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    Issues Loading New Map: Avatar

    Scheduled Pinned Locked Moved Map Making
    82 Posts 5 Posters 38.7k Views 4 Watching
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    • Black OrderB Offline
      Black Order
      last edited by Black Order

      2_1528210753016_polygons.txt 1_1528210753016_place.txt 0_1528210753016_centers.txt

      HeppsH 1 Reply Last reply Reply Quote 0
      • HeppsH Offline
        Hepps Moderators @Black Order
        last edited by Hepps

        @black-order don't get discouraged... this is all part of map making. You tend to go on a bug hunt after all the up front work is done. It gets easier as you plod on through the issues.

        "A joyous heart sours with the burden of expectation"
        Hepster

        1 Reply Last reply Reply Quote 0
        • Black OrderB Offline
          Black Order
          last edited by

          i know im bussy with it so long about 3 years already and this is just 1% of the 43% i hope 2 bedone in 2020 22feb on my birthday 🙂 😉

          HeppsH redrumR 2 Replies Last reply Reply Quote 0
          • HeppsH Offline
            Hepps Moderators @Black Order
            last edited by

            @black-order I hear you. I'm on a journey similar to yours.

            "A joyous heart sours with the burden of expectation"
            Hepster

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            • redrumR Offline
              redrum Admin @Black Order
              last edited by

              @black-order Here is a zip with mostly working files that just remove all territories except 0-4 (the map mostly launches but you are missing some capitals then). Here is the zip: 0_1528212057743_avatar-simplified.zip

              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

              1 Reply Last reply Reply Quote 0
              • Black OrderB Offline
                Black Order
                last edited by

                still get thise error
                TripleA engine version 1.9.0.0.9687
                Loading map: avatar, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip
                Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip, C:\Program Files\TripleA\assets]
                Loading map: avatar, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip
                Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar.zip, C:\Program Files\TripleA\assets]
                Failed to start game
                java.lang.IllegalStateException: Error in resource loading. Unable to load expected resource: polygons.txt, the error is that either we did not find the correct path to load. Check the resource loader to make sure the map zip or dir was added. Failing that, the path in this error message should be available relative to the map folder, or relative to the root of the map zip
                at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:146)
                at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:77)
                at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:104)
                at games.strategy.triplea.ui.TripleAFrame.<init>(TripleAFrame.java:232)
                at games.strategy.triplea.TripleA.lambda$startGame$0(TripleA.java:121)
                at games.strategy.ui.SwingAction.lambda$invokeAndWait$0(SwingAction.java:86)
                at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
                at java.awt.event.InvocationEvent.dispatch(Unknown Source)
                at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
                at java.awt.EventQueue.access$500(Unknown Source)
                at java.awt.EventQueue$3.run(Unknown Source)
                at java.awt.EventQueue$3.run(Unknown Source)
                at java.security.AccessController.doPrivileged(Native Method)
                at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
                at java.awt.EventQueue.dispatchEvent(Unknown Source)
                at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
                at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
                at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
                at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                at java.awt.EventDispatchThread.run(Unknown Source)

                redrumR 1 Reply Last reply Reply Quote 0
                • redrumR Offline
                  redrum Admin @Black Order
                  last edited by

                  @black-order It appears you are missing the polygons.txt from the map folder. Can you post a screenshot of the inside of the avatar folder?

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                  1 Reply Last reply Reply Quote 0
                  • Black OrderB Offline
                    Black Order
                    last edited by

                    0_1528212783401_Knipsel.PNG

                    1 Reply Last reply Reply Quote 0
                    • Black OrderB Offline
                      Black Order
                      last edited by Black Order

                      i must say 1.8 was way easier 2 build your own map
                      if i could "if i want 2 but i dont because the newest version :(" i would return 2 1.8
                      and next 2 that im also already so far

                      HeppsH redrumR 2 Replies Last reply Reply Quote 0
                      • HeppsH Offline
                        Hepps Moderators @Black Order
                        last edited by

                        @black-order Really has nothing to do with the version of Triple A. All of these issues are related to things in your map folder. You would have had the same issues with 1.8

                        "A joyous heart sours with the burden of expectation"
                        Hepster

                        1 Reply Last reply Reply Quote 0
                        • redrumR Offline
                          redrum Admin @Black Order
                          last edited by

                          @black-order You'd pretty much have all these same problems in 1.8. Can you unzip the avatar folder so the directory structure for the XML file:
                          C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar\games\avatar.xml

                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                          1 Reply Last reply Reply Quote 0
                          • Black OrderB Offline
                            Black Order
                            last edited by Black Order

                            done that
                            think its to much 4 java 🙂 😉
                            TripleA engine version 1.9.0.0.9687
                            Loading map: avatar, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar
                            Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar, C:\Program Files\TripleA\assets]
                            Loading map: avatar, from: C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar
                            Loading resources from the following paths: [C:\Users\Robin-Teus16\triplea\downloadedMaps\avatar, C:\Program Files\TripleA\assets]
                            Failed to start game
                            java.lang.NullPointerException
                            at games.strategy.triplea.image.MapImage.loadMaps(MapImage.java:160)
                            at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:96)
                            at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:104)
                            at games.strategy.triplea.ui.TripleAFrame.<init>(TripleAFrame.java:232)
                            at games.strategy.triplea.TripleA.lambda$startGame$0(TripleA.java:121)
                            at games.strategy.ui.SwingAction.lambda$invokeAndWait$0(SwingAction.java:86)
                            at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
                            at java.awt.event.InvocationEvent.dispatch(Unknown Source)
                            at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
                            at java.awt.EventQueue.access$500(Unknown Source)
                            at java.awt.EventQueue$3.run(Unknown Source)
                            at java.awt.EventQueue$3.run(Unknown Source)
                            at java.security.AccessController.doPrivileged(Native Method)
                            at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
                            at java.awt.EventQueue.dispatchEvent(Unknown Source)
                            at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
                            at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
                            at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
                            at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                            at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                            at java.awt.EventDispatchThread.run(Unknown Source)

                            redrumR 1 Reply Last reply Reply Quote 0
                            • redrumR Offline
                              redrum Admin @Black Order
                              last edited by

                              @black-order Better. You missed replacing the "smallMap.jpeg" step I had above: 0_1528213563024_smallMap.jpeg

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              1 Reply Last reply Reply Quote 0
                              • Black OrderB Offline
                                Black Order
                                last edited by

                                thats true 🙂

                                1 Reply Last reply Reply Quote 0
                                • Black OrderB Offline
                                  Black Order
                                  last edited by

                                  thanks guys the only error = capital but thats easy 2 fix thanks 🙂 😄
                                  0_1528213755800_Knipsel.PNG

                                  redrumR C 3 Replies Last reply Reply Quote 0
                                  • redrumR Offline
                                    redrum Admin @Black Order
                                    last edited by

                                    @black-order Yep. Now you just need to add the other 400+ territories back in to the XML, centers, place, and polygons files 🙂

                                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                    C 1 Reply Last reply Reply Quote 0
                                    • Black OrderB Offline
                                      Black Order
                                      last edited by

                                      thats good but now i know 10% sure that it will work i dont know if 7k almost 8k will work but atleast i know its hell fun 2 try out hope i don't waisted my time BTW borgia = also a project of my but 1st thise 1 🙂

                                      redrumR 1 Reply Last reply Reply Quote 0
                                      • redrumR Offline
                                        redrum Admin @Black Order
                                        last edited by

                                        @black-order Well @Hepps is making a map with a couple thousand territories. So he'll probably prove out that level of scale fairly soon.

                                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                        1 Reply Last reply Reply Quote 0
                                        • Black OrderB Offline
                                          Black Order
                                          last edited by

                                          what map = he making "time period ect?"

                                          redrumR 1 Reply Last reply Reply Quote 0
                                          • redrumR Offline
                                            redrum Admin @Black Order
                                            last edited by

                                            @black-order https://forums.triplea-game.org/topic/95/global-dominance

                                            Its probably good to start a map thread for avatar here: https://forums.triplea-game.org/category/5/maps-mods. Where you can provide an overview and progress updates to folks.

                                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                            1 Reply Last reply Reply Quote 0

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