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    • K

      Flames and Steel (official thread)

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      67
      5 Votes
      67 Posts
      188 Views
      RogerCooperR
      @KurtGodel7 said: 4) Is it possible for the AI to create a developer-friendly version of the engine changes? If so, that's what I'd like the AI to do before I would ask for anything. But I don't know the specifics of what the developers would want to make the AI's engine changes developer-friendly. You need to know what every line of AI generated code is doing before it can be committed to a final product. Usually, AI comments code fairly well, but the programmer needs to understand it.
    • StohrmS

      Color issue with Politics Panel aka Politics Screen

      Watching Ignoring Scheduled Pinned Locked Moved Player Help
      4
      1 Votes
      4 Posts
      11 Views
      B
      @Panther yea I don't remember where but I do remember when . Right after the change
    • alkexrA

      Middle Earth - Battle for Arda (v3) - Official Thread

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      10
      2 Votes
      10 Posts
      55 Views
      alkexrA
      @Cernel The map isn't based on the events of LotR. At the time of the War of the Ring there was no Arnor or Angmar, for example. BFA is basically a patchwork of different time periods. I'm not sure what you mean by adding horsed nazguls, that's just regular nazguls that Angmar and Dol Guldur already have.
    • H

      Creating a (hopefully) competitive bot using Claude Code.

      Watching Ignoring Scheduled Pinned Locked Moved AI
      52
      3 Votes
      52 Posts
      244 Views
      TheDogT
      @husky81 HuskyAI could do the following; Shucking, sending Transports back and forth for reinforcements. How to define a Shucking unit? In most A&A maps a Transport 0-0-2 with 7 Transport Capacity is a Shucking unit. But not every unit with a Transport Capacity is a Shucking unit, they need splitting out by function, as below. In 1941GCD it has 3 Transport Capacity units with transportCapacity Battleship 3 TC, transport Inf-Trained, xml has isCombatTransport Cruiser 2 TC, transport Inf-Elite, xml has isCombatTransport Convoy 14TC, a mix of units, this is a Shucking unit Air-Transport, an isAir unit, 0-0-4 with 8 transportCapacity is an air transport unit. It has 2 roles, Dropping paratroopers into enemy territory in Combat move Reinforcing into an owned territory in non-Combat move Food for HuskyAI
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