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Recent Posts
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playing in the lobby lol

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yea that's the big downer of 97. Italy gets hammered if they can't whack the Ships
Edit
hmm 5 convoy rolls ? That doesn't seem right. I don't think CVs get convoy rolls and only Subs get 2. Should be only 3 rolls. I will check rules. It's OOB for convoy damageNope planes get 2 rolls so it's correct

Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 mine_unarmed and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 infantry and 1 mine_unarmed placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 16 Optional[PUs] Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
2af0797c-ff2c-4877-b2e6-fd0b06eefaeb-tourney-trout-vs-beelee F 1.tsvg
Edit
@trout @panzerstahl-helm-0 @alexander @Pizza I just noticed that by turning off Kamikaze Option that the OOB icons show up and leads me to believe that the OOB rules are gonna kick in with their prompts.I will check that but I need to disable it or worst case leave it enabled, the HRE Kamikaze
@Trout we'll just have to tune out for now and if it shows up, we can edit an attack somewhere and get rid of it.
Edit 2
yep that's exactly what happens. So if you start a game before I fix it, activate Kamikaze from the Game OptionsEdit 3
Fixed. Update to 2.61. Don't need to for our game but you will want to for future ones.Here's updated save
Wiking-Con World Tournament Qualifier 2027 Triplea Game Start Take 2.tsvg
I can't post in Tournament thread. Can you ? That's where these updates should be but w/e it's not a perfect world, no reason triplea should be

Edit 4
We can turn off the OOB Prompts but we can't get rid of the OOB icons so we'll just have to roll with as is
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@beelee No attack on SZ 97. But I will probably do it for G2, so you can give me your OOL for that after ANZAC/France 1 turn if you like.
Game History
Round: 1 Purchase Units - Italians Italians buy 1 italian_para and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians Trigger Americans DemoHarbour: has removed 1 demo_harbour owned by Americans in Philippines Trigger Americans DemoAirfield: has removed 1 demo_airfield owned by Americans in Philippines Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 1 infantry moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 armour moved from Tobruk to Tunisia Combat - Italians Battle in Gibraltar Battle in 96 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 6 Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 4 British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 3 Italians win, taking Gibraltar from British with 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 2 fighters French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 4,2,4,2 French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 6,2 Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 9 Casualties for Italians: 1 destroyer Casualties for French: 1 cruiser and 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2,5,4,1 French roll dice for 1 infantry in Tunisia, round 2 : 4 Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 1 artillery and 3 infantry moved from Tobruk to Libya 2 fighters moved from 93 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 2 infantry moved from Albania to Bulgaria 1 armour moved from Northern Italy to Bulgaria 1 armour moved from Albania to Bulgaria Place Units - Italians 1 transport placed in 95 Sea Zone 1 italian_para placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,2,3 Italians collect 3 PUs (8 lost to blockades); end with 3 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 6 Optional[PUs]You rolled crazy good on your convoy dice
2af0797c-ff2c-4877-b2e6-fd0b06eefaeb-tourney--trout-vs-beelee-i1.tsvg
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Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 Escort, 1 air_transport, 5 armour, 1 elite, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 elite moved from Amur to Manchuria 2 armour moved from Shantung to Manchuria 1 JPNbomber and 1 fighter moved from Buryatia to Manchuria 1 fighter moved from Buryatia to Manchuria 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 pacific_transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Manchuria 5 NavyFighters moved from 6 Sea Zone to 7 Sea Zone 1 NavyFighter moved from 6 Sea Zone to 19 Sea Zone 1 Escort moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from Japan to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Tsinghai to Yunnan 2 armour and 2 mech_infantrys moved from Kweichow to Yunnan 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan 1 artillery and 1 elite moved from Malaya to 37 Sea Zone 1 artillery, 1 elite, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 2 armour moved from French Indo China to Siam 1 tactical_bomber moved from Kwangsi to Siam 1 JPNbomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 pacific_submarine moved from 37 Sea Zone to 39 Sea Zone 1 armour and 1 elite moved from Philippines to 35 Sea Zone 1 armour, 1 elite and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 armour and 1 elite moved from 45 Sea Zone to Dutch New Guinea 1 armour and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 Escort_Convoy, 1 armour, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 armour and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Borneo to 43 Sea Zone 1 Japan_destroyer and 1 infantry moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from Kweichow to Yunnan Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 Escort, 1 NavyFighter, 2 fighters and 1 pacific_transport Americans defend with 1 transport Japanese roll dice for 1 Escort, 1 NavyFighter, 2 fighters and 1 pacific_transport in 19 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 Escort, 1 NavyFighter, 2 fighters and 1 pacific_transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 7 Sea Zone Japanese attack with 5 NavyFighters Americans defend with 1 Escort Japanese roll dice for 5 NavyFighters in 7 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 Escort in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Americans lost in 7 Sea Zone Japanese win with 5 NavyFighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Battle in Shan State Japanese attack with 1 JPNbomber, 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 JPNbomber, 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/7 hits, 3.00 expected hits British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from British with 1 JPNbomber, 1 artillery, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 3 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers British defend with 1 aaGun, 2 artilleries and 3 infantry British roll AA dice in Yunnan : 0/3 hits, 0.50 expected hits Japanese roll dice for 3 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 6/12 hits, 5.17 expected hits Chinese roll dice for 1 aaGun, 2 artilleries and 3 infantry in Yunnan, round 2 : 0/5 hits, 1.67 expected hits 1 aaGun owned by the British, 2 artilleries owned by the British and 3 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for British: 1 aaGun, 2 artilleries and 3 infantry Battle in Celebes Changer loiter and taunt; Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Changer defend; ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Dutch New Guinea Changer loiter and taunt; Japanese attack with 1 armour, 1 elite, 1 fighter and 1 tactical_bomber Changer defend; ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 1 elite, 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Siam Japanese attack with 2 armour and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 armour and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from British with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Manchuria Japanese attack with 1 JPNbomber, 2 armour, 1 artillery, 1 elite and 2 fighters Americans defend with 1 elite; Chinese defend with 2 infantry Japanese roll dice for 1 JPNbomber, 2 armour, 1 artillery, 1 elite and 2 fighters in Manchuria, round 2 : 4/8 hits, 3.67 expected hits Chinese roll dice for 1 elite and 2 infantry in Manchuria, round 2 : 0/4 hits, 1.33 expected hits 1 elite owned by the Americans and 2 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 JPNbomber, 2 armour, 1 artillery, 1 elite and 2 fighters remaining. Battle score for attacker is 9 Casualties for Americans: 1 elite Casualties for Chinese: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Tsinghai Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Sikang 2 fighters moved from Manchuria to Shantung 1 armour moved from Shantung to Kweichow 1 JPNbomber moved from Manchuria to Kweichow 2 fighters and 3 tactical_bombers moved from Yunnan to Kweichow 1 JPNbomber moved from Shan State to Kweichow 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 J_Rail moved from Kiangsu to Kwangtung 1 J_Rail and 1 infantry moved from Kwangtung to Tsinghai 1 J_Rail moved from Kiangsu to Kwangtung 1 J_Rail and 1 artillery moved from Kwangtung to Sikang 1 NavyFighter moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from 19 Sea Zone to Japan 1 fighter moved from Caroline Islands to Japan 5 NavyFighters moved from 7 Sea Zone to 6 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 35 Sea Zone 1 elite moved from 35 Sea Zone to Philippines 1 carrier and 1 pacific_cruiser moved from 43 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Siam to French Indo China 1 aaGun moved from Urals to Evenkiyskiy 1 infantry moved from Evenkiyskiy to Urals 1 elite moved from Yakut S.S.R. to Buryatia 1 infantry moved from Yenisey to Yakut S.S.R. 1 aaGun moved from Timguska to Kansu 1 artillery moved from Yenisey to Timguska Place Units - Japanese 1 factory_minor placed in French Indo China 1 harbour placed in Philippines 1 Escort placed in 6 Sea Zone 2 armour and 1 mech_infantry placed in Kweichow 3 armour placed in Shantung 1 air_transport, 1 elite and 5 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body> Japanese collect 65 PUs; end with 65 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 67 Optional[PUs] Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 Optional[PUs]; end with 66 Optional[PUs] Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 67 Optional[PUs] Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 70 Optional[PUs] Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 78 Optional[PUs] Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese regular : -3.00 Americans regular : -0.50 Japanese regular : 0.83 British AA : -0.50 ANZAC regular : -0.83 British regular : 0.00