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Recent Posts

  • @rainova

    Thank you. I'll do it now. I just will choose a more generic title - just to prevent from illustrating a possible result - before a discussion has taken place.

    I still hope that one of the "current" developers will join the discussion.

    read more
  • R

    @panther I am thinking of forking this part of the discussion to a new topic. Anyone has a good title?

    „Restructuring TripleA development“ would be honest

    read more
  • R

    @butterw Can you launch a 2.6 pull request with your improvements?

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  • @rainova
    Im not sure a configurable menu file would give me anything more than what I have at the moment and I would guess all players would be very happy with butterw code if only it was in 2.6 as is.

    What I would like is a new Tech screen, in its own panel, like Politics, and not shoe horned into the right hand pane as it currently is.

    These past months I have been using it without fault and it currently gives;

    On the purchase panel, if a unit has maxBuiltPerPlayer it shows how many unit left you could buy with =< eg if you cannot buy any, it will not allow you to buy any. On the purchase panel, bottom left, it shows a / ##, this number is how many units your factories can possibly produce/place. Players tabs reduced to one letter, hover over them for expanded description, this is to save space on the right hand pane.
    The pull down menus got regrouped, from 7 items to 6. NEW Help> About it has web links, your hardware display in pixels, what dpi, TripleA LookAndFeel Bottom right has a ZOOM ###% when you ctrl+Scroll wheel

    The first two are the ones that save time and stop frustration.
    .

    read more