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    • C
      Cernel Moderators Lobby Moderators @RogerCooper
      last edited by Cernel

      @RogerCooper said:

      @Cernel said:

      @RogerCooper said:

      @Cernel I got the information by looking in the XML file for each mod and classifying mods by map (unique geographic information). I include the impassable territories and sea zones.

      Look at https://axisandallies.fandom.com/wiki/Category:TripleA_Maps. Scroll down to see the links.

      So you looked at every game of the map and took the one having the highest number of total zones as the reference for the map (example: the Civil War map)? I still think that would make more sense as a per game information (rather than per map).

      If there are a different number of territories, it is a different map. If the territories in the XML file don't match exactly the territories in centers.txt etc., there would be an error on loading. As I am not excluding impassable territories, there is no need to check xml file.

      Not true in every case, but can you just tell me what are you checking then? The center.txt? If not, what else?

      I mean, I'm confused because you first said

      I got the information by looking in the XML file for each mod

      and then

      there is no need to check xml file.

      ?

      RogerCooperR 1 Reply Last reply
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      • RogerCooperR
        RogerCooper @Cernel
        last edited by

        @Cernel I am checking the xml file. It is easier to count there.

        TheDogT 1 Reply Last reply
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        • TheDogT
          TheDog @RogerCooper
          last edited by

          @vendetta
          Splitting Year and Genre has its problems.

          See Rogers link,
          https://axisandallies.fandom.com/wiki/Category:TripleA_Maps

          Year would have so many unique entries, 100+ in a drop down menu is unworkable for selection. It would also have BCE, AD, Stardate, many unknown dates and Fantasy dates. In short I have decided on the current list.

          Yes its a mashup , so not clean, but its a short list of 14 and does group maps so that like maps are easy to find.

          https://forums.triplea-game.org/tags/thedog
          https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

          TheDogT 1 Reply Last reply
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          • TheDogT
            TheDog @TheDog
            last edited by

            Finding maps
            Finding those Basic (what TripleA was named after) maps.
            In the Search box, type basic
            click on the Year, Genre column heading.

            It will sort the list into 2 groups
            20 Basic = as close to the boxed versions as possible
            27 Variant = change in the map, rules, units etc

            As I know almost nothing about these 47ish maps, please correct the list.

            @cernel and others
            I am willing to reclassify these 47 maps, but the two broad groups, currently work as they are both reasonable in number 20, 27.
            This could change when they are reclassified?

            https://forums.triplea-game.org/tags/thedog
            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

            C 1 Reply Last reply
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            • C
              Cernel Moderators Lobby Moderators @TheDog
              last edited by

              @TheDog It would take some time checking them all accurately enough. I may do it after I'm done working on War of the Relics (but, if someone else knowing the basic games well want to do it, please do so).

              Yes, for now that looks good enough. No rush. (I'm not sure if it is worth splitting the "Basic Variant" into "Game" and "Map" ones.)

              TheDogT 1 Reply Last reply
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              • TheDogT
                TheDog @Cernel
                last edited by

                @cernel
                Thanks

                @ All
                A image scanned/photo with hand written notes for the reclassified maps works for me, if that helps, rather than typing them all out.

                https://forums.triplea-game.org/tags/thedog
                https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

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                • C
                  Cernel Moderators Lobby Moderators
                  last edited by

                  I've seen that you added the "Areas" column. That is cool, but I suggest changing the name to "Zones". (Yes, usually "zone" is used only for sea zones because all land zones are territories, but they are all zones.) Areas itself might also comprise cosmetic areas, which are not zones (and I'm sure it is not meant to be the case here even though you may be counting impassables).

                  However, I would be interested hearing from @panther what he thinks would be here the preferable term between "Areas" and "Zones" and if there is an official distinction between the two terms.

                  X PantherP 2 Replies Last reply
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                  • X
                    xxXEddieXxx @Cernel
                    last edited by

                    @Cernel
                    We could also do something like "size". This would be more explanatory and then there is no real need for abitrary numbers but we could just say tiny, small, medium, big , very big.

                    1 Reply Last reply
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                    • PantherP
                      Panther Admin Moderators Lobby Moderators @Cernel
                      last edited by

                      @Cernel said:

                      However, I would be interested hearing from @panther what he thinks would be here the preferable term between "Areas" and "Zones" and if there is an official distinction between the two terms.

                      While "Area" is not an official term, "Zone" is indeed used for "sea zones".

                      The official wording is "[The map] is divided into spaces, either territories (on land) or sea zones, which are separated by border lines."

                      Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                      C TheDogT 2 Replies Last reply
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                      • C
                        Cernel Moderators Lobby Moderators @Panther
                        last edited by

                        @Panther Then I would suggest changing "Areas" to "Spaces", that being the official term.

                        RogerCooperR 1 Reply Last reply
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                        • TheDogT
                          TheDog @Panther
                          last edited by

                          @ All
                          We are keeping the 100s, 200s, 800+ etc

                          The maps are banded into 100 space groups,

                          • its easy to appreciate/visualise the size of the map, we like what we like
                          • its easy for me to pick from a 9 item pulldown

                          https://forums.triplea-game.org/tags/thedog
                          https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                          C 1 Reply Last reply
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                          • C
                            Cernel Moderators Lobby Moderators @TheDog
                            last edited by

                            @TheDog said:

                            @ All
                            We are keeping the 100s, 200s, 800+ etc

                            The maps are banded into 100 space groups,

                            • its easy to appreciate/visualise the size of the map, we like what we like
                            • its easy for me to pick from a 9 item pulldown

                            I think the most exact way to divide it would be 1-100, 101-200, 201-300 and so on. Otherwise, how do you classify a map with less than 100 spaces? I've seen you have it as -99, which breaks consistency and it looks a bit weird. (In this case, I guess it should rather be 99-.)

                            Also, why only 9 items? Is every map with 800 spaces or more grouped together? If it is not wanted to have any more hundreds over some limit, I would suggest the limit being the thousand and then going by thousands, so having 901-1000, 1001-2000 (and that's it for now because there aren't maps over 2000 spaces YET), but I think the best would be keeping the +100 metres so 901-1000, 1001-1100, 1101-1200 and so on until the 1501-1600 of "TerraFirma1939".

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                            • C
                              Cernel Moderators Lobby Moderators @Cernel
                              last edited by

                              To be clear, my smaller proposal would be this drop-down:
                              1-100
                              101-200
                              201-300
                              301-400
                              401-500
                              501-600
                              601-700
                              701-800
                              801-900
                              901-1000
                              1001-2000

                              (When TripleA will have a map with 2001-3000 spaces, then adding this additional group too.)

                              C 1 Reply Last reply
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                              • C
                                Cernel Moderators Lobby Moderators @Cernel
                                last edited by

                                Alternatively, it could be:
                                99-
                                100s
                                200s
                                300s
                                400s
                                500s
                                600s
                                700s
                                800s
                                900s
                                1000s

                                (This is simpler and clearer, but the first grop would have only 99 items - not being possible having a map with 0 spaces - and every other one before 1000 would have 100, which is a little bit inconsistent but not a big deal.)

                                TheDogT 1 Reply Last reply
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                                • TheDogT
                                  TheDog @Cernel
                                  last edited by

                                  Added various FFA to the FFA, PVP, Solo tab/column.

                                  @Cernel
                                  Spaces: Done Rogers list. Im only part way through all the maps, it will take some time, I have to download a lot.

                                  Currently there are only x8 800+ sized maps so not currently worth expanding beyond 800+, yet.

                                  https://forums.triplea-game.org/tags/thedog
                                  https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                  C 2 Replies Last reply
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                                  • C
                                    Cernel Moderators Lobby Moderators @TheDog
                                    last edited by

                                    @TheDog said:

                                    Currently there are only x8 800+ sized maps so not currently worth expanding beyond 800+, yet.

                                    OK. I still believe that a map having over 1500 spaces would be better classified as 1000s than as 800+.

                                    How about changing -99 to 99-?

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                                    • RogerCooperR
                                      RogerCooper @Cernel
                                      last edited by

                                      @Cernel I actually would prefer the terms "areas" as "spaces" is ambiguous. The rules for Axis & Allies used the terms "territories".

                                      C 1 Reply Last reply
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                                      • C
                                        Cernel Moderators Lobby Moderators @TheDog
                                        last edited by Cernel

                                        @TheDog said:

                                        Added various FFA to the FFA, PVP, Solo tab/column.

                                        Interesting addition about FFA, but it has several issues.

                                        1. FFA is not alternative to PvP: it is rather a subset of PvP but really also of PvAI.
                                        2. FFA may be understood as 3+ players and no teams: meaning a game in which every player (meaning power/polity/country/faction...) is on its own (and typically always at war with everyone else), so a map with 3 or more alliances (of which at least one has more than one player) could be seen as not being a FFA. According to Google, the prevailing meaning of FFA is indeed a no-teams game.
                                        3. Anything like being or not being a FFA is a very much a game-related thing (not a map thing). For example, in the Napoleonic Empires map, you have 3 games, of which one is a 2 sided team game and the other two are FFA.

                                        Instead of having FFA as part of that column, I rather suggest having an other column with the number of sides (For example, if the only sides are Axis and Allies, the number would be 2: passive neutrals like those of World At War or of 270BC Wars are of course not counted: these games are also 2 sided ones.). In its narrowest (and prevailing) interpretation, a FFA would be any game with 3+ sides inasmuch as the number of sides is equal to the number of players (which could be an other column).

                                        Still, you would have to decide what to do for maps having multiple games with different sides. (For example, for Napoleonic Empires, the number of sides would be "2" (if you only look at the main game) or "2/5/8" if you look at each of its games.)

                                        RogerCooperR 1 Reply Last reply
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                                        • RogerCooperR
                                          RogerCooper @Cernel
                                          last edited by

                                          @Cernel To me FFA (free-for-all), means everyone permanently at war with everyone. Some mods have relationships that can change in the course of the game, and can't be easily summarized as alliances.

                                          To me FFA mods are uninteresting. If you are in the middle you can't accomplish anything, while if you are at the edge, you can often pull off an easy victory.

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                                          • C
                                            Cernel Moderators Lobby Moderators @RogerCooper
                                            last edited by

                                            @RogerCooper said:

                                            @Cernel I actually would prefer the terms "areas" as "spaces" is ambiguous. The rules for Axis & Allies used the terms "territories".

                                            I think that per se the best term is "Zones". The "Sea Zones" are always called as such and TripleA does not have stuff like the "Mobilisation Zone", so it should be quite obvious that "Zones" means territories plus sea zones. However, I've checked the rule-books from Classic to Global, and the official term is "Spaces" or "Game Spaces".

                                            Areas does not sound quite clear to me. An area could be a group of zones or a cosmetic area with no zones at all (like the one that World At War has between 118 and 124 Sea Zone or the many cosmetic islands of New World Order, having not only no ownership but neither existing at all beside visually). Moreover, I would argue that those pacific islands with multiple islands (or Turkey when the European and Asian parts are the same territory) are each a territory/zone/space with multiple areas, meaning multiple areas part of the same territory/zone/space (and I think it would be hard to argue against this).

                                            (Obviously "territories" is a terrible term if non-convoy sea zones are comprised, and just one of the several cases in which TripleA technical terms are just bad. Let's keep them under the hood as much as possible.)

                                            Definitions from Cambridge (first definition given):

                                            Space: an empty area that is available to be used

                                            Zone: an area, especially one that is different from the areas around it because it has different characteristics or is used for different purposes

                                            Area: a particular part of a place, piece of land, or country

                                            Territory: an area of land or sea that is controlled by a particular country


                                            At the end, I think the easiest pick is just the official one: space (or game space).

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