TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0
Game History
Round: 2 Purchase Units - TyrellCombat Hit Differential Summary :
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Game History
Round: 1 Purchase Units - Americans Americans buy 1 Heavy_BB, 1 battleship, 1 demo_harbour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States 1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone 2 Rails moved from Eastern United States to Western United States 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 transport, 1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 usa_fighter moved from Western United States to Alaska Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 Heavy_BB, 1 battleship and 1 submarine placed in 10 Sea Zone Units in Philippines being upgraded or consumed: 1 harbour 1 demo_harbour placed in Philippines Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 2 infantry moved from Kweichow to Yunnan 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Szechwan 1 fighter moved from Yunnan to Sikang 1 infantry moved from Shensi to Szechwan 2 Rails moved from Kansu to Suiyuyan 2 Rails and 2 infantry moved from Suiyuyan to Szechwan 2 infantry moved from Szechwan to Sikang Place Units - Chinese 5 infantry placed in Sikang Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British Trigger Seafire: buySeafire added to productionBritish British buy 1 Repair_BB, 2 UK_LCVs, 1 elite, 8 infantry, 5 mine_unarmeds and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British 1 Repair_BB placed in 111 Sea Zone Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 unit repaired. Trigger British RemoveRepair BB: has removed 1 Repair_BB owned by British in 111 Sea Zone 1 uk_fighter moved from Malta to 96 Sea Zone 1 uk_tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia Combat - British Battle in 96 Sea Zone British attack with 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British roll dice for 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber in 96 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits Italians roll dice for 1 transport in 96 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits British roll dice for 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber in 96 Sea Zone, round 4 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 transport in 96 Sea Zone, round 4 : 0/0 hits, 0,00 expected hits 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 13 Casualties for Italians: 1 destroyer and 1 transport Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the British lost in Ethiopia 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 cruiser, 1 destroyer and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 1 uk_fighter moved from Burma to India 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry and 1 uk_armour moved from Alexandria to Egypt 1 uk_fighter and 1 uk_tactical_bomber moved from 96 Sea Zone to Egypt 2 Rails and 2 infantry moved from Union of South Africa to Egypt 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 cruiser moved from 91 Sea Zone to 87 Sea Zone 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 uk_fighter moved from Scotland to Iceland 2 uk_fighters moved from United Kingdom to Iceland 2 infantry moved from United Kingdom to 109 Sea Zone 1 destroyer moved from 111 Sea Zone to 124 Sea Zone 1 battleship moved from 111 Sea Zone to 123 Sea Zone 1 destroyer moved from 109 Sea Zone to 119 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone 2 infantry moved from 123 Sea Zone to Iceland 1 uk_fighter moved from Gibraltar to United Kingdom 1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 5 infantry and 5 mine_unarmeds placed in India 3 infantry placed in Union of South Africa 2 UK_LCVs, 1 elite and 1 uk_para placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1,4,2 British collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Chinese regular : -1,50 Italians regular : 0,67 Japanese regular : 0,33 British regular : 0,00@johnnycat said in Game 1 JohnnyCat (Axis) vs. Panzer (Allies):
Very interesting. So I could put 2 inf (worth 6 IPU) anywhere I want that Japan owns?
Hi Guys
Just to clarify you can't place them in any TTy that is being attacked
You are welcome!
The Axis are strong in the Middle East and Caucasus...
BR
1774385968637-1773701999857-1773611581073-1772820341326-game-1-johnnycat-vs-panzer-US UK_5.tsvg
It may seem a little overwhelming at first but becomes second nature after 2-3 games.
You already way improved on how it works compared to the multi. 