Test summary from TripleA, engine version: 1.9, time: 11:09:46 PM
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Recent Posts
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B• read more
OK Iwill just stop it after 1 rd
What's up in Haiti ? Other than just being Haiti
Edit 11 hits for the Reich and 6 for SSR Rd 1
I will adjust accordingly.
Edit
here's what we have
I'll just leave your Air as is
There is 1 Grd in 2nd corps. Not for long though lol
Edit 2
I believe this is correct.EXP Game 11 Trout Finland Fix.tsvg
Edit 3
I guess the Teutons didn't like Norway being threatened
Game History
Round: 11 Purchase Units - Russians Russians buy 3 Mass_Tankss, 6 Russian_Rocketss, 1 SP_ArtilleryUSSR, 3 TotalWar_Tank_2s, 1 aaGun, 1 elite, 2 infantry and 1 russian_para; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; Politics - Russians Russians takes Political Action: Political Action Russians To War With JapaneseTurn11 Russians succeeds on action: Political Action Russians To War With JapaneseTurn11: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With JapaneseTurn11: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With JapaneseTurn11: Changing Relationship for Russians and Dutch from Neutrality to Friendly Turning on Edit Mode Combat Move - Russians EDIT: Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia EDIT: Resetting and Giving Bonus Movement to Units EDIT: Cleaning up during movement phase EDIT: Russians takes Bulgaria from Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Novgorod: 1 russian_paraBoost EDIT: Turning off Edit Mode Note to players Japanese: The Godless Communists Attack Japan! After Russian Combat Move Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Terr.... EDIT: 1 russian_para moved from Caucasus to Bulgaria EDIT: 1 russian_para moved from Novgorod to Poland EDIT: Russians undo move 2. EDIT: 1 russian_para and 1 russian_paraBoost moved from Novgorod to Poland 1 infantry moved from Belarus to Baltic States 1 elite moved from Belarus to Baltic States 1 infantry moved from Belarus to Baltic States 1 infantry moved from Kazakhstan to Sikang Chinese take Sikang from Japanese 1 infantry moved from Novosibirsk to Tsinghai Chinese take Tsinghai from Japanese 1 armour, 1 elite and 1 infantry moved from Novosibirsk to Kansu Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Baltic States Russians attack with 1 FighterAce, 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 ElitePanzer Russians roll dice for 1 FighterAce, 2 fighters, 3 infantry and 2 tactical_bombers in Baltic States, round 2 : 4/9 hits, 3.83 expected hits Germans roll dice for 1 ElitePanzer in Baltic States, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Baltic States 1 ElitePanzer owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 FighterAce, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 ElitePanzer Battle in Poland Russians attack with 1 russian_para and 1 russian_paraBoost Germans defend with 1 elite Russians roll dice for 1 russian_para and 1 russian_paraBoost in Poland, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 elite in Poland, round 2 : 1/2 hits, 0.67 expected hits 1 russian_para owned by the Russians lost in Poland 1 russian_paraBoost owned by the Russians lost in Poland Germans win with 1 elite remaining. Battle score for attacker is -4 Casualties for Russians: 1 russian_para and 1 russian_paraBoost Battle in Kansu Russians attack with 1 armour, 1 elite and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 elite and 1 infantry in Kansu, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 elite and 1 infantry in Kansu, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 armour and 1 elite remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Finland Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Belarus Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Caucasus 1 TankDestroyerFS, 1 armour and 1 fighter moved from Caucasus to Iraq 1 guard_infantry moved from Northwest Persia to Iraq 1 elite moved from Caucasus to Northwest Persia 2 infantry moved from Caucasus to Kazakhstan 1 1stSovietAG, 1 TankDestroyerFS, 1 aaGun, 4 armour, 1 elite, 4 infantry and 1 mine_unarmed moved from Bryansk to Belarus 1 elite moved from Belarus to Novgorod 1 2ndCorps, 3 armour and 1 guard_infantry moved from Finland to Karelia 1 aaGun moved from Novgorod to Karelia 1 R_Europe_Rail moved from Russia to Caucasus 1 R_Europe_Rail and 1 infantry moved from Caucasus to Finland 4 Russian_Rocketss and 1 elite moved from Russia to Bryansk 5 armour and 3 guard_infantrys moved from Russia to Belarus 1 Russian_Rail and 1 armour moved from Russia to Caucasus 1 SP_ArtilleryUSSR moved from Volgograd to Caucasus 1 Russian_Rail moved from Russia to Urals 2 armour moved from Novosibirsk to Kazakhstan 1 Russian_Rail and 1 armour moved from Urals to Belarus 1 FighterAce, 2 fighters and 2 tactical_bombers moved from Baltic States to Belarus 1 armour moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 aaGun moved from Belarus to Novgorod 1 Russian_Engineer moved from Belarus to Russia Place Units - Russians 1 SP_ArtilleryUSSR and 2 infantry placed in Bryansk Russians undo move 1. 1 aaGun and 2 infantry placed in Bryansk 1 SP_ArtilleryUSSR placed in Volgograd 3 Mass_Tankss, 6 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 1 russian_para placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Russians collect 41 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 53 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 0.33 Russians regular : -1.33 -
T• read more
@beelee Man, I am really not having a good day today for G40. Work is nuts with the mess down in Haiti. My plan was to stop after one round in Finland. I never wanted to lose Luftwaffe and no Russian air can reach an attack on Norway if that is your plan on next Russian turn. So plan was one round of combat and then stop. That way for any Russian counterattack, I have the infantry and grenadier joining the defense. That's also why I built the Baltic navy - to be able to reinforce as needed. I don't know how we want to handle that.
Actually we can just leave it as is- my fault for the screw up after all in not telling you to stop after one round
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B• read more

I'll do it now since these chores aren't getting done today anyway lol
Edit
I got 3 Tanks left and you got 1st Luft 2 Ftr Aces and 2 Stealth Bmbrs 2 SBR and a TacYou can keep your Pnzr and lose a Plane if you want.
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B• read more
yea you have to be able to move them there at the start of your turn.
Triplea will allow you to move there in NCM even if you just opened up a pathway because of Combat.
So, PE on the movement