• Test WW2v3

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  • Bobsyouruncle

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    TripleA Turn Summary: British round 39 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0 Game History Round: 39 Turn Complete - British Combat Hit Differential Summary : Savegame
  • Into the storm

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    bergenwolfB
    TripleA Turn Summary: Germans round 6 TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0 Game History Round: 6 Purchase Units - Germans Germans buy 3 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans Germans captures 25PUs while taking Russians capital 2 infantry moved from Eastern Ukraine to Caucasus 7 armour moved from Eastern Ukraine to Caucasus 1 artillery and 3 infantry moved from Belorussia to Karelia S.S.R. 4 fighters moved from East Poland to Karelia S.S.R. 3 infantry moved from Germany to Northwestern Europe 1 artillery moved from Germany to Northwestern Europe 5 armour moved from East Poland to Russia Germans take Russia from Russians 3 bombers moved from Germany to Caucasus 1 bomber moved from Germany to Caucasus Combat - Germans Battle in Northwestern Europe Germans attack with 1 artillery and 3 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Northwestern Europe, round 2 : 1/0 hits, 1,00 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Karelia S.S.R. Germans attack with 1 artillery, 4 fighters and 3 infantry British defend with 1 armour and 2 infantry; Russians defend with 2 armour and 1 factory Germans roll dice for 1 artillery, 4 fighters and 3 infantry in Karelia S.S.R., round 2 : 3/0 hits, 3,00 expected hits Russians roll dice for 3 armour and 2 infantry in Karelia S.S.R., round 2 : 3/1 hits, 2,17 expected hits 1 armour owned by the Russians, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Karelia S.S.R. Germans roll dice for 1 artillery and 4 fighters in Karelia S.S.R., round 3 : 2/1 hits, 2,33 expected hits Russians roll dice for 2 armour in Karelia S.S.R., round 3 : 1/0 hits, 1,00 expected hits 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the British lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 artillery and 3 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter and 3 infantry Casualties for British: 1 armour and 2 infantry Casualties for Russians: 2 armour Battle in Caucasus Germans attack with 7 armour, 4 bombers and 2 infantry British defend with 2 fighters; Americans defend with 2 bombers; Russians defend with 1 aaGun, 3 armour, 1 factory and 3 infantry Russians roll AA dice in Caucasus : 1/1 hits, 0,67 expected hits 1 bomber owned by the Germans lost in Caucasus Germans roll dice for 7 armour, 3 bombers and 2 infantry in Caucasus, round 2 : 6/1 hits, 5,83 expected hits Russians roll dice for 3 armour, 2 bombers, 2 fighters and 3 infantry in Caucasus, round 2 : 4/1 hits, 4,17 expected hits 3 infantry owned by the Russians, 1 armour owned by the Russians, 2 infantry owned by the Germans, 2 armour owned by the Germans and 2 bombers owned by the Americans lost in Caucasus Germans roll dice for 5 armour and 3 bombers in Caucasus, round 3 : 5/1 hits, 4,50 expected hits Russians roll dice for 2 armour and 2 fighters in Caucasus, round 3 : 2/1 hits, 2,33 expected hits 2 armour owned by the Russians, 2 armour owned by the Germans and 2 fighters owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour and 3 bombers remaining. Battle score for attacker is 30 Casualties for Germans: 4 armour, 1 bomber and 2 infantry Casualties for Americans: 2 bombers Casualties for Russians: 3 armour and 3 infantry Casualties for British: 2 fighters Non Combat Move - Germans 3 fighters moved from Karelia S.S.R. to East Poland 2 armour moved from Germany to East Poland 3 infantry moved from Germany to France 3 bombers moved from Caucasus to East Poland Place Units - Germans 3 armour, 2 fighters and 5 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 68 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 83 PUs Combat Hit Differential Summary : Russians regular : 0,33 Germans regular : 0,33 Russians AA : 0,33 British regular : 0,67 Territory Summary for Germans : Baltic States : 1 flag Belorussia : 1 flag Caucasus : 1 flag, 1 aaGun, 3 armour and 1 factory East Poland : 1 flag, 2 armour, 3 bombers and 3 fighters Eastern Ukraine : 1 flag, 1 aaGun France : 1 aaGun and 10 infantry Germany : 1 aaGun, 3 armour, 1 factory, 2 fighters and 6 infantry Karelia S.S.R. : 1 flag, 1 artillery and 1 factory Northwestern Europe : 1 artillery and 2 infantry Russia : 1 flag, 1 aaGun, 5 armour and 1 factory Ukraine : 1 flag Production/PUs Summary : Japanese : 40 / 57 Russians : 12 / 0 Germans : 43 / 83 British : 33 / 45 Italians : 9 / 9 Chinese : 1 / 0 Americans : 40 / 57 Dice Statistics: Total 1 was rolled 41 times 2 was rolled 26 times 3 was rolled 29 times 4 was rolled 41 times 5 was rolled 30 times 6 was rolled 34 times Average roll : 3,473 Median : 4,000 Variance : 1,008 Standard Deviation : 1,004 Total rolls : 201 Null / Other 1 was rolled 1 times Average roll : 1,000 Median : 1,000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3,326 Median : 3,000 Variance : 0,448 Standard Deviation : 0,670 Total rolls : 43 British Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 7 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3,433 Median : 4,000 Variance : 1,034 Standard Deviation : 1,017 Total rolls : 30 Italians Combat 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 4,692 Median : 5,000 Variance : 1,903 Standard Deviation : 1,379 Total rolls : 13 Americans Combat 1 was rolled 6 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3,056 Median : 3,000 Variance : 0,941 Standard Deviation : 0,970 Total rolls : 18 Chinese Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,429 Median : 3,000 Variance : 0,256 Standard Deviation : 0,506 Total rolls : 14 Russians Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 4 times Average roll : 3,394 Median : 3,000 Variance : 0,297 Standard Deviation : 0,545 Total rolls : 33 Japanese Combat 1 was rolled 12 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 10 times Average roll : 3,571 Median : 4,000 Variance : 1,017 Standard Deviation : 1,009 Total rolls : 49 Savegame
  • Eternal Glory

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    TripleA Turn Summary: Germans round 5 TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0 Game History Round: 5 Purchase Units - Germans Germans buy 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belorussia to Russia 1 infantry moved from Eastern Ukraine to Russia 6 fighters moved from 5 Sea Zone to Russia 1 bomber moved from Germany to Russia 1 armour moved from Rhodesia to Italian Africa Germans take Italian Africa from British 1 armour moved from Italian Africa to Belgian Congo Germans take Belgian Congo from British 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Norway Germans take Norway from British 1 destroyer moved from 5 Sea Zone to 3 Sea Zone 1 infantry moved from Baltic States to Belorussia 2 infantry moved from Poland to Baltic States 2 infantry moved from Poland to East Poland 7 armour moved from Germany to East Poland 1 infantry moved from Germany to Poland 3 infantry moved from France to Germany 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Libya to Egypt 1 infantry moved from Libya to 14 Sea Zone 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Gibraltar Germans take Gibraltar from British Combat - Germans Battle in Russia Germans attack with 1 bomber, 6 fighters and 2 infantry British defend with 1 fighter; Russians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry Russians roll AA dice in Russia : 1/1 hits, 1,17 expected hits 1 bomber owned by the Germans lost in Russia Germans roll dice for 6 fighters and 2 infantry in Russia, round 2 : 3/1 hits, 3,33 expected hits Russians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Russia, round 2 : 3/0 hits, 3,00 expected hits 3 infantry owned by the Russians, 2 fighters owned by the Germans and 1 infantry owned by the Germans lost in Russia Germans roll dice for 4 fighters and 1 infantry in Russia, round 3 : 2/1 hits, 2,17 expected hits Russians roll dice for 2 armour, 1 artillery and 1 fighter in Russia, round 3 : 2/0 hits, 2,00 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 fighters owned by the Germans lost in Russia Germans roll dice for 2 fighters and 1 infantry in Russia, round 4 : 1/1 hits, 1,17 expected hits Russians roll dice for 1 armour and 1 fighter in Russia, round 4 : 1/1 hits, 1,17 expected hits 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Russia Germans roll dice for 1 fighter and 1 infantry in Russia, round 5 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 fighter in Russia, round 5 : 0/1 hits, 0,67 expected hits 1 fighter owned by the British lost in Russia Germans captures 24PUs while taking Russians capital Germans win, taking Russia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is -32 Casualties for Germans: 1 bomber, 5 fighters and 1 infantry Casualties for Russians: 2 armour, 1 artillery and 3 infantry Casualties for British: 1 fighter Non Combat Move - Germans 1 fighter moved from Russia to Eastern Ukraine Place Units - Germans 1 destroyer and 3 fighters placed in 5 Sea Zone 6 infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 70 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 80 PUs Combat Hit Differential Summary : Russians regular : -0,83 Germans regular : -0,33 Russians AA : -0,17 Savegame
  • Britain Round 2

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  • global1940 original game

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    @generalguderian no save game as yet
  • Civil War Test

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  • World War II v3 1942

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    AlexofaikA
    TripleA Turn Summary: Russians round 14 TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0 Game History Round: 14 Purchase Units - Russians Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Karelia S.S.R. to Baltic States 2 infantry moved from Belorussia to Baltic States 2 infantry moved from Russia to Novosibirsk 1 bomber moved from Eastern Ukraine to Novosibirsk 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 1 armour moved from Caucasus to Ukraine 1 fighter moved from Eastern Ukraine to Ukraine 1 fighter moved from Eastern Ukraine to Baltic States 10 armour, 1 artillery and 10 infantry moved from Eastern Ukraine to East Poland 1 armour moved from Caucasus to East Poland 3 armour moved from Trans-Jordan to India 1 armour moved from Buryatia S.S.R. to Soviet Far East Russians take Soviet Far East from Japanese 1 armour moved from Soviet Far East to Stanovoj Chrebet Russians take Stanovoj Chrebet from Japanese Combat - Russians Battle in East Poland Russians attack with 11 armour, 1 artillery and 10 infantry Germans defend with 1 infantry Russians roll dice for 11 armour, 1 artillery and 10 infantry in East Poland, round 2 : 8/1 hits, 7,67 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 11 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter and 4 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 fighter and 4 infantry in Baltic States, round 2 : 1/1 hits, 1,17 expected hits Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 1/1 hits, 1,17 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 3 : 1/0 hits, 1,00 expected hits Germans roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 1/1 hits, 0,83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 4 : 1/1 hits, 0,83 expected hits Germans roll dice for 1 armour in Baltic States, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour and 2 infantry Battle in Novosibirsk Russians attack with 1 bomber and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in India Russians attack with 3 armour Japanese defend with 1 armour and 1 infantry Russians roll dice for 3 armour in India, round 2 : 1/1 hits, 1,50 expected hits Japanese roll dice for 1 armour and 1 infantry in India, round 2 : 1/1 hits, 0,83 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in India Russians roll dice for 2 armour in India, round 3 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 armour in India, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 armour owned by the Japanese lost in India Russians win, taking India from Japanese with 1 armour remaining. Battle score for attacker is -2 Casualties for Russians: 2 armour Casualties for Japanese: 1 armour and 1 infantry Battle in Ukraine Russians attack with 1 armour, 1 fighter and 2 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 1 armour, 1 fighter and 2 infantry in Ukraine, round 2 : 2/1 hits, 1,33 expected hits Germans roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/1 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 1 aaGun moved from Eastern Ukraine to East Poland 1 fighter moved from Ukraine to Caucasus 1 fighter moved from Baltic States to Russia 1 bomber moved from Novosibirsk to Caucasus Place Units - Russians 2 armour and 2 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. 1 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs Combat Hit Differential Summary : Japanese regular : 0,33 Germans regular : 0,33 Russians regular : 0,50 Production/PUs Summary : Japanese : 21 / 33 Russians : 28 / 33 Germans : 25 / 39 British : 33 / 50 Italians : 18 / 18 Chinese : 12 / 0 Americans : 41 / 56 Savegame
  • WWII v6 1941 patman-test

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  • NerdsPlayAAA

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    ubernautU
    indeed we do! reddit night tonight on triple forum!
  • New game global1940 (or something else)

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  • Testing IR488

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  • Very good Very good yes?

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    TripleA Turn Summary: Japanese round 5 TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0 Game History Round: 5 Politics - Japanese Purchase Units - Japanese Japanese buy 1 armour, 1 battleship, 2 bombers and 1 factory_minor; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Celebes to 42 Sea Zone 4 cruisers moved from 35 Sea Zone to 6 Sea Zone 2 battleships moved from 35 Sea Zone to 6 Sea Zone 4 submarines moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 3 destroyers moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from Kiangsu to 6 Sea Zone 1 mech_infantry moved from Szechwan to Yunnan 4 artilleries moved from Szechwan to Yunnan 5 infantry moved from Kweichow to Yunnan 1 artillery moved from Kweichow to Yunnan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 2 armour moved from Hunan to Yunnan 2 fighters moved from Hunan to Yunnan Combat - Japanese Battle in 6 Sea Zone Japanese attack with 2 battleships, 1 bomber, 4 cruisers, 3 destroyers, 4 submarines and 1 tactical_bomber Americans defend with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 submarine; ANZAC defend with 1 destroyer Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 battleships, 1 bomber, 4 cruisers, 3 destroyers and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/11 hits, 5.50 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 1 carrier, 3 cruisers and 3 destroyers in 6 Sea Zone, round 2 : 4/8 hits, 3.50 expected hits Units damaged: 2 battleships owned by the Japanese 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 1 carrier owned by the Americans and 2 submarines owned by the Japanese lost in 6 Sea Zone Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the Americans lost in 6 Sea Zone Japanese roll dice for 2 battleships, 1 bomber, 4 cruisers, 3 destroyers and 1 tactical_bomber in 6 Sea Zone, round 3 : 6/11 hits, 5.50 expected hits Americans roll dice for 1 battleship and 2 cruisers in 6 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits 2 cruisers owned by the Americans, 1 submarine owned by the Japanese and 1 battleship owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 bomber, 4 cruisers, 3 destroyers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 84 Casualties for Japanese: 3 submarines Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 submarine Battle in 42 Sea Zone Japanese attack with 1 carrier and 2 tactical_bombers ANZAC defend with 2 destroyers and 2 transports Japanese roll dice for 1 carrier and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 2 destroyers and 2 transports in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 2 tactical_bombers in 42 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 carrier Casualties for ANZAC: 2 destroyers and 2 transports Battle in Yunnan Japanese attack with 2 armour, 6 artilleries, 2 fighters, 6 infantry and 1 mech_infantry British defend with 4 armour and 1 mech_infantry; Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 2 armour, 6 artilleries, 2 fighters, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 11/17 hits, 6.17 expected hits Chinese roll dice for 4 armour, 1 fighter, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/8 hits, 3.67 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the British, 2 infantry owned by the Chinese, 1 fighter owned by the Chinese and 4 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 6 artilleries, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 38 Casualties for Japanese: 2 infantry Casualties for British: 4 armour and 1 mech_infantry Casualties for Chinese: 1 fighter and 2 infantry Non Combat Move - Japanese 1 aaGun moved from Hunan to Yunnan 1 bomber moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 42 Sea Zone to Borneo 1 tactical_bomber moved from 42 Sea Zone to Borneo 4 infantry moved from Anhwe to Hunan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Shensi to Kweichow 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Suiyuan to Hopei 1 infantry moved from Kansu to Shensi 1 infantry moved from Suiyuan to Hopei 2 transports moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Place Units - Japanese 1 factory_minor placed in Shantung 1 battleship placed in 6 Sea Zone 2 bombers placed in Japan 1 armour placed in Kiangsu Turn Complete - Japanese Japanese collect 54 PUs; end with 56 PUs Combat Hit Differential Summary : Chinese regular : -1.67 Americans regular : -0.33 Japanese regular : 4.83 ANZAC regular : 1.00 Territory Summary for Japanese : Iwo Jima : 1 infantry Shantung : 1 flag, 1 factory_minor Kiangsu : 1 flag, 1 armour and 1 factory_minor Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber Jehol : 1 flag Manchuria : 1 flag Shensi : 1 flag, 2 infantry Yunnan : 1 flag, 1 aaGun, 2 armour, 6 artilleries, 5 infantry and 1 mech_infantry Suiyuan : 1 flag Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 2 fighters and 5 infantry Kansu : 1 flag Hopei : 1 flag, 2 infantry Tsinghai : 1 flag Szechwan : 1 flag, 1 infantry Chahar : 1 flag Sikang : 1 flag Anhwe : 1 flag Borneo : 1 flag, 2 tactical_bombers Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry French Indo China : 1 flag Celebes : 1 flag Sumatra : 1 flag 36 Sea Zone : 1 flag 35 Sea Zone : 2 transports 6 Sea Zone : 3 battleships, 4 cruisers, 3 destroyers and 1 submarine Production/PUs Summary : Japanese : 54 / 56 Americans : 15 / 59 Chinese : 1 / 3 British : 10 / 12 ANZAC : 14 / 23 Russians : 9 / 0 French : 0 / 0 Dutch : 0 / 0 Dice Statistics: Total 1 was rolled 63 times 2 was rolled 63 times 3 was rolled 56 times 4 was rolled 53 times 5 was rolled 52 times 6 was rolled 56 times Average roll : 3.397 Median : 3.000 Variance : 0.336 Standard Deviation : 0.579 Total rolls : 343 British Combat 1 was rolled 8 times 2 was rolled 12 times 3 was rolled 6 times 4 was rolled 9 times 5 was rolled 6 times 6 was rolled 8 times Average roll : 3.347 Median : 3.000 Variance : 0.517 Standard Deviation : 0.719 Total rolls : 49 ANZAC Combat 1 was rolled 8 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.263 Median : 2.000 Variance : 2.157 Standard Deviation : 1.469 Total rolls : 19 Americans Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 7 times Average roll : 3.767 Median : 4.000 Variance : 0.621 Standard Deviation : 0.788 Total rolls : 30 Chinese Combat 1 was rolled 10 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 13 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.383 Median : 4.000 Variance : 1.018 Standard Deviation : 1.009 Total rolls : 47 Japanese Combat 1 was rolled 34 times 2 was rolled 35 times 3 was rolled 35 times 4 was rolled 27 times 5 was rolled 33 times 6 was rolled 34 times Average roll : 3.465 Median : 3.000 Variance : 0.234 Standard Deviation : 0.483 Total rolls : 198 Savegame
  • Kaiserreich-1936

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  • test

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  • First Shot at Global

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    TripleA Move Summary: Germans round 1 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0 Game History Round: 1 Purchase Units - Germans Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 3 armour moved from Greater Southern Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 3 mech_infantrys moved from Western Germany to Southern France 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Southern France Savegame
  • Over the Top test 1

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    GenerationKILLG
    @djabwana @beelee I think the balance is pretty well laid out now. Scaling back the Bolsheviks is the last tweak we should implement. That buys Russia a couple more rounds to keep Germany occupied and USA to gather a sizable strike force. That was a good game though!
  • testing yes

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  • Januari2021

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    AlexofaikA
    TripleA Turn Summary: Japanese round 1 TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0 Game History Round: 1 Purchase Units - Japanese Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 3 infantry moved from Manchuria to Buryatia S.S.R. 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 2 carriers moved from 57 Sea Zone to 53 Sea Zone 4 fighters moved from 57 Sea Zone to 53 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 2 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 50 Sea Zone 1 artillery and 3 infantry moved from 50 Sea Zone to Philippine Islands 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 carrier moved from 61 Sea Zone to 37 Sea Zone 2 fighters moved from 61 Sea Zone to 35 Sea Zone 3 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Formosa to Yunnan 1 fighter moved from Japan to Suiyuan 2 infantry moved from Kiangsu to Suiyuan 1 fighter moved from Manchuria to Yunnan 1 cruiser moved from 61 Sea Zone to 50 Sea Zone Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 artillery and 4 infantry Russians defend with 7 infantry Japanese roll dice for 1 artillery and 4 infantry in Buryatia S.S.R., round 2 : 1/5 hits, 1,17 expected hits Russians roll dice for 7 infantry in Buryatia S.S.R., round 2 : 1/7 hits, 2,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 artillery and 3 infantry in Buryatia S.S.R., round 3 : 2/4 hits, 1,00 expected hits Russians roll dice for 6 infantry in Buryatia S.S.R., round 3 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 artillery and 2 infantry in Buryatia S.S.R., round 4 : 1/3 hits, 0,83 expected hits Russians roll dice for 4 infantry in Buryatia S.S.R., round 4 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. 1 infantry owned by the Japanese retreated to Manchuria Japanese roll dice for 1 artillery in Buryatia S.S.R., round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 5 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Buryatia S.S.R., round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 6 : 2/3 hits, 1,00 expected hits 1 artillery owned by the Japanese lost in Buryatia S.S.R. Russians win with 3 infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Russians: 4 infantry Battle in 50 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 2 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 artillery and 3 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 0/4 hits, 1,00 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 3 : 2/4 hits, 1,00 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 35 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 35 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Yunnan Japanese attack with 2 fighters and 3 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 0/5 hits, 1,50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 3 : 2/5 hits, 1,50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuan Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 53 Sea Zone Japanese attack with 2 carriers, 1 destroyer and 4 fighters Americans defend with 1 battleship Japanese roll dice for 2 carriers, 1 destroyer and 4 fighters in 53 Sea Zone, round 2 : 2/7 hits, 2,67 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 2 carriers and 4 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 battleship Non Combat Move - Japanese 2 fighters moved from Yunnan to French Indo-China Thailand 2 fighters moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Suiyuan to Kiangsu Place Units - Japanese 1 factory placed in French Indo-China Thailand Turn Complete - Japanese Japanese collect 29 PUs; end with 31 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 36 PUs Combat Hit Differential Summary : Chinese regular : -0,67 Americans regular : -0,33 Japanese regular : 0,00 Russians regular : -2,67 British regular : -0,33 Savegame
  • abbasso i giapponeri

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    Testing Forum poster Test summary from TripleA, engine version: 2.5.22294, time: 15:06:20 Savegame

Recent Posts

  • @Nothingtoseehere hey man got my first good chance to look at this today turning out to be a bit of a thinker got end of month coming up here too so probably won’t be able to look again till the weekend hopefully i can figure it out before i need to head out of town next week πŸ˜›

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  • @beelee Just checking if you did the mine rolls in the south?

    Will be sending Panzer some plans and will thus complete my turn in a day or so

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  • @Alexander

    Good Afternoon

    Forgot PBEM doesn't work anymore lol

    EXP Game 2 Multi APbT G 19.tsvg

    Forgot to move the LCVs so a couple edits at the end as well as a A Trprt. Need 2 in Berlin.

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  • @beelee

    Game History

    Round: 16 Purchase Units - Americans Americans buy 4 TotalWarFighters, 6 TotalWarMechInfs, 6 TotalWar_Artys and 1 USA_Hvy_Bomber; Remaining resources: 2 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 elite and 6 infantry moved from Soviet Far East to Siberia 6 mech_infantrys moved from Soviet Far East to Siberia 1 USA_Hvy_Bomber moved from Soviet Far East to Siberia 2 usa_fighters moved from Soviet Far East to Siberia 6 artilleries moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 6 artilleries, 1 infantry and 4 transports moved from 91 Sea Zone to 105 Sea Zone 1 FighterAceUSA, 6 artilleries, 1 infantry and 1 usa_fighter moved from 105 Sea Zone to Normandy Bordeaux 1 USA_Hvy_Bomber moved from United Kingdom to Normandy Bordeaux 1 USA_Hvy_Bomber moved from Eastern United States to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Changer loiter and taunt; Americans attack with 1 FighterAceUSA, 2 USA_Hvy_Bombers, 6 artilleries, 1 infantry and 1 usa_fighter Germans defend with 1 Panzer_General3 and 5 armour; Changer defend Americans roll dice for 1 USANC1, 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/4 hits, 2,50 expected hits Americans roll dice for 1 FighterAceUSA, 2 USA_Hvy_Bombers, 6 artilleries, 1 infantry and 1 usa_fighter in Normandy Bordeaux, round 2 : 7/14 hits, 6,50 expected hits Germans roll dice for 1 Panzer_General3 and 5 armour in Normandy Bordeaux, round 2 : 4/10 hits, 5,00 expected hits 1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Normandy Bordeaux 1 Panzer_General3 owned by the Germans and 5 armour owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 FighterAceUSA, 2 USA_Hvy_Bombers, 3 artilleries and 1 usa_fighter remaining. Battle score for attacker is 10 Casualties for Americans: 3 artilleries and 1 infantry Casualties for Germans: 1 Panzer_General3 and 5 armour Battle in Siberia Americans attack with 1 USA_Hvy_Bomber, 1 elite, 6 infantry, 6 mech_infantrys and 2 usa_fighters Japanese defend with 5 armour Americans roll dice for 1 USA_Hvy_Bomber, 1 elite, 6 infantry, 6 mech_infantrys and 2 usa_fighters in Siberia, round 2 : 6/18 hits, 4,67 expected hits Japanese roll dice for 5 armour in Siberia, round 2 : 3/5 hits, 2,50 expected hits 3 infantry owned by the Americans lost in Siberia 5 armour owned by the Japanese lost in Siberia Americans win, taking Siberia from Japanese with 1 USA_Hvy_Bomber, 1 elite, 3 infantry, 6 mech_infantrys and 2 usa_fighters remaining. Battle score for attacker is 16 Casualties for Americans: 3 infantry Casualties for Japanese: 5 armour Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Slovakia Hungary Non Combat Move - Americans Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Central America Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States 1 USA_Hvy_Bomber and 2 usa_fighters moved from Siberia to Soviet Far East 6 air_transports and 6 mech_infantrys moved from Alaska to Soviet Far East 6 air_transports moved from Soviet Far East to Alaska 6 mech_infantrys moved from Western United States to Alaska 1 Escort moved from 3 Sea Zone to 4 Sea Zone 1 Escort moved from 3 Sea Zone to 7 Sea Zone 1 USANC moved from 10 Sea Zone to 3 Sea Zone 1 Heavy_Transport and 1 transport moved from 91 Sea Zone to 89 Sea Zone 4 artilleries moved from Eastern United States to 101 Sea Zone 1 Heavy_Transport and 4 artilleries moved from 101 Sea Zone to 91 Sea Zone 4 artilleries moved from 91 Sea Zone to Morocco 2 Rails and 2 artilleries moved from Eastern United States to Central America 1 Hvycarrier, 1 submarine and 4 usa_fighters moved from 26 Sea Zone to 10 Sea Zone 1 Escort_Convoy moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 usa_fighter moved from Normandy Bordeaux to 105 Sea Zone 2 USA_Hvy_Bombers moved from Normandy Bordeaux to United Kingdom 2 usa_fighters moved from Morocco to United Kingdom 1 FighterAceUSA moved from Normandy Bordeaux to United Kingdom 1 usa_fighter moved from United Kingdom to 105 Sea Zone Place Units - Americans 6 TotalWar_Artys and 1 USA_Hvy_Bomber placed in Eastern United States 4 TotalWarFighters and 6 TotalWarMechInfs placed in Western United States Trigger AmericansTotalWarArtyPlaceEUS: has removed 6 TotalWar_Artys owned by Americans in Eastern United States Trigger AmericansTotalWarMechInfPlaceWUS: has removed 6 TotalWarMechInfs owned by Americans in Western United States Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States Trigger AmericansTotalWarArtyPlaceEUS: Americans has 6 artilleries placed in Eastern United States Trigger AmericansTotalWarMechInfPlaceWUS: Americans has 6 mech_infantrys placed in Western United States Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ110: has removed 1 Escort_Convoy owned by Americans in 110 Sea Zone Trigger Americans RemoveUSAConvoySZ110: Americans has 1 Escort placed in 110 Sea Zone Americans collect 56 PUs; end with 58 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 72 Optional[PUs] Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 69 Optional[PUs] Trigger Americans Loses AleutianIslands: Americans met a national objective for an additional -1 Optional[PUs]; end with 68 Optional[PUs] Trigger Americans Loses WakeIsland: Americans met a national objective for an additional -2 Optional[PUs]; end with 66 Optional[PUs] Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 65 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 105 Sea Zone: 4 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Kwangsi to Kwangtung British take Kwangtung from Japanese 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Slovakia Hungary Non Combat Move - Chinese Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu Place Units - Chinese 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 2 UK_LCVs, 2 artilleries, 1 elite, 7 infantry and 3 uk_paras; Remaining resources: 0 PUs; 0 AirLendLease; 2 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 UK_LCV, 1 artillery and 1 elite moved from United Kingdom to Denmark EDIT: 1 UK_Hvy_Bomber moved from United Kingdom to Denmark EDIT: 1 UK_LCV and 2 infantry moved from United Kingdom to Holland Belgium EDIT: 1 uk_fighter moved from United Kingdom to Holland Belgium EDIT: British undo move 2. EDIT: British undo move 1. EDIT: 1 UK_LCV, 1 artillery and 1 elite moved from United Kingdom to Holland Belgium EDIT: 1 UK_Hvy_Bomber moved from United Kingdom to Holland Belgium 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 1 UK_Hvy_Bomber moved from Persia to Trans-Jordan Combat - British Battle in Holland Belgium British attack with 1 UK_Hvy_Bomber, 2 UK_LCVs, 1 artillery, 1 elite, 2 infantry and 1 uk_fighter Germans defend with 1 armour, 1 mech_infantry and 1 waffen_infantry British roll dice for 1 UK_Hvy_Bomber, 2 UK_LCVs, 1 artillery, 1 elite, 2 infantry and 1 uk_fighter in Holland Belgium, round 2 : 4/8 hits, 3,17 expected hits Germans roll dice for 1 armour, 1 mech_infantry and 1 waffen_infantry in Holland Belgium, round 2 : 0/3 hits, 1,50 expected hits 1 waffen_infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 UK_Hvy_Bomber, 2 UK_LCVs, 1 artillery, 1 elite, 2 infantry and 1 uk_fighter remaining. Battle score for attacker is 13 Casualties for Germans: 1 armour, 1 mech_infantry and 1 waffen_infantry Battle in Trans-Jordan British attack with 1 UK_Hvy_Bomber and 2 infantry Germans defend with 1 infantry British roll dice for 1 UK_Hvy_Bomber and 2 infantry in Trans-Jordan, round 2 : 3/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Trans-Jordan 1 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 UK_Hvy_Bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Slovakia Hungary Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by British to India: 2 Rails EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Persia Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa 1 UK_Hvy_Bomber moved from Trans-Jordan to Persia 1 uk_armour moved from Belgian Congo to Union of South Africa 2 Rails and 2 infantry moved from India to Persia 1 UK_Hvy_Bomber and 1 uk_fighter moved from Holland Belgium to United Kingdom Place Units - British Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary 3 infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Persia 2 UK_LCVs, 1 artillery, 1 elite, 2 infantry and 3 uk_paras placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,1,6 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,3 British collect 44 PUs (8 lost to blockades); end with 44 PUs Trigger British Liberates Celebes: British met a national objective for an additional 1 Optional[PUs]; end with 45 Optional[PUs] Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 51 Optional[PUs] Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 56 PUs

    Combat Hit Differential Summary :

    Americans regular : 0,33 Italians regular : 0,67 Japanese regular : 0,50 Germans regular : -2,50 British regular : 2,17

    exp-game-10-straw-US UK-16.tsvg

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