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Recent Posts

  • T

    @johnnycat Game History

    Round: 7 Purchase Units - Americans Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans Americans buy 8 TotalWarFighters, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 AirCommander, 1 usa_fighter and 1 usa_tactical_bomber moved from Morocco to Gibraltar 2 usa_fighters moved from 91 Sea Zone to Gibraltar 1 elite and 3 infantry moved from Southeast Mexico to 89 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 FighterAceUSA moved from Eastern United States to 104 Sea Zone 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 elite, 3 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 elite and 5 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 AirCommander, 1 elite, 7 infantry, 3 usa_fighters and 1 usa_tactical_bomber Germans defend with 1 G_air_transport, 1 fighter and 1 infantry; Italians defend with 1 armour Americans win, taking Gibraltar from Italians with 1 AirCommander, 1 elite, 7 infantry, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 21 Casualties for Italians: 1 armour Casualties for Germans: 1 G_air_transport, 1 fighter and 1 infantry Battle in 104 Sea Zone Americans attack with 1 FighterAceUSA and 1 destroyer Germans defend with 1 GermanUBoat Americans win with 1 FighterAceUSA and 1 destroyer remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 FighterAceUSA moved from 104 Sea Zone to 91 Sea Zone 1 usa_tactical_bomber moved from Gibraltar to 91 Sea Zone 1 AirCommander moved from Gibraltar to 91 Sea Zone 1 usa_fighter moved from Gibraltar to 91 Sea Zone 2 usa_fighters moved from Gibraltar to Morocco 2 infantry moved from Western United States to 10 Sea Zone 1 Escort_Convoy, 1 Heavy_BB, 2 NavyFighters, 1 battleship, 1 destroyer, 2 infantry, 1 pacific_carrier, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 4 TotalWarFighters and 2 infantry placed in Western United States 4 TotalWarFighters and 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States Turn Complete - Americans Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work. 1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone Americans collect 53 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 65 PUs Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu Place Units - Chinese 3 infantry placed in Shensi 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish British buy 1 harbour, 5 infantry, 1 transport, 2 uk_armours and 1 uk_para; Remaining resources: 18 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British 1 harbour placed in Gibraltar Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: British takes Holland Belgium from Germans EDIT: Turning off Edit Mode EDIT: 1 uk_para moved from United Kingdom to Holland Belgium 3 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 uk_armour moved from Anglo Egyptian Sudan to 81 Sea Zone 3 infantry and 1 uk_armour moved from 81 Sea Zone to Trans-Jordan 1 uk_fighter moved from Anglo Egyptian Sudan to Trans-Jordan 1 uk_tactical_bomber moved from 81 Sea Zone to Trans-Jordan 1 uk_fighter moved from 81 Sea Zone to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 3 infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber Germans defend with 4 german_paras and 1 mech_infantry British win, taking Trans-Jordan from Germans with 3 infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 20 Casualties for Germans: 4 german_paras and 1 mech_infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan 1 uk_fighter moved from Trans-Jordan to Anglo Egyptian Sudan 1 uk_fighter moved from Trans-Jordan to 81 Sea Zone 1 uk_tactical_bomber moved from Trans-Jordan to 81 Sea Zone 1 submarine moved from 71 Sea Zone to 81 Sea Zone 2 uk_armours moved from Belgian Congo to Anglo Egyptian Sudan 1 Rail and 1 infantry moved from Union of South Africa to Anglo Egyptian Sudan 1 Rail and 1 infantry moved from Union of South Africa to Anglo Egyptian Sudan 1 uk_armour moved from Union of South Africa to Belgian Congo 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 transport placed in 106 Sea Zone 2 infantry placed in Quebec 2 infantry and 2 uk_armours placed in Union of South Africa 1 infantry and 1 uk_para placed in United Kingdom Turn Complete - British Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3 British collect 31 PUs (1 lost to blockades); end with 49 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 55 PUs

    775d69ca-78fc-4928-afcc-5d6c450fcb51-trout-cat-game-4-uk7.tsvg

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  • B

    @trout

    yea you forgot to add the Italain coin. Gotta do it by hand otherwise the game will switch to German and not count it.

    Gotta remember Objectives too. I will add it now

    Edit
    I get 15
    3 for being Italian Objective and 5 for no Ships in Med

    I will add 23 to their total and you can swap on G's turn

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  • T

    @beelee Game History

    Round: 7 Purchase Units - Italians Italians buy 1 TakeOverItaly and 1 artillery; Remaining resources: 27 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 2 infantry moved from Romania to Bulgaria 2 armour moved from Romania to Bulgaria 1 fighter moved from Greece to Bulgaria Combat - Italians Battle in Bulgaria Italians attack with 2 armour, 1 fighter and 2 infantry Russians defend with 1 russian_para and 1 russian_paraBoost Italians win, taking Bulgaria from Russians with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 russian_para and 1 russian_paraBoost Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 104 Sea Zone Non Combat Move - Italians Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 1 fighter moved from Tunisia to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 1 bomber moved from Southern Italy to Gibraltar 2 infantry moved from Tobruk to 96 Sea Zone 1 Escort moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy EDIT: 1 Italian_LCV moved from Southern France to Gibraltar EDIT: 2 infantry moved from Southern France to Gibraltar EDIT: 1 Italian_LCV moved from Southern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Bulgaria to Southern Italy 2 transports moved from 95 Sea Zone to 94 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Tunisia to 94 Sea Zone 1 artillery moved from Romania to Yugoslavia 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy 1 Escort_Convoy moved from 95 Sea Zone to 92 Sea Zone EDIT: 2 NavalMines moved from Southern Italy to 92 Sea Zone EDIT: Italians undo move 21. EDIT: 2 NavalMines moved from Southern Italy to 92 Sea Zone Place Units - Italians 1 TakeOverItaly placed in Southern Italy 1 artillery placed in Southern Italy Turning on Edit Mode EDIT: Adding units owned by Changer to 92 Sea Zone: 2 ITA_SeaMineBlues EDIT: Removing units owned by Italians from 92 Sea Zone: 1 Escort_Convoy and 1 NavalMine EDIT: Removing units owned by Germans from 92 Sea Zone: 1 transport EDIT: Removing units owned by Italians from 92 Sea Zone: 1 NavalMine EDIT: Adding units owned by Italians to 92 Sea Zone: 1 Escort EDIT: Adding units owned by Germans to 92 Sea Zone: 1 transport EDIT: Turning off Edit Mode Trigger TakeOverALLItalianUnitsGermanyDone: Setting giveUnitControlInAllTerritories to true for playerAttachment attached to Italians Trigger ConquerItaly: Germans takes ownership of territory Tunisia Trigger ConquerItaly: Germans takes ownership of territory Tobruk Trigger ConquerItaly: Germans takes ownership of territory Albania Trigger ConquerItaly: Germans takes ownership of territory Northern Italy Trigger ConquerItaly: Germans takes ownership of territory Libya Trigger ConquerItaly: Germans takes ownership of territory Sicily Trigger ConquerItaly: Germans takes ownership of territory Southern Italy Trigger ConquerItaly: Germans takes ownership of territory Sardinia Trigger ConquerItaly: Germans takes ownership of territory 93 Sea Zone Trigger ConquerItaly: Germans takes ownership of territory Bulgaria Trigger ConquerItaly: Germans takes ownership of territory Greece Trigger ConquerItaly: Germans takes ownership of territory 97 Sea Zone Trigger ConquerItaly: Germans takes ownership of territory Yugoslavia Trigger RemoveItalianfactory majorInNorthern Italy: has removed 1 factory_major owned by Italians in Northern Italy Trigger RemoveItalianairfieldInSouthern Italy: has removed 1 airfield owned by Italians in Southern Italy Trigger RemoveItalianharbourInSouthern Italy: has removed 1 harbour owned by Italians in Southern Italy Trigger RemoveItalianfactory minorInSouthern Italy: has removed 1 factory_minor owned by Italians in Southern Italy Trigger PlaceGermanairfieldInSouthern Italy: Germans has 1 airfield placed in Southern Italy Trigger PlaceGermanfactory majorInNorthern Italy: Germans has 1 factory_major placed in Northern Italy Trigger PlaceGermanfactory minorInSouthern Italy: Germans has 1 factory_minor placed in Southern Italy Trigger PlaceGermanharbourInSouthern Italy: Germans has 1 harbour placed in Southern Italy Turn Complete - Italians Trigger Italians RemoveItalyConvoySZ97Invert: has removed 1 Escort owned by Italians in 97 Sea Zone Trigger Italians RemoveItalyConvoySZ97Invert: Italians has 1 Escort_Convoy placed in 97 Sea Zone Units Change Ownership Some Units in Gibraltar change ownership: 1 Italian_LCV, 1 aaGun, 1 bomber, 3 fighters and 8 infantry Some Units in Southern France change ownership: 1 Italian_LCV, 1 aaGun and 2 infantry Some Units in Western Germany change ownership: 1 aaGun Some Units in Northern Italy change ownership: 1 infantry Some Units in Southern Italy change ownership: 1 aaGun, 1 armour, 2 artilleries, 1 fighter and 8 infantry Some Units in 95 Sea Zone change ownership: 2 transports Some Units in Bulgaria change ownership: 2 armour and 2 infantry Some Units in Greece change ownership: 2 Italian_LCVs, 1 armour, 1 artillery, 2 infantry and 3 italian_paras Some Units in 97 Sea Zone change ownership: 1 Escort_Convoy, 1 cruiser and 2 transports Some Units in 92 Sea Zone change ownership: 1 Escort and 1 submarine Some Units in Yugoslavia change ownership: 1 artillery Some Units in 98 Sea Zone change ownership: 1 NavalMine

    The Nazis have taken over Italy. Sorry for the delays. Really unsure which way to go on this but finally have made some executive decisions.

    40ce3bca-a7b4-4d7b-bfb0-624a9c9a47a9-exp-game-11-trout-i7.tsvg

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  • B

    @johnnycat

    my guess it is because of the edits. Try editing control to USA during JPN turn and try it

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