• DirtyDugga vs Caesar Seriona (YGT Edition)

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  • This topic is deleted!

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  • Global 1940

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  • please work

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    What's the point?
  • Global

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  • test for A&A

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  • test game 501st

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  • 501st AAA WW2 PBF

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  • TripleA2020

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    @ishan triplea_2496_rom.tsvg
  • Test WW2v3

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  • Bobsyouruncle

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    TripleA Turn Summary: British round 39 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0 Game History Round: 39 Turn Complete - British Combat Hit Differential Summary : Savegame
  • Into the storm

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    bergenwolfB
    TripleA Turn Summary: Germans round 6 TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0 Game History Round: 6 Purchase Units - Germans Germans buy 3 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans Germans captures 25PUs while taking Russians capital 2 infantry moved from Eastern Ukraine to Caucasus 7 armour moved from Eastern Ukraine to Caucasus 1 artillery and 3 infantry moved from Belorussia to Karelia S.S.R. 4 fighters moved from East Poland to Karelia S.S.R. 3 infantry moved from Germany to Northwestern Europe 1 artillery moved from Germany to Northwestern Europe 5 armour moved from East Poland to Russia Germans take Russia from Russians 3 bombers moved from Germany to Caucasus 1 bomber moved from Germany to Caucasus Combat - Germans Battle in Northwestern Europe Germans attack with 1 artillery and 3 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Northwestern Europe, round 2 : 1/0 hits, 1,00 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Karelia S.S.R. Germans attack with 1 artillery, 4 fighters and 3 infantry British defend with 1 armour and 2 infantry; Russians defend with 2 armour and 1 factory Germans roll dice for 1 artillery, 4 fighters and 3 infantry in Karelia S.S.R., round 2 : 3/0 hits, 3,00 expected hits Russians roll dice for 3 armour and 2 infantry in Karelia S.S.R., round 2 : 3/1 hits, 2,17 expected hits 1 armour owned by the Russians, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Karelia S.S.R. Germans roll dice for 1 artillery and 4 fighters in Karelia S.S.R., round 3 : 2/1 hits, 2,33 expected hits Russians roll dice for 2 armour in Karelia S.S.R., round 3 : 1/0 hits, 1,00 expected hits 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the British lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 artillery and 3 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter and 3 infantry Casualties for British: 1 armour and 2 infantry Casualties for Russians: 2 armour Battle in Caucasus Germans attack with 7 armour, 4 bombers and 2 infantry British defend with 2 fighters; Americans defend with 2 bombers; Russians defend with 1 aaGun, 3 armour, 1 factory and 3 infantry Russians roll AA dice in Caucasus : 1/1 hits, 0,67 expected hits 1 bomber owned by the Germans lost in Caucasus Germans roll dice for 7 armour, 3 bombers and 2 infantry in Caucasus, round 2 : 6/1 hits, 5,83 expected hits Russians roll dice for 3 armour, 2 bombers, 2 fighters and 3 infantry in Caucasus, round 2 : 4/1 hits, 4,17 expected hits 3 infantry owned by the Russians, 1 armour owned by the Russians, 2 infantry owned by the Germans, 2 armour owned by the Germans and 2 bombers owned by the Americans lost in Caucasus Germans roll dice for 5 armour and 3 bombers in Caucasus, round 3 : 5/1 hits, 4,50 expected hits Russians roll dice for 2 armour and 2 fighters in Caucasus, round 3 : 2/1 hits, 2,33 expected hits 2 armour owned by the Russians, 2 armour owned by the Germans and 2 fighters owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour and 3 bombers remaining. Battle score for attacker is 30 Casualties for Germans: 4 armour, 1 bomber and 2 infantry Casualties for Americans: 2 bombers Casualties for Russians: 3 armour and 3 infantry Casualties for British: 2 fighters Non Combat Move - Germans 3 fighters moved from Karelia S.S.R. to East Poland 2 armour moved from Germany to East Poland 3 infantry moved from Germany to France 3 bombers moved from Caucasus to East Poland Place Units - Germans 3 armour, 2 fighters and 5 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 68 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 83 PUs Combat Hit Differential Summary : Russians regular : 0,33 Germans regular : 0,33 Russians AA : 0,33 British regular : 0,67 Territory Summary for Germans : Baltic States : 1 flag Belorussia : 1 flag Caucasus : 1 flag, 1 aaGun, 3 armour and 1 factory East Poland : 1 flag, 2 armour, 3 bombers and 3 fighters Eastern Ukraine : 1 flag, 1 aaGun France : 1 aaGun and 10 infantry Germany : 1 aaGun, 3 armour, 1 factory, 2 fighters and 6 infantry Karelia S.S.R. : 1 flag, 1 artillery and 1 factory Northwestern Europe : 1 artillery and 2 infantry Russia : 1 flag, 1 aaGun, 5 armour and 1 factory Ukraine : 1 flag Production/PUs Summary : Japanese : 40 / 57 Russians : 12 / 0 Germans : 43 / 83 British : 33 / 45 Italians : 9 / 9 Chinese : 1 / 0 Americans : 40 / 57 Dice Statistics: Total 1 was rolled 41 times 2 was rolled 26 times 3 was rolled 29 times 4 was rolled 41 times 5 was rolled 30 times 6 was rolled 34 times Average roll : 3,473 Median : 4,000 Variance : 1,008 Standard Deviation : 1,004 Total rolls : 201 Null / Other 1 was rolled 1 times Average roll : 1,000 Median : 1,000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3,326 Median : 3,000 Variance : 0,448 Standard Deviation : 0,670 Total rolls : 43 British Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 7 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3,433 Median : 4,000 Variance : 1,034 Standard Deviation : 1,017 Total rolls : 30 Italians Combat 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 4,692 Median : 5,000 Variance : 1,903 Standard Deviation : 1,379 Total rolls : 13 Americans Combat 1 was rolled 6 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3,056 Median : 3,000 Variance : 0,941 Standard Deviation : 0,970 Total rolls : 18 Chinese Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,429 Median : 3,000 Variance : 0,256 Standard Deviation : 0,506 Total rolls : 14 Russians Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 4 times Average roll : 3,394 Median : 3,000 Variance : 0,297 Standard Deviation : 0,545 Total rolls : 33 Japanese Combat 1 was rolled 12 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 10 times Average roll : 3,571 Median : 4,000 Variance : 1,017 Standard Deviation : 1,009 Total rolls : 49 Savegame
  • Eternal Glory

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    TripleA Turn Summary: Germans round 5 TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0 Game History Round: 5 Purchase Units - Germans Germans buy 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belorussia to Russia 1 infantry moved from Eastern Ukraine to Russia 6 fighters moved from 5 Sea Zone to Russia 1 bomber moved from Germany to Russia 1 armour moved from Rhodesia to Italian Africa Germans take Italian Africa from British 1 armour moved from Italian Africa to Belgian Congo Germans take Belgian Congo from British 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Norway Germans take Norway from British 1 destroyer moved from 5 Sea Zone to 3 Sea Zone 1 infantry moved from Baltic States to Belorussia 2 infantry moved from Poland to Baltic States 2 infantry moved from Poland to East Poland 7 armour moved from Germany to East Poland 1 infantry moved from Germany to Poland 3 infantry moved from France to Germany 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Libya to Egypt 1 infantry moved from Libya to 14 Sea Zone 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Gibraltar Germans take Gibraltar from British Combat - Germans Battle in Russia Germans attack with 1 bomber, 6 fighters and 2 infantry British defend with 1 fighter; Russians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry Russians roll AA dice in Russia : 1/1 hits, 1,17 expected hits 1 bomber owned by the Germans lost in Russia Germans roll dice for 6 fighters and 2 infantry in Russia, round 2 : 3/1 hits, 3,33 expected hits Russians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Russia, round 2 : 3/0 hits, 3,00 expected hits 3 infantry owned by the Russians, 2 fighters owned by the Germans and 1 infantry owned by the Germans lost in Russia Germans roll dice for 4 fighters and 1 infantry in Russia, round 3 : 2/1 hits, 2,17 expected hits Russians roll dice for 2 armour, 1 artillery and 1 fighter in Russia, round 3 : 2/0 hits, 2,00 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 fighters owned by the Germans lost in Russia Germans roll dice for 2 fighters and 1 infantry in Russia, round 4 : 1/1 hits, 1,17 expected hits Russians roll dice for 1 armour and 1 fighter in Russia, round 4 : 1/1 hits, 1,17 expected hits 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Russia Germans roll dice for 1 fighter and 1 infantry in Russia, round 5 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 fighter in Russia, round 5 : 0/1 hits, 0,67 expected hits 1 fighter owned by the British lost in Russia Germans captures 24PUs while taking Russians capital Germans win, taking Russia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is -32 Casualties for Germans: 1 bomber, 5 fighters and 1 infantry Casualties for Russians: 2 armour, 1 artillery and 3 infantry Casualties for British: 1 fighter Non Combat Move - Germans 1 fighter moved from Russia to Eastern Ukraine Place Units - Germans 1 destroyer and 3 fighters placed in 5 Sea Zone 6 infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 70 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 80 PUs Combat Hit Differential Summary : Russians regular : -0,83 Germans regular : -0,33 Russians AA : -0,17 Savegame
  • Britain Round 2

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  • global1940 original game

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    @generalguderian no save game as yet
  • Civil War Test

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  • World War II v3 1942

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    AlexofaikA
    TripleA Turn Summary: Russians round 14 TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0 Game History Round: 14 Purchase Units - Russians Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Karelia S.S.R. to Baltic States 2 infantry moved from Belorussia to Baltic States 2 infantry moved from Russia to Novosibirsk 1 bomber moved from Eastern Ukraine to Novosibirsk 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 1 armour moved from Caucasus to Ukraine 1 fighter moved from Eastern Ukraine to Ukraine 1 fighter moved from Eastern Ukraine to Baltic States 10 armour, 1 artillery and 10 infantry moved from Eastern Ukraine to East Poland 1 armour moved from Caucasus to East Poland 3 armour moved from Trans-Jordan to India 1 armour moved from Buryatia S.S.R. to Soviet Far East Russians take Soviet Far East from Japanese 1 armour moved from Soviet Far East to Stanovoj Chrebet Russians take Stanovoj Chrebet from Japanese Combat - Russians Battle in East Poland Russians attack with 11 armour, 1 artillery and 10 infantry Germans defend with 1 infantry Russians roll dice for 11 armour, 1 artillery and 10 infantry in East Poland, round 2 : 8/1 hits, 7,67 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 11 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter and 4 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 fighter and 4 infantry in Baltic States, round 2 : 1/1 hits, 1,17 expected hits Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 1/1 hits, 1,17 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 3 : 1/0 hits, 1,00 expected hits Germans roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 1/1 hits, 0,83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 4 : 1/1 hits, 0,83 expected hits Germans roll dice for 1 armour in Baltic States, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour and 2 infantry Battle in Novosibirsk Russians attack with 1 bomber and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in India Russians attack with 3 armour Japanese defend with 1 armour and 1 infantry Russians roll dice for 3 armour in India, round 2 : 1/1 hits, 1,50 expected hits Japanese roll dice for 1 armour and 1 infantry in India, round 2 : 1/1 hits, 0,83 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in India Russians roll dice for 2 armour in India, round 3 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 armour in India, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 armour owned by the Japanese lost in India Russians win, taking India from Japanese with 1 armour remaining. Battle score for attacker is -2 Casualties for Russians: 2 armour Casualties for Japanese: 1 armour and 1 infantry Battle in Ukraine Russians attack with 1 armour, 1 fighter and 2 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 1 armour, 1 fighter and 2 infantry in Ukraine, round 2 : 2/1 hits, 1,33 expected hits Germans roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/1 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 1 aaGun moved from Eastern Ukraine to East Poland 1 fighter moved from Ukraine to Caucasus 1 fighter moved from Baltic States to Russia 1 bomber moved from Novosibirsk to Caucasus Place Units - Russians 2 armour and 2 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. 1 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs Combat Hit Differential Summary : Japanese regular : 0,33 Germans regular : 0,33 Russians regular : 0,50 Production/PUs Summary : Japanese : 21 / 33 Russians : 28 / 33 Germans : 25 / 39 British : 33 / 50 Italians : 18 / 18 Chinese : 12 / 0 Americans : 41 / 56 Savegame
  • WWII v6 1941 patman-test

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  • NerdsPlayAAA

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    ubernautU
    indeed we do! reddit night tonight on triple forum!
  • New game global1940 (or something else)

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Recent Posts

  • @Trout

    Good Morning

    Game History

    Round: 7 Purchase Units - Americans Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans Trigger AtomicBombLevel2NoBuy: buyAtomicLevel2 removed from productionAmericans Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans Trigger AtomicBombLevel3: buyAtomicLevel3 added to productionAmericans Americans buy 1 ArmoredInfantry, 1 AtomicLevel3, 1 Escort, 1 SP_ArtilleryUSA, 4 TotalWarNavyFtrs, 2 carriers, 1 destroyer, 1 marine and 2 submarines; Remaining resources: 0 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 1 AtomicLevel2 1 AtomicLevel3 placed in Eastern United States Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 destroyer and 1 submarine moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 ArmoredInfantry, 2 artilleries and 1 elite moved from Gibraltar to 91 Sea Zone 1 ArmoredInfantry moved from Morocco to 91 Sea Zone 2 ArmoredInfantrys, 2 Escort_Convoys, 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 elite, 3 transports and 2 usa_fighters moved from 91 Sea Zone to 94 Sea Zone 2 ArmoredInfantrys, 2 Escort_Convoys, 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 elite, 3 transports and 2 usa_fighters moved from 94 Sea Zone to 95 Sea Zone 1 USAbomber and 3 usa_fighters moved from Gibraltar to 95 Sea Zone 1 usa_fighter moved from Tobruk to 95 Sea Zone 1 elite moved from Algeria to Tunisia Americans take Tunisia from Italians 2 ArmoredInfantrys, 2 artilleries and 1 elite moved from 95 Sea Zone to Northern Italy Combat - Americans Battle in 110 Sea Zone Americans attack with 1 destroyer and 2 submarines Germans defend with 1 Escort Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Germans: 1 Escort Battle in 95 Sea Zone Americans attack with 2 Escort_Convoys, 1 USAbomber, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 submarine, 3 transports and 6 usa_fighters Germans defend with 7 GermanUBoats and 1 Wolfpack; Italians defend with 1 Escort_Convoy, 1 cruiser, 1 destroyer and 1 transport Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 Escort_Convoys, 1 USAbomber, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 transports and 6 usa_fighters in 95 Sea Zone, round 2 : 8/12 hits, 5.50 expected hits Germans roll dice for 7 GermanUBoats in 95 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans Germans roll dice for 1 Escort_Convoy, 1 Wolfpack, 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits Units damaged: 1 carrier owned by the Americans 2 usa_fighters owned by the Americans, 1 destroyer owned by the Americans and 1 Escort_Convoy owned by the Americans lost in 95 Sea Zone 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 7 GermanUBoats owned by the Germans lost in 95 Sea Zone 1 Wolfpack owned by the Germans lost in 95 Sea Zone Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Escort_Convoy, 1 USAbomber, 1 battleship, 3 carriers, 1 cruiser, 3 transports and 4 usa_fighters in 95 Sea Zone, round 3 : 2/8 hits, 4.00 expected hits Germans roll dice for 1 Escort_Convoy and 1 transport in 95 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Americans lost in 95 Sea Zone 1 transport owned by the Italians and 1 Escort_Convoy owned by the Italians lost in 95 Sea Zone Americans win with 1 Escort_Convoy, 1 USAbomber, 1 battleship, 3 carriers, 1 cruiser, 3 transports and 4 usa_fighters remaining. Battle score for attacker is 19 Casualties for Americans: 1 Escort_Convoy, 1 destroyer, 1 submarine and 2 usa_fighters Casualties for Germans: 7 GermanUBoats and 1 Wolfpack Casualties for Italians: 1 Escort_Convoy, 1 cruiser, 1 destroyer and 1 transport Battle in Northern Italy Americans attack with 2 ArmoredInfantrys, 2 artilleries and 1 elite Italians defend with 1 factory_major, 3 infantry and 1 mech_infantry Americans roll dice for 2 ArmoredInfantrys, 2 artilleries and 1 elite in Northern Italy, round 2 : 2/6 hits, 2.00 expected hits Italians roll dice for 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits 1 ArmoredInfantry owned by the Americans lost in Northern Italy 2 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 ArmoredInfantry, 2 artilleries and 1 elite in Northern Italy, round 3 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Northern Italy 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 ArmoredInfantry, 1 artillery and 1 elite in Northern Italy, round 4 : 2/4 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 ArmoredInfantry, 1 artillery and 1 elite remaining. Battle score for attacker is 5 Casualties for Americans: 1 ArmoredInfantry and 1 artillery Casualties for Italians: 3 infantry and 1 mech_infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska 1 USAbomber moved from 95 Sea Zone to Gibraltar 4 usa_fighters moved from 95 Sea Zone to Tobruk 1 mech_infantry moved from Algeria to Tunisia 1 ArmoredInfantry and 2 SP_ArtilleryUSAs moved from Morocco to Tunisia 1 AirCommander and 1 usa_fighter moved from Eastern United States to Gibraltar 1 elite moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 ArmoredInfantry and 1 SP_ArtilleryUSA moved from Central United States to 101 Sea Zone 1 ArmoredInfantry, 1 SP_ArtilleryUSA, 1 destroyer, 1 elite, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 elite and 1 infantry moved from 91 Sea Zone to Gibraltar 1 ArmoredInfantry and 1 SP_ArtilleryUSA moved from 91 Sea Zone to Morocco 1 Escort_Convoy moved from 10 Sea Zone to 25 Sea Zone 1 Escort moved from 26 Sea Zone to 46 Sea Zone 2 usa_fighters and 1 usa_tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 2 Heavy_BBs, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone 1 usa_fighter moved from Queensland to 54 Sea Zone 1 artillery and 1 marine moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 Rails moved from Eastern United States to Central United States 1 ArmoredInfantry, 2 Rails and 1 mech_infantry moved from Central United States to Alaska 1 mech_infantry moved from Western United States to Alaska 1 Rail and 1 infantry moved from Alaska to Western United States 1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 1 Escort, 2 carriers and 1 submarine placed in 10 Sea Zone 4 TotalWarNavyFtrs placed in 10 Sea Zone 1 ArmoredInfantry and 1 SP_ArtilleryUSA placed in Central United States Trigger AmericansTotalWarNavyFtrPlaceWUS: has removed 4 TotalWarNavyFtrs owned by Americans in 10 Sea Zone Trigger AmericansTotalWarNavyFtrPlaceWUS: Americans has 4 NavyFighters placed in 10 Sea Zone Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ25: has removed 1 Escort_Convoy owned by Americans in 25 Sea Zone Trigger Americans RemoveUSAConvoySZ25: Americans has 1 Escort placed in 25 Sea Zone Americans collect 57 PUs; end with 57 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 71 Optional[PUs] Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 Optional[PUs]; end with 72 Optional[PUs] Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 69 Optional[PUs] Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 68 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish British buy 1 artillery, 1 destroyer, 4 infantry, 3 mine_unarmeds, 4 uk_armours, 1 uk_fighter and 1 uk_para; Remaining resources: 0 PUs; 2 AirLendLease; 2 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 bomber and 1 uk_fighter moved from United Kingdom to 105 Sea Zone 2 uk_fighters moved from United Kingdom to Normandy Bordeaux EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux Combat - British Battle in 105 Sea Zone British attack with 1 bomber, 1 destroyer and 1 uk_fighter Germans defend with 1 destroyer British roll dice for 1 bomber, 1 destroyer and 1 uk_fighter in 105 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 105 Sea Zone British win, taking 105 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 uk_fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux British attack with 2 uk_fighters and 1 uk_para Germans defend with 1 harbour and 1 infantry British roll dice for 2 uk_fighters and 1 uk_para in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 uk_para owned by the British lost in Normandy Bordeaux 1 infantry owned by the Germans lost in Normandy Bordeaux British win with 2 uk_fighters remaining. Battle score for attacker is -1 Casualties for British: 1 uk_para Casualties for Germans: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan 1 bomber and 1 uk_fighter moved from 105 Sea Zone to Gibraltar 2 uk_fighters moved from Normandy Bordeaux to United Kingdom 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 uk_armours moved from Iraq to Northwest Persia 2 infantry moved from Union of South Africa to Rhodesia 2 Rails and 2 infantry moved from Union of South Africa to Anglo Egyptian Sudan 2 uk_armours moved from Egypt to Anglo Egyptian Sudan 1 uk_armour moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Tobruk 1 uk_armour moved from Tobruk to Egypt 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 transport moved from 81 Sea Zone to 95 Sea Zone 2 uk_fighters moved from Egypt to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 infantry and 3 mine_unarmeds moved from India to Burma Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Burma: 3 mine_unarmeds EDIT: Adding units owned by Changer to Burma: 3 uk_mine_Burma_Yunnans EDIT: Turning off Edit Mode 1 artillery, 1 infantry and 2 uk_armours placed in India 2 infantry placed in Union of South Africa 1 infantry and 2 uk_armours placed in Egypt 1 destroyer placed in 106 Sea Zone 3 mine_unarmeds placed in India 1 uk_fighter and 1 uk_para placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 48 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Americans regular : 1.17 Italians regular : -0.33 Germans regular : 3.33 British regular : -0.67

    Trout Tourney Game 1 UK 7 .tsvg

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  • Yes, there is definitely a program problem here. The program allows paratroopers to retreat whence their air transports entered the embattled territory if they did so from a land zone (in this case, Syria). I'm fairly certain this is not a TWW thing, but I'll test it using V3 just to make sure (as that would also be a better reference for a problem report).

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  • @Panther Yah, thanks. It was not clear to me if the correct was for the program or @ubernaut's. I'll take a look at the save (Haven't.) and consider if to make a problem report.

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  • @Cernel

    In V3 Paratroopers may retreat if attacking along with land units from adjacent territories.
    As this was not given in that specific case. I confirmed @ubernaut 's decision.

    Just for completeness: Paratroopers in Global 1940 may retreat if attacking along with land units from
    adjacent territories, too.

    I reworded my above answer a bit, to make clear, that 'correct' referred to @ubernaut 's decision - and not to what the engine seemed to have allowed, provided we are under a v3 or Global1940 ruleset.

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