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Recent Posts

  • Myrd/asvitkine has been working this past week to fix TripleA 2.6 Bid & Bid Placement, you can now;

    buy units upto the maxBuiltPerPlayer limit place infinite or stacking/placementLimit units per territory or sea zone place land units in any territory you own (no 'factory' required) place ship units in any friendly sea zone with ship(s) of the same owner already in it Construction/immobile units placed obeys upgrade rules and canOnlyBePlacedInTerritoryValuedAtX Units can only be placed if territoryEffect unitsNotAllowed allows them

    Note this is probably different to the way that 2.5 Bid & Bid Placement works and the 2.6 manual should reflect the above.

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  • @wc_sumpton was noticing these errors in lobby play with the new prerelease Screenshot 2024-02-24 at 9.19.35 AM.png

    i reported as bug as well

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