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    • Ted SelfT

      Religions and beliefs

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      M
      @TheDog I have a specirfic TripleA version with some specific xml files for games like TWW and I have 2/3 curent games so it is not so easy....
    • KindwindK

      Game Engine Rules (AI Training)

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      RogerCooperR
      @Kindwind A neural net certainly makes more sense than a LLM. I didn't see anything obviously illegal in the play, but you didn't document the non-combat moves which caused a problem with your previous model As you noted, your neural net is inferior to your algorithmic WeakAI, which is itself comparable to TripleA's Easy AI. However it does attack and would beat TripleA's Do Nothing AI, which is something. (I have seen a GGP (Ludii) that plays Chess so poorly that it has trouble against random play). However, that it can't beat the training AI seems to point to a fundamental weakness with this sort of neural net. Note that AlphaZero played 44,000,000 games of Chess in its training process (600 years on your computer), and Chess is much simpler game computationally.
    • Panzerstahl-Helm 0P

      EXP-game -11 - Panzer (Axis) vs. beelee (Allies) - Operation "Dr. Strangelove"

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      @Panzerstahl-Helm-0 I totally forgot that [image: 1786050214638-nuke.png] Yea I think they'll probably be 5 of us as Pizza is gonna play too and I would think Alex will. Idk if any of the Danish guys are gonna try and give triplea a go. I really wouldn't want anyone who hasn't played the mod yet in it. It's not the place for a teaching game. If they are familiar with the mod and not triplea, I suppose that might work. Anyway he s gonna post it next week at the other site and see what type of response he gets. It'd be nice if we could all play each other once. I figured 2 months a game for an average and since this a Tourney, no need to fight to the bitter end when the writing is on the wall. Although it most likely uses the extended Victory conditions. We've got a year to get it done. I guess if we get some more players we could do a random draw and set up 2 divisions/groups or something to that effect. I was thinking to try and do it like the soccer thing kinda but whatever you come up with will be fine I'll bust out the commies here directly [image: 1786050744063-prost.png] Game History Round: 1 Purchase Units - Russians Russians buy 2 Russian_Engineers, 1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 2 russian_paras; Remaining resources: 1 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Caucasus 3 infantry moved from Vyborg to Karelia 1 aaGun and 1 artillery moved from Novgorod to Karelia 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 124 Sea Zone 2 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 armour and 1 mech_infantry moved from Volgograd to Caucasus 1 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Rostov 2 aaGuns and 1 infantry moved from Russia to Bryansk 1 R_Europe_Rail and 1 armour moved from Russia to Caucasus 1 mech_infantry moved from Russia to Belarus 1 artillery moved from Russia to Bryansk 2 Russian_Rails moved from Russia to Sakha 2 Russian_Rails, 1 aaGun and 1 infantry moved from Sakha to Caucasus 4 infantry moved from Amur to Buryatia 1 aaGun moved from Sakha to Amur 5 infantry moved from Sakha to Buryatia Place Units - Russians 2 Russian_Engineers, 1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 2 russian_paras placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs Combat Hit Differential Summary : exp-game-11-dr.strangelove-R1.tsvg
    • ubernautU

      TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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      ubernautU
      @Nothingtoseehere gotcha 🫡
    • redrumR

      Domination 1914 No Man's Land - Official Thread

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      @Schulz Late plane tech is too powerful with the range of those planes affecting fleets. The tech should work like creeping barrage and upgrade existing planes to 3/4/3 rather than creating a new unit. This, of course, would also apply to all future plane purchases. Also, if this change were implemented, the cost of planes should only reduce to 8 with working women, rather than 7.
    • SchulzS

      Bugs in World War I

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      RogerCooperR
      This beyond my knowledge base to resolve. I have opened an issue at https://github.com/triplea-game/triplea/issues/14843. I hope that someone who knows the inner workings of the AI will take a look at this.
    • RogerCooperR

      Roger's Scenario Thread

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      RogerCooperR
      Name World War II Global 1940 Canadian Mod with Combat Move First Description World War II Global 1940 Canadian Mod with Combat Move First https://axisandallies.fandom.com/wiki/World_War_II_Global_1940_Canadian_Mod_with_Combat_Move_First [image: 1786049109371-954ad029-74bc-476a-b062-0c30a9360bac-image.jpeg] Good Points *A bunch of minor changes to improve balance & realism Bad Points Separating Canada from Britain can leave them both without the resources to do much, depending on the situation
    • B

      Multi Game 2 barnee Trout vs Alex Panzer

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      @beelee @alexander @panzerstahl-helm-0 Hey everybody! I am back now. Got back on Tuesday but still dealing with jet lag and trying to catch up with life and work since I got two weeks behind with the family vacay. I took a look at this game but need some rules clarification with engineers before I determine what I do in Southeast Asia. For now, I can say that the US/UK moves on the last turn are successful in keeping me away from any thoughts of capturing India. Thanks for everyone's patience while I have been away
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