The Future of Triplea
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What if new feature requests contradict with core mechanisms? I think fog of war and simultaneous rounds would be implemented as optional but both of them istotally unorthodox.
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I mean will Triplea always be free in any condition reglardless of popularity? This includes advertising revenues and user payments of maps and feature requests.
Did anybody ever pay developers for new features or maps/mods ?
And about license, Yes I have a game project that will be similar to Triplea and thank you informing me about GPLv3.
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I mean will Triplea always be free in any condition reglardless of popularity?
Well the GPL ensures that the source must be licensed open source all of the time, so even the payment model will be changed to a payment-required one, users will always be able to build their own system from source.
Did anybody ever pay developers for new features or maps/mods ?
Not as far as I'm aware of. I got an offer though a while back.
But I wouldn't see this as a problem though: The reason I haven't accepted it, is because this would require me to have some sort of schedule. And triplea will stay just a Hobby for me, nothing I want to earn money with. -
@Schulz it's so bright i gotta
:smiling_face_with_sunglasses:
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@beelee Do you have to wear them at night?
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@Schulz Some mechanics would change the game so much that it would be better to create an entirely new engine. I think that that would rule out simultaneous movement. Basic fog of war such as enemy units being invisible is doable but more significant fog of war would be an issue.
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@Hepps said in The Future of Triplea:
@beelee Do you have to wear them at night?
well...I definitely gotta wear them today :smiling_face_with_sunglasses:
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@beelee Hehe a little too much New Years fun?
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@prastle not really...pretty much normal day :grinning_face_with_smiling_eyes:
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