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    • xxXEddieXxxX

      My map editor for TripleA

      Watching Ignoring Scheduled Pinned Locked Moved Map Making
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      @xxXEddieXxx said: @Vendetta it will disable itself automatically with a message to the user(you are on a big map there is no undo bla bla) Ah allright. I missed this post. I see there is not actually a limit: just the undo gets automatically disabled. That is good.
    • K

      Flames and Steel (official thread)

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
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      @Vendetta said: @KurtGodel7 Nice! Were you using Claude for the unit images too? Autocannoni is the plutral form, a singular unit is an Autocannnone. In that case, I should probably say that I have given the Autocannone an improvement to its stats. It now defends on a 2 instead of on a 1. In answer to your question, some of my unit art came from existing maps, and some was created by Claude.
    • xxXEddieXxxX

      TripleA Design

      Watching Ignoring Scheduled Pinned Locked Moved Development
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      @xxXEddieXxx Regarding what "they know", I can tell you that TripleA lobby's tribal knowledge would not consider a 1v1 a multiplayer. When you ask for a "multi" in the lobby, that means a 3+ (usually 4+) players game. Most would actually consider a 1v2 hardly a multi. However, this is the old tribal knowledge, possibly gone by now. For several years TripleA has been almost only 1v1 in the lobby.
    • SchulzS

      Determining Unit Cost

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
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    • wc_sumptonW

      Global 40 Expansion UHD Boxes

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
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      @trout @panzerstahl-helm-0 @alexander-the-great @ Pizza @ All I'm considering adding Naval Task Force Boxes to the South Pacific and Atlantic in 66 and 67 SZs. 1 Kriegsmarine and 1 USN in 67 and 2 each for IJN and USN in 66. One wouldn't have to use them obviously but I don't see a downside to it, so I most likely will. Saved Games won't be compatible, so there will be a little back and forth between Game Versions until the old ones are completed. Anyway, probably won't be happening anytime too soon but one never knows. Have to remember how to do it first lol I guess I'd need a couple OverFlow Boxes too. Well, there aren't that many Units involved, so should still be plenty of room
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