• Partie Etienne vs Jerem 1

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    TripleA Turn Summary: Germans round 7 TripleA Turn Summary for game: World War II v3 1941, version: 1.7 Game History Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 2 bombers and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Archangel to Russia 1 artillery moved from Archangel to Russia 3 armour moved from Archangel to Russia 4 armour moved from Karelia S.S.R. to Russia 2 fighters moved from Karelia S.S.R. to Russia 1 infantry moved from Belorussia to Russia 1 artillery moved from Belorussia to Russia 2 infantry moved from Finland to Norway 2 infantry moved from Karelia S.S.R. to Finland 1 fighter moved from Finland to 6 Sea Zone 2 bombers moved from Germany to 8 Sea Zone 1 bomber moved from Germany to 12 Sea Zone 1 armour moved from Kazakh S.S.R. to Russia Combat - Germans Battle in 12 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 12 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Russia Germans attack with 8 armour, 2 artilleries, 2 fighters and 2 infantry Russians defend with 1 aaGun, 1 factory and 12 infantry AA fire in Russia : 0/2 hits, 0,33 expected hits Germans roll dice for 8 armour, 2 artilleries, 2 fighters and 2 infantry in Russia, round 2 : 7/14 hits, 6,33 expected hits Russians roll dice for 12 infantry in Russia, round 2 : 4/12 hits, 4,00 expected hits 7 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Russia Germans roll dice for 8 armour and 2 fighters in Russia, round 3 : 6/10 hits, 5,00 expected hits Russians roll dice for 5 infantry in Russia, round 3 : 0/5 hits, 1,67 expected hits 5 infantry owned by the Russians lost in Russia Germans captures 14PUs while taking Russians capital Germans win, taking Russia from Russians with 8 armour and 2 fighters remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries and 2 infantry Casualties for Russians: 12 infantry Battle in 6 Sea Zone Germans attack with 1 fighter British defend with 1 destroyer and 1 transport; Americans defend with 1 submarine; Russians defend with 1 submarine 1 submarine owned by the Americans and 1 submarine owned by the Russians Submerged Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter in 6 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits British roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone 1 transport owned by the British lost in 6 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 8 Sea Zone Germans attack with 2 bombers Americans defend with 1 destroyer and 1 transport Germans roll dice for 2 bombers in 8 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 8 Sea Zone 1 transport owned by the Americans lost in 8 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 bomber Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Germans 1 bomber moved from 12 Sea Zone to Germany 1 bomber moved from 8 Sea Zone to Germany 1 fighter moved from 6 Sea Zone to Norway 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 armour moved from Germany to East Poland 1 infantry moved from 5 Sea Zone to Finland 1 infantry moved from 5 Sea Zone to Norway 2 fighters moved from Russia to Karelia S.S.R. Place Units - Germans 2 armour placed in Karelia S.S.R. 2 artilleries, 2 bombers and 4 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 60 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 75 PUs Combat Hit Differential Summary : AA fire in Russia : : -0,33 Germans : 0,83 British : -1,00 Americans : 0,67 Russians : -1,67 Savegame
  • Z and T Anniversary Test

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    TripleA Manual Gamesave Post: Russians round 1 TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7 Game History Round: 1 Research Technology - Russians Combat Hit Differential Summary : Savegame
  • 1941 Test

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    TripleA Manual Gamesave Post: Germans round 1 TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7 Game History Round: 1 Research Technology - Germans Germans spend 10 on tech rolls Germans roll 6,4 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover War Bonds Activate Technology - Germans Germans activating War Bonds Purchase Units - Germans Germans buy 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans Combat Hit Differential Summary : Savegame
  • PBF AAC001

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    TripleA Turn Summary: Keoland round 3 TripleA Turn Summary for game: Greyhawk Wars, version: 1.1 Game History Round: 3 Politics and Events - Keoland Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 6 for Trigger Keoland Event Checker 3) Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 1 for Trigger Keoland Event Checker 2) Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 1 for Trigger Keoland Event Checker 1) Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 5 for Trigger Keoland Event Checker 5) Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 1 for Trigger Keoland Event Checker 4) Trigger Keoland Event Checker 2: Neutral has 1 binary_switch_2 placed in Sea of Dust Trigger Keoland Event Checker 1: Neutral has 1 binary_switch_1 placed in Sea of Dust Trigger Keoland Event Checker 4: Neutral has 1 binary_switch_4 placed in Sea of Dust Keoland takes Political Action: Political Action Keoland Make Peace Great Kingdom Keoland succeeds on action: Political Action Keoland Make Peace Great Kingdom: Changing Relationship for Great_Kingdom and Keoland from War to Peace Keoland takes Political Action: Political Action Keoland Make Peace Suel Keoland fails on action: Political Action Keoland Make Peace Suel Note to players Keoland: Event: Mercenaries Desert!They make great cannon fodder, but mercenaries aren't otherwise known for their reliability. Between recent setbacks on the field and rumors that your treasury is a.... Trigger Keoland Event 7: has removed 1 gnome and 1 sellsword owned by Keoland in Flen Diplomacy and Assassination - Keoland Trigger Keoland HardAI CannonFodderFix: Setting unitsNotAllowed cleared for territoryEffectAttachment attached to ungovernable Trigger Keoland HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to bowman Trigger Keoland HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to hero Trigger Keoland HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to Skotti Combat Move - Keoland 1 hero moved from Tors to Hold of the Sea Princes 1 dwarf moved from Tors to Hold of the Sea Princes 1 dwarf moved from Tors to Hold of the Sea Princes 1 halfling moved from Tors to Hold of the Sea Princes 1 veteran moved from Tors to Hold of the Sea Princes 1 veteran moved from Tors to Hold of the Sea Princes 1 veteran moved from Tors to Hold of the Sea Princes 1 veteran moved from Tors to Hold of the Sea Princes 1 hero moved from Flen to Jotens 1 dwarf moved from Flen to Jotens 1 veteran moved from Flen to Jotens 1 veteran moved from Flen to Jotens 1 veteran moved from Flen to Jotens 1 bowman moved from Flen to Jotens 1 elf moved from Flen to Jotens 1 elf moved from Flen to Jotens Combat - Keoland Battle in Jotens Keoland attack with 1 bowman, 1 dwarf, 2 elfs, 1 hero and 3 veterans Scarlet_Brotherhood defend with 1 giant Keoland roll dice for 1 bowman, 1 dwarf, 2 elfs, 1 hero and 3 veterans in Jotens, round 2 : 2/6 hits, 3.33 expected hits Scarlet_Brotherhood roll dice for 1 giant in Jotens, round 2 : 1/1 hits, 0.83 expected hits Units damaged: 1 elf owned by the Keoland 1 giant owned by the Scarlet_Brotherhood lost in Jotens Keoland win, taking Jotens from Scarlet_Brotherhood with 1 bowman, 1 dwarf, 2 elfs, 1 hero and 3 veterans remaining. Battle score for attacker is 15 Casualties for Scarlet_Brotherhood: 1 giant Battle in Hold of the Sea Princes Keoland attack with 2 dwarfs, 1 halfling, 1 hero and 4 veterans Scarlet_Brotherhood defend with 4 champions, 3 conscripts, 1 fortification, 1 hero and 1 scout cavalry fire in Hold of the Sea Princes : 0/1 hits, 0.17 expected hits Keoland roll dice for 2 dwarfs, 1 halfling, 1 hero and 4 veterans in Hold of the Sea Princes, round 2 : 3/7 hits, 2.17 expected hits Units damaged: 3 champions owned by the Scarlet_Brotherhood Scarlet_Brotherhood roll dice for 4 champions, 3 conscripts, 1 fortification, 1 hero and 1 scout in Hold of the Sea Princes, round 2 : 4/8 hits, 4.67 expected hits 2 dwarfs owned by the Keoland and 1 halfling owned by the Keoland lost in Hold of the Sea Princes Keoland roll dice for 1 hero and 4 veterans in Hold of the Sea Princes, round 3 : 1/4 hits, 1.33 expected hits Units damaged: 1 champion owned by the Scarlet_Brotherhood Scarlet_Brotherhood roll dice for 4 champions, 3 conscripts, 1 fortification, 1 hero and 1 scout in Hold of the Sea Princes, round 3 : 5/8 hits, 4.67 expected hits 4 veterans owned by the Keoland lost in Hold of the Sea Princes Scarlet_Brotherhood win with 4 champions, 3 conscripts, 1 fortification, 1 hero and 1 scout remaining. Battle score for attacker is -35 Casualties for Keoland: 2 dwarfs, 1 halfling and 4 veterans Some non-combat units are destroyed: Non Combat Move - Keoland 1 man-at-arms moved from Loftwick to The Yeomanry Recruit Units - Keoland Keoland buy 1 dwarf, 1 galley, 1 treant and 2 veterans; Remaining resources: 0 PUs; Triggered Units - Keoland Keoland builds 0 units. Place Units - Keoland 1 dwarf, 1 treant and 2 veterans placed in Gradsul 1 galley placed in Sea of Ulek Turn Complete - Keoland Keoland collect 31 PUs; end with 31 PUs Objective Treaty of Niole Dra: Keoland met a national objective for an additional 4 PUs; end with 35 PUs Combat Hit Differential Summary : Scarlet_Brotherhood : -0.17 Keoland : -0.83 cavalry fire in Hold of the Sea Princes : : -0.17 Savegame
  • test

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    Testing Forum poster Test summary from TripleA, engine version: 1.9, time: 4:26:14 PM Savegame
  • EtienneTest01

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    TripleA Turn Summary: Japanese round 1 TripleA Turn Summary for game: World War II v3 1942, version: 1.7 Game History Round: 1 Purchase Units - Japanese Japanese buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 fighter moved from Manchuria to Buryatia S.S.R. 2 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 artillery moved from 62 Sea Zone to Buryatia S.S.R. Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 artillery, 1 fighter and 3 infantry Russians defend with 3 infantry Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 1,50 expected hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Japanese 1 bomber and 2 fighters could not land in Buryatia S.S.R. and were removed 1 fighter moved from Japan to Buryatia S.S.R. 1 bomber moved from Japan to Buryatia S.S.R. 1 fighter moved from Formosa to Kwangtung Place Units - Japanese 1 armour, 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Combat Hit Differential Summary : Russians : 1,00 Japanese : 0,83 Savegame
  • testGame1234

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    TripleA Turn Summary: Germans round 5 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 submarines moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from Baltic States to Novgorod 1 artillery moved from Baltic States to Novgorod 5 artilleries and 2 infantry moved from Baltic States to Belarus 4 armour and 4 mech_infantrys moved from Baltic States to Western Ukraine 1 bomber moved from Western Ukraine to Russia 1 bomber moved from Western Ukraine to Russia 8 armour, 5 artilleries and 32 infantry moved from Western Ukraine to Bryansk 1 artillery and 1 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy 3 infantry moved from Southern France to Northern Italy 3 artilleries and 3 infantry moved from France to Northern Italy 2 infantry moved from Western Germany to Northern Italy 1 infantry moved from Normandy Bordeaux to Southern France 2 fighters and 2 tactical_bombers moved from Western Germany to Western Ukraine Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0,33 expected hits Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Novgorod Germans attack with 2 artilleries and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 2/1 hits, 1,33 expected hits Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 5 artilleries and 2 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 2 infantry in Belarus, round 2 : 2/1 hits, 2,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 5 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 8 armour, 5 artilleries and 32 infantry Russians defend with 1 infantry Germans roll dice for 8 armour, 5 artilleries and 32 infantry in Bryansk, round 2 : 12/1 hits, 11,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 8 armour, 5 artilleries and 32 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Russia to Western Ukraine 1 bomber moved from Russia to Western Ukraine Place Units - Germans 1 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in France 2 armour, 1 bomber and 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 42 PUs (4 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs Combat Hit Differential Summary : AA fire in Russia : : -0,33 Germans : -0,00 Russians : -1,00 Savegame
  • Highschoolfriends

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    TripleA Turn Summary: Germans round 8 TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0 Game History Round: 8 Combat Move - Germans Rocket attack in Normandy Bordeaux does 4 damage to factory_minor owned by British Rockets in France roll: 4 3 infantry moved from Finland to Karelia 3 infantry moved from Finland to Vyborg 2 armour moved from Poland to Eastern Poland 1 tactical_bomber moved from Poland to Germany 2 infantry moved from Poland to Germany 1 fighter moved from Romania to Slovakia Hungary 2 mech_infantrys moved from Romania to Slovakia Hungary 2 artilleries moved from France to Western Germany 1 armour moved from France to Western Germany 1 infantry moved from Norway to Finland Combat - Germans Battle in Karelia Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in Karelia, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia 2 infantry owned by the Germans retreated to Finland Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Germans win, taking Vyborg from Russians with 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Germany Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 factory_minor Germans roll dice for 2 infantry and 1 tactical_bomber in Germany, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Germany, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Germany Germans roll dice for 1 infantry and 1 tactical_bomber in Germany, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Germany, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Germany Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour Battle in Slovakia Hungary Germans attack with 1 fighter and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 mech_infantrys in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 2 armour Russians defend with 1 artillery Germans roll dice for 2 armour in Eastern Poland, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour in Eastern Poland, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 1 fighter moved from Slovakia Hungary to Romania 1 tactical_bomber moved from Germany to Western Germany Place Units - Germans 3 infantry placed in France Turn Complete - Germans Combat Hit Differential Summary : Germans : -1.33 Russians : 2.33 Territory Summary for Germans : France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 7 infantry Slovakia Hungary : 1 mech_infantry Western Germany : 1 armour, 2 artilleries and 1 tactical_bomber Romania : 1 airfield and 1 fighter Vyborg : 1 flag, 2 infantry Eastern Poland : 1 flag, 2 armour Finland : 1 flag, 3 infantry Savegame
  • rona pt2 electric boogaloo

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    Testing Forum poster Test summary from TripleA, engine version: 1.9, time: 3:25:17 PM Savegame
  • test

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  • World at War 1940, BA

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    TripleA Turn Summary: Russians round 5 TripleA Turn Summary for game: World At War, version: 2.1.1 Game History Round: 5 Combat Move - Russians 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Odessa 2 Artillerys and 5 Infantrys moved from Donetsk to Odessa 4 Tanks moved from Kursk to Odessa 1 Infantry moved from Lithuania to East Prussia Russians take East Prussia from Germans 4 Tanks moved from Lithuania to Warsaw 8 Tanks moved from Brest to Warsaw 3 Tanks moved from Kiev to Warsaw 2 Adv.Fighters moved from Minsk to Warsaw 1 Bomber moved from Minsk to Warsaw 1 Bomber moved from Moscow to Warsaw 4 Tanks moved from Donetsk to Krakow Russians take Vinnytsia from Germans Russians take Krakow from Germans 5 Infantrys moved from Vyborg to Oulu 4 Tanks moved from Leningrad to Oulu 5 Infantrys moved from S.Karelia to Vyborg 4 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Minsk to Brest 8 Infantrys moved from Smolensk to Minsk 6 Infantrys moved from Tula to Kursk 3 Infantrys moved from Rostov to Donetsk 4 Tanks moved from Stalingrad to Donetsk 1 Infantry moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 4 Tanks moved from Moscow to Kursk 4 Infantrys moved from Moscow to Yaroslavl 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from N.Buryat Mongolia to Chita Russians take Chita from Hisaichi 1 Artillery and 4 Infantrys moved from Ayan to Heilungchiang Russians take Heilungchiang from Hisaichi 3 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 9 Infantrys and 18 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in Warsaw Russians attack with 2 Adv.Fighters, 2 Bombers and 15 Tanks Germans defend with 1 AAGun, 1 Factory and 8 HeavyTanks AA fire in Warsaw : 1/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the Russians lost in Warsaw Russians roll dice for 1 Adv.Fighter, 2 Bombers and 15 Tanks in Warsaw, round 2 : 10/1 hits, 9.33 expected hits Germans roll dice for 8 HeavyTanks in Warsaw, round 2 : 6/1 hits, 5.33 expected hits 8 HeavyTanks owned by the Germans and 6 Tanks owned by the Russians lost in Warsaw Russians win, taking Warsaw from Germans with 1 Adv.Fighter, 2 Bombers and 9 Tanks remaining. Battle score for attacker is 16 Casualties for Russians: 1 Adv.Fighter and 6 Tanks Casualties for Germans: 8 HeavyTanks Battle in Odessa Russians attack with 2 Artillerys, 7 Infantrys and 4 Tanks Romanians defend with 1 Fighter, 6 Infantrys and 2 Tanks Russians roll dice for 2 Artillerys, 7 Infantrys and 4 Tanks in Odessa, round 2 : 5/1 hits, 4.17 expected hits Romanians roll dice for 1 Fighter, 6 Infantrys and 2 Tanks in Odessa, round 2 : 3/1 hits, 3.50 expected hits 3 Infantrys owned by the Russians and 5 Infantrys owned by the Romanians lost in Odessa Russians roll dice for 2 Artillerys, 4 Infantrys and 4 Tanks in Odessa, round 3 : 3/1 hits, 3.67 expected hits Romanians roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Odessa, round 3 : 2/1 hits, 1.83 expected hits 2 Infantrys owned by the Russians, 2 Tanks owned by the Romanians and 1 Infantry owned by the Romanians lost in Odessa Russians roll dice for 2 Artillerys, 2 Infantrys and 4 Tanks in Odessa, round 4 : 3/1 hits, 3.33 expected hits Romanians roll dice for 1 Fighter in Odessa, round 4 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Romanians lost in Odessa Russians win, taking Odessa from Romanians with 2 Artillerys, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 20 Casualties for Russians: 5 Infantrys Casualties for Romanians: 1 Fighter, 6 Infantrys and 2 Tanks Battle in Oulu Russians attack with 5 Infantrys and 4 Tanks Finns defend with 5 Infantrys and 1 Tank Russians roll dice for 5 Infantrys and 4 Tanks in Oulu, round 2 : 3/1 hits, 2.83 expected hits Finns roll dice for 5 Infantrys and 1 Tank in Oulu, round 2 : 2/1 hits, 2.17 expected hits 3 Infantrys owned by the Finns and 2 Infantrys owned by the Russians lost in Oulu Russians roll dice for 3 Infantrys and 4 Tanks in Oulu, round 3 : 3/1 hits, 2.50 expected hits Finns roll dice for 2 Infantrys and 1 Tank in Oulu, round 3 : 1/1 hits, 1.17 expected hits 2 Infantrys owned by the Finns, 1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Oulu Russians win, taking Oulu from Finns with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 9 Casualties for Russians: 3 Infantrys Casualties for Finns: 5 Infantrys and 1 Tank Non Combat Move - Russians 1 Adv.Fighter moved from Warsaw to Brest 2 Bombers moved from Warsaw to Brest 2 Adv.Fighters moved from Moscow to Brest Place Units - Russians 4 Tanks placed in Leningrad 1 Infantry and 4 Tanks placed in Stalingrad 6 Tanks placed in Sibirsky 4 Infantrys placed in Arkhangelsk Russians undo move 4. 6 Infantrys and 4 Tanks placed in Moscow 2 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 128 PUs; end with 129 PUs Combat Hit Differential Summary : Germans : 0.67 Romanians : -0.83 AA fire in Warsaw : : 0.33 Finns : -0.33 Russians : 1.17 Savegame
  • rona

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    Testing Forum poster Test summary from TripleA, engine version: 1.9, time: 10:10:21 PM Savegame
  • TSH vs Ds game 2

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    TripleA Turn Summary: Americans round 9 TripleA Turn Summary for game: World War II v3 1942, version: 1.7 Game History Round: 9 Research Technology - Americans Americans spend 30 on tech rolls Americans roll 6,3,3,6,6,6 and gets 4 hits Americans removing all Technology Tokens after successful research. Americans discover Jet Power Activate Technology - Americans Americans activating Jet Power Purchase Units - Americans Americans buy 1 bomber; Remaining resources: 7 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 2 armour and 3 infantry moved from United Kingdom to 7 Sea Zone 2 armour, 2 carriers, 3 cruisers, 3 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone 2 armour and 3 infantry moved from 5 Sea Zone to Germany 4 fighters moved from 7 Sea Zone to Germany 7 bombers moved from United Kingdom to Germany 4 bombers moved from Eastern United States to United Kingdom Combat - Americans Battle in Germany Americans attack with 2 armour, 7 bombers, 4 fighters and 3 infantry Germans defend with 2 aaGuns, 1 armour, 3 artilleries, 7 bombers, 1 factory, 2 fighters and 11 infantry; Italians defend with 1 armour AA fire in Germany : 5/11 hits, 1.83 expected hits 1 fighter owned by the Americans and 4 bombers owned by the Americans lost in Germany Americans roll dice for 3 cruisers in Germany, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 2 armour, 3 bombers, 3 fighters and 3 infantry in Germany, round 2 : 7/14 hits, 6.00 expected hits Germans roll dice for 2 armour, 3 artilleries, 7 bombers, 2 fighters and 11 infantry in Germany, round 2 : 7/32 hits, 9.33 expected hits 8 infantry owned by the Germans, 2 armour owned by the Americans, 2 fighters owned by the Americans and 3 infantry owned by the Americans lost in Germany Americans roll dice for 3 bombers and 1 fighter in Germany, round 3 : 4/7 hits, 3.17 expected hits Germans roll dice for 2 armour, 3 artilleries, 7 bombers, 2 fighters and 3 infantry in Germany, round 3 : 7/24 hits, 6.67 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 fighter owned by the Americans and 3 bombers owned by the Americans lost in Germany Germans win with 2 armour, 2 artilleries, 7 bombers and 2 fighters remaining. Battle score for attacker is -106 Casualties for Americans: 2 armour, 7 bombers, 4 fighters and 3 infantry Casualties for Germans: 1 artillery and 11 infantry Non Combat Move - Americans Place Units - Americans 1 bomber placed in Eastern United States Place Units - Chinese 3 infantry placed in Fukien Turn Complete - Americans Americans collect 37 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs Combat Hit Differential Summary : Germans : -2.00 Americans : 1.33 AA fire in Germany : : 3.17 Savegame
  • WAW MMSKMM game 1

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  • TSH vs DS game 3

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    TripleA Turn Summary: Japanese round 8 TripleA Turn Summary for game: World War II v3 1942, version: 1.7 Game History Round: 8 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 2,2 and gets 0 hits Purchase Units - Japanese Japanese buy 2 armour, 1 battleship, 1 bomber, 1 destroyer and 4 infantry; Remaining resources: 1 PUs; 2 techTokens; Combat Move - Japanese 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 armour and 1 infantry moved from 59 Sea Zone to Iwo Jima 1 infantry moved from Buryatia S.S.R. to Soviet Far East 1 armour moved from Manchuria to Soviet Far East 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 bomber moved from Japan to Stanovoj Chrebet 2 infantry moved from Manchuria to Buryatia S.S.R. 3 infantry moved from Yunnan to Burma 1 armour moved from Yunnan to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 armour moved from French Indo-China Thailand to Burma 2 armour moved from Chinghai to Novosibirsk 1 armour moved from Ningxia to Novosibirsk 2 bombers moved from Manchuria to Novosibirsk 1 infantry moved from Chinghai to Novosibirsk 1 infantry moved from Ningxia to Chinghai 2 fighters moved from Kiangsu to Burma 1 submarine moved from 36 Sea Zone to 51 Sea Zone 1 submarine moved from 36 Sea Zone to 48 Sea Zone 1 transport moved from 36 Sea Zone to 62 Sea Zone 1 battleship and 1 destroyer moved from 36 Sea Zone to 62 Sea Zone Combat - Japanese Battle in Soviet Far East Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Japanese roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Soviet Far East, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 3 armour, 2 bombers and 1 infantry British defend with 1 fighter; Russians defend with 2 armour Japanese roll dice for 3 armour, 2 bombers and 1 infantry in Novosibirsk, round 2 : 1/6 hits, 3.00 expected hits Russians roll dice for 2 armour and 1 fighter in Novosibirsk, round 2 : 2/3 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk Japanese roll dice for 2 armour and 2 bombers in Novosibirsk, round 3 : 2/4 hits, 2.33 expected hits Russians roll dice for 1 armour and 1 fighter in Novosibirsk, round 3 : 1/2 hits, 1.17 expected hits 1 armour owned by the Russians, 1 armour owned by the Japanese and 1 fighter owned by the British lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 2 armour and 1 infantry Casualties for Russians: 2 armour Casualties for British: 1 fighter Battle in Stanovoj Chrebet Japanese attack with 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Stanovoj Chrebet, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Stanovoj Chrebet Japanese win, taking Stanovoj Chrebet from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iwo Jima Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Japanese roll dice for 1 armour in Iwo Jima, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 bombers moved from Novosibirsk to Ningxia 1 bomber moved from Stanovoj Chrebet to Suiyuan Place Units - Japanese 1 armour and 2 infantry placed in Manchuria 1 armour, 1 bomber and 2 infantry placed in Japan 1 battleship and 1 destroyer placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 44 PUs; end with 45 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Combat Hit Differential Summary : Americans : 0.33 Russians : -0.17 Japanese : -2.17 Savegame
  • Warm up game for Newbie - World War II v5 1942 Second Edition

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  • New World Order game new

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    TripleA Turn Summary: Germans round 6 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round: 6 Combat Move - Germans 4 Bigarmours moved from Ukrainskaya to Kursk 3 Panzers moved from Ukrainskaya to Kursk 1 Panzer moved from Leningrad to S.Finnland Germans take Vyborg from Russians Germans take S.Finnland from Russians 1 Panzer moved from Leningrad to C.Finnland Germans take C.Finnland from Russians 1 Panzer moved from Leningrad to Archangelsk Germans take Karchia from Russians Germans take Archangelsk from Russians 1 Panzer moved from Leningrad to Belomorsk Germans take Belomorsk from Russians 1 Panzer moved from Rzhev to Nikolsk Germans take Yaroslavl from Russians Germans take Nikolsk from Russians 2 Panzers moved from Leningrad to Olonets 4 Transports moved from sz28 to sz27 2 Infantrys moved from Litovskaya to sz27 2 Infantrys and 2 Panzers moved from Litovskaya to sz27 4 Infantrys, 2 Panzers and 3 Transports moved from sz27 to sz28 2 Panzers moved from sz28 to N.Finnland 4 Infantrys moved from sz28 to N.Finnland 1 Panzer moved from Leningrad to Olonets 1 Panzer moved from Leningrad to Vologda Germans take Vologda from Russians 4 Panzers moved from Minsk to Kursk 4 Bigarmours moved from Brest to Rzhev 1 Infantry moved from Smolensk to Rzhev 1 Fighter moved from Smolensk to Rzhev 2 EarlyFighters moved from Smolensk to Rzhev 4 Bigarmours and 3 Panzers moved from Estonia to Rzhev 6 Panzers moved from Lvov to Minsk 1 Artillery and 9 Infantrys moved from Brest to Smolensk 4 Bigarmours moved from Warzawa to Brest 5 Infantrys moved from Ukrainskaya to Minsk 3 Infantrys moved from Lvov to Ukrainskaya 8 Infantrys moved from Le Havre to Normandy 3 Panzers moved from Le Havre to Normandy 2 Bombers moved from Bremen to Normandy 1 Transport moved from sz27 to sz26 2 Infantrys moved from Denmark to sz26 2 Infantrys moved from sz26 to S.Norway 1 Battleship, 2 Destroyers, 4 Submarines and 2 Transports moved from sz18 to sz25 1 Bomber moved from Smolensk to Kursk 2 EarlyFighters moved from Rzhev to Kursk 1 Fighter moved from Rzhev to Kursk Purchase Units - Germans Germans buy 15 Bigarmours, 4 Infantrys and 3 S.Subs; Remaining resources: 0 PUs; Combat - Germans Battle in S.Norway Germans attack with 2 Infantrys Neutral defend with 1 Bunker Germans roll dice for 2 Infantrys in S.Norway, round 2 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Bunker in S.Norway, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Infantrys in S.Norway, round 3 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Bunker in S.Norway, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Infantrys in S.Norway, round 4 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Bunker in S.Norway, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Infantrys in S.Norway, round 5 : 1/1 hits, 0.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in S.Norway, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Infantrys in S.Norway, round 6 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Bunker in S.Norway, round 6 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in S.Norway Germans roll dice for 1 Infantry in S.Norway, round 7 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Bunker in S.Norway, round 7 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in S.Norway Neutral win with 1 Bunker remaining. Battle score for attacker is -4 Casualties for Germans: 2 Infantrys Battle in Kursk Germans attack with 4 Bigarmours, 1 Bomber, 2 EarlyFighters, 1 Fighter and 7 Panzers Russians defend with 7 Infantrys Germans roll dice for 4 Bigarmours, 1 Bomber, 2 EarlyFighters, 1 Fighter and 7 Panzers in Kursk, round 2 : 8/0 hits, 8.00 expected hits Russians roll dice for 7 Infantrys in Kursk, round 2 : 2/1 hits, 2.33 expected hits 7 Infantrys owned by the Russians and 2 Panzers owned by the Germans lost in Kursk Germans win, taking Kursk from Russians with 4 Bigarmours, 1 Bomber, 2 EarlyFighters, 1 Fighter and 5 Panzers remaining. Battle score for attacker is 4 Casualties for Germans: 2 Panzers Casualties for Russians: 7 Infantrys Battle in Normandy Germans attack with 2 Bombers, 8 Infantrys and 3 Panzers British defend with 1 Armour and 4 Artillerys; Americans defend with 2 EarlyFighters Germans roll dice for 2 Bombers, 8 Infantrys and 3 Panzers in Normandy, round 2 : 4/1 hits, 4.17 expected hits British roll dice for 1 Armour, 4 Artillerys and 2 EarlyFighters in Normandy, round 2 : 2/1 hits, 2.83 expected hits 2 Infantrys owned by the Germans and 4 Artillerys owned by the British lost in Normandy Germans roll dice for 2 Bombers, 6 Infantrys and 3 Panzers in Normandy, round 3 : 4/1 hits, 3.83 expected hits British roll dice for 1 Armour and 2 EarlyFighters in Normandy, round 3 : 1/1 hits, 1.50 expected hits 1 Armour owned by the British, 1 Infantry owned by the Germans and 2 EarlyFighters owned by the Americans lost in Normandy Germans win, taking Normandy from British with 2 Bombers, 5 Infantrys and 3 Panzers remaining. Battle score for attacker is 31 Casualties for Germans: 3 Infantrys Casualties for British: 1 Armour and 4 Artillerys Casualties for Americans: 2 EarlyFighters Battle in N.Finnland Germans attack with 4 Infantrys and 2 Panzers Russians defend with 1 AAGun, 1 Armour and 1 Factory Germans roll dice for 4 Infantrys and 2 Panzers in N.Finnland, round 2 : 1/1 hits, 1.67 expected hits Russians roll dice for 1 Armour in N.Finnland, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Armour owned by the Russians lost in N.Finnland Germans win, taking N.Finnland from Russians, taking Vyborg from Germans, taking C.Finnland from Germans, taking S.Finnland from Germans with 3 Infantrys and 2 Panzers remaining. Battle score for attacker is 3 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Armour Battle in Olonets Germans attack with 3 Panzers Russians defend with 2 Infantrys Germans roll dice for 3 Panzers in Olonets, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Olonets, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Olonets Germans roll dice for 3 Panzers in Olonets, round 3 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Olonets, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Panzer owned by the Germans lost in Olonets Germans win, taking Olonets from Russians with 2 Panzers remaining. Battle score for attacker is -1 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Panzer Non Combat Move - Germans 2 Destroyers moved from sz28 to sz26 1 S.Sub moved from sz26 to sz29 1 S.Sub moved from sz26 to sz24 1 S.Sub moved from sz26 to sz23 2 Bombers moved from Normandy to Bourges 5 Infantrys moved from Lille to Le Havre 5 Infantrys moved from Paris to Lille 5 Infantrys moved from Belgium to Lille 3 Infantrys moved from Bremen to Netherlands 1 Fighter moved from Kursk to Rzhev 2 EarlyFighters moved from Kursk to Rzhev 1 Bomber moved from Kursk to Smolensk Place Units - Germans 4 Bigarmours placed in Ukrainskaya 4 Bigarmours placed in Leningrad 4 Bigarmours placed in Paris 4 Infantrys placed in Paris 3 Bigarmours placed in Le Havre 3 S.Subs placed in sz25 Turn Complete - Germans Germans collect 151 PUs; end with 151 PUs 1 unit repaired. Combat Hit Differential Summary : Germans : -1.50 Neutral : -1.00 British : -1.33 Russians : 0.17 Savegame
  • Isolation 1942

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    TripleA Turn Summary: Germans round 6 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 6 Purchase Units - Germans Germans repair damage of 5x factory, 17x factory; Remaining resources: 19 PUs; Germans buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Germany to United Kingdom 1 armour and 1 artillery moved from Rhodesia to Union of South Africa 1 infantry moved from French Equatorial Africa to French West Africa Germans take French West Africa from British 1 armour moved from Poland to Baltic States 3 fighters moved from Germany to Baltic States 4 fighters moved from France to Baltic States 2 artilleries and 7 infantry moved from Germany to Baltic States Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory Bombing raid in United Kingdom causes 3 damage total. Battle in Union of South Africa Germans attack with 1 armour and 1 artillery British defend with 2 infantry Germans roll dice for 1 armour and 1 artillery in Union of South Africa, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 2 infantry in Union of South Africa, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Union of South Africa Germans roll dice for 1 armour in Union of South Africa, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Union of South Africa, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Union of South Africa, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Union of South Africa, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Union of South Africa Germans win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery Casualties for British: 2 infantry Battle in Baltic States Germans attack with 1 armour, 2 artilleries, 7 fighters and 7 infantry British defend with 2 armour, 2 artilleries and 1 infantry Germans roll dice for 1 armour, 2 artilleries, 7 fighters and 7 infantry in Baltic States, round 2 : 8/17 hits, 6.17 expected hits British roll dice for 2 armour, 2 artilleries and 1 infantry in Baltic States, round 2 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Germans, 2 artilleries owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in Baltic States Germans win, taking Baltic States from British with 1 armour, 2 artilleries, 7 fighters and 6 infantry remaining. Battle score for attacker is 20 Casualties for Germans: 1 infantry Casualties for British: 2 armour, 2 artilleries and 1 infantry Non Combat Move - Germans 1 infantry moved from Germany to Poland 3 fighters moved from Baltic States to Germany 4 fighters moved from Baltic States to France 1 bomber moved from United Kingdom to Germany 1 infantry moved from Morocco to Algeria Place Units - Germans 1 artillery and 5 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Combat Hit Differential Summary : Germans : 2.00 British : -1.33 AA fire in United Kingdom : : -0.17 Savegame
  • New World order game 69

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    TripleA Turn Summary: Germans round 1 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round: 1 Purchase Units - Germans Germans buy nothing; Remaining resources: 60 PUs; Turn Complete - Germans Germans collect 61 PUs; end with 121 PUs Combat Hit Differential Summary : Savegame
  • milestones

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Recent Posts

  • @Alexander

    I will try registering my second email. It's a proton as well. See what I get. I haven't heard back from Panzer but the rolls went through. Previously it would throw a error if your opponent wasn't registered when you rolled the battle.

    @trout I would go here and register and see what happens 🙂 https://dice.triplea-game.org/

    Edit
    I just registered my protonmail and didn't get any error message. So Idk what's up. I guess we'll just have to see if it works for you guys.

    I might try a test game with my gmx mail and see if it works

    Edit 2
    Looks as if the Dice Registration error has been fixed. I tried to reregister and it said I was already registered. So I suspect you and Panzer are too. You can try it and see what it says.

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  • @Nothingtoseehere hey there didn’t really have any time to look at my move today tomorrow is screwed too but i think i know what i need to do so should be able to have it ready for spain on wednesday (for me)

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  • @beelee Yeah, I also ran into the error message but will hope it also worked successfully!

    thanks, will adjust the TD/Plane with ANZAC

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