• Testing Global '40 Exp. w/Boxes

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    @wc_sumpton Boxes seems like AA50 and Mega Global lol
  • The Cheese Blitz

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  • EXP Game 2 Trout vs barnee

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    @trout yea no need to go to big on the report. I always do I'd try and use The Captain's as a guide. Don't worry too much about pictures. There is a small < > upper right where you can go full screen. Select a certain area you can tune out the History or just bomb the entire screen in. I usually zoom out to get a bigger picture. The save game has all the info but most won't want to fire it up unless they're real interested. Anyway, be a couple days probably. Need to fix a couple things and update the Notes again. Fun game
  • G42 G21 Woods vs Wylie

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    TripleA Turn Summary: Russians round 12 TripleA Turn Summary for game: World War II Global 1942 2nd Edition Game History Round: 12 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 2 armour and 3 mech_infantrys moved from Poland to Germany 2 mech_infantrys moved from Romania to Slovakia Hungary 1 armour moved from Romania to Slovakia Hungary 2 fighters moved from Baltic States to Germany 3 fighters moved from Albania to Germany 1 tactical_bomber moved from Albania to Germany 1 fighter moved from Russia to Slovakia Hungary 2 mech_infantrys moved from Volgograd to Tsinghai 2 fighters moved from Volgograd to Tsinghai 1 mech_infantry moved from Volgograd to Sikang 1 fighter moved from Volgograd to Sikang 1 infantry moved from Samara to Novosibirsk 1 mech_infantry moved from Urals to Timguska Russians take Timguska from Japanese 2 mech_infantrys moved from Russia to Novosibirsk Combat - Russians Battle in Tsinghai Russians attack with 2 fighters and 2 mech_infantrys Japanese defend with 2 armour Russians roll dice for 2 fighters and 2 mech_infantrys in Tsinghai, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 2 armour in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the Russians lost in Tsinghai 1 armour owned by the Japanese lost in Tsinghai Russians roll dice for 2 fighters and 1 mech_infantry in Tsinghai, round 3 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 armour in Tsinghai, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians lost in Tsinghai 1 armour owned by the Japanese lost in Tsinghai Russians win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Russians: 2 mech_infantrys Casualties for Japanese: 2 armour Battle in Germany Russians attack with 2 armour, 5 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 1 factory_major, 1 fighter, 2 infantry and 1 mech_infantry; Italians defend with 1 fighter Germans roll AA dice in Germany : 1/0 hits, 1.00 expected hits 1 fighter owned by the Russians lost in Germany Russians roll dice for 2 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Germany, round 2 : 4/1 hits, 4.17 expected hits Germans roll dice for 2 aaGuns, 2 fighters, 2 infantry and 1 mech_infantry in Germany, round 2 : 2/1 hits, 2.33 expected hits 2 mech_infantrys owned by the Russians lost in Germany 2 aaGuns owned by the Germans and 2 infantry owned by the Germans lost in Germany Russians roll dice for 2 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Germany, round 3 : 4/1 hits, 3.83 expected hits Germans roll dice for 2 fighters and 1 mech_infantry in Germany, round 3 : 2/1 hits, 1.67 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Germany 1 fighter owned by the Germans, 1 mech_infantry owned by the Germans and 1 fighter owned by the Italians lost in Germany Russians captures 31PUs while taking Germans capital Russians converts factory_major into different units Russians win, taking Germany from Germans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 armour, 1 fighter and 3 mech_infantrys Casualties for Germans: 2 aaGuns, 1 fighter, 2 infantry and 1 mech_infantry Casualties for Italians: 1 fighter Battle in Slovakia Hungary Russians attack with 1 armour, 1 fighter and 2 mech_infantrys Germans defend with 1 armour and 2 mech_infantrys Russians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Slovakia Hungary, round 2 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Slovakia Hungary, round 2 : 1/1 hits, 1.17 expected hits 1 mech_infantry owned by the Russians lost in Slovakia Hungary 2 mech_infantrys owned by the Germans lost in Slovakia Hungary Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Slovakia Hungary, round 3 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 armour in Slovakia Hungary, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Sikang Russians attack with 1 fighter and 1 mech_infantry Japanese defend with 1 bomber Russians roll dice for 1 fighter and 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Sikang, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Sikang, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Sikang, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Sikang, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Sikang, round 5 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Sikang, round 5 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - Russians 1 fighter moved from Sikang to Volgograd 2 fighters moved from Tsinghai to Volgograd 3 mech_infantrys moved from Ukraine to Volgograd 2 aaGuns moved from Ukraine to Bryansk 2 mech_infantrys moved from Novgorod to Poland 1 tactical_bomber moved from Germany to Poland 2 fighters moved from Germany to Poland 2 fighters moved from Germany to Poland 1 infantry moved from Novgorod to Baltic States 1 fighter moved from Slovakia Hungary to Poland Place Units - Russians 1 armour and 2 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Novgorod 1 fighter and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 76 PUs Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 86 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 101 PUs Combat Hit Differential Summary : Japanese regular : -0.17 Germans AA : 0.00 Germans regular : -0.67 Russians regular : -1.67 Savegame
  • 42 G20 Woods vs Wylie

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    @redanto triplea_4113_18ita.tsvg
  • 42 G18 Woods(Allies) vs. Wylie(Axis)

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    @redanto triplea_4107_22rus.tsvg
  • 42 G18 Woods(Axis) vs Wylie(Allies)

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  • TGC (Allies) vs VF (German) D-day with Balance

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    @victoryfirst said in TGC (Allies) vs VF (German) D-day with Balance: @the_good_captain Thank you so much for your comments. I can fully agree with you about the "feeling a prisoner of what I know". I respect you a lot for your experience and your sheer knowledge on several A&A versions. Usually I think twice before disagreeing with you. The last thing I ever want to be is anything close to Andrew. I embrace disagreement from everyone but especially from players with decent resumes like yourself. So please don't think twice before disagreeing with me. I don't want to miss any opportunity to improve. As they say, "light comes from heat." Andrew is a special case of player that comes off as 'having all the right answers' and needs no improvement - and I just don't have the time for 'one way' conversation. So he is an exception for that reason.
  • 42 G16 Woods vs Wylie

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    TripleA Turn Summary: UK_Pacific round 9 TripleA Turn Summary for game: World War II Global 1942 2nd Edition Game History Round: 9 Combat Move - British 1 artillery and 1 infantry moved from Rhodesia to Union of South Africa Combat - British Battle in Union of South Africa British attack with 1 artillery and 1 infantry Japanese defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Union of South Africa, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the British lost in Union of South Africa 1 infantry owned by the Japanese lost in Union of South Africa British roll dice for 1 artillery in Union of South Africa, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Union of South Africa, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the British lost in Union of South Africa Japanese win with 1 armour remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turn Complete - UK_Pacific Combat Hit Differential Summary : Japanese regular : 0.67 British regular : 0.00 Savegame
  • walter vs KAYDEE

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  • 42 G16 Woods vs Wylie

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    TripleA Turn Summary: Japanese round 10 TripleA Turn Summary for game: World War II Global 1942 2nd Edition Game History Round: 10 Purchase Units - Japanese Japanese buy 6 armour, 3 destroyers and 3 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Malaya to 37 Sea Zone 1 armour and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 armour moved from 35 Sea Zone to Philippines 1 destroyer moved from 37 Sea Zone to 46 Sea Zone 1 mech_infantry moved from Novosibirsk to Tsinghai 1 mech_infantry moved from Kansu to Sikang 2 armour moved from Malaya to Burma 3 armour moved from French Indo China to Burma 1 armour moved from Kiangsu to Kweichow 3 mech_infantrys moved from Kiangsu to Kweichow Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Non Combat Move - Japanese Place Units - Japanese 2 armour and 1 mech_infantry placed in Malaya 3 armour placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Combat Hit Differential Summary : Savegame
  • Continuation of Trout - VF

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    @victoryfirst Right Arm I need to get back to my report too
  • 42 G15 Woods vs. Wylie

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    @redanto triplea_4090_17chi (2).tsvg
  • 42 G14 Woods vs Wylie

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    @trout Here is a game thread I created https://forums.triplea-game.org/topic/4088/1-trout-mussolini-pizza-emperor-axis-vs-victoryfirst-allies-g40-house-rules-expansion-by-the-captain
  • #1: VF vs. Lee | Classic - Tournament Rules

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    @leemorrison said in #1: VF vs. Lee | Classic - Tournament Rules: 120 entries. That's a lot!!
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    @victoryfirst Trying to gear up to finish the report and just realized JPN should've activated there Home Defens. Got 2 free dudes D3 1st rd . I would've changed attack though and think I'd still get it. Of course you would've done things different too Anyway, just thought I'd mention it. I used to have them auto deploy but changed it, as it's discretionary as when the defender wants to use it. Maybe I can make a notification for when enemy units hit the Homeland ? User action ? Could auto place then but I don't think that'd work because shit placed at start of combat will show up but not fight. Anyway, I'll dick with it for next update
  • 42 G13 WOods vs Wylie

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  • Eamanon vs LeeMorrison

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  • 42 G12 Woods vs Wylie

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    TripleA Turn Summary: Germans round 18 TripleA Turn Summary for game: World War II Global 1942 2nd Edition Game History Round: 18 Purchase Units - Germans Germans buy 6 armour, 4 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Romania to Albania 3 armour moved from Slovakia Hungary to Albania 2 armour and 8 mech_infantrys moved from Yugoslavia to Southern Italy 3 armour moved from Bulgaria to Greece Germans take Greece from Americans 2 armour moved from Bulgaria to Albania 3 mech_infantrys moved from Bulgaria to Greece 4 armour moved from Bulgaria to Greece 1 fighter moved from Western Germany to 95 Sea Zone 1 armour, 1 infantry and 2 mech_infantrys moved from Bryansk to Russia 4 armour and 1 mech_infantry moved from Smolensk to Russia 1 armour moved from Ukraine to Caucasus 2 armour moved from Ukraine to Russia Combat - Germans Battle in 95 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 95 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Albania Germans attack with 8 armour Americans defend with 2 armour Germans roll dice for 8 armour in Albania, round 2 : 4/0 hits, 4.00 expected hits Americans roll dice for 2 armour in Albania, round 2 : 1/0 hits, 1.00 expected hits 1 armour owned by the Germans lost in Albania 2 armour owned by the Americans lost in Albania Germans win, taking Albania from Americans with 7 armour remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Casualties for Americans: 2 armour Battle in Southern Italy Germans attack with 2 armour and 8 mech_infantrys Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour and 8 mech_infantrys in Southern Italy, round 2 : 2/1 hits, 2.33 expected hits Americans roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern Italy Germans win, taking Southern Italy from Americans, taking Albania from Germans with 2 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Russia Germans attack with 7 armour, 1 infantry and 3 mech_infantrys Americans defend with 4 fighters; Russians defend with 1 airfield, 1 factory_major and 2 fighters Germans roll dice for 7 armour, 1 infantry and 3 mech_infantrys in Russia, round 2 : 4/1 hits, 4.17 expected hits Russians roll dice for 6 fighters in Russia, round 2 : 4/0 hits, 4.00 expected hits 1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia 2 fighters owned by the Russians and 2 fighters owned by the Americans lost in Russia Germans roll dice for 7 armour in Russia, round 3 : 3/1 hits, 3.50 expected hits Russians roll dice for 2 fighters in Russia, round 3 : 1/1 hits, 1.33 expected hits 1 armour owned by the Germans lost in Russia 2 fighters owned by the Americans lost in Russia Germans captures 3PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 6 armour remaining. Battle score for attacker is 39 Casualties for Germans: 1 armour, 1 infantry and 3 mech_infantrys Casualties for Russians: 2 fighters Casualties for Americans: 4 fighters Non Combat Move - Germans 1 fighter moved from 95 Sea Zone to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Southern France Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 artillery and 2 infantry placed in France 4 armour, 3 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,6,3,2 Germans collect 66 PUs (4 lost to blockades); end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs Combat Hit Differential Summary : Americans regular : -0.33 Russians regular : -0.33 Germans regular : -1.00 Savegame

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  • Game History

    Round: 6 Purchase Units - Japanese Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death ! Banzai Attacks are Now Possible. Japanese buy 6 Fortifications, 1 Heavy_BB, 1 Japan_destroyer, 4 armour, 1 elite, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 artillery and 2 infantry moved from Novosibirsk to Vologda 1 JPNbomber moved from Kansu to Vologda 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber moved from Tsinghai to Kazakhstan 2 armour moved from Kansu to Kazakhstan 1 infantry moved from Novosibirsk to Vologda 1 artillery and 2 infantry moved from Timguska to Evenkiyskiy 1 artillery moved from Novosibirsk to Samara 1 armour moved from Novosibirsk to Samara 1 tactical_bomber moved from Kansu to Kazakhstan 1 fighter moved from Kansu to Samara 6 armour and 1 mech_infantry moved from Novosibirsk to Urals 1 JPNbomber moved from Tsinghai to Kazakhstan 1 elite and 2 infantry moved from Amur to Buryatia 1 fighter moved from 5 Sea Zone to Buryatia 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians Combat - Japanese Battle in Evenkiyskiy Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Evenkiyskiy, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Japanese attack with 1 JPNbomber, 1 artillery and 3 infantry Russians defend with 2 infantry Japanese roll dice for 1 JPNbomber, 1 artillery and 3 infantry in Vologda, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Vologda Japanese win, taking Vologda from Russians with 1 JPNbomber, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Samara Japanese attack with 1 armour, 1 artillery and 1 fighter Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Samara, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 1 JPNbomber, 3 armour, 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 4 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour Japanese roll dice for 1 JPNbomber, 3 armour, 1 fighter, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 6/9 hits, 4.33 expected hits Russians roll dice for 4 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour in Kazakhstan, round 2 : 2/8 hits, 3.33 expected hits 2 infantry owned by the Japanese lost in Kazakhstan 1 Soviet_Commisar_3 owned by the Russians, 1 armour owned by the Russians and 4 Army_Conscripts owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 JPNbomber, 3 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Russians: 4 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour Battle in Urals Japanese attack with 6 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 6 armour and 1 mech_infantry in Urals, round 2 : 4/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Buryatia Japanese attack with 1 elite, 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 elite, 1 fighter and 2 infantry in Buryatia, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 elite, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Novosibirsk 1 fighter moved from Buryatia to Amur 1 Japan_destroyer moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 carrier, 1 fighter and 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 Japan_Engineers, 1 elite and 1 infantry moved from Japan to 6 Sea Zone 4 armour and 1 mech_infantry moved from Kweichow to Tsinghai 2 armour and 1 mech_infantry moved from Shantung to Kweichow 2 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 JPNbomber moved from Vologda to Tsinghai 1 JPNbomber moved from Kazakhstan to Kwangsi 1 fighter and 2 tactical_bombers moved from Kazakhstan to Novosibirsk 1 fighter moved from Samara to Novosibirsk 1 infantry moved from Kansu to Timguska 1 infantry moved from Kansu to Novosibirsk 1 J_Rail moved from Kiangsu to Kweichow 1 J_Rail moved from Kweichow to Novosibirsk 1 aaGun moved from Novosibirsk to Urals 1 J_Rail moved from Kiangsu to Amur 1 J_Rail and 1 aaGun moved from Amur to Novosibirsk 1 pacific_cruiser moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 pacific_submarine moved from 6 Sea Zone to 36 Sea Zone 2 Japan_Engineers, 1 elite, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 Japan_Engineers, 1 elite and 1 infantry moved from 19 Sea Zone to Kiangsu 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 Escort_Convoy moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 Japan_destroyer, 1 battleship and 1 cruiser moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 6 Fortifications placed in Caroline Islands 2 armour and 1 mech_infantry placed in Shantung 2 armour and 1 mech_infantry placed in Kiangsu 1 elite and 1 infantry placed in Japan 1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Japanese collect 50 PUs; end with 50 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 58 Optional[PUs] Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 68 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Japanese regular : 5.50 Russians regular : -3.33

    EXP-bvsb-7-1-26 J .6tsvg.tsvg

    lol commies getting their ass kicked 😂

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  • @Nothingtoseehere i should be able to do battle even if im on that ship maybe not as fast but i dont leave here till thursday

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  • Game History

    Round: 6 Purchase Units - Russians Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production ! You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow. Trigger BuyMassTanks: buyMass_Tanks added to productionRussians Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians Trigger AlliesFtrAce: buyFighterAce added to productionRussians Russians buy 3 Mass_Tankss, 2 TankLLs, 1 Tank_General, 1 armour, 1 elite, 3 guard_infantrys and 2 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 1 TankLendLease; Place Units - Russians 2 TankLLs placed in Russia Politics - Russians Turning on Edit Mode EDIT: Removing units owned by British from Russia: 2 uk_armours and 2 uk_armour_lendleases EDIT: Adding units owned by Russians to Russia: 2 armour EDIT: Turning off Edit Mode Combat Move - Russians Trigger Russians RemoveLendLeaseFeeTank: has removed 2 TankLLs owned by Russians in Russia Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Note to players Japanese: The Godless Communists Attack Japan! After Russian Combat Move Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Terr.... 2 fighters moved from Karelia to Vologda 1 armour moved from Urals to Archangel Russians take Archangel from Germans 3 infantry moved from Russia to Vologda 1 fighter moved from Karelia to Smolensk 3 infantry moved from Russia to Smolensk 2 Army_Conscripts, 1 artillery, 1 fighter and 1 tactical_bomber moved from Karelia to Finland 1 guard_infantry and 2 infantry moved from Bryansk to Ukraine 3 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour moved from Caucasus to Kazakhstan 1 Army_Conscript moved from Caucasus to Kazakhstan 1 armour, 1 mech_infantry and 1 russian_para moved from Egypt to Ethiopia 2 Army_Conscripts and 1 armour moved from Caucasus to Rostov 1 guard_infantry moved from Bryansk to Rostov Combat - Russians Battle in Vologda Russians attack with 2 fighters and 3 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 3 infantry in Vologda, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 fighters and 3 infantry in Vologda, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Vologda 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Ethiopia Russians attack with 1 armour, 1 mech_infantry and 1 russian_para Italians defend with 1 infantry Russians roll dice for 1 armour, 1 mech_infantry and 1 russian_para in Ethiopia, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia Russians win, taking Ethiopia from Italians with 1 armour, 1 mech_infantry and 1 russian_para remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kazakhstan Russians attack with 4 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour Japanese defend with 1 artillery and 2 infantry Russians roll dice for 4 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour in Kazakhstan, round 2 : 3/8 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 4 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Smolensk, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 4 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Smolensk, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Smolensk 1 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Rostov Russians attack with 2 Army_Conscripts, 1 armour and 1 guard_infantry Germans defend with 1 German_LCV, 1 Panzer_Grndrs and 1 elite Russians roll dice for 2 Army_Conscripts, 1 armour and 1 guard_infantry in Rostov, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 1 German_LCV, 1 Panzer_Grndrs and 1 elite in Rostov, round 2 : 2/3 hits, 1.17 expected hits 2 Army_Conscripts owned by the Russians lost in Rostov 1 Panzer_Grndrs owned by the Germans lost in Rostov Russians roll dice for 1 armour and 1 guard_infantry in Rostov, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 German_LCV and 1 elite in Rostov, round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the Germans lost in Rostov Russians roll dice for 1 armour and 1 guard_infantry in Rostov, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 German_LCV in Rostov, round 4 : 0/0 hits, 0.00 expected hits 1 German_LCV owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour and 1 guard_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 Army_Conscripts Casualties for Germans: 1 German_LCV, 1 Panzer_Grndrs and 1 elite Battle in Ukraine Russians attack with 1 guard_infantry and 2 infantry Italians defend with 1 armour Russians roll dice for 1 guard_infantry and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.67 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 guard_infantry and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.50 expected hits Italians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 guard_infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 guard_infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Ukraine, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 guard_infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Ukraine, round 6 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 guard_infantry in Ukraine, round 7 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Ukraine, round 7 : 1/1 hits, 0.50 expected hits 1 guard_infantry owned by the Russians lost in Ukraine 1 armour owned by the Italians lost in Ukraine Italians win with no units remaining. Battle score for attacker is -5 Casualties for Russians: 1 guard_infantry and 2 infantry Casualties for Italians: 1 armour Battle in Finland Russians attack with 2 Army_Conscripts, 1 artillery, 1 fighter and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 Army_Conscripts, 1 artillery, 1 fighter and 1 tactical_bomber in Finland, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 3 infantry in Finland, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 Army_Conscripts, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Caucasus 1 fighter and 1 tactical_bomber moved from Finland to Karelia 1 infantry moved from Urals to Evenkiyskiy 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Yakut S.S.R. to Yenisey 2 fighters moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 infantry moved from Russia to Samara 1 armour moved from Bryansk to Caucasus 1 guard_infantry moved from Bryansk to Belarus 1 Russian_Engineer, 1 Soviet_Commisar, 2 aaGuns, 1 guard_infantry and 2 infantry moved from Bryansk to Russia 1 R_Europe_Rail and 2 Russian_Rails moved from Russia to Yakut S.S.R. 1 R_Europe_Rail, 2 Russian_Rails and 3 infantry moved from Yakut S.S.R. to Caucasus 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Russians 1 armour and 2 infantry placed in Karelia 3 Mass_Tankss, 1 Tank_General, 1 elite and 3 guard_infantrys placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    Japanese regular : -1.00 Italians regular : -0.33 Germans regular : -1.33 Russians regular : -1.50

    EXP-bvsb-7-1-26 R .6tsvg.tsvg

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  • @ubernaut How long are you available for Italy's combats?

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