TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0
Game History
Round: 2 Purchase Units - TyrellCombat Hit Differential Summary :
Recent Posts
lol forgot to leave a guy in Karelia. Commander had too much schnapps 
Edit
Air can't hit them either. I'm gonna try and tweak the Partisan image with some sort of "No Air" symbol. Maybe that'll help us remember Idk 
Edit 2
yea the Partisan places 2nd place, not that it made any difference. Do need to switch it back to G control and deduct a buck though.
Will do that on JPN
Edit 3
I noticed you have a habit of not spending all your dough. Just curious what your thoughts are on that.
Game History
Round: 6 Purchase Units - Japanese Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death ! Banzai Attacks are Now Possible. Japanese buy 1 Escort, 6 Fortifications, 1 Heavy_BB, 1 air_transport, 1 elite, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 elite moved from Philippines to 35 Sea Zone 1 elite and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 elite moved from 21 Sea Zone to Guam 1 Japan_destroyer moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 Japan_destroyer and 1 infantry moved from 34 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from Siam to Burma 2 infantry moved from Yunnan to Burma 1 fighter moved from 35 Sea Zone to Celebes 1 armour and 1 artillery moved from Philippines to 35 Sea Zone 1 armour, 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 armour and 1 artillery moved from 44 Sea Zone to Celebes 1 battleship moved from 33 Sea Zone to 44 Sea Zone 1 armour and 1 artillery moved from Philippines to 35 Sea Zone 1 armour, 1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 bombers moved from Kwangsi to Borneo 1 armour and 1 artillery moved from 43 Sea Zone to Borneo 1 armour and 2 artilleries moved from Philippines to 35 Sea Zone 1 armour, 2 artilleries, 2 carriers and 2 transports moved from 35 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Malaya 2 artilleries moved from 37 Sea Zone to Malaya 1 armour moved from 37 Sea Zone to Malaya 1 infantry moved from Shan State to Malaya 1 cruiser moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 2 fighters and 1 pacific_submarine moved from 6 Sea Zone to 25 Sea Zone 1 Escort moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in Dutch New Guinea Battle in Guam Battle in Malaya Japanese attack with 1 armour, 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 harbour and 1 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 3/8 hits, 3.83 expected hits British roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya Japanese win, taking Dutch New Guinea from ANZAC, taking Guam from Americans, taking Malaya from British with 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Casualties for ANZAC: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 pacific_submarine Americans defend with 1 Escort Japanese roll dice for 1 pacific_submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Escort in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 pacific_submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Celebes Changer loiter and taunt; Japanese attack with 1 armour, 1 artillery and 1 fighter Changer defend; ANZAC defend with 1 Fortification and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Celebes, round 2 : 0/3 hits, 1.33 expected hits ANZAC roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Japanese lost in Celebes 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 armour and 1 fighter in Celebes, round 3 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 Fortification in Celebes, round 3 : 0/0 hits, 0.00 expected hits 1 Fortification owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery Casualties for ANZAC: 1 Fortification and 1 infantry Battle in Borneo Japanese attack with 1 armour, 1 artillery and 2 bombers British defend with 1 Fortification and 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 bombers in Borneo, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 Fortification and 1 infantry in Borneo, round 2 : 0/1 hits, 0.50 expected hits 1 Fortification owned by the British and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from British with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for British: 1 Fortification and 1 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kweichow Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan 2 bombers moved from Borneo to Philippines 1 fighter moved from Celebes to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone 1 carrier moved from 33 Sea Zone to 44 Sea Zone 2 fighters moved from 33 Sea Zone to 44 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to Kweichow 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Caroline Islands 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 armour moved from Kwangsi to Kweichow 1 elite and 1 infantry moved from Kwangsi to Yunnan 1 artillery, 1 elite and 5 infantry moved from Kwangtung to Kwangsi 1 armour moved from Shantung to Kweichow 2 infantry moved from Shantung to Anhwe 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Yunnan 1 J_Rail moved from Kiangsu to Manchuria 1 J_Rail and 1 aaGun moved from Manchuria to Kweichow EDIT: 1 Japanese_LCV, 1 aaGun and 1 elite moved from Japan to Korea Place Units - Japanese 6 Fortifications placed in Caroline Islands 1 harbour placed in Philippines 3 infantry placed in Shantung 1 Escort and 1 Heavy_BB placed in 6 Sea Zone 1 air_transport, 1 elite and 1 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Japanese collect 57 PUs; end with 57 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 59 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 60 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 72 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -2.33 ANZAC regular : 0.50 British regular : 0.50@beelee Game History
Round: 6 Purchase Units - Russians Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production ! You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow. Trigger BuyMassTanks: buyMass_Tanks added to productionRussians Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians Trigger AlliesFtrAce: buyFighterAce added to productionRussians Russians buy 1 FighterAce, 3 Mass_Tankss, 1 Soviet_Partisan, 1 Tank_General and 1 elite; Remaining resources: 21 PUs; 3 AirLendLease; 3 TankLendLease; Place Units - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 Soviet_Partisan placed in Nenetsia Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Karelia: 1 Soviet_Partisan EDIT: Removing units owned by Russians from Nenetsia: 1 Soviet_Partisan EDIT: Turning off Edit Mode Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 1 elite moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 1 Army_Conscript moved from Volgograd to Rostov 1 Army_Conscript moved from Volgograd to Rostov 1 armour moved from Belarus to Rostov Combat - Russians Russians creates battle in territory Karelia Battle in Rostov Russians attack with 2 Army_Conscripts, 1 armour, 1 artillery and 1 elite Germans defend with 1 artillery and 1 infantry Russians win, taking Karelia from Germans, taking Rostov from Germans with 1 Army_Conscript, 1 armour, 1 artillery and 1 elite remaining. Battle score for attacker is 5 Casualties for Russians: 1 Army_Conscript Casualties for Germans: 1 artillery and 1 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Russians Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Belarus 3 Army_Conscripts moved from Bryansk to Belarus 1 infantry moved from Archangel to Belarus 1 elite moved from Belarus to Archangel 1 elite moved from Bryansk to Belarus 1 armour moved from Urals to Russia 1 Russian_Rail and 1 infantry moved from Russia to Belarus 1 Russian_Rail and 1 infantry moved from Russia to Belarus 1 R_Europe_Rail and 1 infantry moved from Russia to Belarus 2 infantry moved from Caucasus to Northwest Persia 2 Army_Conscripts moved from Volgograd to Caucasus 9 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk Place Units - Russians 1 FighterAce, 3 Mass_Tankss, 1 Tank_General and 1 elite placed in Russia Turning on Edit Mode EDIT: Adding units owned by Russians to 1st Tank: 1 Tank_General and 5 armour EDIT: Removing units owned by Russians from 1st Tank: 1 1stTankArmy EDIT: Adding units owned by Russians to Russia: 1 1stTankArmy EDIT: Removing units owned by Russians from Russia: 3 Mass_Tankss EDIT: Removing units owned by Russians from Russia: 1 Tank_General EDIT: Removing units owned by Russians from Russia: 2 armour EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 33 PUs; end with 54 PUsbb4e7f99-5efd-4709-b3b1-9a923c1bd53f-exp-game-9-trout-r6.tsvg
Take pictures
@beelee itβs a 20% chance at this point. But yea I rather hope so.