TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login
    1. Home
    2. Popular
    Log in to post
    • All Time
    • Day
    • Week
    • Month
    • All Topics
    • New Topics
    • Watched Topics
    • Unreplied Topics

    • All categories
    • B

      Have in Game Dice Roller Show in History

      Watching Ignoring Scheduled Pinned Locked Moved Feature Requests & Ideas
      10
      1 Votes
      10 Posts
      55 Views
      B
      @Panther oh way cool ! I would have never thought to even check it
    • Panzerstahl-Helm 0P

      exp-game -10 - beelee (Axis) vs. panzer (Allies) - Operation "Straweberry Fields Forever"

      Watching Ignoring Scheduled Pinned Locked Moved Play By Forum
      73
      0 Votes
      73 Posts
      2k Views
      B
      @Panzerstahl-Helm-0 Guten Tag Scramble 109 ? [image: 1778673815355-screenshot-from-2026-05-13-07-02-52.png] EXP Game 10 Straw G 6 Scramble.tsvg I activated the US NC in 106 for you.
    • B

      EXP Game 12 barnee vs Trout

      Watching Ignoring Scheduled Pinned Locked Moved Play By Forum
      41
      1
      0 Votes
      41 Posts
      384 Views
      B
      @Trout Good Morning Game History Round: 5 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers. 4 Divisions are Now Available in Berlin. Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942 triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941 triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942 Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941 Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Germans buy 1 ElitePanzer, 2 GermanUBoats, 1 Panzer_General, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 3 armour, 1 elite, 1 fighter, 4 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 Panzer_Grndrs, 1 infantry and 1 waffen_infantry 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 1 waffen_infantry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode 3 GermanUBoats moved from 109 Sea Zone to 107 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 fighter and 2 tactical_bombers moved from Greece to Ukraine 1 infantry moved from Bessarabia to Ukraine EDIT: 1 German_LCV, 1 artillery and 1 elite moved from Romania to Ukraine 1 GermanUBoat moved from 82 Sea Zone to 70 Sea Zone Combat - Germans Trigger Wolfpack at107 SeaZones: Germans has 1 Wolfpack placed in 107 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Battle in Ukraine Germans attack with 1 German_LCV, 1 artillery, 1 elite, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 armour, 1 artillery and 1 russian_minor Germans win, taking Ukraine from Russians with 1 German_LCV, 1 artillery, 1 elite, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Russians: 1 armour and 1 artillery Battle in 107 Sea Zone Germans attack with 3 GermanUBoats and 1 Wolfpack British defend with 1 carrier and 1 uk_fighter; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 2 usa_fighters Americans win with 2 carriers, 1 destroyer, 1 uk_fighter and 2 usa_fighters remaining. Battle score for attacker is -3 Casualties for Germans: 3 GermanUBoats and 1 Wolfpack Casualties for Americans: 1 cruiser Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Romania Non Combat Move - Germans Trigger ItaliansParaBoost atRomania: Italians has 1 italian_paraBoost placed in Romania Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Bessarabia Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 109 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 3 GermanUBoats moved from 93 Sea Zone to 92 Sea Zone 1 GermanUBoat moved from 85 Sea Zone to 65 Sea Zone 1 bomber and 1 fighter moved from Western Germany to Gibraltar 1 G_air_transport moved from Gibraltar to Western Germany 1 G_air_transport and 1 aaGun moved from Western Germany to Gibraltar 1 german_para moved from Romania to Western Ukraine 1 armour moved from Greece to Romania 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine 1 fighter moved from Ukraine to Western Ukraine 2 tactical_bombers moved from Ukraine to Western Ukraine 1 ArmyGroupCentre, 1 aaGun, 1 artillery, 11 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Greece to Bulgaria 2 infantry moved from Slovakia Hungary to Eastern Poland 1 G_Rail and 1 elite moved from Germany to Romania 1 G_Rail moved from Germany to Greece 1 G_Rail and 1 infantry moved from Greece to Bessarabia 2 infantry moved from Poland to Eastern Poland 1 ElitePanzer, 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Eastern Poland 1 waffen_infantry moved from Poland to Eastern Poland EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_infantrys moved from Eastern Poland to 3rd Waffen EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Eastern Poland EDIT: 1 Waffen_Oberst_3 moved from GermanFlow to 3rd Waffen 1 Panzer_Grndrs, 1 artillery, 1 elite and 5 infantry moved from Finland to Karelia Place Units - Germans 2 GermanUBoats placed in 112 Sea Zone 1 ElitePanzer, 1 Panzer_General, 3 armour and 1 elite placed in Germany 1 fighter and 1 infantry placed in Western Germany 1 infantry placed in Southern France 1 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France Turning on Edit Mode EDIT: Removing units owned by Germans from Gibraltar: 1 German_LCV EDIT: Adding units owned by Germans to Southern France: 1 German_LCV EDIT: Turning off Edit Mode Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Germans collect 51 PUs; end with 51 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs EXP Game 12 Trout G 5.tsvg
    • LaFayetteL

      2.7 Lobby + Bots Available & Early Testing Phase

      Watching Ignoring Scheduled Pinned Locked Moved News
      56
      3 Votes
      56 Posts
      1k Views
      B
      @TheDog Might have something to do with this https://github.com/triplea-game/triplea/pull/14411
    • T

      EXP G40 Game 4 Trout (Axis) vs Panzer (Allies)

      Watching Ignoring Scheduled Pinned Locked Moved Play By Forum
      17
      0 Votes
      17 Posts
      88 Views
      T
      @Panzerstahl-Helm-0 Good morning! Italy needed time to meditate before this turn since you consistently keep me guessing as to what your strategic plan is! Over to ANZAC and the mighty French. Game History Round: 1 Purchase Units - Italians Italians buy 1 italian_para and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians Trigger Americans DemoHarbour: has removed 1 demo_harbour owned by Americans in Philippines Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Malaya Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Kwangtung Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 infantry moved from Libya to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 armour moved from Northern Italy to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 1 battleship moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 armour moved from 98 Sea Zone to Alexandria 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Albania to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Alexandria 1 infantry moved from 98 Sea Zone to Alexandria 1 cruiser and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to Kenya Combat - Italians Battle in Trans-Jordan Battle in 93 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine French defend with 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the Italians Italians win, taking Trans-Jordan from British, taking 93 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 16 Casualties for French: 1 cruiser and 1 destroyer Battle in Alexandria Italians attack with 3 armour, 1 artillery, 4 infantry and 1 mech_infantry British defend with 1 infantry Italians win, taking Alexandria from British with 3 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 1 bomber moved from 93 Sea Zone to Southern Italy 2 fighters moved from 93 Sea Zone to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France Place Units - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 transport placed in 95 Sea Zone 1 italian_para placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 11 PUs (1 lost to blockades); end with 11 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs d368071f-00e2-4eb8-9873-81928c9c285d-exp-game-4-trout-vs.panzer-i1.tsvg
    • B

      EXP Game 1 barnee vs Crockett

      Watching Ignoring Scheduled Pinned Locked Moved Play By Forum
      321
      0 Votes
      321 Posts
      24k Views
      B
      @crockett36 Yea so you're supposed to roll one at a time, meaning that after 4 hits you'd still have 2 active NMs. I just roll all at once and then adjust accordingly. Edit All NMs fire regardless of the number of Ships you have. So if I got 6 hits, you'd just ignore the last two that hit and they are still active.
    • wc_sumptonW

      Global 40 Expansion UHD Boxes

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      123
      2 Votes
      123 Posts
      33k Views
      B
      @panzerstahl-helm-0 @trout @alexander @crockett36 @victoryfirst and everyone else, Panther has brought to my attention that the in game dice roller is recorded in your email dice when rolling in pbem or pbf. Right Arm Panther ! [image: 1778683006520-rightarm.png] so while not as easy to access as just looking in History, it does create a record I asked Dan about a Feature request to make it show up in History but sadly, he said it'd be fairly labor intensive, so it's low on the current priority list. At any rate, I think taking a screenshot works fine for showing the results as is. Just a heads up is all. I never check the dice rolls so it never occurred to me to check lol I do look at the battles in History and if it's close or lopsided, will go through the rolls just to see how it played out.
    • LaFayetteL

      MARTI is migrating in triplea v2.7+

      Watching Ignoring Scheduled Pinned Locked Moved News
      11
      7 Votes
      11 Posts
      191 Views
      PantherP
      @lafayette Nice, thank you!
    • ubernautU

      TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

      Watching Ignoring Scheduled Pinned Locked Moved Play By Forum
      829
      1
      1 Votes
      829 Posts
      479k Views
      ubernautU
      @Nothingtoseehere only had a little time today gotta make a few adjustments hopefully tomorrow
    • E

      warning the new revised ladder is not serious

      Watching Ignoring Scheduled Pinned Locked Moved News
      4
      2 Votes
      4 Posts
      1k Views
      LaFayetteL
      @epinikion would you be okay deleting this post? I understand there was frustration. I mostly don't like how this is largely an unproductive post.
    • 1 / 1