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Recent Posts

  • B

    @johnnycat

    USA can't attack JPN J1 unless JPN has DOW on UK or USA. If JPN DOW UK only, then USA can DOW on Turn 1 and attack.

    The Objectives Tab shows most Bonuses but not all. Any other Bonuses you achieve will list at end of Turn or they're supposed too. Works on Windows but not on linux anymore.

    I have to check History now.

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  • T

    @johnnycat Yes, a bunch of bonuses kick in. Although one US bonus is if I have Philippines, which you took away on Turn 1 so I didn't get that one. It's still not a terrible decision but the main advantage for J of not attacking on J1 is to keep USA from getting their wartime bonuses.

    Game History

    Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from Algeria to Morocco 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa 1 cruiser moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 72 Sea Zone to 79 Sea Zone Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turn Complete - French

    Combat Hit Differential Summary :

    6e90a665-e40e-4521-9b19-fef4fbc2c5f6-exp-game-2-jc-f1.tsvg

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  • @beelee. OMG I just saw that @Trout's USA attacked my peaceful Japanese zen masters!

    That reminds me to ask: Is there one place where all the PU Bonuses and penalties are listed?

    Like I just noticed somewhere that the Japs have to avoid taking French Indo China or lose 10 PU per turn. Wow. and now I cannot even find that again.

    QUESTION: what is the consequences of USA attacking Japan turn 1? Any triggers for equipment or money?

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  • @beelee ok. found it.. wow had no idea. Thanks

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