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Recent Posts

  • B

    Not sure where to post this, so I'll just put it here.

    Using 14890
    Screenshot from 2024-11-19 13-12-55 14890.png

    Using 14825
    Screenshot from 2024-11-19 13-10-05 14825.png

    Notice how the blue token and the headband dude move. I didn't see any other placement changes.

    Anyway, it's a prerelease, and I haven't tried latest, but just wanted to document it in case it's a bigger issue than it seems.

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  • B

    @thedog said in Flags for units not showing:

    Yes, put the mini flag on the 1-Supply unit, as that might achieve the same effect?

    Yea that's probably the easiest. Of course it won't work with Large flags.
    You might want to save as is also and throw it in misc or somewhere for those that don't use flags.
    They can then switch it out.

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  • Give 1-Supply a move 1 and give terrain effect to the territory of;
    <option name="movementCostModifier" value="1-Supply" count="1"/>

    But this is a lot of extra code as each territory will need the effect.

    .
    Yes, put the mini flag on the 1-Supply unit, as that might achieve the same effect?

    read more
  • @thedog

    You hit the nail on its head... the supply units indeed have 0 movement and therefore have no flag showing. Thank you, that makes sense and I did not know that!

    Since supply in this game can only move when transported by a truck, what would be the best way to solve this? Is there a way to give the supply a movement value but not allow it to move? Or should I just add a flag to the unit image itself?

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