@newenr85
Oh no I totally missed your latest ! Was just gonna check in
Sorry about that 
No worries this game is for learning how it all works
I'll bust out JPN now
Edit
Yea so to buy Total War Tanks for SSR it's a little different. You buy "Mass Tanks" and then "TotalWar_Tank_2"

It's at bottom of Purchase Window. Then place in Moscow 2nd Place. Player Enforced.
You can also buy a "Tank_General" to form 2nd "Tank Army" if you want. He's got the blue dot and also only places in Moscow.
So that's 30 bucks which is a good build. Leaves a buck to save or blow on a Rocket or LM.
Anyway you can change your build if you want. Tank Armies are basically the baddest Land Formations there are 
Edit
More Info on Tank Armies page 46 https://drive.google.com/file/d/1jI_1JdIC-1KiTihBICJAbtX3GpVYnNgf/view
Game History
Round: 7
Purchase Units - Japanese
Note to players Germans: <body><b>It is Early 1943 and Heavy Carriers May Now be Purchased by Japan and the United States.<br><br><img src="Hvycarrier.png"/<b></body>
Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
Japanese buy 1 Escort, 1 Heavy_BB, 4 armour, 1 elite, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
1 artillery and 1 infantry moved from Malaya to Shan State
1 armour and 1 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 armour moved from Kweichow to Yunnan
1 infantry moved from Philippines to 35 Sea Zone
1 Japan_destroyer and 1 infantry moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
2 bombers moved from Philippines to 37 Sea Zone
6 fighters and 4 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Philippines to 37 Sea Zone
1 Heavy_BB, 1 Japan_destroyer, 1 battleship, 1 cruiser, 1 pacific_cruiser, 1 pacific_submarine and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 Japan_destroyer moved from 35 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in New Britain
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 3 : 0/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 4 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking New Britain from ANZAC, taking Shan State from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yunnan, round 3 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 4 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 5 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 6 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 7 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 Heavy_BB, 2 Japan_destroyers, 1 battleship, 2 bombers, 1 cruiser, 6 fighters, 1 pacific_cruiser, 1 pacific_submarine, 2 submarines and 6 tactical_bombers
British defend with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 transports, 1 uk_fighter and 1 uk_tactical_bomber
Japanese roll dice for 1 pacific_submarine and 2 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the British
Japanese roll dice for 1 Heavy_BB, 2 Japan_destroyers, 1 battleship, 2 bombers, 1 cruiser, 6 fighters, 1 pacific_cruiser and 6 tactical_bombers in 37 Sea Zone, round 2 : 11/21 hits, 12.33 expected hits
British roll dice for 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 transports, 1 uk_fighter and 1 uk_tactical_bomber in 37 Sea Zone, round 2 : 5/12 hits, 5.17 expected hits
Units damaged: 1 battleship owned by the Japanese and 1 Heavy_BB owned by the Japanese
1 pacific_submarine owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
3 destroyers owned by the British, 2 cruisers owned by the British, 1 uk_fighter owned by the British, 1 uk_tactical_bomber owned by the British, 2 battleships owned by the British and 1 carrier owned by the British lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 transport owned by the British lost in 37 Sea Zone
Japanese roll dice for 1 Heavy_BB, 2 Japan_destroyers, 1 battleship, 2 bombers, 1 cruiser, 6 fighters, 1 pacific_cruiser and 6 tactical_bombers in 37 Sea Zone, round 3 : 11/21 hits, 12.33 expected hits
British roll dice for 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 transport owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from British with 1 Heavy_BB, 2 Japan_destroyers, 1 battleship, 2 bombers, 1 cruiser, 6 fighters, 1 pacific_cruiser, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 106
Casualties for Japanese: 1 pacific_submarine and 1 submarine
Casualties for British: 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 transports, 1 uk_fighter and 1 uk_tactical_bomber
Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in French Indo China
2 bombers moved from 37 Sea Zone to Philippines
4 carriers moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 J_Rail moved from Kiangsu to Korea
1 J_Rail and 1 elite moved from Korea to French Indo China
2 armour and 1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Anhwe to Kweichow
1 J_Rail moved from Kiangsu to Korea
1 J_Rail and 1 infantry moved from Korea to French Indo China
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 air_transport and 1 infantry moved from Japan to Kweichow
1 infantry moved from Japan to 6 Sea Zone
1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 air_transport moved from Caroline Islands to Japan
1 elite moved from Japan to 6 Sea Zone
1 elite moved from 6 Sea Zone to Korea
EDIT: 1 Japanese_LCV moved from Korea to Japan
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 Escort
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 Escort
EDIT: Turning off Edit Mode
1 Escort and 1 Heavy_BB placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Shantung
1 elite and 3 infantry placed in Japan
Turn Complete - Japanese
Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work. We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
Japanese collect 49 PUs; end with 49 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 53 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 61 PUs
Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -8.33
British regular : -1.67
EXP Game 1 newenr J 7.tsvg
Note
New Britain doesn't have a PU value but is required for a ANZC Objective.
I forgot to move the Escort to block to 16 hence the edit. You can still tweak your SSR build if you want. JPN doesn't really affect it.