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    Improvements to combat UI

    Scheduled Pinned Locked Moved Feature Requests & Ideas
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    • HeppsH Offline
      Hepps Moderators @Alexei Svitkine
      last edited by

      @Alexei-Svitkine Here was my take on the subject...

      https://forums.triplea-game.org/topic/338/possible-game-interface-suggestions?_=1589601411310

      "A joyous heart sours with the burden of expectation"
      Hepster

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      • Alexei SvitkineA Offline
        Alexei Svitkine
        last edited by

        Thanks!

        I agree that a bigger re-design may be in order. This change is more incremental.

        It would probably be helpful to refactor the class so that the business logic and UI are more separated so we can experiment with different UIs like that without forking the whole class.

        1 Reply Last reply Reply Quote 1
        • LaFayetteL Offline
          LaFayette Admin
          last edited by

          @Alexei-Svitkine the battle logic could use quite a bit of refactoring love. Very low test coverage and has some of the highest technical debt scores of any class. I'd agree it's a clear target for a number of improvements.

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          • redrumR Offline
            redrum Admin @Alexei Svitkine
            last edited by

            @Alexei-Svitkine 2 maps off the top my of head would be Iron War (10-sided dice) and Total World War (12-sided dice).

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            Alexei SvitkineA 1 Reply Last reply Reply Quote 0
            • FrostionF Offline
              Frostion Admin
              last edited by

              @all
              When improving the battle window, is it in any way possible to make the step descriptions clickable? So they be like horisontal tabs.
              Like if during (casualty selection) and at the end of combat round (at the point where retreat is possible) players would be allowed to click “Germans fire”, “French select casualties”, French fire” and so on.
              This info is actually available when going into history mode, but this takes some time/clicks.

              Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

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              • Alexei SvitkineA Offline
                Alexei Svitkine @redrum
                last edited by

                @redrum said in Improvements to combat UI:

                @Alexei-Svitkine 2 maps off the top my of head would be Iron War (10-sided dice) and Total World War (12-sided dice).

                Thanks!

                I got an unrelated error loading Iron War:

                Screen Shot 2020-05-22 at 8.40.07 AM.png

                Here's a screenshot from Total War after I added a lot of units, however it uses Low Luck so there's just one die roll - so my change doesn't change much:

                Screen Shot 2020-05-22 at 8.36.48 AM.png

                There was also some unrelated empty notifications in other phases while I was trying to get to combat, not sure if it's a known issue:
                Screen Shot 2020-05-22 at 8.30.28 AM.png

                HeppsH 1 Reply Last reply Reply Quote 0
                • HeppsH Offline
                  Hepps Moderators @Alexei Svitkine
                  last edited by

                  @Alexei-Svitkine In TWW you can choose either Dice or Low Luck before you launch the game.

                  Not sure what the missing notification is about. I have never seen it. Are you using the 2.0 pre release.

                  "A joyous heart sours with the burden of expectation"
                  Hepster

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                  • Alexei SvitkineA Offline
                    Alexei Svitkine
                    last edited by

                    @Hepps said in Improvements to combat UI:

                    @Alexei-Svitkine In TWW you can choose either Dice or Low Luck before you launch the game.

                    Not sure what the missing notification is about. I have never seen it. Are you using the 2.0 pre release.

                    Yes, it's with the 2.0 prerelease since I'm testing my changes to it. OK, turned off low luck. Here's how it looks with a ton of units added in edit mode:

                    Screen Shot 2020-05-22 at 9.16.16 AM.png

                    HeppsH 1 Reply Last reply Reply Quote 2
                    • HeppsH Offline
                      Hepps Moderators @Alexei Svitkine
                      last edited by

                      @Alexei-Svitkine My biggest question is how Germany managed to get 55 marines to Western Egypt! 😃 😉

                      Looks good.

                      "A joyous heart sours with the burden of expectation"
                      Hepster

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                      • B Offline
                        beelee
                        last edited by beelee

                        I like the changes. i thought I saw somewhere else that the color might be changed to more of a blood red look ? So not so bright ? Idk if it'd work or not but the red seems a little too bright to me.

                        My other critique is I prefer the (parentheses) to have a space ( parentheses ) before their content. It makes it easier for me to read, but that just might be a personable problem of my own that I need to learn to live with 🙂

                        Great work. I like it. Thank You

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