-
0 Votes25 Posts2k Views
-
0 Votes1 Posts311 Views
-
0 Votes743 Posts1m Views
-
1 Votes9 Posts1k Views
-
0 Votes4 Posts659 Views
-
0 Votes9 Posts900 Views
-
0 Votes153 Posts39k Views
-
0 Votes5 Posts628 Views
-
0 Votes5 Posts562 Views
-
0 Votes2 Posts418 Views
-
0 Votes2 Posts442 Views
-
0 Votes48 Posts6k Views
-
0 Votes68 Posts10k Views
-
0 Votes27 Posts7k Views
-
1 Votes264 Posts194k Views
-
0 Votes34 Posts4k Views
-
1 Votes13 Posts1k Views
-
0 Votes1 Posts345 Views
-
0 Votes7 Posts754 Views
-
1 Votes543 Posts769k Views
Recent Posts
-
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body> Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase. Note to players Germans: <body><b>It is Early 1943 and Elite Waffen Panzers are Now Available for Purchase !<br><br><img src="Elitewaffen_panzer.png"/><br><br> You May Only Have One Total at Anytime .<b></body> Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets. Note to players Germans: <body><b>It is Early 1943 and Germany has Started Research on the Atomic Bomb !<br>Refer to Game Notes<b></body> Trigger HvyCVBmbrs: Setting carrierCost to 2 for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting carrierCost to 2 for unitAttachment attached to USAbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans Trigger Rockets: buyGerman_Rockets added to productionGermans Trigger HeavyCV: buyHvyCarrier added to productionJapanese Trigger HeavyCV: buyHvyCarrier added to productionAmericans Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans Trigger GermansEliteWaffenPanzer: buyEliteWaffen_Panzer added to productionGermans Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans Trigger WaffenPara: buyWaffen_Para added to productionGermans Trigger WaffenPara: buyGerman_Para2 added to productionGermans Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans Trigger AtomicBombLevel1G: buyAtomicLevel1 added to productionGermans Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942 triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943 triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943 Germans buy 1 AtomicLevel1, 1 Elitewaffen_panzer, 1 Escort, 1 GermanUBoat, 1 LuftwaffeAce, 1 Panzer_Grndrs, 6 TotalWar_Tanks, 1 Waffen_Oberst, 2 Waffen_Paras, 1 airfield_Hvy, 1 elite, 1 infantry and 1 waffen_infantry4; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 ElitePanzer, 2 german_paras, 1 infantry and 1 waffen_infantry 1 Elitewaffen_panzer, 1 Waffen_Oberst, 2 Waffen_Paras and 1 waffen_infantry4 placed in Germany Trigger waffen infantry4AutoPlaceRemove1Germans: has removed 1 waffen_infantry4 owned by Germans in Germany Trigger waffen infantry4AutoPlaceRemove1Germans: Germans has 1 waffen_infantry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Vyborg from Russians EDIT: Changing ownership of Vyborg from Germans to Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 Gtactical_bomberAFs moved from 1st Luftflotten to GermanFlow EDIT: 1 GAirCommander and 3 fighters moved from 1st Luftflotten to Gibraltar EDIT: 1 1stLuftflotten moved from Gibraltar to 1st Luftflotten EDIT: 2 fighters moved from Gibraltar to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 GAirCommander moved from Germany to Holland Belgium EDIT: 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 3 GermanUBoats moved from 112 Sea Zone to 110 Sea Zone 1 SP_Artillery and 1 infantry moved from Western Germany to Holland Belgium 1 Panzer_Grndrs moved from Southern France to Holland Belgium 1 armour, 1 artillery and 1 infantry moved from Western Ukraine to Bryansk EDIT: 1 ElitePanzer, 1 German_LCV and 1 infantry moved from Romania to Rostov 1 armour moved from Western Ukraine to Rostov 1 elite, 1 infantry and 2 tactical_bombers moved from Norway to Finland EDIT: 2 Waffen_Paras moved from Germany to Finland EDIT: 1 2ndWaffenArmy moved from Novgorod to 2nd Waffen EDIT: 1 Waffen_Arty, 1 Waffen_Oberst_3 and 2 waffen_infantrys moved from 2nd Waffen to Karelia EDIT: 1 1stWaffenArmy moved from Novgorod to 1st Waffen EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 1st Waffen to Karelia 1 Panzer_General, 2 Panzer_Grndrss, 1 armour, 1 artillery, 4 infantry and 1 waffen_infantry moved from Novgorod to Karelia 1 Panzer_Grndrs and 1 SP_Artillery moved from Baltic States to Karelia 1 bomber moved from Romania to Karelia Combat - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Battle in Rostov Germans attack with 1 ElitePanzer, 1 German_LCV, 1 armour and 1 infantry Russians defend with 1 armour and 1 guard_infantry Germans roll dice for 1 ElitePanzer, 1 German_LCV, 1 armour and 1 infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 armour and 1 guard_infantry in Rostov, round 2 : 1/2 hits, 1.00 expected hits 1 German_LCV owned by the Germans lost in Rostov 1 armour owned by the Russians and 1 guard_infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 ElitePanzer, 1 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 German_LCV Casualties for Russians: 1 armour and 1 guard_infantry Battle in 110 Sea Zone Germans attack with 3 GermanUBoats, 1 Wolfpack, 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 3 GermanUBoats in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 GermanUBoat owned by the Germans lost in 110 Sea Zone 1 destroyer owned by the Americans lost in 110 Sea Zone 1 Wolfpack owned by the Germans lost in 110 Sea Zone Germans win with 2 GermanUBoats, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 GermanUBoat and 1 Wolfpack Casualties for Americans: 1 destroyer Battle in Finland Germans attack with 2 Waffen_Paras, 1 elite, 1 infantry and 2 tactical_bombers Russians defend with 2 Army_Conscripts and 1 artillery Germans roll dice for 2 Waffen_Paras, 1 elite, 1 infantry and 2 tactical_bombers in Finland, round 2 : 2/7 hits, 2.50 expected hits Russians roll dice for 2 Army_Conscripts and 1 artillery in Finland, round 2 : 2/3 hits, 1.00 expected hits 1 elite owned by the Germans and 1 infantry owned by the Germans lost in Finland 2 Army_Conscripts owned by the Russians lost in Finland Germans roll dice for 2 Waffen_Paras and 2 tactical_bombers in Finland, round 3 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Finland Germans win, taking Finland from Russians with 2 Waffen_Paras and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 elite and 1 infantry Casualties for Russians: 2 Army_Conscripts and 1 artillery Battle in Bryansk Germans attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 guard_infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 guard_infantry in Bryansk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Bryansk 1 guard_infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 guard_infantry Battle in Holland Belgium Germans attack with 1 GAirCommander, 1 Panzer_Grndrs, 1 SP_Artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 uk_para and 1 uk_paraBoost Germans roll dice for 1 GAirCommander, 1 Panzer_Grndrs, 1 SP_Artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits 1 uk_para owned by the British lost in Holland Belgium 1 uk_paraBoost owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 GAirCommander, 1 Panzer_Grndrs, 1 SP_Artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 uk_para and 1 uk_paraBoost Battle in Karelia Germans attack with 1 Panzer_General, 3 Panzer_Grndrss, 1 SP_Artillery, 2 Waffen_Artys, 1 Waffen_Oberst, 1 Waffen_Oberst_3, 1 armour, 1 artillery, 1 bomber, 4 infantry and 5 waffen_infantrys Russians defend with 1 Army_Conscript, 1 Soviet_Commisar_3, 1 aaGun, 3 armour, 1 fighter, 8 infantry, 1 mech_infantry, 1 russian_minor and 1 tactical_bomber Russians roll AA dice in Karelia : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Panzer_General, 3 Panzer_Grndrss, 1 SP_Artillery, 2 Waffen_Artys, 1 Waffen_Oberst, 1 Waffen_Oberst_3, 1 armour, 1 artillery, 1 bomber, 4 infantry and 5 waffen_infantrys in Karelia, round 2 : 10/23 hits, 8.83 expected hits Russians roll dice for 1 Army_Conscript, 1 Soviet_Commisar_3, 1 aaGun, 3 armour, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 8/18 hits, 7.50 expected hits 1 Panzer_Grndrs owned by the Germans, 3 waffen_infantrys owned by the Germans and 4 infantry owned by the Germans lost in Karelia 8 infantry owned by the Russians, 1 Army_Conscript owned by the Russians and 1 aaGun owned by the Russians lost in Karelia Germans roll dice for 1 Panzer_General, 2 Panzer_Grndrss, 1 SP_Artillery, 2 Waffen_Artys, 1 Waffen_Oberst, 1 Waffen_Oberst_3, 1 armour, 1 artillery, 1 bomber and 2 waffen_infantrys in Karelia, round 3 : 10/15 hits, 6.83 expected hits Russians roll dice for 1 Soviet_Commisar_3, 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 3 : 7/9 hits, 4.50 expected hits 2 Panzer_Grndrss owned by the Germans, 1 artillery owned by the Germans, 1 Waffen_Oberst owned by the Germans, 1 SP_Artillery owned by the Germans, 1 armour owned by the Germans and 1 Waffen_Arty owned by the Germans lost in Karelia 1 mech_infantry owned by the Russians, 1 fighter owned by the Russians, 1 Soviet_Commisar_3 owned by the Russians, 1 tactical_bomber owned by the Russians and 3 armour owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 Panzer_General, 1 Waffen_Arty, 1 Waffen_Oberst_3, 1 bomber and 2 waffen_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 3 Panzer_Grndrss, 1 SP_Artillery, 1 Waffen_Arty, 1 Waffen_Oberst, 1 armour, 1 artillery, 4 infantry and 3 waffen_infantrys Casualties for Russians: 1 Army_Conscript, 1 Soviet_Commisar_3, 1 aaGun, 3 armour, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya Non Combat Move - Germans Trigger ItaliansParaBoost atLibya: Italians has 1 italian_paraBoost placed in Libya Turning on Edit Mode EDIT: Removing units owned by Germans from Karelia: 1 russian_minor EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 waffen_panzer EDIT: Adding units owned by Germans to Eastern Poland: 1 waffen_PG_Active EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Western Ukraine Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Novgorod Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone 1 bomber moved from Karelia to Norway 2 tactical_bombers moved from Finland to Norway 1 aaGun moved from Novgorod to Karelia 1 G_Rail and 1 waffen_infantry moved from Germany to Novgorod 1 aaGun, 2 infantry, 1 waffen_PG, 1 waffen_PG_Active and 2 waffen_panzers moved from Eastern Poland to Western Ukraine 1 Elitewaffen_panzer and 1 G_Rail moved from Germany to Western Ukraine 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 elite moved from Germany to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 elite, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 elite and 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Gibraltar EDIT: 2 fighters moved from 110 Sea Zone to Gibraltar EDIT: Germans undo move 13. EDIT: 1 fighter moved from 110 Sea Zone to Gibraltar 1 GAirCommander, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany EDIT: 1 fighter moved from 110 Sea Zone to Gibraltar EDIT: 1 GAirCommander and 3 fighters moved from Gibraltar to 1st Luftflotten EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Gibraltar EDIT: 1 GAirCommander, 1 fighter and 2 tactical_bombers moved from Western Germany to 2nd Luftflotten EDIT: 1 2ndLuftflotten moved from 2nd Luftflotten to Western Germany 1 German_Engineer and 3 mine_unarmeds moved from Western Germany to Normandy Bordeaux 1 German_Engineer moved from Normandy Bordeaux to Western Germany 1 Waffen_Oberst moved from Germany to Western Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 3 mine_unarmeds EDIT: Adding units owned by Changer to Normandy Bordeaux: 3 G_mine_NORM_110s EDIT: Turning off Edit Mode 1 AtomicLevel1, 1 LuftwaffeAce, 1 elite and 1 infantry placed in Germany 1 Panzer_Grndrs placed in Southern France Units in Western Germany being upgraded or consumed: 1 airfield 6 TotalWar_Tanks and 1 airfield_Hvy placed in Western Germany 1 Escort and 1 GermanUBoat placed in 110 Sea Zone Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany Turn Complete - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,5,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2 Germans collect 48 PUs (5 lost to blockades); end with 48 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 60 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 65 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 4.17 Germans regular : 7.83 Russians AA : -0.17 British regular : -0.50
-
The new max builds working good






lol
-
lol

-
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 Fortifications, 4 infantry and 4 mine_unarmeds; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger ItaliansParaBoost atLibya: Italians has 1 italian_paraBoost placed in Libya Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 1 Escort_Convoy moved from 62 Sea Zone to 47 Sea Zone 1 air_transport and 1 infantry moved from Queensland to Java 1 air_transport moved from Java to Queensland 1 armour moved from New South Wales to Queensland 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 Escort_Convoy moved from 42 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 Fortification placed in Java 1 Fortification placed in New Britain 1 Fortification placed in Solomon Islands ANZAC undo move 3. 1 Fortification placed in New Britain 4 infantry and 4 mine_unarmeds placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 19 Optional[PUs] Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 21 Optional[PUs] Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 26 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Purchase Units - French Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body> Combat Move - French Combat - French Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger ItaliansParaBoost atLibya: Italians has 1 italian_paraBoost placed in Libya Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :