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Recent Posts
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@beelee Haha, I didn't think moving them to the AG would keep the one blue, I'll swap it next turn lol.
Yeah, that fighter ace was supposed to combat in my planned turn ... oh well
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oogly moogly !!! I thought it was your turn

Look at it right now

Edit
Yea so you lost the Samara battle
So Vologda only place you can put your Elite. I'll swap it back out and move him there

Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 Escort, 11 TotalWar_Infs and 9 mine_unarmeds; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Combat - Japanese Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - Japanese Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu Trigger JapaneseHomeDefense: Japanese has 2 infantry placed in Japan 1 aaGun, 2 artilleries and 2 infantry moved from Anhwe to Shantung 1 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Anhwe to Shantung 1 fighter and 1 tactical_bomber moved from Shantung to Japan 1 air_transport and 1 mech_infantry moved from Shantung to Japan Place Units - Japanese 1 Escort placed in 6 Sea Zone 11 TotalWar_Infs and 9 mine_unarmeds placed in Japan Trigger JapaneseTotalWarInfPlaceJapan: has removed 11 TotalWar_Infs owned by Japanese in Japan Trigger JapaneseTotalWarInfPlaceJapan: Japanese has 11 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,2,3,1,2,2,1,6,3,1,3,4,5,5,1,1,1,3 Japanese collect 23 PUs (8 lost to blockades); end with 23 PUs Trigger Japan Loses IwoJima: Japanese met a national objective for an additional -1 Optional[PUs]; end with 22 Optional[PUs] Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 30 Optional[PUs]Combat Hit Differential Summary :
d7fce865-8037-4263-b3ad-f049e312cbb0-exp-game-12-trout-J12.tsvg
Home Defense has already been activated so don't need to do anything for it
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@alexander @trout @panzerstahl-helm-0
Here's the save if you guys wanna double check me.
Wiking-Con World Tournament 2028 Triplea Game Start.tsvg
Here's the TT and Options.


Note that "King Tiger" shuts off the Heavy SS ones too.
Edit
Also until Victory finishes the fix, you need to add 2 to the 2nd SBR roll when using the Heavies. The first roll works correctly.
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@panzerstahl-helm-0 @alexander @trout
I'm gonna start on the save. That way we can just reuse it and it'll be the same everytime.
You wanna just start a separate thread under Tournaments @panzerstahl-helm-0 ?
Then we can just post our results there. Maybe have the bracket listed and what not. I can't remember where that was at.
Right on Victory already got the Bmbr sorted. You get the bonus on the first roll but not the 2nd. Gotta drop a git issue and he's gonna dial it in