Test summary from TripleA, engine version: 1.9, time: 8:48:14 PM
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@ubernaut
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TripleA Turn Summary: Usa round 8• read more
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 8 Research Technology - Usa Trigger americanaTAGL: Usa gains access to AdvancedGunLaying Trigger americanaTIL: Usa gains access to ImprovedLogistics Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures Usa spend 0 on tech rolls Usa roll 11,12,2,10,6,6,5,8,2 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover ImprovedTanks Politics - Usa Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanNavalFighter moved from Western Sahara to 61 Sea Zone 1 americanBattleship, 1 americanCruiser, 2 americanDestroyers and 1 americanTransport moved from 42 Sea Zone to 61 Sea Zone 1 americanInfantry moved from Western Sahara to 61 Sea Zone 1 americanInfantry moved from 61 Sea Zone to Morrocco 2 americanNavalFighters moved from 120 Sea Zone to 119 Sea Zone 2 americanNavalFighters moved from 120 Sea Zone to 121 Sea Zone 1 americanNavalFighter moved from Gilbert Islands to Caroline Islands 1 americanSubmarine moved from 107 Sea Zone to 121 Sea Zone 1 americanSubmarine moved from 102 Sea Zone to 119 Sea Zone 2 americanInfantrys and 1 americanMarine moved from Marshall Islands to 132 Sea Zone 2 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 132 Sea Zone to 131 Sea Zone 2 americanInfantrys and 1 americanMarine moved from 131 Sea Zone to Caroline Islands Combat - Usa VichyFrance scrambles 2 units out of Algeria to defend against the attack in Morrocco Battle in Morrocco Usa attack with 1 americanInfantry VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail and 1 germanAirfield; Italy defend with 2 italianInfantrys and 1 italianTacticalBomber; Germany defend with 1 Material, 1 UnitsForExiledAllies, 1 germanAirTransport, 2 germanArtillerys, 2 germanCombatEngineers, 3 germanEntrenchments, 2 germanFighters, 1 germanInfantry and 1 germanParatrooper; Spain defend with 1 spanishFighter Usa roll dice for 1 americanBattleship in Morrocco, round 2 : 1/2 hits, 1.00 expected hits Usa roll dice for 1 americanInfantry in Morrocco, round 2 : 0/1 hits, 0.17 expected hits VichyFrance roll dice for 1 germanAirTransport, 2 germanArtillerys, 2 germanCombatEngineers, 3 germanEntrenchments, 2 germanFighters, 1 germanInfantry, 1 germanParatrooper, 2 italianInfantrys, 1 italianTacticalBomber and 1 spanishFighter in Morrocco, round 2 : 6/15 hits, 6.00 expected hits 1 americanInfantry owned by the Usa lost in Morrocco 1 italianInfantry owned by the Italy lost in Morrocco VichyFrance win with 1 germanAirTransport, 2 germanArtillerys, 2 germanCombatEngineers, 3 germanEntrenchments, 2 germanFighters, 1 germanInfantry, 1 germanParatrooper, 1 italianInfantry, 1 italianTacticalBomber and 1 spanishFighter remaining. Battle score for attacker is 0 Casualties for Usa: 1 americanInfantry Casualties for Italy: 1 italianInfantry Battle in Caroline Islands Usa attack with 2 americanInfantrys, 1 americanMarine and 1 americanNavalFighter Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun and 1 japaneseInfantry Japan roll AntiAircraftGun dice in Caroline Islands : 0/1 hits, 0.08 expected hits Usa roll dice for 2 americanInfantrys, 1 americanMarine and 1 americanNavalFighter in Caroline Islands, round 2 : 1/4 hits, 1.08 expected hits Japan roll dice for 1 japaneseAntiAirGun and 1 japaneseInfantry in Caroline Islands, round 2 : 0/2 hits, 0.50 expected hits 1 japaneseAntiAirGun owned by the Japan lost in Caroline Islands Usa roll dice for 2 americanInfantrys, 1 americanMarine and 1 americanNavalFighter in Caroline Islands, round 3 : 1/4 hits, 1.08 expected hits Japan roll dice for 1 japaneseInfantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 japaneseInfantry owned by the Japan lost in Caroline Islands Some non-combat units are destroyed: Usa win, taking Caroline Islands from Japan with 2 americanInfantrys, 1 americanMarine and 1 americanNavalFighter remaining. Battle score for attacker is 7 Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseInfantry Battle in 119 Sea Zone Usa attack with 2 americanNavalFighters and 1 americanSubmarine Japan defend with 1 japaneseDestroyer Usa roll dice for 1 americanSubmarine in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 japaneseDestroyer owned by the Japan lost in 119 Sea Zone Usa win with 2 americanNavalFighters and 1 americanSubmarine remaining. Battle score for attacker is 8 Casualties for Japan: 1 japaneseDestroyer Battle in 121 Sea Zone Usa attack with 2 americanNavalFighters and 1 americanSubmarine Japan defend with 1 japaneseDestroyer Usa roll dice for 1 americanSubmarine in 121 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Usa roll dice for 2 americanNavalFighters in 121 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japan roll dice for 1 japaneseDestroyer in 121 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits 1 japaneseDestroyer owned by the Japan lost in 121 Sea Zone Usa win with 2 americanNavalFighters and 1 americanSubmarine remaining. Battle score for attacker is 8 Casualties for Japan: 1 japaneseDestroyer Moving scrambled unit from Morrocco back to originating territory: Algeria Moving scrambled unit from Morrocco back to originating territory: Algeria Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanNavalFighter moved from 61 Sea Zone to Western Sahara 2 americanNavalFighters moved from 119 Sea Zone to 125 Sea Zone 2 americanNavalFighters moved from 121 Sea Zone to 125 Sea Zone 1 americanNavalFighter moved from Caroline Islands to 125 Sea Zone 1 americanNavalFighter moved from Java to Sumatra 1 americanNavalFighter moved from 115 Sea Zone to Queensland 4 americanInfantrys moved from Washington to 30 Sea Zone 4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone 4 americanInfantrys moved from 39 Sea Zone to Azores 1 americanTransport moved from 37 Sea Zone to 57 Sea Zone 1 americanInfantry moved from Panama to 57 Sea Zone 1 americanInfantry and 1 americanTransport moved from 57 Sea Zone to 37 Sea Zone 1 americanInfantry moved from 37 Sea Zone to Florida Peninsula 2 americanTransports moved from 61 Sea Zone to 40 Sea Zone 1 americanAntiAirGun, 2 americanMarines and 1 americanMech.Infantry moved from Azores to 40 Sea Zone 1 americanAntiAirGun moved from Gibraltar to 41 Sea Zone 1 americanAntiAirGun, 2 americanMarines, 1 americanMech.Infantry and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone 1 americanAntiAirGun and 1 americanTransport moved from 41 Sea Zone to 61 Sea Zone 2 americanAntiAirGuns, 2 americanMarines and 1 americanMech.Infantry moved from 61 Sea Zone to Western Sahara 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone 1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 116 Sea Zone 1 americanInfantry moved from Johnston Island to 116 Sea Zone 2 americanInfantrys and 1 americanTransport moved from 116 Sea Zone to 125 Sea Zone 1 americanCombatEngineer and 3 americanInfantrys moved from Wake Island to 120 Sea Zone 2 americanCarriers, 1 americanCombatEngineer, 1 americanCruiser, 5 americanDestroyers, 3 americanInfantrys, 3 americanSubmarines and 2 americanTransports moved from 120 Sea Zone to 125 Sea Zone 1 americanCombatEngineer and 5 americanInfantrys moved from 125 Sea Zone to Marshall Islands 1 americanTransport moved from 132 Sea Zone to 134 Sea Zone 1 americanInfantry moved from Line Islands to 134 Sea Zone 1 americanInfantry and 1 americanTransport moved from 134 Sea Zone to 132 Sea Zone 1 americanInfantry moved from 132 Sea Zone to Marshall Islands 4 americanTransports moved from 39 Sea Zone to 30 Sea Zone 2 americanTransports moved from 41 Sea Zone to 39 Sea Zone 2 americanAdvancedSubmarines, 2 americanCarriers and 3 americanNavalFighters moved from 115 Sea Zone to 125 Sea Zone 1 americanAdvancedSubmarine, 1 americanDestroyer and 1 americanSubmarine moved from 156 Sea Zone to 116 Sea Zone 1 Train and 1 americanArtillery moved from New York to Florida Peninsula 1 Train moved from Florida Peninsula to Washington 1 Train moved from Southern Central US to San Francisco 1 Train and 2 americanInfantrys moved from San Francisco to New York 1 americanCombatEngineer moved from Northeastern US to New York Purchase Units - Usa Usa buy 2 americanHulls, 6 americanMarines and 2 americanNavalFighters; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 2 americanNavalFighters placed in Hawaiian Islands 2 americanHulls placed in 156 Sea Zone 4 americanMarines placed in Washington 2 americanMarines placed in Northeastern US Activate Technology - Usa Usa activating ImprovedTanks Trigger americanImpTanks2: Setting defense to 5 for unitAttachment attached to americanTank Trigger americanL1: Setting isAirBase to true for unitAttachment attached to americanCarrier Trigger americanL1: Setting maxScrambleCount to 2 for unitAttachment attached to americanCarrier Trigger americanImpTanks1: Usa is added to UnitSupportAttachment attached to: UnitType{name=americanTank} with name: supportAttachmentTankImpamerican Turn Complete - Usa Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland Usa collect 72 PUs; end with 72 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Japan regular : -1.08 VichyFrance regular : 0.00 Usa regular : -0.17 Japan AntiAircraftGun : -0.08 -
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@panzerstahl-helm-0 Game History
Round: 4 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body> Americans buy 1 ArmoredInfantry, 2 Escorts, 2 NavyFighters, 2 carriers, 1 destroyer, 1 elite, 1 infantry and 4 transports; Remaining resources: 3 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 2 usa_fighters moved from 101 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 2 usa_fighters moved from Eastern United States to 106 Sea Zone Combat - Americans Battle in 89 Sea Zone Americans attack with 1 destroyer and 2 usa_fighters Germans defend with 1 GermanUBoat Americans roll dice for 1 destroyer and 2 usa_fighters in 89 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 GermanUBoat in 89 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 GermanUBoat owned by the Germans lost in 89 Sea Zone Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 2 usa_fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Battle in 106 Sea Zone Americans attack with 1 destroyer and 2 usa_fighters Germans defend with 1 GermanUBoat Americans roll dice for 1 destroyer and 2 usa_fighters in 106 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 GermanUBoat in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 106 Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -7 Casualties for Americans: 1 destroyer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Americans Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 carrier moved from 101 Sea Zone to 106 Sea Zone 2 usa_fighters moved from 89 Sea Zone to 101 Sea Zone Place Units - Americans 1 Escort, 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 Escort, 1 carrier and 2 transports placed in 10 Sea Zone 2 NavyFighters placed in 10 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Eastern United States: 1 infantry EDIT: Removing units owned by Americans from Eastern United States: 1 elite EDIT: Adding units owned by Americans to Alaska: 1 elite EDIT: Removing units owned by Americans from Alaska: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 usa_armour EDIT: Adding units owned by Americans to Western United States: 1 usa_armour EDIT: Turning off Edit Mode 1 ArmoredInfantry, 1 elite and 1 infantry placed in Eastern United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 52 PUs; end with 55 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 fighter and 17 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 17 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 17 infantry in Shensi, round 2 : 1/18 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish British buy 1 artillery, 1 destroyer, 8 infantry, 3 uk_armours and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: British takes Holland Belgium from Germans EDIT: British takes Denmark from Germans EDIT: Turning off Edit Mode EDIT: 1 uk_para moved from United Kingdom to Holland Belgium EDIT: 1 uk_para moved from United Kingdom to Denmark 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 Seafires moved from 98 Sea Zone to Iraq 2 uk_fighters moved from 98 Sea Zone to Iraq 2 infantry moved from 80 Sea Zone to Iraq 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 battleship moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 battleship, 2 carriers and 3 cruisers moved from 98 Sea Zone to 80 Sea Zone 1 uk_tactical_bomber moved from Egypt to Iraq Combat - British Battle in Iraq British attack with 2 Seafires, 3 infantry, 2 uk_fighters and 1 uk_tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 battleships and 1 cruiser in Iraq, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 2 Seafires, 3 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Iraq, round 2 : 6/8 hits, 3.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 Seafires, 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 2 infantry moved from Trans-Jordan to Egypt 1 artillery, 2 infantry and 1 uk_armour moved from Alexandria to Egypt 1 Rail and 1 infantry moved from Union of South Africa to Egypt 1 Rail and 1 infantry moved from Union of South Africa to Egypt 1 uk_tactical_bomber moved from Iraq to Egypt 2 uk_fighters moved from Iraq to Egypt 2 Seafires moved from Iraq to 80 Sea Zone Place Units - British Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 destroyer placed in 106 Sea Zone 2 infantry placed in Union of South Africa 1 infantry and 2 uk_armours placed in Egypt 1 artillery, 2 infantry and 1 uk_armour placed in India 2 infantry and 2 uk_paras placed in United Kingdom British undo move 3. 1 uk_armour placed in Union of South Africa 2 infantry and 1 uk_armour placed in Egypt Turn Complete - British Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,4,6 British collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 63 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : -1.67 Japanese regular : 0.67 Germans regular : 0.67 Neutral_Axis regular : 1.00 British regular : 3.00cf9e113f-200f-47f5-899a-5274ffb6d0a7-exp-game-3-trout-vs.panzer-uk4.tsvg
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@newenr85
Hey brother I'm to burnt to do G. I gotta thinbk a little bit for him lolI'll be up after bit Probably when you sleeping
