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Recent Posts

  • @nothingtoseehere yo haven’t had any time to look at things what with the holidays should have some time this weekend tho

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  • @trout

    OK so I clearly don't know what I am doing but here are USA, China and UK 4

    104f0b47-e97c-438e-8757-c6cb9b3af6f8-exp-game-1-jc-UK4.txt

    Each move seems like the only move I can make - if I had a time machine ...

    I wish I knew how to defend things like Egypt and India better. As I mentioned your invasion of Borneo was awesome but such low odds that I guess the lesson is that the Godless Japanese should do whatever they can to expand so low odds attacks are par for the course. Great Job on all that South Pacific stuff.

    Trout and JC UK Turn 4.tsvg

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  • @trout @beelee. I need to ask another rule question: The rule book seems confusing (at least to me) on this fortification thing.

    Can I build 3 fighters in Egypt right now and also add some forts (one per infantry stationed there)?

    What is the best way to defend Egypt right now? I would think 3 fighter planes and not 3 tanks but I dunno... THANKS

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  • @trout hahaha. "interesting" usually means "Messed UP"

    But I have no idea what I am doing with this game - almost nothing I can relate to.

    I did, however, know that I should have fallen back upon India the second I finished that turn and I said so.

    But Borneo should not have happened. you had a 40% chance according to the computer stats - but you swept it. Very strange.

    And things like the rule that Russia gets a Turn 5 max of 26 conscripts only that turn, for 42 IPU means that Russia needed to be saving, plus 7 ipu to teach those Godless Japanese a lesson...

    Like I said, I think this game needs a Turn 1-5 guidebook for basic TO DO things that pretty much have no exceptions. For Example: Russia saving 42 IPC for Russia Turn 5 is silly to plan for when the game could just do it as part of the native game, but since it doesn't it makes sense to just do this every game... So I would add Russian turn 1-4 saving of 42 + 7 no matter what. Unless there is some exception to that one, but if so I don't see it as those conscripts are by far the best bang for the buck...

    I'll try to get out the rest of the Allies turn now but I am in the middle of some things... hmm. How do you get a feel for these odds? I am used to things like black jack and craps where I just know the odds or can easily figure them, but this game is mind blowing !!! I LOVE IT... And I will git gud 🙂

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