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Recent Posts

  • A

    @beelee Japan up

    exp-game-2-multi-apbt-r-3.tsvg

    Purchase Units Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Formed 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body> Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running ! Russia receives 1 Free Tank per turn as long as they control the Urals. Trigger TankGeneral: buyTank_General added to productionRussians Setting uses for triggers used this phase. Russians buy 1 Soviet_Commisar, 1 Tank_General, 1 armour, 1 elite, 4 infantry and 11 mine_unarmeds; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Setting uses for triggers used this phase. Resetting and Giving Bonus Movement to Units Cleaning up during movement phase Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone 2 russian_paras moved from Russia to Caucasus 1 Russian_Rail and 1 elite moved from Russia to Caucasus Turning on Edit Mode EDIT: 2 Russian_Engineers moved from Ukraine to Caucasus EDIT: 1 russian_minor moved from Ukraine to Caucasus EDIT: Turning off Edit Mode 6 mine_unarmeds moved from Ukraine to Bessarabia 3 mine_unarmeds moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 elite moved from Bryansk to Western Ukraine 1 infantry moved from Belarus to Eastern Poland 1 submarine moved from 112 Sea Zone to 105 Sea Zone 1 armour and 1 mech_infantry moved from Bryansk to Caucasus 1 armour moved from Urals to Russia 1 Soviet_Commisar moved from Russia to Bryansk 2 infantry moved from Belarus to Bryansk Russians undo move 6. 3 mine_unarmeds moved from Bryansk to Belarus 12 mine_unarmeds moved from Russia to Bryansk Russians undo move 15. 1 R_Europe_Rail and 1 mine_unarmed moved from Russia to Baltic States 1 Russian_Rail and 1 mine_unarmed moved from Russia to Amur 6 infantry moved from Yenisey to Timguska 10 mine_unarmeds moved from Russia to Bryansk 1 fighter moved from Novgorod to Bryansk Russians undo move 18. 10 mine_unarmeds moved from Russia to Bryansk Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Baltic States Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Caucasus Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Amur Setting uses for triggers used this phase. Cleaning up during movement phase Place Units Turning on Edit Mode EDIT: Adding units owned by Changer to Amur: 1 russian_mine_Orange EDIT: Removing units owned by Russians from Amur: 1 mine_unarmed EDIT: Adding units owned by Changer to Bessarabia: 6 russian_mine_Yellows EDIT: Removing units owned by Russians from Bessarabia: 6 mine_unarmeds COMMENT: R mine in Bessarabia along Romania EDIT: Adding units owned by Changer to Baltic States: 2 russian_mine_Blues EDIT: Removing units owned by Changer from Baltic States: 1 usa_mine_Blue EDIT: Removing units owned by Russians from Baltic States: 1 mine_unarmed EDIT: Turning off Edit Mode 2 infantry placed in Novgorod 1 armour and 2 infantry placed in Volgograd 1 Soviet_Commisar, 1 Tank_General, 1 elite and 11 mine_unarmeds placed in Russia Turn Complete Russians collect 37 PUs; end with 37 PUs

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  • C

    @beelee work on this Sunday night, Monday

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  • T

    @johnnycat Hmmmm. Looks like Tojo has a dream about seeing the Taj Mahal. Game History

    Round: 2 Purchase Units - Americans Americans buy 1 ArmoredInfantry, 1 Hvy_Ind_1, 1 artillery, 2 carriers, 1 elite, 2 infantry and 2 transports; Remaining resources: 0 PUs; Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 factory_minor EDIT: Adding units owned by Americans to Western United States: 1 Hvy_Ind_1 EDIT: Turning off Edit Mode Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Americans Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Eastern United States 1 Heavy_BB moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 31 Sea Zone 2 usa_fighters moved from Philippines to 31 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 Rail and 1 elite moved from Eastern United States to Western United States 2 Rails and 1 infantry moved from Eastern United States to Western United States 1 usa_fighter moved from Eastern United States to Western United States 1 Rail and 1 artillery moved from Eastern United States to Western United States 1 destroyer moved from 49 Sea Zone to 26 Sea Zone 1 submarine moved from 49 Sea Zone to 26 Sea Zone Place Units - Americans 2 carriers and 2 transports placed in 10 Sea Zone 1 ArmoredInfantry and 1 elite placed in Eastern United States 1 artillery and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Kweichow to Szechwan 8 infantry moved from Shensi to Szechwan Place Units - Chinese 3 infantry placed in Szechwan 2 infantry placed in Kansu 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British Note to players British: It is Late 1940 and the British Army has Formed a Tank Army. They are Commanded by a Tank General. You may only have 1 Tank Army at any one time. Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish British buy 1 Repair_BB, 2 UK_LCVs, 7 infantry, 3 mine_unarmeds, 3 uk_armours, 1 uk_fighter and 2 uk_paras; Remaining resources: 1 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British 1 Repair_BB placed in 91 Sea Zone Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 unit repaired. Trigger British RemoveRepair BB: has removed 1 Repair_BB owned by British in 91 Sea Zone 1 battleship moved from 39 Sea Zone to 72 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 cruiser moved from 76 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya 1 artillery moved from Anglo Egyptian Sudan to Kenya 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 uk_armour moved from Egypt to Kenya 1 uk_fighter moved from Egypt to Kenya 1 uk_tactical_bomber moved from Egypt to Kenya Combat - British Battle in Kenya British attack with 1 artillery, 3 infantry, 1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery, 3 infantry, 1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber in Kenya, round 2 : 2/8 hits, 2.83 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the British lost in Kenya 3 infantry owned by the Italians lost in Kenya British roll dice for 1 artillery, 1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber in Kenya, round 3 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 3 infantry Casualties for Italians: 1 artillery and 3 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in India Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt 1 uk_tactical_bomber moved from Kenya to Egypt 1 uk_fighter moved from Kenya to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 Rail and 1 infantry moved from Union of South Africa to Egypt 1 uk_armour moved from Union of South Africa to Belgian Congo 1 uk_fighter moved from Malta to Egypt 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 uk_fighter moved from Gibraltar to United Kingdom 2 aaGuns, 1 artillery and 5 infantry moved from Burma to India 1 infantry moved from India to Burma 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India EDIT: 1 Rail moved from Union of South Africa to Persia EDIT: 1 Rail and 1 infantry moved from Persia to India 1 infantry moved from Union of South Africa to Rhodesia Place Units - British Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone 3 infantry, 3 mine_unarmeds and 1 uk_armour placed in India 1 infantry and 1 uk_armour placed in Union of South Africa 1 uk_armour placed in Union of South Africa 2 UK_LCVs, 3 infantry, 1 uk_fighter and 2 uk_paras placed in United Kingdom Turn Complete - British British collect 51 PUs; end with 52 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 58 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 63 PUs

    Combat Hit Differential Summary :

    Chinese regular : -2.33 Italians regular : 1.33 Japanese regular : -1.67 British regular : -1.33

    bd7a9d12-8003-43e0-bb52-6eb38e32a840-trout-cat-game-4-uk2.tsvg

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