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Recent Posts
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@ubernaut Germany finished Gor for

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Ciao,
one Take Over Pizza please. For out of house.
BR
Game History
Round: 16 Purchase Units - Americans Americans buy 1 Escort, 8 TotalWarFighters and 6 TotalWarMechInfs; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 submarine moved from 26 Sea Zone to 25 Sea Zone 4 NavyFighters moved from 26 Sea Zone to 25 Sea Zone 3 usa_fighters moved from Siberia to 5 Sea Zone 1 USAbomber moved from Siberia to 5 Sea Zone 1 ArmoredInfantry, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 ArmoredInfantry, 1 Heavy_Transport, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to 46 Sea Zone 1 ArmoredInfantry, 2 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 2 usa_fighters moved from 54 Sea Zone to New Guinea Combat - Americans Battle in New Guinea Changer loiter and taunt; Americans attack with 1 ArmoredInfantry, 2 infantry, 1 mech_infantry and 2 usa_fighters Changer defend; Japanese defend with 1 elite Americans roll dice for 1 ArmoredInfantry, 2 infantry, 1 mech_infantry and 2 usa_fighters in New Guinea, round 2 : 2/6 hits, 1,83 expected hits Japanese roll dice for 1 elite in New Guinea, round 2 : 0/2 hits, 0,67 expected hits 1 elite owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 ArmoredInfantry, 2 infantry, 1 mech_infantry and 2 usa_fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 elite Battle in 5 Sea Zone Americans attack with 1 USAbomber and 3 usa_fighters Japanese defend with 1 transport Americans roll dice for 1 USAbomber and 3 usa_fighters in 5 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Japanese roll dice for 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 USAbomber and 3 usa_fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 4 NavyFighters and 1 submarine Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 NavyFighters in 25 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 Japan_destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 4 NavyFighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 submarine Casualties for Japanese: 1 Japan_destroyer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Central America Trigger RailMovementAutoPlaceRemoveAmericans: has removed 3 Rails owned by Americans in Eastern United States 4 NavyFighters moved from 25 Sea Zone to 26 Sea Zone 1 Escort moved from 10 Sea Zone to 25 Sea Zone 4 NavyFighters moved from 10 Sea Zone to 26 Sea Zone 2 usa_fighters moved from Hawaiian Islands to 89 Sea Zone 1 Escort and 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 Heavy_Transport, 1 artillery and 1 submarine moved from 10 Sea Zone to 89 Sea Zone 1 artillery moved from 89 Sea Zone to Central America 1 SP_ArtilleryUSA moved from Central United States to Central America 2 Rails moved from Eastern United States to Alaska 2 Rails and 2 mech_infantrys moved from Alaska to Central America 1 ArmoredInfantry, 5 air_transports, 1 elite and 3 mech_infantrys moved from Alaska to Soviet Far East 3 ArmoredInfantrys, 3 SP_ArtilleryUSAs, 1 USATankDestroyerFS, 2 aaGuns and 10 infantry moved from Siberia to Soviet Far East 1 FighterAceUSA and 1 usa_fighter moved from Alaska to Soviet Far East 3 air_transports moved from Alaska to Western United States 1 Rail moved from Eastern United States to Alaska 1 Rail and 1 aaGun moved from Alaska to Western United States 1 USA_Hvy_Bomber moved from Eastern United States to United Kingdom 1 FighterAceUSA moved from United Kingdom to Scotland 1 Escort moved from 54 Sea Zone to 34 Sea Zone 1 USANC1, 1 carrier, 1 pacific_BB, 1 pacific_cruiser and 1 pacific_destroyer moved from 54 Sea Zone to 46 Sea Zone 2 usa_fighters moved from New Guinea to 46 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 3 usa_fighters moved from 5 Sea Zone to Soviet Far East 1 USAbomber moved from 5 Sea Zone to Hawaiian Islands Place Units - Americans 4 TotalWarFighters placed in Eastern United States 4 TotalWarFighters and 6 TotalWarMechInfs placed in Western United States 1 Escort placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from New Brunswick Nova Scotia: 2 aaGuns EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns EDIT: Turning off Edit Mode Trigger AmericansTotalWarMechInfPlaceWUS: has removed 6 TotalWarMechInfs owned by Americans in Western United States Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States Trigger AmericansTotalWarMechInfPlaceWUS: Americans has 6 mech_infantrys placed in Western United States Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 64 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 63 PUs Trigger Americans Loses Midway: Americans met a national objective for an additional -3 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 10 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 10 PUs Purchase Units - British British buy 1 Escort, 4 TotalWarFighters, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 2 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 5 infantry moved from India to Burma 1 uk_fighter and 1 uk_tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 5 infantry, 1 uk_fighter and 1 uk_tactical_bomber Japanese defend with 1 armour and 2 infantry British roll dice for 5 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Burma, round 2 : 2/7 hits, 2,00 expected hits Japanese roll dice for 1 armour and 2 infantry in Burma, round 2 : 2/3 hits, 1,17 expected hits 2 infantry owned by the British lost in Burma 2 infantry owned by the Japanese lost in Burma British roll dice for 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Burma, round 3 : 0/5 hits, 1,67 expected hits Japanese roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Burma British roll dice for 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Burma, round 4 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 armour in Burma, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Burma 1 armour owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 4 infantry Casualties for Japanese: 1 armour and 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 uk_fighter and 1 uk_tactical_bomber moved from Burma to India 1 uk_fighter moved from Persia to Egypt 1 uk_fighter moved from Eastern Persia to Egypt 1 uk_fighter moved from Eastern Persia to Caucasus 2 uk_fighters moved from India to Caucasus 2 Rails moved from Union of South Africa to Persia 2 Rails and 2 infantry moved from Persia to Egypt 2 uk_armours moved from India to West India 1 UK_Hvy_Bomber moved from Caucasus to Russia 1 UK_Hvy_Bomber moved from United Kingdom to Russia 5 UK_LCVs, 5 aaGuns, 2 artilleries, 5 infantry, 1 mech_infantry, 4 uk_fighters and 2 uk_paras moved from United Kingdom to Scotland Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 Escort placed in 110 Sea Zone 1 harbour placed in Scotland 4 TotalWarFighters placed in United Kingdom 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,4 British collect 39 PUs; end with 39 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 1,67 British regular : -1,1706ae9c86-da1c-42b6-afd4-d16cb8daa00f-exp-game-2-multi-apbt-US UK16.tsvg
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@Panzerstahl-Helm-0 @beelee Yes, am curious how this turns out! So I had to crack open the rulebook to figure this out but I am still a little unclear. I believe your Russian subs in SZs 112/113 will not block transport loading but I am not entirely sure when it comes to LCVs and the two Pioneers. I saw where enemy transports block LCV loading. I didn't see anything about subs blocking that but maybe I am wrong about that?? Added beelee in case he knows also.
I can do my J turn without knowing the answer so no hurry on it.
It does not affect loading or unloading.
The subs are there to kiss each other good night

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Tojo's fanatic minions have pleaded with the Emperor to let their glorious nation, attack USA. Emperor agreed so long as they don't attack Hawaii at this time. Scramble SZ 35?
d31e062c-f33a-4c31-8cc5-d09cd45e7051-exp-game-4-trout-vs.panzer-j4.tsvg
no scramble