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    • LaFayetteL

      New Maps Admin capabilities - add Map Attributes & approve/disable maps

      Watching Ignoring Scheduled Pinned Locked Moved Map Making
      5
      1 Votes
      5 Posts
      13 Views
      TheDogT
      @rogercooper I notice that you have uploaded one of my older maps https://github.com/triplea-maps/settlers_fallen_empire-08 I too have uploaded the later version to https://github.com/triplea-maps/settlers_fallen_empire and will now maintain it. Please could you delete your version as the two maps share the same xml file name and other files and produce minor conflicts.
    • I

      Poll on how Defender Retreat should work

      Watching Ignoring Scheduled Pinned Locked Moved Development
      21
      2 Votes
      21 Posts
      141 Views
      LaFayetteL
      @iratoric which North Africa game? AFAIK some of the variations are mutually exclusive. I think the first task it is to identify which variations should be plausibly supported. Once done, I would like a full spec identified. Following, we can then look at the plan for how that would be encoded into XML. Doing so iteratively and not all-at-once is perfectly fine. Though, I think we should know beforehand which retreat variations we are likely to want (and also in which maps).
    • LaFayetteL

      Lobby Upgrades, June-25-2026

      Watching Ignoring Scheduled Pinned Locked Moved News
      28
      1 Votes
      28 Posts
      209 Views
      B
      @LaFayette Thanks I think I found it. Nobody's said anything yet though [image: 1782669669703-screenshot-from-2026-06-28-13-00-01.png] Yep that works [image: 1782669812180-screenshot-from-2026-06-28-13-03-06.png]
    • LaFayetteL

      New Maps Status Page - View Indexing Status of maps

      Watching Ignoring Scheduled Pinned Locked Moved Map Making
      1
      1 Votes
      1 Posts
      10 Views
      No one has replied
    • G

      Jurassic v2.0

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      39
      1
      3 Votes
      39 Posts
      1k Views
      G
      UPDATED: http://john.gregorek.com/Games/Generic.zip Added caveER_png to help identify territories for removal/addition. Shifted place_txt values to represent top-left corner of unit images. Corrected polygons_txt fragments for defining territories across map borders. Not happy with glyph branding. It's optional. Still have an issue with border fragments that requires your inspection. The reliefTiles hide the map border edge well, but note the dinosaur has been beheaded. [image: 1782669793495-tripleabeheaded.png]
    • H

      PlayByForum First - Utrecht

      Watching Ignoring Scheduled Pinned Locked Moved Play By Forum
      2
      1 Votes
      2 Posts
      18 Views
      B
      @hayertjez Hi Let us know if you have any trouble
    • RogerCooperR

      Roger's Scenario Thread

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      970
      9 Votes
      970 Posts
      2m Views
      RogerCooperR
      Games World War II v3 1942 No National Objectives Description Anniversary edition played without national objectives https://axisandallies.fandom.com/wiki/World_War_II_v3_1942_No_National_Objectives [image: 1782655413282-59c2b789-e8b2-4622-a216-b1219f574230-image.jpeg] Good Points Popular in face to face tournament play
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