@colin got a somwhat biggie here
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Recent Posts
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You aren't using the Air Commander correctly. UK didn't get any hits 2nd rd so it didn't affect anything. I'll post a detailed example during intermission. My Avs in a close one with Nashville

Edit
You have enough to form a AF
Move them to 1st Luft
Then get the correct units from German Flow

Move to 97

For offensive operations you want a Tac Commander if you can.

The orange bomb designates him. Then you add the rest of the Fleet. 2 Ftrs and a Tac.

They have orange wingtips.
Maybe not the best way to do it but that's what I came up with. I think the whole idea is unnecessary and just complicates things but w/e that's how the captain is gonna roll with this.
Here's a save might be easier to follow
Game History
Round: 5 Purchase Units - Russians Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army ! Up to 26 Army Conscripts are Available This Turn Only. Trigger Army Conscript: buyArmy_Conscript added to productionRussians Russians buy 26 Army_Conscripts, 2 SP_ArtilleryUSSRs and 1 aaGun; Remaining resources: 2 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Greece to Albania Russians take Albania from Italians 1 Russian_Engineer, 1 armour, 1 elite and 1 fighter moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 1 artillery and 6 infantry moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary EDIT: 2 russian_paras moved from Belarus to Slovakia Hungary 1 elite moved from Western Ukraine to Eastern Poland 1 infantry moved from Belarus to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 1 artillery, 1 elite and 7 infantry Germans defend with 1 ElitePanzer and 2 infantry Russians roll dice for 1 artillery, 1 elite and 7 infantry in Eastern Poland, round 2 : 3/10 hits, 2.17 expected hits Germans roll dice for 1 ElitePanzer and 2 infantry in Eastern Poland, round 2 : 3/4 hits, 1.67 expected hits 3 infantry owned by the Russians lost in Eastern Poland 1 ElitePanzer owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery, 1 elite and 4 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 3 infantry Casualties for Germans: 1 ElitePanzer and 2 infantry Battle in Slovakia Hungary Russians attack with 1 fighter, 2 russian_paras and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 russian_paras and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 russian_para owned by the Russians lost in Slovakia Hungary 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 fighter, 1 russian_para and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 russian_para Casualties for Germans: 1 infantry Battle in Iraq Russians attack with 1 Russian_Engineer, 1 armour, 1 elite and 1 fighter Neutral_Axis defend with 2 infantry Russians roll dice for 1 Russian_Engineer, 1 armour, 1 elite and 1 fighter in Iraq, round 2 : 2/4 hits, 1.33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 1 Russian_Engineer, 1 armour, 1 elite and 1 fighter remaining. Battle score for attacker is 6 Casualties for Neutral_Axis: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Bryansk Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Bessarabia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Novosibirsk 1 fighter moved from Iraq to Caucasus EDIT: 1 russian_para moved from Greece to Caucasus 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Belarus 6 mine_unarmeds moved from Russia to Bryansk 3 guard_infantrys moved from Russia to Bryansk 1 R_Europe_Rail and 1 elite moved from Russia to Bessarabia 10 Russian_Rocketss moved from Russia to Bryansk 3 guard_infantrys moved from Russia to Novosibirsk 3 guard_infantrys moved from Russia to Belarus 1 Russian_Rail moved from Russia to Belarus 1 Russian_Rail and 1 Soviet_Commisar moved from Belarus to Novosibirsk 1 Russian_Engineer moved from Belarus to Russia 1 Russian_Rail moved from Russia to Ukraine 1 Russian_Rail and 1 russian_minor moved from Ukraine to Bryansk 2 artilleries moved from Ukraine to Bryansk 1 armour moved from Urals to Novosibirsk 1 infantry moved from Vyborg to Karelia 1 aaGun and 2 infantry moved from Vyborg to Novgorod 1 russian_para moved from Vyborg to Novgorod EDIT: 1 Soviet_Commisar, 1 armour and 2 guard_infantrys moved from Novosibirsk to 1st Corps EDIT: 1 1stCorps moved from 1st Corps to Novosibirsk EDIT: 1 1stTankArmy, 1 2ndCorps, 3 guard_infantrys, 6 infantry and 1 mech_infantry moved from Belarus to 1st Army Group EDIT: 1 1stSovietAG moved from 1st Army Group to Belarus 1 infantry moved from Novgorod to Belarus 1 russian_para moved from Novgorod to Belarus Place Units - Russians 20 Army_Conscripts placed in Russia 6 Army_Conscripts placed in Volgograd 1 aaGun placed in Bryansk 2 SP_ArtilleryUSSRs placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 1 russian_para EDIT: Adding units owned by Russians to Novgorod: 1 russian_para EDIT: Turning off Edit Mode Trigger RussiansReplaceConscriptsVolgograd: has removed 6 Army_Conscripts owned by Russians in Volgograd Trigger RussiansReplaceConscripts: has removed 20 Army_Conscripts owned by Russians in Russia Trigger RussiansReplaceConscriptsVolgograd: Russians has 6 infantry placed in Volgograd Trigger RussiansReplaceConscripts: Russians has 20 infantry placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary Russians collect 47 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans regular : 2.00 Russians regular : 2.00 Neutral_Axis regular : -0.67 -
B• read more
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• read more@trout here us R3
I couldn't get any of those links to work to explain House Rules or whoever.. whatever... SO I still don't know why and how the ruskies get Urals tank every turn and anything else.
Im tired and just did boring Russian 3 turnR3.tsvg
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• read more@trout said in EXP Game 1 Trout vs Johnny Cat:
stumbled onto a stroke of genius...
NO SIRS - NO STUMBLING WAS INVOLVED. I set out to maximize this scenario and by golly jeepers geeky creepers I'm a gonna does it
hahahahahanyway I am on the plane trying to get all this to work with minimal results so I will just bang out a turn or two without being able to access any of the special stuff

