TripleA Logo TripleA Forum
    • TripleA Website
    • Recent
    • Popular
    • Register
    • Login
    1. Home
    2. Popular
    Log in to post
    • All Time
    • Day
    • Week
    • Month
    • All Topics
    • New Topics
    • Watched Topics
    • Unreplied Topics

    • All categories
    • K

      Flames and Steel (official thread)

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      256
      2
      5 Votes
      256 Posts
      617 Views
      V
      @KurtGodel7 I agree on not allowing Heavy Tanks a blitz move, I didn’t give it to them in my mod either. But the Medium not having it strikes me as a mistake. If the only unit in your game that can blitz is a 1 defense light tank, then blitzing is hardly even a useful ability to have at all - they just get left exposed and easily destroyed by a counterattack on your opponent’s turns. Even one lone infantryman has a 50/50 shot at killing the light tank. Infantry + Field Gun attacks at a 2 + 2 and defends at 3 +2 , while Infantry + Light Tank attacks at 2 + 1 and defends at 2 + 1. So the Light Tank is a loser both on offense and defense vs the Field Gun, and the extra speed isn’t making up for it if the unit is too weak to do anything once it has to fight. The only units a Light Tank can attack with an advantage at all are an unsupported AT Gun or another Light Tank. If you think the Light Tank ends up too strong from my proposal, you could nerf it by giving the AT Gun that debuff bonus against it as well (but you could balance it making tanks and AT guns debuff enemy light tanks on a 1:1 basis, since the AT gun will be a common filler unit).
    • LaFayetteL

      Improved Pro AI, please give it a try and post feedback

      Watching Ignoring Scheduled Pinned Locked Moved AI
      50
      6 Votes
      50 Posts
      201 Views
      LaFayetteL
      @schulz I really could use a save game for the ship bug.
    • LaFayetteL

      vs AI - Game Write-ups

      Watching Ignoring Scheduled Pinned Locked Moved AI
      1
      3 Votes
      1 Posts
      10 Views
      No one has replied
    • TheDogT

      11 Rings of Power - Official Thread

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      7
      4
      5 Votes
      7 Posts
      67 Views
      TheDogT
      Latest version v020 ready for download with in TripleA. In TripleA Click Download Maps Button Click Installed tab Click 11 Rings of Power Click Remove Button Click Yes button to remove Click Ok button (Successfully removed) Click Close (To force the map list to refresh) Click Download Maps Button Find & Click *11 Rings of Power Click Install button Enjoy! . v020 Improved sounds Improved unit in place.txt & PUs pu_place.txt more sounds in notifications.properties file . v005 unchanged 11 Rings of Power Manual here; 11_Rings_of_Power_Manual.pdf Suggested latestTripleA version https://github.com/triplea-game/triplea/releases . Link to 1st post that has; Downloads for new Players https://forums.triplea-game.org/topic/4444/11-rings-of-power-official-thread
    • 1 / 1