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    Axis and Allies Europe (1999) map in TripleA

    Scheduled Pinned Locked Moved Maps & Mods
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    • T Offline
      The_Good_Captain @zlefin
      last edited by

      @zlefin If you've already installed it, its called "Europe - Alpha". If the map has not been installed, I think its just called "Europe" and its under the experimental tab. After its successfully downloaded there are two versions available to play, "Europe -Alpha" which is the one closest to out-of-box and "Europe - Alpha v3 Rules".

      If you still can't find it, let me know and I will take photos and post here.

      1 Reply Last reply Reply Quote 1
      • T Offline
        The_Good_Captain @RogerCooper
        last edited by The_Good_Captain

        @rogercooper

        Answers to specific issues are posted in the link above, here it is again: https://github.com/triplea-game/triplea/issues/9552

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        • LaFayetteL Offline
          LaFayette Admin
          last edited by

          The bug report looks good. Thank you for submitting it. It might be some time before it is resolved, though it being detailed will help improve the odds it is fixed (maybe someone new will look for a new issue to pick up and would choose that).

          T 1 Reply Last reply Reply Quote 2
          • T Offline
            The_Good_Captain @LaFayette
            last edited by

            @lafayette many thanks. I will submit the Pacific bug report in the same fashion in a few days (it's similar with subs and SBRs). Thank you for your help.

            T 1 Reply Last reply Reply Quote 1
            • T Offline
              The_Good_Captain @The_Good_Captain
              last edited by

              @RogerCooper @LaFayette many thanks to you dudes. I hear @RogerCooper gave Europe a tune up. I have thrown a donation into the hat for the work. Here is the Pacific bug report:

              https://github.com/triplea-game/triplea/issues/9584

              I imagine this one will be a bit tougher. I have no illusions as to what can be done or by when. I am content with putting it in the hopper.

              I have a much smaller/simpler bug report for Anniversary '41 and '42 as well as Classic coming next.

              Your work is all very much appreciated.

              RogerCooperR 1 Reply Last reply Reply Quote 0
              • RogerCooperR Offline
                RogerCooper @The_Good_Captain
                last edited by

                @the_good_captain There is some reluctance on the part of the moderators to load new material based upon boardgames to the github report so I am just posting here.Europe.zip

                RogerCooperR C 2 Replies Last reply Reply Quote 0
                • RogerCooperR Offline
                  RogerCooper @RogerCooper
                  last edited by

                  @rogercooper And here Pacific_Beta.zip

                  RogerCooperR 1 Reply Last reply Reply Quote 0
                  • RogerCooperR Offline
                    RogerCooper @RogerCooper
                    last edited by RogerCooper

                    @rogercooper And the very imperfect port of Axis & Allies: 1914. world_war_i_1914.zip

                    T 1 Reply Last reply Reply Quote 0
                    • T Offline
                      The_Good_Captain @RogerCooper
                      last edited by

                      @rogercooper thanks! what's the best way to make these maps function via TripleA

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                      • C Offline
                        Cernel Moderators @RogerCooper
                        last edited by

                        @rogercooper said in Axis and Allies Europe (1999) map in TripleA:

                        @the_good_captain There is some reluctance on the part of the moderators to load new material based upon boardgames to the github report so I am just posting here.Europe.zip

                        I doubt there can really be reluctance to update a map which is already available if you meant to change (fix) the map rather than adding an other one. Maybe there has been some misunderstanding.


                        Since the title of this topic seems to be generally about the map, I shall say that I find the existence of a Belorussia territory bordering (among others) all of Leningrad, Moscow and Stalingrad to be a very poor drawing choice, lowering the value of this map, on my opinion, so much that I'm surprised anyone likes it. In particular, I believe that possibly having the same units being able to "siege" both Leningrad and Stalingrad at the same time (!) is unacceptably degrading of strategic meaning for a map of this scope.

                        As a comparison, "World War II Europe 1940 2nd Edition" has 3 territories between Novgorod (Leningrad) and Volgograd (Stalingrad), though, in this map, you have 2 territories between Leningrad and Moscow and only 1 territory between Moscow and Stalingrad, whereas the distances between these cities are respectively 634km (Leningrad-Moscow) and 866km (Moscow-Stalingrad). In this case, distorting distances about twice over in favour of the northern part of the Soviet front is particularly absurd for a WW2 map, considering how much more important the south was.

                        RogerCooperR 1 Reply Last reply Reply Quote 0
                        • SchulzS Offline
                          Schulz
                          last edited by Schulz

                          I have always though Belorussia and Ukraine should be divided and Germany need to get a Romanian factory.
                          mape.png

                          mape.png

                          C 1 Reply Last reply Reply Quote 1
                          • RogerCooperR Offline
                            RogerCooper @Cernel
                            last edited by

                            @cernel The AAE game has many problems, but it is fun to play Russia as a human with all other powers being AI. My objective was to come as close to the boardgame as possible. AAE40 is a better, Europe-only game.

                            @Schulz Your ideas are good. Make the mod.

                            @The_Good_Captain Download these files into C:\Users<Username>\triplea\downloadedMaps

                            T 1 Reply Last reply Reply Quote 1
                            • T Offline
                              The_Good_Captain @RogerCooper
                              last edited by

                              @rogercooper

                              this is the error I get when I open Europe Beta:

                              Failed to start game java.lang.IllegalStateException: Error in resource loading. Unable to load expected resource: polygons.txt, the error is that either we did not find the correct path to load. Check the resource loader to make sure the map zip or dir was added. Failing that, the path in this error message should be available relative to the map folder, or relative to the root of the map zip

                              Pacific opens. What were the changes you made to this one again?

                              B RogerCooperR 2 Replies Last reply Reply Quote 0
                              • C Offline
                                Cernel Moderators @Schulz
                                last edited by Cernel

                                @schulz Although I'm not interested in modifying this map myself, this is an example of the main territory additions I would make.
                                mape.png
                                The new circle would be Kuybyshev. I would have Moscow, Leningrad and Kuybyshev all being Russian capitals: you lose your capital only once you lose them all (so no consequences as long as you control at least one of them).

                                I wonder what @The_Good_Captain would think of these changes, as he's probably the only one in here who seriously played the game.

                                SchulzS 1 Reply Last reply Reply Quote 0
                                • SchulzS Offline
                                  Schulz @Cernel
                                  last edited by

                                  @cernel 5 distance from Berlin to Moscow is too much I guss which is the same with Berlin-Stalingrad in your example.

                                  I think keeping Berlin-Moscow distance 4 is better and more realistic.

                                  Since British has no factory in N.Africa, I wish Russia has easier time to reinforce the Middle East (like it is in V341). Probably I would consider adding Baku factory, merge Iran-Iraq and Syria-Palestine-Trans Jordan.

                                  C 2 Replies Last reply Reply Quote 0
                                  • C Offline
                                    Cernel Moderators @Schulz
                                    last edited by

                                    @schulz I agree that Stalingrad should be farther away from Berlin than Moscow is. I didn't consider this in the early draft I made.

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                                    • B Offline
                                      beelee @The_Good_Captain
                                      last edited by

                                      @the_good_captain said in Axis and Allies Europe (1999) map in TripleA:

                                      Failed to start game java.lang.IllegalStateException: Error in resource loading. Unable to load expected resource: polygons.txt, the error is that either we did not find the correct path to load. Check the resource loader to make sure the map zip or dir was added. Failing that, the path in this error message should be available relative to the map folder, or relative to the root of the map zip

                                      I think this is a naming error but I can't remember for certain

                                      SchulzS 1 Reply Last reply Reply Quote 0
                                      • SchulzS Offline
                                        Schulz @beelee
                                        last edited by

                                        Do you think are sea territories fine? I've always though USA-France distance should be either 3 or 5 to calculate things easier.

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                                        • C Offline
                                          Cernel Moderators @Schulz
                                          last edited by

                                          @schulz I think, in a map of this scope, it should be possible to reach western Europe in 1 turn but not to do back and forth. Hence, I think the current drawing is not too bad and I would set the movement of transports at 4 (so they can also go from USA to Germany in 1 turn). Anyways, I'd say sea units should at the very least move 3 spaces here.

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                                          • RogerCooperR Offline
                                            RogerCooper @The_Good_Captain
                                            last edited by

                                            @the_good_captain What version of TripleA are you using?

                                            T 1 Reply Last reply Reply Quote 0

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