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Recent Posts
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Good Afternoon
Yea I don't think the attack on Iraq has any impact, as Iraq is already a Pro Axis Ally. No money changes hands until someone other than the Iraqi's control them.
I mean BP or Chevron might be getting a percentage right now but that doesn't affect game play

It may allow the Axis to fly through their airspace though. I guess I need to read up on that

I always thought you could fly through it regardless but I don't think you're supposed to, triplea just allows it.
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece 1 mine_unarmed moved from New South Wales to Queensland 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 destroyer moved from 54 Sea Zone to 43 Sea Zone Place Units - ANZAC 2 infantry and 3 mine_unarmeds placed in New South Wales 1 destroyer placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 mine_unarmed EDIT: Adding units owned by Changer to Queensland: 1 anzac_mine_Blue EDIT: Turning off Edit Mode COMMENT: 1 Blue ANZC Mine Armed at 54 SZ Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs] Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs] Combat Move - French Combat - French Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - French Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - FrenchCombat Hit Differential Summary :
3f54a160-0066-426c-ad55-0c1ce770efa9-tourney-trout-vs-beelee-F2.tsvg
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Nothing special except finally got some money in the bank
Over to your two powerhouse AlliesGame History
Round: 2 Purchase Units - Italians Italians buy 2 Italian_LCVs; Remaining resources: 0 PUs; Combat Move - Italians Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Malaya Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British Combat - Italians Battle in Algeria Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 6,1,2,2 French roll dice for 1 infantry in Algeria, round 2 : 6 Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Italians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania 2 armour and 2 infantry moved from Bulgaria to Romania EDIT: 1 italian_para moved from Southern Italy to Greece 1 cruiser moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from Libya to Tobruk 1 artillery moved from Northern Italy to Yugoslavia 1 Europe_Rail and 1 infantry moved from Southern Italy to Romania Place Units - Italians 2 Italian_LCVs placed in Southern Italy Turn Complete - Italians Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Italians collect 13 PUs; end with 13 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 16 Optional[PUs] Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs3f54a160-0066-426c-ad55-0c1ce770efa9-tourney--trout-vs-beelee-i2.tsvg
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@beelee Good morning. Rules question. So you attacked Iraq and lost. So that activates Iraq. But I don't know if their 2 IPCs go to Italy's bank or the Reich? Also, does an unsuccessful attack on Iraq mean that the Axis get the 2 IPC bonus as well? I just read through the OOB rulebook for neutrals. I believe neither G nor I receive any money from Iraq. If I understand correctly, G or I can move in there during NCM and collect the money. But if they don't do that, then there is no money boost from it. Is that your understanding as well??
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@Alexander Good morning all. The IPC count continues to be an even fight. Over to the Allies! Game History
Round: 23 Purchase Units - Japanese Japanese buy 1 JNC, 6 TotalWar_Tanks, 1 elite, 12 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 3 NavyFighters moved from 6 Sea Zone to 5 Sea Zone 1 JPNbomber moved from Japan to 4 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 NavyFighter moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from 6 Sea Zone to 4 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 4 Sea Zone 1 Escort, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone 1 JPNbomber moved from Japan to 25 Sea Zone 1 Japan_destroyer moved from 35 Sea Zone to 44 Sea Zone 4 NavyFighters, 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 1 mech_infantry moved from Korea to Buryatia 4 armour moved from Korea to Buryatia Combat - Japanese Battle in Buryatia Japanese attack with 4 armour and 1 mech_infantry Russians defend with 1 Soviet_Partisan Japanese roll dice for 4 armour and 1 mech_infantry in Buryatia, round 2 : 3,2,4,3,6 Russians roll dice for 1 Soviet_Partisan in Buryatia, round 2 : 6 Japanese win with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 Soviet_Partisan Battle in 5 Sea Zone Japanese attack with 4 NavyFighters Americans defend with 1 Escort Japanese roll dice for 4 NavyFighters in 5 Sea Zone, round 2 : 3,1,1,4 Americans roll dice for 1 Escort in 5 Sea Zone, round 2 : 3 Japanese win with 4 NavyFighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Battle in 4 Sea Zone Japanese attack with 1 JPNbomber, 1 fighter and 1 tactical_bomber Americans defend with 1 Escort Japanese roll dice for 1 JPNbomber, 1 fighter and 1 tactical_bomber in 4 Sea Zone, round 2 : 3,6,2 Americans roll dice for 1 Escort in 4 Sea Zone, round 2 : 6 Japanese win with 1 JPNbomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Battle in 44 Sea Zone Japanese attack with 1 Japan_destroyer, 4 NavyFighters, 4 fighters and 2 tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 Japan_destroyer, 4 NavyFighters, 4 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 6,2,6,3,2,1,4,2,3,2,6 Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 2 Americans roll dice for 1 transport in 44 Sea Zone, round 2 : 1 Japanese win with 4 NavyFighters, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 Japan_destroyer Casualties for ANZAC: 1 transport Casualties for Americans: 1 submarine Battle in 8 Sea Zone Japanese attack with 1 Escort, 2 fighters and 2 tactical_bombers Americans defend with 1 Escort_Convoy and 1 transport Japanese roll dice for 1 Escort, 2 fighters and 2 tactical_bombers in 8 Sea Zone, round 2 : 5,3,1,2,2 Americans roll dice for 1 Escort_Convoy and 1 transport in 8 Sea Zone, round 2 : 3,1 Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 Escort and 1 fighter Casualties for Americans: 1 Escort_Convoy and 1 transport Battle in 25 Sea Zone Japanese attack with 1 JPNbomber, 1 fighter and 1 tactical_bomber Americans defend with 1 Escort Japanese roll dice for 1 JPNbomber, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2,2,3 Americans roll dice for 1 Escort in 25 Sea Zone, round 2 : 2 Japanese win with 1 JPNbomber and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for Americans: 1 Escort Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Burma 1 JPNbomber moved from 25 Sea Zone to Japan 1 JPNbomber moved from 4 Sea Zone to Japan 4 NavyFighters moved from 5 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 armour, 1 artillery and 5 infantry moved from Yunnan to Burma 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 armour moved from Korea to Burma 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 armour moved from Korea to Burma 3 air_transports and 3 infantry moved from Kweichow to Burma 3 armour and 3 mech_infantrys moved from Kweichow to Burma 2 air_transports and 2 infantry moved from Philippines to Burma 6 fighters and 1 tactical_bomber moved from Kweichow to Burma 1 infantry and 1 mech_infantry moved from Korea to Amur 1 aaGun moved from Siberia to Amur 1 infantry moved from Siberia to Amur 1 air_transport moved from Korea to Japan 1 mech_infantry moved from Shantung to Kweichow 1 infantry moved from Shensi to Tsinghai 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Burma 2 fighters moved from Philippines to Burma 4 NavyFighters, 4 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 JPN_Pacific_DD and 1 infantry moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 air_transport moved from Philippines to Japan 1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 elite and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to Philippines 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from 6 Sea Zone to Korea 2 JPNbombers moved from Kweichow to Burma 2 fighters moved from Japan to Kweichow Place Units - Japanese 6 TotalWar_Tanks placed in Korea 1 JNC and 1 submarine placed in 6 Sea Zone 3 infantry placed in Kweichow 4 infantry placed in Korea 1 infantry placed in Shantung 1 elite and 4 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 JNC2 EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 JNC EDIT: Turning off Edit Mode Trigger JapaneseTotalWarTankPlace6Korea: has removed 6 TotalWar_Tanks owned by Japanese in Korea Trigger JapaneseTotalWarTankPlace6Korea: Japanese has 6 armour placed in Korea Turn Complete - Japanese Japanese collect 64 PUs; end with 65 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 68 Optional[PUs] Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 69 Optional[PUs] Trigger Japanese Controls Midway Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 72 Optional[PUs] Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 80 Optional[PUs] Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 85 PUsbcf0c5c4-1117-488a-ae9a-67525c388724-exp-game-2-multi-apbt-j23.tsvg