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    Screen Won't Center on Capital at Turn Start with Tech Off

    Scheduled Pinned Locked Moved Map Making
    34 Posts 6 Posters 8.2k Views 5 Watching
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    • B Offline
      beelee
      last edited by

      @wc_sumpton

      Another heads up when using this code, unfortunately, when playing by forum, it will ask if you want to post after the added endTurnNoPU step.

      It will ask twice with the "are you sure" so it seems better to just one click on the mini map where you wanna go. Make for cleaner play and minimize any confusion.

      Works great in local 🙂 Idk if the new pre auto centers now or not. Haven't tried it yet

      1 Reply Last reply Reply Quote 1
      • wc_sumptonW Offline
        wc_sumpton
        last edited by

        @beelee, @Cernel

        Using 2.7.15129 there is no centering. Game's start with the map located in the upper left corner. So instead of 'tech' or 'endTurnNoPU' nothing centers on the current players capitol.

        Is the desired effect?

        Cheers...

        B PantherP 2 Replies Last reply Reply Quote 1
        • B Offline
          beelee @wc_sumpton
          last edited by

          @wc_sumpton

          Hi wc

          Is that latest pre ? I'm still using 14962 and it works correctly.

          1 Reply Last reply Reply Quote 1
          • PantherP Offline
            Panther Admin Moderators @wc_sumpton
            last edited by

            @wc_sumpton
            The same with 2.7.15064 . So it must have been introduced between 14962 and 15064.

            Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

            wc_sumptonW 1 Reply Last reply Reply Quote 2
            • wc_sumptonW Offline
              wc_sumpton @Panther
              last edited by

              @panther, @beelee, @Cernel

              As of 2.7.15152, this still has not been addressed. I left a comment on the, still active, request #13241 about 2 weeks ago. Should a new bug/problem be open?

              Cheers...

              B 1 Reply Last reply Reply Quote 1
              • B Offline
                beelee @wc_sumpton
                last edited by

                @wc_sumpton

                Oh ? I hadn't been following. I thought it had been addressed. Evidently not.

                I'd suggest giving frigoref a ping at the issue. He's been active lately.
                Maybe @Panther has more information than I.

                PantherP 1 Reply Last reply Reply Quote 1
                • PantherP Offline
                  Panther Admin Moderators @beelee
                  last edited by

                  @beelee @wc_sumpton No sorry, I don't have any further insights.

                  Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                  TheDogT 1 Reply Last reply Reply Quote 2
                  • TheDogT Online
                    TheDog @Panther
                    last edited by

                    Apparently with
                    https://github.com/triplea-game/triplea/releases/tag/2.7.15494

                    Centering on 1st Capital now works, but I cannot make it happen.

                    There are some criteria what are they?
                    View> Lock Map UNTICKED
                    and ...

                    https://forums.triplea-game.org/tags/thedog
                    https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                    wc_sumptonW 1 Reply Last reply Reply Quote 1
                    • wc_sumptonW Offline
                      wc_sumpton @TheDog
                      last edited by

                      @TheDog

                      We have come full circle. If the map contains skippable 'first' steps, technology, politics, and that 'first' is turned off the map will not center. The only way to ensure that the map centers is to create a 'first' step that cannot be turned off. This is the 'hack' that @beelee and I discussed using "endTurn/endTurnNoPU" which @cernel took issue with.

                      So, centering again works but only on the players 'first' step. If the 'first' step can be turned off, then centering does not work.

                      2.7.15494 did not fix the problem, it just reverted back to the 'old' problem.

                      Cheers...

                      B C 2 Replies Last reply Reply Quote 3
                      • B Offline
                        beelee @wc_sumpton
                        last edited by

                        @wc_sumpton

                        yea your xml hack worked for centering but I believe you had to double post when playing by Forum or something. I don't remember exactly what it was.

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          Cernel Moderators @wc_sumpton
                          last edited by

                          @wc_sumpton said:

                          @TheDog

                          We have come full circle. If the map contains skippable 'first' steps, technology, politics, and that 'first' is turned off the map will not center. The only way to ensure that the map centers is to create a 'first' step that cannot be turned off. This is the 'hack' that @beelee and I discussed using "endTurn/endTurnNoPU" which @cernel took issue with.

                          I'm not against hacking per se. I think it should be fine doing it that way until a proper way is available. (I hack stuff too if I'm not seeing any better ways.)

                          Eventually though, the "endTurn/endTurnNoPU" should better become a step which never causes any centring in my opinion. If that happens, the map-maker who used the hack (which I think is fine) should better just update their maps (removing the now useless steps). No big deal: it's just a visual thing.

                          wc_sumptonW 1 Reply Last reply Reply Quote 2
                          • wc_sumptonW wc_sumpton referenced this topic
                          • wc_sumptonW Offline
                            wc_sumpton @Cernel
                            last edited by

                            @Cernel said:

                            I'm not against hacking per se.

                            LoL. Just pointing out this discussion which changed 'centering', that got broken, then reverted back to 'first' step only.

                            Cheers...

                            TheDogT 1 Reply Last reply Reply Quote 2
                            • TheDogT Online
                              TheDog @wc_sumpton
                              last edited by

                              Is the solution to have centering pre the
                              MoveDelegate

                              So not pre Tech or Politics or EndofTurn or noPUEndTurn Delegate

                              Does pre the MoveDelegate work for most maps?

                              https://forums.triplea-game.org/tags/thedog
                              https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                              1 Reply Last reply Reply Quote 0

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