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    • K

      Flames and Steel (official thread)

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
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      304 Posts
      700 Views
      K
      @Vendetta said: @KurtGodel7 said: The USSR can have this unit also, called "Revolutionary Guards," cost 1 MP and 3 PUs. That one’s definitely an error, Revolutionary Guards is an Iranian term, not a Soviet one. Guards Infantry, Gvardiya, or just plain Guards. Thanks for the correction. I've fixed the naming error. From Claude: The Revolutionary Guards are now Guards Infantry, in draft 113. It’s installed in your TripleA maps folder and ready to load, though I haven’t run the game. The unit’s stats are unchanged: attack 2, defense 3, 3 PU + 1 MP.
    • xxXEddieXxxX

      TripleA Design

      Watching Ignoring Scheduled Pinned Locked Moved Development
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      161 Views
      C
      @ubernaut said: and would be more confusing if a term applies to both modes than it should just be ignored but then that puts us right back where we started I don't think so: one is no more Multiplayer oriented than the other one, so it would make sense they are both called as such, but one Live (or whatever) Multiplayer and the other one Asynchronous Multiplayer. (I still do not like Asynchronous by the way. However, the main issue is telling that the connectivity is asynchronous, not the game-play itself.) (I also do not like Asynchronous Multiplayer. I'm just saying it's better than Asynchronous Play.)
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