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    • T

      Qualifier for Wiking-Con 2027 - Game No. 1

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      @Trout roll for all LMs and if you get more hits than dudes those don't count. e.g. 5 Inf attack 12 LMs Roll 12 dice. If there's 7 hits than you don't count the last 2. 5 LMs and the % Inf would be removed leaving 7 LMs still They got the door back in. 3rd times a charm lol Here's hoping anyway At least they're cool and not like the DF who tore the door out in the first place Stoners not methheads who just rip and tear lol Edit Also, if you have more than one battle and if you don't you can create a fake one and edit back, at start of Combat, before you start the battle, roll the dice and then edit any hits, then roll regular combat. If only 1 battle it'll immediately go to the battle and you can't edit. Edit 2 I thought you'd do that. Panzer kickin my ass early in our non Tourney game too lol Hmm what should SSR buy when JPN attacks heh heh Game History Round: 4 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body> Americans buy 2 Escorts, 1 Fortification, 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 elite, 3 marines, 1 submarine, 1 transport and 1 usa_fighter; Remaining resources: 0 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 1 infantry 1 marine placed in Eastern United States Units in Central United States being upgraded or consumed: 1 infantry 1 marine placed in Central United States Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 USAbomber moved from United Kingdom to Gibraltar 1 marine moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry, 3 artilleries and 1 marine moved from Central United States to 101 Sea Zone 1 ArmoredInfantry, 3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 2 marines, 1 submarine, 3 transports and 1 usa_fighter moved from 101 Sea Zone to 91 Sea Zone 1 ArmoredInfantry, 3 artilleries and 2 marines moved from 91 Sea Zone to Gibraltar 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 1 elite moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 elite and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 elite moved from 22 Sea Zone to Marianas Combat - Americans Battle in Gibraltar Americans attack with 1 ArmoredInfantry, 1 USAbomber, 3 artilleries and 2 marines Germans defend with 2 infantry; Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 ArmoredInfantry, 1 USAbomber, 3 artilleries and 2 marines in Gibraltar, round 2 : 5/7 hits, 3.17 expected hits Italians roll dice for 4 infantry in Gibraltar, round 2 : 3/4 hits, 1.33 expected hits 2 marines owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar 2 infantry owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 ArmoredInfantry, 1 USAbomber and 2 artilleries remaining. Battle score for attacker is 0 Casualties for Americans: 1 artillery and 2 marines Casualties for Germans: 2 infantry Casualties for Italians: 2 infantry Battle in 16 Sea Zone Americans attack with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 usa_fighter and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in Marianas Changer loiter and taunt; Americans attack with 1 artillery and 1 elite Changer defend; Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 elite in Marianas, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marianas Americans win, taking Marianas from Japanese with 1 artillery and 1 elite remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Americans Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 1 marine moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry and 1 usa_armour moved from Western United States to Alaska 1 usa_fighter moved from Alaska to 26 Sea Zone 1 usa_fighter moved from New Guinea to 26 Sea Zone 1 usa_fighter moved from New Guinea to Queensland 1 mech_infantry moved from Western United States to Central United States 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 3 usa_fighters moved from Eastern United States to 91 Sea Zone 1 USAbomber moved from Gibraltar to British Guiana Place Units - Americans 1 Fortification placed in Aleutian Islands 1 Escort, 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 elite placed in Eastern United States 1 artillery placed in Central United States 1 usa_fighter placed in Eastern United States 1 Escort and 1 carrier placed in 10 Sea Zone Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Americans collect 50 PUs; end with 50 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 64 Optional[PUs] Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 Optional[PUs]; end with 65 Optional[PUs] Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 62 Optional[PUs] Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 61 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish British buy 1 UndrgroundFctry, 1 airfield, 1 artillery, 2 infantry, 2 mech_infantrys, 2 uk_armours and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in India being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in India Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber moved from India to Shan State 1 artillery and 2 infantry moved from Egypt to Alexandria 1 bomber moved from United Kingdom to Denmark EDIT: 1 uk_para moved from United Kingdom to Denmark Combat - British Battle in Shan State British attack with 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 1 infantry British roll dice for 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber in Shan State, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Denmark British attack with 1 bomber and 1 uk_para Germans defend with 1 infantry British roll dice for 1 bomber and 1 uk_para in Denmark, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Denmark British win, taking Denmark from Germans with 1 bomber and 1 uk_para remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Bryansk Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Caucasus 1 bomber moved from Denmark to United Kingdom 2 uk_fighters moved from United Kingdom to Gibraltar 1 carrier moved from 106 Sea Zone to 91 Sea Zone 1 transport moved from 85 Sea Zone to 86 Sea Zone 1 aaGun and 1 infantry moved from Brazil to 86 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 aaGun and 1 infantry moved from 87 Sea Zone to French West Africa 1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to Caucasus 2 infantry moved from Persia to Northwest Persia 1 Rail and 1 uk_armour moved from Union of South Africa to Caucasus 1 Rail and 1 uk_armour moved from Union of South Africa to Bryansk 1 mech_infantry and 1 uk_armour moved from Kenya to Egypt 2 uk_armours moved from Belgian Congo to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 uk_fighters and 1 uk_tactical_bomber moved from Shan State to India 1 infantry moved from India to Burma 1 artillery, 2 infantry and 1 uk_armour moved from Quebec to Eastern United States Place Units - British Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone 1 infantry, 2 mech_infantrys and 1 uk_armour placed in India 1 artillery, 1 uk_armour and 1 uk_fighter placed in Egypt 1 infantry placed in Union of South Africa 1 airfield placed in Gibraltar Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 uk_fighter EDIT: Adding units owned by British to Gibraltar: 1 uk_fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Caucasus: 1 uk_armour_lendlease, 1 uk_fighter_lendlease and 1 uk_tac_bomber_lendlease EDIT: Adding units owned by British to Bryansk: 1 uk_armour_lendlease EDIT: Turning off Edit Mode Turn Complete - British Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5 British collect 45 PUs (3 lost to blockades); end with 45 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 51 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs Combat Hit Differential Summary : Americans regular : 1.83 Japanese regular : -1.00 Italians regular : 1.33 Germans regular : -0.33 British regular : 0.17 Trout vs barnee Tourney Game 1 UK 4 .tsvg UK Units in SSR are LL
    • LaFayetteL

      New Maps Admin capabilities - add Map Attributes & approve/disable maps

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      @lafayette Thanks for the quick fix.
    • ubernautU

      TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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      ubernautU
      @Nothingtoseehere not even sure yet lol thought had combat figured out yesterday but i need to look at that area a little harder
    • Panzerstahl-Helm 0P

      EXP-game -11 - Panzer (Axis) vs. beelee (Allies) - Operation "Dr. Strangelove"

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      @Panzerstahl-Helm-0 said: And Game 4 of the qualifier is on between young Mussolini and me. Sweet ! I didn't want him feeling left out I will remind Trout to update triplea in case he didn't see the notification in maps and mods. I guess I should tell Alex too. Edit Oh boy This isn't the start the Allies were looking for lol Game History Round: 3 Purchase Units - ANZAC ANZAC buy 1 Hvy_Ind_1, 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Place Units - ANZAC Units in New South Wales being upgraded or consumed: 1 factory_minor 1 Hvy_Ind_1 placed in New South Wales Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in Java Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Java from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - ANZAC Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 3 fighters moved from 55 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 16 Optional[PUs] Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 21 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Combat - French Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - French Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French Combat Hit Differential Summary : Japanese regular : -0.17 ANZAC regular : -0.83 exp-game-11-dr.strangelove F 3.tsvg
    • Panzerstahl-Helm 0P

      Qualifier for Wiking-Con 2027 - Game No. 4

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    • A

      Qualifier for Wiking-Con 2027 - Game No. 2

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      Panzerstahl-Helm 0P
      @alexander-the-great Hello sir, interessting opening. Nevertheless no scramble. Good luck and have fun! BR
    • LaFayetteL

      TripleA Server Costs

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      @LaFayette It seems as if one Jersey bot is missing. [image: Screenshot from 2026-09-08 00-56-41.png] 0100 CST
    • B

      Multi Game 2 barnee Trout vs Alex Panzer

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      @Alexander-The-Great said: 1 Mine hit...one more to go with manual mine clearing lol It's how the russians do it Edit @panzerstahl-helm-0 @alexander-the-great Good Evening I assume no scramble. We can handroll if needed. [image: Screenshot from 2026-09-07 18-05-24.png] Game History Round: 24 Research Technology - Germans Purchase Units - Germans Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Germans buy 1 Escort, 1 King_Tiger, 4 TotalWarMe_262s, 6 TotalWarMechInfs, 6 TotalWar_Tanks, 1 Waffen_Para, 1 elite, 1 german_para, 1 infantry, 1 transport and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 german_para and 1 infantry 1 Waffen_Para and 1 waffen_infantry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Western Germany to Gibraltar 1 Panzer_Grndrs and 1 SP_Artillery moved from Southern Italy to 97 Sea Zone 1 Panzer_Grndrs, 1 SP_Artillery and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 Panzer_Grndrs and 1 SP_Artillery moved from 92 Sea Zone to Gibraltar 1 LuftwaffeAce and 1 Me_262 moved from Southern Italy to Normandy Bordeaux 1 Me_262 moved from Southern Italy to Holland Belgium EDIT: 1 2ndLuftflotten moved from Western Germany to 2nd Luftflotten EDIT: 1 GAirCommander and 3 Me_262s moved from 2nd Luftflotten to Western Germany EDIT: 2 Me_262s moved from Western Germany to 110 Sea Zone EDIT: 1 GAirCommander and 1 Me_262 moved from Western Germany to Holland Belgium 3 GermanUBoats moved from 112 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from Western Germany to Holland Belgium 1 SP_Artillery moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 mech_infantrys moved from Germany to Holland Belgium 1 LuftwaffeAce moved from Smolensk to Vologda 1 LuftwaffeAce moved from Smolensk to Rostov EDIT: 1 1stLuftflotten moved from Smolensk to 1st Luftflotten EDIT: 1 GAirCommander and 3 Me_262s moved from 1st Luftflotten to Smolensk EDIT: 1 Me_262 moved from Smolensk to Archangel EDIT: 1 Me_262 moved from Smolensk to Vologda EDIT: 1 GAirCommander and 1 Me_262 moved from Smolensk to Rostov 1 armour moved from Western Ukraine to Rostov 1 elite moved from Ukraine to Rostov 1 Waffen_Para moved from Smolensk to Rostov 1 infantry moved from Smolensk to Vologda 1 elite and 1 infantry moved from Belarus to Archangel Combat - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Battle in Gibraltar Germans attack with 1 Panzer_Grndrs, 1 SP_Artillery and 1 bomber British defend with 1 airfield and 1 harbour; Americans defend with 1 elite Germans roll dice for 1 Panzer_Grndrs, 1 SP_Artillery and 1 bomber in Gibraltar, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 elite in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 SP_Artillery owned by the Germans lost in Gibraltar 1 elite owned by the Americans lost in Gibraltar Germans win, taking Gibraltar from British with 1 Panzer_Grndrs and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 SP_Artillery Casualties for Americans: 1 elite Battle in 110 Sea Zone Germans attack with 3 GermanUBoats, 2 Me_262s and 1 Wolfpack Americans defend with 1 Escort Germans roll dice for 3 GermanUBoats in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Americans lost in 110 Sea Zone 1 Wolfpack owned by the Germans lost in 110 Sea Zone Germans win with 3 GermanUBoats and 2 Me_262s remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Casualties for Germans: 1 Wolfpack Battle in Normandy Bordeaux Germans attack with 1 LuftwaffeAce, 1 Me_262, 1 SP_Artillery and 1 mech_infantry; Changer loiter and taunt Changer defend; British defend with 1 infantry Germans roll dice for 1 LuftwaffeAce, 1 Me_262, 1 SP_Artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 LuftwaffeAce, 1 Me_262, 1 SP_Artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 GAirCommander, 2 Me_262s, 1 armour, 1 infantry and 2 mech_infantrys British defend with 1 elite and 1 infantry Germans roll dice for 1 GAirCommander, 2 Me_262s, 1 armour, 1 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 1/7 hits, 2.83 expected hits British roll dice for 1 elite and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 GAirCommander, 2 Me_262s, 1 armour, 1 infantry and 2 mech_infantrys in Holland Belgium, round 3 : 3/7 hits, 2.83 expected hits British roll dice for 1 elite in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 GAirCommander, 2 Me_262s, 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 elite and 1 infantry Battle in Archangel Germans attack with 1 Me_262, 1 elite and 1 infantry; Changer loiter and taunt Changer defend; Russians defend with 1 Soviet_Partisan Germans roll dice for 1 Me_262, 1 elite and 1 infantry in Archangel, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Soviet_Partisan in Archangel, round 2 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Germans lost in Archangel 1 Soviet_Partisan owned by the Russians lost in Archangel Germans win with 1 Me_262 and 1 elite remaining. Battle score for attacker is -2 Casualties for Germans: 1 infantry Casualties for Russians: 1 Soviet_Partisan Battle in Vologda Germans attack with 1 LuftwaffeAce, 1 Me_262 and 1 infantry; Changer loiter and taunt Changer defend; Russians defend with 1 guard_infantry Germans roll dice for 1 LuftwaffeAce, 1 Me_262 and 1 infantry in Vologda, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 guard_infantry in Vologda, round 2 : 0/1 hits, 0.50 expected hits 1 guard_infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 LuftwaffeAce, 1 Me_262 and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 guard_infantry Battle in Rostov Germans attack with 1 GAirCommander, 1 LuftwaffeAce, 1 Me_262, 1 Waffen_Para, 1 armour and 1 elite British defend with 2 mech_infantrys Germans roll dice for 1 GAirCommander, 1 LuftwaffeAce, 1 Me_262, 1 Waffen_Para, 1 armour and 1 elite in Rostov, round 2 : 3/8 hits, 3.50 expected hits Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Rostov Germans win, taking Rostov from Russians with 1 GAirCommander, 1 LuftwaffeAce, 1 Me_262, 1 Waffen_Para, 1 armour and 1 elite remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Southern France Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Southern France Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Bryansk Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 LuftwaffeAce moved from Rostov to Bryansk 1 LuftwaffeAce moved from Vologda to Bryansk EDIT: 1 GAirCommander and 1 Me_262 moved from Rostov to Bryansk EDIT: 1 Me_262 moved from Archangel to Bryansk EDIT: 1 Me_262 moved from Vologda to Bryansk EDIT: 1 GAirCommander and 3 Me_262s moved from Bryansk to 1st Luftflotten EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Bryansk 1 ArmyGroupCentre, 1 King_Tiger and 5 aaGuns moved from Smolensk to Bryansk 1 elite moved from Eastern Poland to Belarus 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Romania to Eastern Poland 2 mech_infantrys moved from Eastern Poland to Bessarabia 2 mech_infantrys moved from Germany to Romania 1 Waffen_Para moved from Germany to Southern France 1 armour moved from Western Germany to Southern France 1 Europe_Rail and 1 G_Rail moved from Germany to Western Germany 1 Europe_Rail, 1 G_Rail and 2 German_LCVs moved from Western Germany to Southern France 1 G_Rail moved from Germany to Western Germany 1 G_Rail and 1 King_Tiger moved from Western Germany to Bryansk 1 G_air_transport and 1 elite moved from Germany to Southern France EDIT: 2 Me_262s moved from Holland Belgium to Southern Italy EDIT: 1 GAirCommander moved from Holland Belgium to Western Germany EDIT: 2 Me_262s moved from 110 Sea Zone to Western Germany 1 LuftwaffeAce and 1 Me_262 moved from Normandy Bordeaux to Southern France 4 G_air_transports and 4 armour moved from Western Germany to Bryansk 1 mech_infantry moved from Germany to Eastern Poland 3 G_air_transports, 1 infantry, 1 mech_infantry and 1 waffen_infantry moved from Germany to Bryansk 3 G_air_transports moved from Smolensk to Western Germany 2 G_air_transports moved from Smolensk to Germany EDIT: 1 GAirCommander and 2 Me_262s moved from Western Germany to 2nd Luftflotten EDIT: 1 2ndLuftflotten moved from 2nd Luftflotten to Western Germany 1 bomber moved from Gibraltar to Algeria Place Units - Germans 1 King_Tiger, 4 TotalWarMe_262s and 6 TotalWarMechInfs placed in Western Germany 1 Escort and 1 transport placed in 97 Sea Zone 6 TotalWar_Tanks, 1 elite, 1 german_para and 1 infantry placed in Germany Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany Trigger GermansTotalWarMe 262PlaceWesternGermany4: has removed 4 TotalWarMe_262s owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany Trigger GermansTotalWarMe 262PlaceWesternGermany4: Germans has 4 Me_262s placed in Western Germany Turn Complete - Germans Trigger Germans RemoveConvoySZ97Invert: has removed 1 Escort owned by Germans in 97 Sea Zone Trigger Germans RemoveConvoySZ97Invert: Germans has 1 Escort_Convoy placed in 97 Sea Zone Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Germans collect 73 PUs; end with 73 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 85 Optional[PUs] Trigger Germans ReceiveItaliansRomanEmpireObjective: Germans met a national objective for an additional 5 Optional[PUs]; end with 90 Optional[PUs] Trigger Germans ReceiveItaliansNoShipsMedObjective: Germans met a national objective for an additional 5 Optional[PUs]; end with 95 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 100 Optional[PUs] Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 Optional[PUs]; end with 103 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 108 PUs Combat Hit Differential Summary : Americans regular : -0.33 Russians regular : -0.33 Germans regular : 0.50 British regular : -1.67 1788808952260-exp-game-2-multi-apbt G 24.tsvg The Battle of Gibralter continues to inflict heavy losses on both sides Edit Forgot to move the Escort 1788808952260-exp-game-2-multi-apbt G 24 Edit.tsvg
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