@Alexander
Yea the high ground is nice
They're all recorded in Play by Forum so you can go back and check. Pretty sure the Game title has the number in it too or we always add it anyway
Edit
Oh yea. Soviet 1st AF is Empty. Going back to RD 18 shows 2 Ftrs and a Tac, so that's what I'll put in there.
[image: 1786509582691-screenshot-from-2026-08-11-23-31-40.png]
Hmm I wonder if the dice stats don't show with the dice server or only if you start a from an existing savegame
I've started putting the non active units in the Box moving the token to the board and then move the active ones into battle from Flow.
Idk Having both active and inactive in the Box works too. Just need to remember to kill their counterpart, inactive, when a active one is killed.
Having the inactive Commander in the Box is key though so you can't over buy.
Idk still haven't figured out the best system
Edit 2
So added 2 Ftrs and 1 Tac and a inactive AC to 1st A Fleet.
So use the dudes from Flow when you activate or your opponent does when you on Defense. That way you can split up the AF easily for attacks with the regular Planes from the Box.
I actually think that will work best.
We'll see
Edit 3
@trout so use this one
exp-game-2-multi-apbt-r-20 1st AFleet.tsvg
Put the planes in the Box
[image: 1786510458464-screenshot-from-2026-08-11-23-52-21.png]