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    • ubernautU

      why did we remove the undo all button for movement phases?

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      ubernautU
      @Cernel oh right i’ve used esc for long long i don't even think abt it now lol thanks
    • LaFayetteL

      Doc: Map Population on website and download list

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      B
      @RogerCooper Yea I haven't looked at the new map process closely yet. I have updated a preexisting map twice and both times it has updated to the latest in the lobby fwtiw
    • ubernautU

      TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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      ubernautU
      @malmessi post the save here maybe we can provide additional insight
    • Panzerstahl-Helm 0P

      exp-game -10 - beelee (Axis) vs. panzer (Allies) - Operation "Straweberry Fields Forever"

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      Panzerstahl-Helm 0P
      @beelee Game History Round: 12 Purchase Units - Russians Russians buy 1 Soviet_Partisan, 1 TankDestroyerFS, 1 elite and 10 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 10 Russian_Rocketss moved from Belarus to Slovakia Hungary EDIT: 1 russian_para moved from Belarus to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Belarus to Baltic States 2 armour moved from Belarus to Eastern Poland 1 FighterAce moved from Karelia to Eastern Poland 1 armour moved from Belarus to Baltic States 1 armour moved from Belarus to Eastern Poland 1 russian_para moved from Belarus to Baltic States 1 fighter moved from Belarus to Eastern Poland 1 bomber moved from Belarus to Eastern Poland 1 bomber moved from Russia to Eastern Poland 1 infantry moved from Kazakhstan to Novosibirsk 1 elite moved from Urals to Evenkiyskiy 1 armour moved from Urals to Evenkiyskiy 1 armour moved from Urals to Novosibirsk 2 armour, 1 guard_infantry and 2 infantry moved from Shensi to Kansu Chinese take Kansu from Japanese 1 armour moved from Shensi to Kansu 1 bomber moved from Russia to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 bomber and 1 infantry in Novosibirsk, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour, 1 bomber and 1 infantry in Novosibirsk, round 3 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 1 armour, 1 fighter, 1 russian_para and 1 tactical_bomber Germans defend with 2 armour Russians roll dice for 1 armour, 1 fighter, 1 russian_para and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 2 armour in Baltic States, round 2 : 1/2 hits, 1,00 expected hits 1 russian_para owned by the Russians lost in Baltic States 2 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 russian_para Casualties for Germans: 2 armour Battle in Slovakia Hungary Russians attack with 10 Russian_Rocketss and 1 russian_para Germans defend with 1 elite; Italians defend with 1 aaGun Russians roll dice for 10 Russian_Rocketss in Slovakia Hungary, round 2 : 6/10 hits, 3,33 expected hits 1 elite owned by the Germans and 1 aaGun owned by the Italians lost in Slovakia Hungary 10 Russian_Rocketss owned by the Russians lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 russian_para remaining. Battle score for attacker is -2 Casualties for Italians: 1 aaGun Casualties for Germans: 1 elite Casualties for Russians: 10 Russian_Rocketss Battle in Eastern Poland Russians attack with 1 FighterAce, 3 armour, 2 bombers and 1 fighter Germans defend with 1 ElitePanzer and 1 elite Russians roll dice for 1 FighterAce, 3 armour, 2 bombers and 1 fighter in Eastern Poland, round 2 : 3/8 hits, 4,33 expected hits Germans roll dice for 1 ElitePanzer and 1 elite in Eastern Poland, round 2 : 2/4 hits, 1,67 expected hits 2 armour owned by the Russians lost in Eastern Poland 1 elite owned by the Germans and 1 ElitePanzer owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 FighterAce, 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is -2 Casualties for Russians: 2 armour Casualties for Germans: 1 ElitePanzer and 1 elite Battle in Evenkiyskiy Russians attack with 1 armour and 1 elite Japanese defend with 1 mech_infantry Russians roll dice for 1 armour and 1 elite in Evenkiyskiy, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour and 1 elite in Evenkiyskiy, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Evenkiyskiy, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Japanese with 1 armour and 1 elite remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rhodesia Non Combat Move - Russians Trigger ItaliansParaBoost atRhodesia: Italians has 1 italian_paraBoost placed in Rhodesia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Urals Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq 1 bomber moved from Novosibirsk to Russia 2 bombers moved from Eastern Poland to Russia 1 fighter and 1 tactical_bomber moved from Baltic States to Belarus 1 FighterAce and 1 fighter moved from Eastern Poland to Belarus 4 infantry moved from Bryansk to Belarus 2 infantry moved from Rostov to Bryansk 3 infantry moved from Volgograd to Rostov 1 elite moved from Bryansk to Belarus 3 armour moved from Russia to Belarus 1 R_Europe_Rail and 1 elite moved from Russia to Urals 1 Russian_Rail moved from Russia to Karelia 1 Russian_Rail and 1 infantry moved from Karelia to Urals Place Units - Russians 1 Soviet_Partisan, 1 TankDestroyerFS and 1 elite placed in Russia 3 infantry placed in Karelia 3 infantry placed in Bryansk 3 infantry placed in Volgograd 1 infantry placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Russians collect 35 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUs Combat Hit Differential Summary : Japanese regular : -0,33 Germans regular : 0,33 Russians regular : 1,17 exp-game-10-straw-r-12.tsvg
    • TheDogT

      TripleA 2026 with Java 25 & TripleA.vmoptions settings

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      ubernautU
      @drumstick919 @lafayette i’m wondering if this might have something to do with the new skin engine?
    • I

      Defenders may retreat after 1 round of combat

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    • B

      Multi Game 2 barnee Trout vs Alex Panzer

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      @trout Have you updated triplea and switched to the new dice server ? Here are the links again. Let me know if you are having trouble. New triplea https://github.com/triplea-game/triplea/releases/tag/2026-06.16.15640 New Dice Roller https://dice.triplea-game.org/ You will need to confirm your Dice registration in your email. When you install the new triplea I would just overwrite what you have. Don't need the old ones anymore. Edit You can also download from the Home Page now. The new triplea https://triplea-game.org/
    • KindwindK

      Game Engine Rules (AI Training)

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      RogerCooperR
      @Kindwind Any further progress on this. I would like to see a report of an actual game. Even seeing the first turn would be enough to see whether you are getting somewhere. Note that OOB Axis & Allies 1942 (2nd edition) strongly favors the Axis. It would be better to use the Larry Harris alternate setup.
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