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    • ubernautU

      TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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      ubernautU
      @Nothingtoseehere firing it up
    • S

      G40 Captain Expansion StevenJ vs Johnny

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      JohnnyCatJ
      @stevenJTripleA G40 EXP StevenJ vs JohnnyCat ALLIES END _Turn 24.tsvg
    • Panzerstahl-Helm 0P

      exp-game -10 - beelee (Axis) vs. panzer (Allies) - Operation "Straweberry Fields Forever"

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      Panzerstahl-Helm 0P
      @beelee said: You had a Partisan in Buryatia but the Mech prevents it, so I removed and gave the soviets a buck. Oha! Indeed! I missed that mech. Thanks for noticing! It was very probably the beer.... Game History Round: 8 Purchase Units - ANZAC ANZAC buy 1 Escort, 3 Fortifications, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Kenya Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov Non Combat Move - ANZAC Trigger ItaliansParaBoost atKenya: Italians has 1 italian_paraBoost placed in Kenya Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov 1 air_transport and 1 infantry moved from Queensland to Sumatra Place Units - ANZAC 1 Escort and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland 1 Fortification placed in Sumatra 2 Fortifications placed in Caroline Islands Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ54Invert: has removed 1 Escort owned by ANZAC in 54 Sea Zone Trigger ANZAC RemoveANZACConvoySZ54Invert: ANZAC has 1 Escort_Convoy placed in 54 Sea Zone ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC Controls CarolineIslands Pacific Expanded: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Combat Move - French Combat - French Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Kenya Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov Non Combat Move - French Trigger ItaliansParaBoost atKenya: Italians has 1 italian_paraBoost placed in Kenya Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov Turn Complete - French Combat Hit Differential Summary : exp-game-10-straw-ANZ-8.tsvg
    • G

      Production Order

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      @GREGOREK which release exactly ? I haven't tested a pre recently
    • LaFayetteL

      Release Strategy & Versioning Proposed Changes - CalVer and Quarterly Recommended Releases

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      LaFayetteL
      @Panther Ubuntu releases twice a year, so there is precedent there. I feel like TripleA gets an uptick in activity before Thanksgiving. Having players upgrade before then feels to make sense. So, if we do twice a year, that would be be a Nov 1st recommended release and then a May 1st recommended release. That is probably a good place as any to start. We'll target to get this next release out ASAP and then the next scheduled recommended release to be Nov 1st.
    • B

      Multi Game 2 barnee Trout vs Alex Panzer

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      @Panzerstahl-Helm-0 Actually I believe it's Italia but that's OK Game History Round: 15 Purchase Units - Italians Italians buy 2 armour, 1 infantry and 3 italian_paras; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone 1 Escort_Convoy, 1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 armour, 1 fighter and 2 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Romania to Rostov 1 armour moved from Western Ukraine to Rostov Combat - Italians Battle in Gibraltar Battle in Rostov Italians attack with 1 Italian_LCV, 2 armour and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 Italian_LCV, 2 armour and 1 infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Italian_LCV, 2 armour and 1 infantry in Rostov, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Gibraltar from British, taking Rostov from Russians with 1 Italian_LCV, 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Changer loiter and taunt; Italians attack with 1 armour, 1 fighter and 3 infantry Changer defend; British defend with 1 harbour, 1 uk_para and 1 uk_paraBoost Italians roll dice for 1 armour, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 uk_para and 1 uk_paraBoost in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits 1 uk_para owned by the British lost in Normandy Bordeaux 1 uk_paraBoost owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 uk_para and 1 uk_paraBoost Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania 1 fighter moved from Normandy Bordeaux to Southern Italy 1 infantry moved from Bessarabia to Ukraine EDIT: 1 Italian_LCV and 1 infantry moved from Greece to Romania 3 artilleries moved from Tobruk to Alexandria 1 italian_para moved from Southern Italy to Romania 1 armour and 4 infantry moved from Eastern Poland to Bessarabia 1 Europe_Rail and 1 armour moved from Southern Italy to Romania 1 armour moved from Southern Italy to Yugoslavia 1 aaGun moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 italian_paras placed in Southern Italy 1 armour and 1 infantry placed in Southern France 1 armour placed in Southern France Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs Combat Hit Differential Summary : Italians regular : -1.83 Russians regular : -0.67 British regular : -0.50 EXP Game 2 Multi APbT I 15.tsvg Good Evening @alexander Was happy to see you had a safe and fun trip ANZC up
    • G

      UI FONT SIZE

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      @GREGOREK yea I've mentioned that as well. Not sure where it's at but I think Dan said they're gonna go with a new one. Blue something. Returns it back to the previous size roughly. Still wish one could customize, as my eyes are gonna just keep getting worse Edit Here it is https://forums.triplea-game.org/topic/4306/switch-to-flatlaf-for-look-feel-updated-skin
    • T

      EXP G40 Game 4 Trout (Axis) vs Panzer (Allies)

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      Panzerstahl-Helm 0P
      @Trout said: @Panzerstahl-Helm-0 UK causing trouble in several places. Axis intelligence about USA intentions is not very good at the moment I hope I can keep it up with UK. But Italy may become a pain in the a...rm before. Herr H. is up. BR Game History Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 transport moved from 44 Sea Zone to 55 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 air_transport and 1 infantry moved from Queensland to Java Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 fighter placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs Combat Move - French Combat - French Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French Combat Hit Differential Summary : 82fdf55e-8c8c-41cd-9b2c-fc9fb17c11fb-exp-game-4-trout-vs.panzer-ANZ3.tsvg
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