TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0
Game History
Round: 87 Combat Move - FreefolkCombat Hit Differential Summary :
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Guten Morgen.
Here we go. nothing much to do for the Russians yet...
BR
Game History
Round: 1 Purchase Units - Russians Russians buy 1 Soviet_Commisar, 1 artillery, 1 elite, 7 infantry and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Buryatia 2 infantry moved from Eastern Poland to Belarus 3 infantry moved from Baltic States to Belarus 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 1 Russian_Rail and 1 armour moved from Russia to Buryatia 1 Russian_Rail and 1 mech_infantry moved from Russia to Buryatia 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 infantry moved from Archangel to Novgorod 1 submarine moved from 127 Sea Zone to 112 Sea Zone 2 infantry moved from Caucasus to Rostov 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod Place Units - Russians 1 Soviet_Commisar, 1 elite and 1 russian_para placed in Russia 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
@beelee Game History
Round: 12 Purchase Units - Americans Americans buy 1 Escort, 1 Hvycarrier, 4 TotalWarFighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Place Units - Americans Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 Heavy_Transport moved from 110 Sea Zone to 107 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 118 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 usa_fighters moved from 110 Sea Zone to Normandy Bordeaux 1 FighterAceUSA moved from United Kingdom to Normandy Bordeaux 1 usa_fighter moved from United Kingdom to Normandy Bordeaux Combat - Americans Americans creates battle in territory 10 Sea Zone Americans creates battle in territory 125 Sea Zone Battle in Normandy Bordeaux Americans attack with 1 FighterAceUSA, 2 infantry and 5 usa_fighters Germans defend with 1 Panzer_Grndrs and 1 SP_Artillery Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 Panzer_Grndrs and 1 SP_Artillery in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 1 Panzer_Grndrs owned by the Germans and 1 SP_Artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking 10 Sea Zone from Japanese, taking Normandy Bordeaux from Germans with 1 FighterAceUSA, 1 infantry and 5 usa_fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 1 Panzer_Grndrs and 1 SP_Artillery Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Americans Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 4 usa_fighters moved from Normandy Bordeaux to 110 Sea Zone 1 usa_fighter moved from Normandy Bordeaux to United Kingdom 1 FighterAceUSA moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 Escort, 1 Hvycarrier, 4 TotalWarFighters, 1 submarine and 2 transports placed in 10 Sea Zone 1 infantry placed in Western United States 2 infantry placed in Eastern United States Trigger AmericansTotalWarFighterPlaceWUS10SZ: has removed 4 TotalWarFighters owned by Americans in 10 Sea Zone Trigger AmericansTotalWarFighterPlaceWUS10SZ: Americans has 4 usa_fighters placed in 10 Sea Zone Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 52 PUs; end with 52 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 63 PUs Trigger Americans Loses AleutianIslands: Americans met a national objective for an additional -1 PUs; end with 62 PUs Trigger Americans Loses WakeIsland: Americans met a national objective for an additional -2 PUs; end with 60 PUs Trigger Americans Loses LineIslands: Americans met a national objective for an additional -1 PUs; end with 59 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 1 UK_Hvy_Bomber, 1 artillery, 1 elite, 9 infantry, 2 uk_armours and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from India to Burma 2 uk_fighters moved from India to Burma 1 uk_tactical_bomber moved from India to Burma 2 infantry moved from Persia to Northwest Persia 1 uk_armour moved from Persia to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 uk_armour moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Syria 1 uk_fighter moved from Egypt to Syria 1 uk_tactical_bomber moved from Egypt to Syria EDIT: 1 elite moved from United Kingdom to Holland Belgium EDIT: 1 infantry moved from United Kingdom to Holland Belgium EDIT: 4 Seafires moved from 110 Sea Zone to Holland Belgium EDIT: 1 UK_Hvy_Bomber moved from United Kingdom to Holland Belgium EDIT: 1 bomber moved from United Kingdom to Holland Belgium EDIT: British undo move 18. EDIT: British undo move 17. EDIT: British undo move 16. 4 Seafires moved from 110 Sea Zone to Holland Belgium 3 uk_fighters moved from United Kingdom to Holland Belgium 1 UK_Hvy_Bomber moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium Combat - British Battle in Holland Belgium British attack with 4 Seafires, 1 UK_Hvy_Bomber, 1 bomber, 1 elite, 1 infantry and 3 uk_fighters Germans defend with 3 infantry British roll dice for 4 Seafires, 1 UK_Hvy_Bomber, 1 bomber, 1 elite, 1 infantry and 3 uk_fighters in Holland Belgium, round 2 : 5/13 hits, 6.00 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the British and 1 elite owned by the British lost in Holland Belgium 3 infantry owned by the Germans lost in Holland Belgium British win with 4 Seafires, 1 UK_Hvy_Bomber, 1 bomber and 3 uk_fighters remaining. Battle score for attacker is 3 Casualties for British: 1 elite and 1 infantry Casualties for Germans: 3 infantry Battle in Burma British attack with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 2 infantry British roll dice for 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Northwest Persia British attack with 2 infantry and 1 uk_armour Germans defend with 1 armour British roll dice for 2 infantry and 1 uk_armour in Northwest Persia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 infantry and 1 uk_armour in Northwest Persia, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Northwest Persia British roll dice for 1 infantry and 1 uk_armour in Northwest Persia, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Northwest Persia, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry and 1 uk_armour in Northwest Persia, round 5 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Northwest Persia, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 infantry and 1 uk_armour remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Iraq British attack with 1 artillery, 3 infantry and 1 uk_armour Germans defend with 1 infantry British roll dice for 1 artillery, 3 infantry and 1 uk_armour in Iraq, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 1 artillery, 2 infantry and 1 uk_armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Syria British attack with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber Germans defend with 1 infantry British roll dice for 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Syria, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Syria British win, taking Syria from Germans with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 uk_tactical_bomber moved from Syria to Egypt 1 uk_fighter moved from Syria to Egypt 2 uk_armours moved from Trans-Jordan to Egypt 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Trans-Jordan to Egypt 1 Rail and 1 infantry moved from Union of South Africa to Egypt 1 Rail and 1 infantry moved from Union of South Africa to Egypt 2 uk_fighters moved from Burma to India 1 uk_tactical_bomber moved from Burma to India 3 uk_fighters moved from Holland Belgium to United Kingdom 1 bomber moved from Holland Belgium to United Kingdom 4 Seafires moved from Holland Belgium to 110 Sea Zone 1 UK_Hvy_Bomber moved from Holland Belgium to United Kingdom Place Units - British Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone 1 artillery, 3 infantry and 1 uk_armour placed in India 2 infantry placed in Union of South Africa 2 infantry and 1 uk_armour placed in Egypt 1 UK_Hvy_Bomber, 1 elite, 2 infantry and 1 uk_para placed in United Kingdom Turn Complete - British British collect 47 PUs; end with 47 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : 0.33 Germans regular : 0.50 British regular : 0.17aebd7870-6604-47cc-b707-f34c857b55ca-exp-game-9-trout-uk12.tsvg
lol I forgot it was my turn 
Game History
Round: 6 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 UndrgroundFctry, 1 airfield, 2 armour, 4 infantry, 1 mech_infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; Place Units - Italians Units in Northern Italy being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in Northern Italy Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 1 artillery and 4 infantry moved from Iraq to Persia 1 bomber moved from Southern Italy to Persia 2 armour and 2 fighters moved from Egypt to Kenya Combat - Italians Battle in Kenya Italians attack with 2 armour and 2 fighters British defend with 1 infantry and 1 uk_armour Italians roll dice for 2 armour and 2 fighters in Kenya, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 infantry and 1 uk_armour in Kenya, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Italians lost in Kenya 1 infantry owned by the British and 1 uk_armour owned by the British lost in Kenya Italians win, taking Kenya from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 armour Casualties for British: 1 infantry and 1 uk_armour Battle in Persia Italians attack with 1 artillery, 1 bomber and 4 infantry British defend with 3 infantry Italians roll dice for 1 artillery, 1 bomber and 4 infantry in Persia, round 2 : 2/6 hits, 1.83 expected hits British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Persia Italians roll dice for 1 artillery, 1 bomber and 4 infantry in Persia, round 3 : 2/6 hits, 1.83 expected hits British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Bryansk Changer loiter and taunt; Italians attack with 2 armour and 1 mech_infantry Changer defend; Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Italians Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Morocco Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk 1 bomber moved from Persia to Trans-Jordan 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 2 italian_paras moved from Tobruk to Egypt 2 fighters moved from Kenya to Egypt 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 air_transport and 1 infantry moved from Southern Italy to Gibraltar 1 air_transport moved from Gibraltar to Southern Italy 3 mine_unarmeds moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 Escort_Convoy, 1 infantry, 3 mine_unarmeds and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry and 3 mine_unarmeds moved from 92 Sea Zone to Gibraltar 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 armour moved from Northern Italy to Romania 2 infantry moved from Northern Italy to Southern France EDIT: 1 italian_para moved from Morocco to Gibraltar 1 infantry moved from Algeria to Morocco Place Units - Italians 1 airfield placed in Gibraltar 3 mine_unarmeds placed in Southern Italy 1 Italian_LCV and 1 infantry placed in Southern Italy 2 armour and 1 mech_infantry placed in Egypt 3 infantry placed in Northern Italy Turn Complete - Italians Trigger Italians RemoveItalyConvoySZ98: has removed 1 Escort_Convoy owned by Italians in 98 Sea Zone Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia Trigger Italians RemoveItalyConvoySZ98: Italians has 1 Escort placed in 98 Sea Zone Italians collect 29 PUs; end with 29 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 48 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Italians regular : 1.17 Russians regular : 0.67 British regular : -1.173 LMs in GIB at 91 SZ
Good Evening
Idk how to say that in your language
Did you and your buddy get a game started ? Let me know if you need any help setting up for triplea. I thought that's what you were gonna use anyway 
Another clean turn 
I will comment on some of your tactics though. Tough duty losing that yank Bmbr in 16. A Ftr or actually both from Midway would have been good to send a long.
Repairing the BB only cost 3 bucks. It's good to keep those guys at full power. And don't forget about the dudes off Alaska. They might be getting seasick 
Let me know if you want to move them somewhere.
UK had a tough fight in 109 again. You should send your land based Air in those attacks. You got 3 Bmbrs and a Ftr that can hit as long as a DD present.
I'm sure they like chatting up the girls at the pub but they should be in the fight
I'll say again, some Paras would be good for UK to threaten W EUR.
Anyway, hope you still having fun
It takes 2-3 games to get the hang of it 
Oh yea, so a Harbor in Wake can be a strong build if you have your Navy there. Can reach W Coast Queensland and Tokyo.
Just some thoughts. Let me know if you want to do something with the Alaska lads
Edit
so go to "Game Options"

Then you can uncheck the options you don't want to use. The ones on the left are triplea ones so ignore those.
