• Never Again - Nazis Goin' Down

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    TripleA Manual Gamesave Post: Russians round 1 TripleA Manual Gamesave Post for game: Pact of Steel, version: 2.2 Game History Round: 1 Research Technology - Russians Combat Hit Differential Summary : Savegame
  • Joe versus Stolorg

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    Going to keep my AA guns this time Sea Combat: Sub(s) sumerges when it is just subs (and able) Free battleship hit sub - except submerge if alone destroyer carrier cruiser plane battleship Land Combat: infantry artillery AA bomber tank plane
  • Winter is Here

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    TripleA Manual Gamesave Post: Freefolk round 87 TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0 Game History Round: 87 Combat Move - Freefolk Combat Hit Differential Summary : Savegame
  • Dust Eo

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    TripleA Turn Summary: Russians round 1 TripleA Turn Summary for game: Classic: Iron Blitz 3rd Edition, version: 2.0 Game History Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Ukraine S.S.R. 4 infantry moved from Caucasus to Ukraine S.S.R. 2 armour moved from Russia to Ukraine S.S.R. 4 infantry moved from Russia to Karelia S.S.R. 1 armour, 1 fighter and 3 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 armour moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to Baltic Sea Zone 1 fighter moved from Russia to Baltic Sea Zone Combat - Russians Battle in Ukraine S.S.R. Russians attack with 3 armour, 1 fighter and 8 infantry Germans defend with 2 armour, 1 fighter and 3 infantry Russians roll dice for 3 armour, 1 fighter and 8 infantry in Ukraine S.S.R., round 2 : 2/12 hits, 3.33 expected hits Germans roll dice for 2 armour, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 2/6 hits, 2.33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R. Russians roll dice for 3 armour, 1 fighter and 6 infantry in Ukraine S.S.R., round 3 : 1/10 hits, 3.00 expected hits Germans roll dice for 2 armour, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians roll dice for 3 armour, 1 fighter and 4 infantry in Ukraine S.S.R., round 4 : 2/8 hits, 2.67 expected hits Germans roll dice for 2 armour and 1 fighter in Ukraine S.S.R., round 4 : 3/3 hits, 1.33 expected hits 3 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine S.S.R. Russians roll dice for 3 armour, 1 fighter and 1 infantry in Ukraine S.S.R., round 5 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 fighter in Ukraine S.S.R., round 5 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 7 Casualties for Russians: 8 infantry Casualties for Germans: 2 armour, 1 fighter and 3 infantry Battle in Baltic Sea Zone Russians attack with 1 fighter, 1 submarine and 1 transport Germans defend with 1 submarine and 1 transport Russians roll dice for 1 submarine in Baltic Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 transport in Baltic Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 submarine in Baltic Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Germans lost in Baltic Sea Zone Russians roll dice for 1 submarine in Baltic Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 transport in Baltic Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 submarine in Baltic Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in Baltic Sea Zone Russians win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 16 Casualties for Germans: 1 submarine and 1 transport Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 fighter moved from Baltic Sea Zone to Karelia S.S.R. 1 fighter moved from Ukraine S.S.R. to Karelia S.S.R. Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Combat Hit Differential Summary : Germans : 1.17 Russians : -3.83 Territory Summary for Russians : Karelia S.S.R. : 1 aaGun, 1 factory, 2 fighters and 4 infantry Russia : 1 aaGun, 1 factory and 8 infantry Ukraine S.S.R. : 1 flag, 3 armour Yakut S.S.R. : 1 armour and 7 infantry Baltic Sea Zone : 1 submarine and 1 transport Production/PUs Summary : Russians : 27 / 27 Germans : 29 / 32 British : 30 / 30 Japanese : 25 / 25 Americans : 36 / 36 Dice Statistics: Total 1 was rolled 9 times 2 was rolled 9 times 3 was rolled 11 times 4 was rolled 9 times 5 was rolled 8 times 6 was rolled 10 times Average roll : 3.500 Median : 3.000 Variance : 0.097 Standard Deviation : 0.311 Total rolls : 56 Germans Combat 1 was rolled 5 times 3 was rolled 5 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.294 Median : 3.000 Variance : 1.427 Standard Deviation : 1.195 Total rolls : 17 Russians Combat 1 was rolled 4 times 2 was rolled 9 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 8 times Average roll : 3.590 Median : 4.000 Variance : 0.618 Standard Deviation : 0.786 Total rolls : 39 Savegame
  • Smics

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    TripleA Move Summary: Russians round 1 TripleA Move Summary for game: Classic: Iron Blitz 3rd Edition, version: 2.0 Game History Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. Savegame
  • PaololovesAspa

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    It's on like donkey kong
  • WW2Global40FirstGame

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    Testing Forum poster Test summary from TripleA, engine version: 1.9, time: 6:56:14 PM Savegame
  • Etienne+Jerem2

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    TripleA Turn Summary: British round 15 TripleA Turn Summary for game: World War II v3 1942, version: 1.7 Game History Round: 15 Purchase Units - British British buy 3 battleships; Remaining resources: 9 PUs; 0 techTokens; Combat Move - British 6 battleships, 1 carrier, 6 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 38 Sea Zone 1 fighter moved from India to 38 Sea Zone 2 bombers moved from India to 38 Sea Zone 1 infantry moved from India to 35 Sea Zone 1 armour moved from India to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo British take Borneo from Japanese 1 armour moved from 49 Sea Zone to Borneo 1 armour moved from India to 35 Sea Zone 1 infantry moved from India to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies 1 armour moved from 38 Sea Zone to East Indies Combat - British Battle in 38 Sea Zone British attack with 6 battleships, 2 bombers, 1 carrier, 6 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport Japanese defend with 5 battleships, 3 carriers, 7 destroyers, 3 fighters and 8 transports British roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 6 battleships, 2 bombers, 1 carrier, 6 cruisers, 1 destroyer, 3 fighters and 1 transport in 38 Sea Zone, round 2 : 10/19 hits, 10,33 expected hits Units damaged: 5 battleships owned by the Japanese Japanese roll dice for 5 battleships, 3 carriers, 7 destroyers, 3 fighters and 8 transports in 38 Sea Zone, round 2 : 8/18 hits, 8,67 expected hits Units damaged: 6 battleships owned by the British 1 destroyer owned by the British, 5 destroyers owned by the Japanese and 1 submarine owned by the British lost in 38 Sea Zone British roll dice for 6 battleships, 2 bombers, 1 carrier, 6 cruisers, 3 fighters and 1 transport in 38 Sea Zone, round 3 : 12/18 hits, 10,00 expected hits Japanese roll dice for 5 battleships, 3 carriers, 2 destroyers, 3 fighters and 8 transports in 38 Sea Zone, round 3 : 7/13 hits, 7,00 expected hits 3 fighters owned by the Japanese, 3 carriers owned by the Japanese, 6 cruisers owned by the British, 2 destroyers owned by the Japanese, 4 battleships owned by the Japanese and 1 fighter owned by the British lost in 38 Sea Zone British roll dice for 6 battleships, 2 bombers, 1 carrier, 2 fighters and 1 transport in 38 Sea Zone, round 4 : 8/11 hits, 6,50 expected hits Japanese roll dice for 1 battleship and 8 transports in 38 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 7 transports owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the British lost in 38 Sea Zone 1 transport owned by the Japanese lost in 38 Sea Zone British win with 6 battleships, 1 bomber, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 190 Casualties for British: 1 bomber, 6 cruisers, 1 destroyer, 1 fighter and 1 submarine Casualties for Japanese: 5 battleships, 3 carriers, 7 destroyers, 3 fighters and 8 transports Battle in East Indies Non Combat Move - British 2 armour and 2 infantry moved from India to 35 Sea Zone 2 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 3 bombers moved from Ningxia to Kwangtung 2 bombers moved from Chinghai to Kwangtung 1 armour moved from Suiyuan to Kiangsu 1 armour moved from Kiangsu to Manchuria 1 armour moved from Kiangsu to Manchuria 1 battleship moved from 25 Sea Zone to 27 Sea Zone 1 bomber moved from 38 Sea Zone to French Indo-China Thailand Place Units - British 3 battleships placed in 35 Sea Zone Turn Complete - British British collect 50 PUs; end with 59 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 64 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 69 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 74 PUs 6 units repaired. Combat Hit Differential Summary : British : 2,83 Japanese : -0,33 Savegame
  • Etienne+Jerem1

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    TripleA Turn Summary: Japanese round 28 TripleA Turn Summary for game: World War II v3 1942, version: 1.7 Game History Round: 28 Purchase Units - Japanese Japanese buy 17 armour, 1 bomber, 1 fighter and 11 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 4 infantry moved from Belorussia to Eastern Ukraine 1 artillery moved from Belorussia to Eastern Ukraine 5 fighters moved from East Poland to Eastern Ukraine 4 bombers moved from Poland to Eastern Ukraine 2 infantry moved from Persia to Caucasus 4 armour moved from Persia to Caucasus 1 armour moved from Chinghai to Caucasus Japanese take Kazakh S.S.R. from Russians 5 fighters moved from India to Caucasus 3 armour moved from Archangel to Eastern Ukraine 1 infantry moved from Evenki National Okrug to Novosibirsk 2 armour moved from Evenki National Okrug to Novosibirsk 3 armour moved from Ningxia to Novosibirsk 8 infantry moved from Urals to Russia 1 armour moved from Urals to Russia 4 artilleries moved from Urals to Russia Combat - Japanese Battle in Novosibirsk Japanese attack with 5 armour and 1 infantry British defend with 1 infantry Japanese roll dice for 5 armour and 1 infantry in Novosibirsk, round 2 : 2/6 hits, 2,67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 5 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Eastern Ukraine Japanese attack with 3 armour, 1 artillery, 4 bombers, 5 fighters and 4 infantry Russians defend with 5 armour, 6 artilleries and 10 infantry Japanese roll dice for 3 armour, 1 artillery, 4 bombers, 5 fighters and 4 infantry in Eastern Ukraine, round 2 : 8/17 hits, 7,83 expected hits Russians roll dice for 5 armour, 6 artilleries and 10 infantry in Eastern Ukraine, round 2 : 4/21 hits, 7,83 expected hits 4 infantry owned by the Japanese and 8 infantry owned by the Russians lost in Eastern Ukraine Japanese roll dice for 3 armour, 1 artillery, 4 bombers and 5 fighters in Eastern Ukraine, round 3 : 7/13 hits, 7,00 expected hits Russians roll dice for 5 armour, 6 artilleries and 2 infantry in Eastern Ukraine, round 3 : 5/13 hits, 5,17 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Russians, 1 artillery owned by the Japanese, 5 artilleries owned by the Russians and 3 armour owned by the Japanese lost in Eastern Ukraine Japanese roll dice for 4 bombers and 4 fighters in Eastern Ukraine, round 4 : 7/8 hits, 4,67 expected hits Russians roll dice for 5 armour and 1 artillery in Eastern Ukraine, round 4 : 3/6 hits, 2,83 expected hits 3 fighters owned by the Japanese, 5 armour owned by the Russians and 1 artillery owned by the Russians lost in Eastern Ukraine Japanese win with 4 bombers and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 3 armour, 1 artillery, 4 fighters and 4 infantry Casualties for Russians: 5 armour, 6 artilleries and 10 infantry Battle in Caucasus Japanese attack with 5 armour, 5 fighters and 2 infantry British defend with 1 artillery and 7 infantry; Russians defend with 1 aaGun and 1 factory AA fire in Caucasus : 0/5 hits, 0,83 expected hits Japanese roll dice for 5 armour, 5 fighters and 2 infantry in Caucasus, round 2 : 3/12 hits, 5,33 expected hits Russians roll dice for 1 artillery and 7 infantry in Caucasus, round 2 : 3/8 hits, 2,67 expected hits 2 infantry owned by the Japanese, 1 armour owned by the Japanese and 3 infantry owned by the British lost in Caucasus Japanese roll dice for 4 armour and 5 fighters in Caucasus, round 3 : 5/9 hits, 4,50 expected hits Russians roll dice for 1 artillery and 4 infantry in Caucasus, round 3 : 1/5 hits, 1,67 expected hits 1 armour owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Caucasus Japanese win, taking Caucasus from Russians with 3 armour and 5 fighters remaining. Battle score for attacker is 9 Casualties for Japanese: 2 armour and 2 infantry Casualties for British: 1 artillery and 7 infantry Battle in Russia Japanese attack with 1 armour, 4 artilleries and 8 infantry Russians defend with 1 aaGun, 1 armour and 1 factory Japanese roll dice for 1 armour, 4 artilleries and 8 infantry in Russia, round 2 : 3/13 hits, 3,83 expected hits Russians roll dice for 1 armour in Russia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Russia Japanese captures 12PUs while taking Russians capital Japanese win, taking Russia from Russians with 1 armour, 4 artilleries and 7 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Japanese 1 fighter moved from Eastern Ukraine to Belorussia 4 bombers moved from Eastern Ukraine to Belorussia 5 fighters moved from Caucasus to Kazakh S.S.R. 5 fighters moved from Kazakh S.S.R. to Chinghai Turn Complete - Japanese Japanese collect 136 PUs; end with 149 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 154 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 159 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 164 PUs Combat Hit Differential Summary : Russians : -4,00 Japanese : -0,83 AA fire in Caucasus : : -0,83 Savegame
  • TWW 2 vs. 2 with gully, Nothingtoseehere, ubernaut and colin

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    So how does the TWW Version 2.0 thing work? I downloaded it, but there is no .exe file or I'm blind...
  • v3 41 Handsome (ax) v ubernaut (al)

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    @Handsome sorry i wasnt sure what was going on with you and so i just started another game and possibly have another 2v2 game on deck. i'll ping you back again once things lighten up.
  • FilisRevenge

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    TripleA Turn Summary: Russians round 9 TripleA Turn Summary for game: Big World : 1942, version: 2.5 Game History Round: 9 Purchase Units - Russians Russians buy 9 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Leningrad to SZ 12 East Baltic Sea 1 infantry moved from Leningrad to SZ 12 East Baltic Sea 1 infantry moved from SZ 12 East Baltic Sea to Baltic States 1 infantry moved from SZ 12 East Baltic Sea to Baltic States 1 infantry moved from Eastern Poland to Hungary-Romania 1 armour moved from Ukraine to Hungary-Romania 1 bomber moved from Belorussia to Hungary-Romania 1 fighter moved from Belorussia to Kyrgyz 3 fighters moved from Belorussia to Kyrgyz 1 infantry moved from Belorussia to Eastern Poland 1 armour moved from Moscow to Kazakh 1 armour moved from Moscow to Kazakh 1 armour moved from Sverdlovsk to Kyrgyz 1 armour moved from Sverdlovsk to Kyrgyz 1 armour moved from Sverdlovsk to Kyrgyz 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Moscow to Western Russia 1 infantry moved from Moscow to Western Russia 1 infantry moved from Irkutsk to Buryatia Russians take Buryatia from Japanese Combat - Russians Battle in Hungary-Romania Russians attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 bomber and 1 infantry in Hungary-Romania, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Hungary-Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Hungary-Romania Russians win, taking Hungary-Romania from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Hungary-Romania to Belorussia Place Units - Russians 2 infantry placed in Leningrad 2 armour placed in Stalingrad 4 armour placed in Moscow 1 armour placed in Stalingrad 2 armour placed in Sverdlovsk Turn Complete - Russians Russians collect 45 PUs; end with 45 PUs Combat Hit Differential Summary : Germans : -0.33 Russians : 0.67 Savegame
  • TestForumGame

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    TripleA Manual Gamesave Post: Tyrell round 2 TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0 Game History Round: 2 Purchase Units - Tyrell Combat Hit Differential Summary : Savegame
  • PBEMTest

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  • Isolation 1942 - Take 3

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    TripleA Turn Summary: Japanese round 1 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 1 Purchase Units - Japanese Japanese buy 3 fighters; Remaining resources: 0 PUs; Combat Move - Japanese 1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 destroyer moved from 61 Sea Zone to 35 Sea Zone 1 bomber moved from Japan to 35 Sea Zone 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Japan to 60 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 60 Sea Zone to 61 Sea Zone 1 artillery and 2 infantry moved from French Indo-China Thailand to Yunnan 1 armour, 1 artillery and 2 infantry moved from 61 Sea Zone to Yunnan 1 infantry moved from Malaya to French Indo-China Thailand 1 carrier and 1 cruiser moved from 50 Sea Zone to 61 Sea Zone 1 fighter moved from 50 Sea Zone to 35 Sea Zone 1 submarine moved from 44 Sea Zone to 48 Sea Zone 1 infantry moved from Kiangsu to Kwangtung 3 infantry moved from Kiangsu to Anhwei 3 infantry moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Japan to Anhwei 1 artillery moved from Kwangtung to Anhwei Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 fighter and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Buryatia S.S.R., round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 3 infantry in Buryatia S.S.R., round 3 : 3/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 4 fighters British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 4 fighters in 35 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits 1 cruiser owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 4 fighters remaining. Battle score for attacker is 53 Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 1 transport Battle in Yunnan Japanese attack with 1 armour, 2 artilleries and 4 infantry Americans defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Yunnan, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Yunnan, round 2 : 2/7 hits, 2.17 expected hits Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Yunnan Japanese win, taking Yunnan from Americans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Anhwei Japanese attack with 1 artillery, 1 fighter and 3 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwei, round 2 : 1/5 hits, 1.50 expected hits Americans roll dice for 2 infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anhwei Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwei, round 3 : 3/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anhwei Japanese win, taking Anhwei from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 fighter moved from Anhwei to Kwangtung 1 fighter moved from Buryatia S.S.R. to Kwangtung 2 fighters moved from 35 Sea Zone to Kwangtung 1 bomber moved from 35 Sea Zone to French Indo-China Thailand Place Units - Japanese 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Combat Hit Differential Summary : British : -2.17 Americans : 1.33 Russians : -0.67 Japanese : 2.00 Savegame
  • TWW 3.0.0.6/8? ubernaut (ax) vs colin (al) episode 2

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    @colin got a somwhat biggie here
  • FilivsCuba

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    TripleA Turn Summary: Chinese round 7 TripleA Turn Summary for game: Big World : 1942, version: 2.5 Game History Round: 7 Purchase Units - Chinese Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 armour moved from Kansu to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 armour and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 armour and 3 infantry in Inner Mongolia, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Combat Hit Differential Summary : Chinese : 0.00 Japanese : -0.33 Savegame
  • TWW 3.0.0.6 Gully (al) vs redrum (ax)

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    @redrum: I wouldn't mind continuing this when you're less busy.
  • TSH vs ADT game 1

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    TripleA Turn Summary: Germans round 7 TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8 Game History Round: 7 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 9x factory, 2x factory; Remaining resources: 46 PUs; 1 techTokens; Germans buy 5 armour, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from SZ 9 North Atlantic to SZ 16 North Atlantic 1 submarine moved from SZ 10 North Sea to SZ 16 North Atlantic 1 submarine moved from SZ 11 West Baltic Sea to SZ 16 North Atlantic 1 submarine moved from SZ 17 English Channel to SZ 16 North Atlantic 1 submarine moved from SZ 22 East Atlantic to SZ 16 North Atlantic 4 bombers moved from Eastern Germany to SZ 16 North Atlantic 5 fighters moved from France to SZ 16 North Atlantic EDIT: 5 infantry moved from SZ 16 North Atlantic to England EDIT: 1 armour moved from SZ 16 North Atlantic to England 1 armour, 1 artillery and 1 infantry moved from Rhodesia to Southern Africa 1 armour moved from Kenya-Tanganyika to French Equatorial Africa 1 artillery moved from Kenya-Tanganyika to Anglo-Egyptian Sudan 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean Combat - Germans Battle in Southern Africa Germans attack with 1 armour, 1 artillery and 1 infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Southern Africa, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Southern Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern Africa Germans win, taking Southern Africa from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in SZ 16 North Atlantic Germans attack with 4 bombers, 5 fighters and 5 submarines British defend with 1 carrier, 1 destroyer and 1 fighter; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports Germans roll dice for 5 submarines in SZ 16 North Atlantic, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Americans Germans roll dice for 4 bombers and 5 fighters in SZ 16 North Atlantic, round 2 : 5/9 hits, 5.17 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 transports in SZ 16 North Atlantic, round 2 : 5/11 hits, 5.33 expected hits 1 destroyer owned by the British, 2 destroyers owned by the Americans, 5 submarines owned by the Germans, 1 carrier owned by the Americans and 1 carrier owned by the British lost in SZ 16 North Atlantic Germans roll dice for 4 bombers and 5 fighters in SZ 16 North Atlantic, round 3 : 4/9 hits, 5.17 expected hits Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 3 transports in SZ 16 North Atlantic, round 3 : 2/6 hits, 3.67 expected hits 2 cruisers owned by the Americans, 2 fighters owned by the Germans and 2 fighters owned by the Americans lost in SZ 16 North Atlantic Germans roll dice for 4 bombers and 3 fighters in SZ 16 North Atlantic, round 4 : 4/7 hits, 4.17 expected hits Americans roll dice for 1 battleship, 1 fighter and 3 transports in SZ 16 North Atlantic, round 4 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Germans, 2 transports owned by the Americans, 1 fighter owned by the British and 1 battleship owned by the Americans lost in SZ 16 North Atlantic 2 infantry owned by the Americans lost in England 1 armour owned by the Americans and 1 infantry owned by the Americans lost in England 1 transport owned by the Americans lost in SZ 16 North Atlantic 2 infantry owned by the Americans lost in England Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 97 Casualties for Germans: 4 fighters and 5 submarines Casualties for Americans: 1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 5 infantry and 3 transports Casualties for British: 1 carrier, 1 destroyer and 1 fighter Non Combat Move - Germans 1 fighter moved from SZ 16 North Atlantic to France 4 bombers moved from SZ 16 North Atlantic to Eastern Germany 1 artillery and 3 infantry moved from Western Poland to Hungary-Romania 2 armour, 1 artillery and 1 infantry moved from Baltic States to Western Poland 4 armour moved from Eastern Germany to Hungary-Romania 6 armour moved from Eastern Poland to Hungary-Romania 1 artillery moved from Eastern Poland to Hungary-Romania 1 infantry moved from Eastern Poland to Hungary-Romania 5 armour moved from Eastern Poland to Hungary-Romania 2 armour moved from Western Poland to Hungary-Romania 5 armour moved from Eastern Poland to Hungary-Romania 4 artilleries and 13 infantry moved from Eastern Poland to Western Poland Place Units - Germans 3 infantry placed in Hungary-Romania 5 armour placed in Eastern Germany 2 submarines placed in SZ 11 West Baltic Sea Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to England: 1 armour and 5 infantry EDIT: Turning off Edit Mode Combat Hit Differential Summary : Germans : -2.33 British : 0.67 Americans : -1.33 Germans rolls : : 0.00 Savegame
  • EtiennevsJeremII

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    TripleA Turn Summary: Americans round 12 TripleA Turn Summary for game: World War II v3 1941, version: 1.7 Game History Round: 12 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 armour moved from Western Canada to Alaska 1 bomber moved from Eastern United States to 25 Sea Zone 2 armour moved from Western United States to Alaska 1 bomber moved from Eastern United States to 64 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 armour moved from 7 Sea Zone to France 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery moved from Eastern Canada to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone 1 artillery moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 2 bombers moved from United Kingdom to France 2 fighters moved from Western United States to Alaska 2 transports moved from 7 Sea Zone to 1 Sea Zone 1 artillery moved from Eastern United States to Eastern Canada 1 infantry moved from Eastern United States to Eastern Canada 1 infantry moved from Eastern United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada Combat - Americans Battle in 25 Sea Zone Americans attack with 1 bomber Japanese defend with 1 infantry and 1 transport 1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry and 1 transport Battle in Alaska Americans attack with 4 armour and 2 fighters Japanese defend with 1 artillery and 1 infantry Americans roll dice for 4 armour and 2 fighters in Alaska, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 3 armour and 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 armour Casualties for Japanese: 1 artillery and 1 infantry Battle in 64 Sea Zone Americans attack with 1 bomber Japanese defend with 2 destroyers and 1 transport Americans roll dice for 1 bomber in 64 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 2 destroyers and 1 transport in 64 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 64 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Battle in France Americans attack with 1 armour, 1 artillery, 2 bombers and 1 infantry Germans defend with 4 armour; Italians defend with 2 armour and 3 artilleries; Japanese defend with 5 armour Americans roll dice for 1 battleship in France, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in France, round 2 : 2/5 hits, 2,50 expected hits Germans roll dice for 11 armour and 3 artilleries in France, round 2 : 11/14 hits, 6,50 expected hits 1 armour owned by the Americans, 1 infantry owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Americans and 3 artilleries owned by the Italians lost in France Germans win with 11 armour remaining. Battle score for attacker is -24 Casualties for Americans: 1 armour, 1 artillery, 2 bombers and 1 infantry Casualties for Italians: 3 artilleries Non Combat Move - Americans 1 bomber moved from 25 Sea Zone to Brazil 2 fighters moved from Alaska to Western United States Place Units - Americans 2 artilleries, 1 fighter and 7 infantry placed in Western United States 2 armour and 1 artillery placed in Eastern United States Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs Combat Hit Differential Summary : Germans : 4,50 Americans : 0,17 Japanese : 0,67 Savegame

Recent Posts

  • @trout

    Ciao,

    took me a while for my turn. Apologies for that!
    Longer breaks are no good for the game, since I canΒ΄t remember my plan from almost 2 weeks ago. So here we go with a plan made on the run. πŸ™‚

    BR

    2090d666-32ba-43e7-b8dc-d674da78782f-exp-game-4-trout-vs.panzer-US UK6.tsvg

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  • @beelee ...lets not talk about the AVs a few years ago... 😞
    lol

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  • @beelee

    Oh boy,

    11 days! I am having trounle keeping track atm.
    Also the Italian wine is doing its part.

    I just read about the flood in the US. I hope you and the beer is doing good to well. Strange how the clinate is....doing its thing! Here in Europe we have one heat wave after another and I cant drink wine or beer fast enough to prevent me from dehydratingl...
    world cup is coming to an end.
    Spain vs. Argentina! not sure whom to support. Spain as European candidate or Argentina as kind of German offspring πŸ˜„

    Well, I hope you are good and behave.
    Need to hit the pillow.
    The girls kept me busy at the beach today, father in law keeps up the red wine battle and the sun and heat is doing the rest.

    BR

    Game History

    Round: 15 Purchase Units - Americans Americans buy 1 Heavy_Transport, 6 TotalWarMechInfs, 6 TotalWar_Artys, 1 USANC and 1 USA_Hvy_Bomber; Remaining resources: 0 PUs; Combat Move - Americans Trigger Japanese DemoHarbour: has removed 1 demo_harbour owned by Japanese in Philippines Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 infantry moved from Sakha to Buryatia Russians take Buryatia from Japanese 5 ArmoredInfantrys, 4 SP_ArtilleryUSAs and 5 mech_infantrys moved from Soviet Far East to Amur 3 usa_fighters moved from 3 Sea Zone to Amur 2 usa_fighters moved from Soviet Far East to Amur 1 submarine moved from 54 Sea Zone to 47 Sea Zone 1 Escort_Convoy, 1 Heavy_BB, 1 Hvycarrier, 4 NavyFighters, 1 USANC, 1 battleship, 1 carrier, 1 cruiser, 1 pacific_BB, 1 pacific_destroyer, 1 pacific_transport and 2 transports moved from 43 Sea Zone to 36 Sea Zone 4 NavyFighters moved from 36 Sea Zone to French Indo China 1 USA_Hvy_Bomber moved from India to Amur 1 USATankDestroyerFS moved from Soviet Far East to Amur 6 artilleries moved from Morocco to 91 Sea Zone 6 artilleries and 3 transports moved from 91 Sea Zone to 105 Sea Zone 6 artilleries moved from 105 Sea Zone to Normandy Bordeaux 1 elite moved from Libya to Tobruk Americans take Tobruk from Italians 1 FighterAceUSA and 1 usa_fighter moved from 105 Sea Zone to Normandy Bordeaux 1 submarine moved from 54 Sea Zone to 47 Sea Zone Combat - Americans Battle in Normandy Bordeaux Changer loiter and taunt; Americans attack with 1 FighterAceUSA, 6 artilleries and 1 usa_fighter Germans defend with 1 waffen_infantry; Changer defend Americans roll dice for 1 USANC1, 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 3/4 hits, 2,50 expected hits Germans roll dice for 1 waffen_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux 1 waffen_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 FighterAceUSA, 5 artilleries and 1 usa_fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 artillery Casualties for Germans: 1 waffen_infantry Battle in Amur Americans attack with 5 ArmoredInfantrys, 4 SP_ArtilleryUSAs, 1 USATankDestroyerFS, 1 USA_Hvy_Bomber, 5 mech_infantrys and 5 usa_fighters Japanese defend with 1 aaGun, 8 armour, 1 elite, 1 fighter, 2 infantry and 8 mech_infantrys Japanese roll AA dice in Amur : 0/3 hits, 0,50 expected hits Americans roll dice for 5 ArmoredInfantrys, 4 SP_ArtilleryUSAs, 1 USATankDestroyerFS, 1 USA_Hvy_Bomber, 5 mech_infantrys and 5 usa_fighters in Amur, round 2 : 10/22 hits, 8,67 expected hits Japanese roll dice for 1 aaGun, 8 armour, 1 elite, 1 fighter, 2 infantry and 8 mech_infantrys in Amur, round 2 : 7/21 hits, 8,67 expected hits 1 ArmoredInfantry owned by the Americans, 1 USATankDestroyerFS owned by the Americans and 5 mech_infantrys owned by the Americans lost in Amur 2 infantry owned by the Japanese, 7 mech_infantrys owned by the Japanese and 1 aaGun owned by the Japanese lost in Amur Americans roll dice for 4 ArmoredInfantrys, 4 SP_ArtilleryUSAs, 1 USA_Hvy_Bomber and 5 usa_fighters in Amur, round 3 : 4/15 hits, 7,17 expected hits Japanese roll dice for 8 armour, 1 elite, 1 fighter and 1 mech_infantry in Amur, round 3 : 7/12 hits, 5,67 expected hits 3 ArmoredInfantrys owned by the Americans and 4 SP_ArtilleryUSAs owned by the Americans lost in Amur 1 mech_infantry owned by the Japanese and 3 armour owned by the Japanese lost in Amur 5 usa_fighters owned by the Americans and 1 USA_Hvy_Bomber owned by the Americans retreated 1 ArmoredInfantry owned by the Americans retreated to Siberia Japanese win with 5 armour, 1 elite and 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 4 ArmoredInfantrys, 4 SP_ArtilleryUSAs, 1 USATankDestroyerFS and 5 mech_infantrys Casualties for Japanese: 1 aaGun, 3 armour, 2 infantry and 8 mech_infantrys Battle in French Indo China Americans attack with 4 NavyFighters Japanese defend with 2 armour, 1 elite, 1 factory_minor and 1 infantry Americans roll dice for 4 NavyFighters in French Indo China, round 2 : 1/4 hits, 2,00 expected hits Japanese roll dice for 2 armour, 1 elite and 1 infantry in French Indo China, round 2 : 3/5 hits, 2,00 expected hits 3 NavyFighters owned by the Americans lost in French Indo China 1 infantry owned by the Japanese lost in French Indo China 1 NavyFighter owned by the Americans retreated Japanese win with 2 armour and 1 elite remaining. Battle score for attacker is -15 Casualties for Americans: 3 NavyFighters Casualties for Japanese: 1 infantry Battle in 47 Sea Zone Americans attack with 2 submarines Japanese defend with 1 transport Americans roll dice for 2 submarines in 47 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 transport in 47 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 submarines in 47 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 transport owned by the Japanese lost in 47 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 36 Sea Zone Americans attack with 1 Escort_Convoy, 1 Heavy_BB, 1 Hvycarrier, 1 USANC, 1 battleship, 1 carrier, 1 cruiser, 1 pacific_BB, 1 pacific_destroyer, 1 pacific_transport and 2 transports Japanese defend with 1 Escort_Convoy, 1 pacific_transport and 2 transports Americans roll dice for 1 Escort_Convoy, 1 Heavy_BB, 1 Hvycarrier, 1 USANC, 1 battleship, 1 carrier, 1 cruiser, 1 pacific_BB, 1 pacific_destroyer, 1 pacific_transport and 2 transports in 36 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits Japanese roll dice for 1 Escort_Convoy, 1 pacific_transport and 2 transports in 36 Sea Zone, round 2 : 0/4 hits, 1,00 expected hits 2 transports owned by the Japanese, 1 pacific_transport owned by the Japanese and 1 Escort_Convoy owned by the Japanese lost in 36 Sea Zone Americans win with 1 Escort_Convoy, 1 Heavy_BB, 1 Hvycarrier, 1 USANC, 1 battleship, 1 carrier, 1 cruiser, 1 pacific_BB, 1 pacific_destroyer, 1 pacific_transport and 2 transports remaining. Battle score for attacker is 24 Casualties for Japanese: 1 Escort_Convoy, 1 pacific_transport and 2 transports Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Non Combat Move - Americans Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 NavyFighter moved from French Indo China to 36 Sea Zone 1 Escort, 1 carrier and 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 USA_Hvy_Bomber and 5 usa_fighters moved from Amur to Siberia 1 USA_Hvy_Bomber, 2 infantry and 2 usa_fighters moved from Siberia to Soviet Far East 2 air_transports and 2 mech_infantrys moved from Alaska to Soviet Far East 4 air_transports and 4 mech_infantrys moved from Western United States to Soviet Far East 6 mech_infantrys moved from Western United States to Alaska 6 air_transports moved from Soviet Far East to Alaska 1 Escort moved from 4 Sea Zone to 3 Sea Zone 1 Escort moved from 8 Sea Zone to 3 Sea Zone 4 transports moved from 105 Sea Zone to 91 Sea Zone 1 usa_fighter moved from Normandy Bordeaux to 110 Sea Zone 1 FighterAceUSA moved from Normandy Bordeaux to 105 Sea Zone 1 usa_fighter moved from 110 Sea Zone to 105 Sea Zone 6 artilleries moved from Eastern United States to 101 Sea Zone 1 Heavy_Transport, 6 artilleries and 1 transport moved from 101 Sea Zone to 91 Sea Zone 6 artilleries moved from 91 Sea Zone to Morocco 3 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 USA_Hvy_Bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 Heavy_Transport placed in 101 Sea Zone 6 TotalWar_Artys and 1 USA_Hvy_Bomber placed in Eastern United States 1 USANC placed in 10 Sea Zone 6 TotalWarMechInfs placed in Western United States Trigger AmericansTotalWarArtyPlaceEUS: has removed 6 TotalWar_Artys owned by Americans in Eastern United States Trigger AmericansTotalWarMechInfPlaceWUS: has removed 6 TotalWarMechInfs owned by Americans in Western United States Trigger AmericansTotalWarArtyPlaceEUS: Americans has 6 artilleries placed in Eastern United States Trigger AmericansTotalWarMechInfPlaceWUS: Americans has 6 mech_infantrys placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 70 Optional[PUs] Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 67 Optional[PUs] Trigger Americans Loses WakeIsland: Americans met a national objective for an additional -2 Optional[PUs]; end with 65 Optional[PUs] Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 64 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu Combat - Chinese Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Non Combat Move - Chinese Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu Place Units - Chinese 2 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 2 UK_LCVs, 1 artillery, 1 elite, 10 infantry and 1 uk_armour; Remaining resources: 0 PUs; 0 AirLendLease; 2 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 3 uk_paras moved from United Kingdom to Holland Belgium EDIT: 1 uk_fighter moved from United Kingdom to Holland Belgium EDIT: 1 UK_LCV and 2 infantry moved from United Kingdom to Denmark EDIT: 1 UK_Hvy_Bomber moved from United Kingdom to Denmark EDIT: 1 UK_LCV and 2 infantry moved from United Kingdom to Holland Belgium 2 infantry moved from Iraq to Syria 1 UK_Hvy_Bomber moved from Iraq to Syria 6 infantry moved from Burma to Yunnan Combat - British Battle in Holland Belgium British attack with 1 UK_LCV, 2 infantry, 1 uk_fighter and 3 uk_paras Germans defend with 1 armour and 1 infantry British roll dice for 1 UK_LCV, 2 infantry, 1 uk_fighter and 3 uk_paras in Holland Belgium, round 2 : 1/6 hits, 1,33 expected hits Germans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits 1 UK_LCV owned by the British lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium British roll dice for 2 infantry, 1 uk_fighter and 3 uk_paras in Holland Belgium, round 3 : 1/6 hits, 1,33 expected hits Germans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 infantry, 1 uk_fighter and 3 uk_paras remaining. Battle score for attacker is 5 Casualties for British: 1 UK_LCV Casualties for Germans: 1 armour and 1 infantry Battle in Denmark British attack with 1 UK_Hvy_Bomber, 1 UK_LCV and 2 infantry Germans defend with 1 aaGun and 1 infantry British roll dice for 1 UK_Hvy_Bomber, 1 UK_LCV and 2 infantry in Denmark, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 aaGun and 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Denmark British win, taking Denmark from Germans with 1 UK_Hvy_Bomber, 1 UK_LCV and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Battle in Yunnan British attack with 6 infantry Japanese defend with 1 armour British roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Battle in Syria British attack with 1 UK_Hvy_Bomber and 2 infantry Italians defend with 1 italian_para and 1 italian_paraBoost British roll dice for 1 UK_Hvy_Bomber and 2 infantry in Syria, round 2 : 2/4 hits, 1,67 expected hits Italians roll dice for 1 italian_para and 1 italian_paraBoost in Syria, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Syria 1 italian_para owned by the Italians lost in Syria 1 italian_paraBoost owned by the Italians lost in Syria British win, taking Syria from Italians with 1 UK_Hvy_Bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 italian_para and 1 italian_paraBoost Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan 1 UK_Hvy_Bomber moved from Syria to Persia 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan 2 Rails, 1 artillery and 1 infantry moved from Union of South Africa to Anglo Egyptian Sudan 1 uk_armour moved from Union of South Africa to Belgian Congo 1 UK_Hvy_Bomber moved from Denmark to United Kingdom 1 uk_fighter moved from Holland Belgium to United Kingdom Place Units - British 3 infantry placed in Persia 2 UK_LCVs, 1 artillery, 1 elite and 2 infantry placed in United Kingdom 2 infantry and 1 uk_armour placed in Union of South Africa 3 infantry placed in India Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,1,2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,5,6,1 British collect 43 PUs (8 lost to blockades); end with 43 PUs Trigger British Liberates Celebes: British met a national objective for an additional 1 Optional[PUs]; end with 44 Optional[PUs] Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 50 Optional[PUs]

    Combat Hit Differential Summary :

    Americans regular : -2,33 Italians regular : 0,50 Japanese regular : -1,00 Japanese AA : -0,50 Germans regular : -0,33 British regular : 0,00

    exp-game-10-straw-US UK-15.tsvg

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  • @ubernaut Japan finished
    Gor for China.
    Combat Hit Differential Summary :

    Japan regular : -1,83 Russia regular : -0,25 Britain regular : 0,50
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