseAirTransport and 1 japaneseParatrooper moved from Shansi to Tsinghai 2 japaneseAlpineInfantrys and 2 japaneseInfantrys moved from Inner Mongolia to Northern China 1 japaneseInfantry moved from Far Eastern Republic to Eastern Evenki Japan take Eastern Evenki from Russia 1 japaneseInfantry moved from Khabarovskiy Kray to Yakut Manchuria take Yakut from Russia 1 japaneseFighter moved from Manchuria to Kansu 1 japaneseFighter moved from French Indochina to Kansu 1 japaneseDestroyer moved from 100 Sea Zone to 102 Sea Zone 2 japaneseNavalFighters moved from Vladivostok to 102 Sea Zone 2 japaneseNavalFighters moved from 100 Sea Zone to 102 Sea Zone 1 japaneseSubmarine moved from 91 Sea Zone to 129 Sea Zone 3 japaneseNavalFighters moved from 128 Sea Zone to 129 Sea Zone 3 japaneseNavalFighters moved from 128 Sea Zone to 92 Sea Zone 1 japaneseNavalFighter moved from French Indochina to 92 Sea Zone 1 japaneseDestroyer moved from 93 Sea Zone to 92 Sea Zone 1 japaneseAlpineInfantry and 1 japaneseTacticalBomber moved from Inner Mongolia to Eastern Mongolia 3 japaneseArtillerys, 4 japaneseInfantrys and 2 japaneseMech.Infantrys moved from Northern Manchuria to Eastern Mongolia 2 japaneseFighters moved from Eastern Manchuria to Eastern Mongolia 2 japaneseTanks moved from Hupeh to Northern China 1 japaneseInfantry moved from Rangoon to Bengal 2 japaneseArtillerys and 4 japaneseInfantrys moved from Burma to Bengal 2 japaneseMech.Infantrys and 1 japaneseTank moved from Hupeh to Eastern Mongolia 1 japaneseMech.Infantry moved from Hupeh to Kansu 1 japaneseArtillery, 2 japaneseFighters and 4 japaneseInfantrys moved from Hupeh to Kansu

    Savegame

    read more
  • B

    @trout

    Game History

    Round: 10 Purchase Units - Japanese Note to players Japanese: <body><b>It is Late 1944 and the Emperor has Ordered Suicide Attacks on the American Navy !<br><br><img src="Kamikaze.png"/><br><br />Refer to Game Notes for Usage.<b></body> Japanese buy 1 Escort, 3 Fortifications, 1 Heavy_BB, 1 Japan_destroyer, 4 armour, 1 elite and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 2 armour, 1 artillery and 10 infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Burma 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 elite moved from Malaya to 37 Sea Zone 1 elite and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery moved from Shan State to 38 Sea Zone 1 artillery and 1 elite moved from 38 Sea Zone to Burma 1 Heavy_BB moved from 35 Sea Zone to 38 Sea Zone 1 Japan_destroyer moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 Japan_destroyer and 1 infantry moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 10 armour, 1 mech_infantry and 2 tactical_bombers moved from Kweichow to Burma 1 JPN_Pacific_DD moved from 33 Sea Zone to 45 Sea Zone 3 NavyFighters, 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from Philippines to 45 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Japan to 25 Sea Zone 1 Escort_Convoy moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 Escort_Convoy, 1 fighter and 1 tactical_bomber Americans defend with 1 Escort Japanese roll dice for 1 Escort_Convoy, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 Escort in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Escort_Convoy owned by the Japanese lost in 25 Sea Zone 1 Escort owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 Escort_Convoy Casualties for Americans: 1 Escort Battle in 45 Sea Zone Japanese attack with 1 JPN_Pacific_DD, 3 NavyFighters, 2 fighters and 2 tactical_bombers ANZAC defend with 1 transport Japanese roll dice for 1 JPN_Pacific_DD, 3 NavyFighters, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits ANZAC roll dice for 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 JPN_Pacific_DD, 3 NavyFighters, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 12 armour, 2 artilleries, 1 elite, 2 fighters, 11 infantry, 1 mech_infantry and 4 tactical_bombers British defend with 5 artilleries, 15 infantry and 6 uk_armours Japanese roll dice for 1 Heavy_BB and 1 battleship in Burma, round 2 : 2/3 hits, 2.33 expected hits Japanese roll dice for 12 armour, 2 artilleries, 1 elite, 2 fighters, 11 infantry, 1 mech_infantry and 4 tactical_bombers in Burma, round 2 : 17/34 hits, 13.17 expected hits British roll dice for 5 artilleries, 15 infantry and 6 uk_armours in Burma, round 2 : 8/26 hits, 9.67 expected hits 8 infantry owned by the Japanese lost in Burma 4 artilleries owned by the British and 15 infantry owned by the British lost in Burma Japanese roll dice for 12 armour, 2 artilleries, 1 elite, 2 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Burma, round 3 : 14/26 hits, 11.83 expected hits British roll dice for 1 artillery and 6 uk_armours in Burma, round 3 : 5/7 hits, 3.33 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma 1 artillery owned by the British and 6 uk_armours owned by the British lost in Burma Japanese win, taking Burma from British with 12 armour, 1 artillery, 1 elite, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 54 Casualties for Japanese: 1 artillery, 11 infantry and 1 mech_infantry Casualties for British: 5 artilleries, 15 infantry and 6 uk_armours Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Non Combat Move - Japanese Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Malaya 2 tactical_bombers moved from Burma to Kweichow 1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 3 NavyFighters, 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 JPN_Pacific_DD and 1 elite moved from 6 Sea Zone to 34 Sea Zone 1 elite moved from 34 Sea Zone to Paulau Island 2 air_transports moved from Caroline Islands to Japan 1 Escort moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 NavyFighter moved from 6 Sea Zone to 35 Sea Zone 1 NavyFighter moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 NavyFighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 pacific_carrier moved from 6 Sea Zone to 35 Sea Zone 1 pacific_BB moved from 6 Sea Zone to 35 Sea Zone 1 aaGun moved from Kweichow to Shensi 1 armour moved from Shantung to Manchuria 1 infantry moved from Jehol to Manchuria 1 elite moved from Korea to Manchuria 1 infantry moved from Shantung to Jehol 1 aaGun moved from Yunnan to Burma 1 J_Rail and 1 infantry moved from Kiangsu to Malaya 1 J_Rail moved from Kiangsu to Shantung 1 J_Rail and 1 infantry moved from Shantung to Malaya 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsu to Kiangsi Place Units - Japanese 1 Escort, 1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone 2 Fortifications placed in Caroline Islands 1 elite and 2 infantry placed in Japan 2 armour and 1 infantry placed in Kiangsu 2 armour and 1 infantry placed in Shantung 3 infantry placed in Japan 1 Fortification placed in Celebes Turn Complete - Japanese Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Japanese collect 57 PUs; end with 57 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 58 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Trigger Japanese Controls Ceylon Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 62 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 63 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 71 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Americans regular : 0.67 Japanese regular : 9.17 ANZAC regular : -0.17 British regular : 0.00

    EXP Game 7 Trout J 10.tsvg

    shoulda put a DD off Truk lol

    Edit
    9.17 lol that's above average.

    read more
  • B

    @trout

    looking at JPN now.

    Yea probbaly shoulda sent that elite into W UKR too in case of double hit.

    Thats a lot of ships in NG. Glad it doesn't have a NB 🙂

    read more