TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0
Game History
Round: 2 Purchase Units - TyrellCombat Hit Differential Summary :
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@nothingtoseehere go for 
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 10 Research Technology - China China spend 0 on tech rolls China roll 10,1,10,3,2,2 and gets 0 hits Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 2 chineseFighters moved from Singkiang to Kansu 2 chineseFighters moved from Eastern Szechwan to Kansu 4 chineseFighters and 3 chineseInfantrys moved from Chungking to Kansu 3 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 4 chineseTanks moved from Ningsia to Northern China Combat - China Battle in Kansu China attack with 8 chineseFighters and 3 chineseInfantrys Japan defend with 1 Flagpole, 1 japaneseAntiAirGun, 1 japaneseArtillery and 1 japaneseInfantry Japan roll AntiAircraftGun dice in Kansu : 0/1 hits, 0.08 expected hits China roll dice for 8 chineseFighters and 3 chineseInfantrys in Kansu, round 2 : 4/11 hits, 3.17 expected hits Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseArtillery and 1 japaneseInfantry in Kansu, round 2 : 1/3 hits, 0.75 expected hits 1 chineseInfantry owned by the China lost in Kansu 1 japaneseArtillery owned by the Japan, 1 japaneseAntiAirGun owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Kansu China win, taking Kansu from Japan with 8 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 8 Casualties for China: 1 chineseInfantry Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseArtillery and 1 japaneseInfantry Battle in Northern China China attack with 3 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 4 chineseTanks Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 3 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 4 chineseTanks in Northern China, round 2 : 5/13 hits, 2.25 expected hits Japan roll dice for 1 japaneseInfantry in Northern China, round 2 : 0/1 hits, 0.33 expected hits 1 japaneseInfantry owned by the Japan lost in Northern China China win, taking Northern China from Japan with 3 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 4 chineseTanks remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry 8 chineseFighters moved from Kansu to Chungking 1 Train moved from Chungking to Eastern Szechwan 1 Train, 2 chineseAntiAirGuns and 12 chineseInfantrys moved from Eastern Szechwan to Chungking 1 Train moved from Chungking to Eastern Szechwan 1 Train and 2 chineseAntiAirGuns moved from Eastern Szechwan to Chungking 1 Truck, 2 chineseAntiAirGuns, 3 chineseAntiTankGuns and 1 chineseMech.Infantry moved from Ningsia to Northern China 2 Trucks and 2 chineseArtillerys moved from Chungking to Northern China 1 Truck moved from Ningsia to Chungking 3 chineseInfantrys moved from Singkiang to Ningsia 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry moved from Western Szechwan to Chungking 2 chineseInfantrys moved from Kweichow to Chungking Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 3 chineseArtillerys and 2 chineseInfantrys; Remaining resources: 0 PUs; 6 techTokens; Place Units - China 3 chineseArtillerys placed in Chungking 2 chineseInfantrys placed in Singkiang Turn Complete - China China collect 20 PUs; end with 20 PUs Units generate 3 techTokens; China end with 9 techTokensCombat Hit Differential Summary :
Japan regular : -0.08 China regular : 3.58 Japan AntiAircraftGun : -0.08@trout said in EXP G40 Game 11 Barnee vs. Trout:
as great minds think alike or something like that
yea in our case it would be "drink alike" lol
@beelee @Panzerstahl-Helm-0 For the J1 Korea factory, Panzer would probably just appreciate you thinking about it as great minds think alike or something like that 