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    • O

      PBEM how to include multiple emails in CC

      Watching Ignoring Scheduled Pinned Locked Moved Player Help
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      @Ozymandiaswept Hi Ozzy Stick with us Some of the stuff doesn't work right now. This is how @victoryfirst taught me to do it and I have done the same ever sense. 2-3 years now and it works for me. I'm on ubuntu fwiw but everyone else on windows. Idk if you on mac will bring in ubernaut but it should work regardless. this should show you what to do pretty much. disregard the clutter https://forums.triplea-game.org/topic/4376/playbyforum-first-utrecht but you start pbem [image: 1787636478445-screenshot-from-2026-08-25-00-41-04.png] make sure both emails registered to the Dice server hit register takes you here https://dice.triplea-game.org/ Ignore all the other bullshit and fire up a game So select game do the email shit make sure both emails registered and o h yea hit "test server" only need to do it once at game start, then you good to go. Most people do a test turn in local mode then hit PBEM or Forum, they're basically interchangeable and do their final turn in pbem. [image: 1787636857771-screenshot-from-2026-08-25-00-47-19.png] It'll say "Dice Server On "bottom right. When your turn is done you hit "Turn Summary" then ctrla ctrlc [image: 1787636999343-screenshot-from-2026-08-25-00-49-01.png] Then save game ctrls post the turn sumarry and saved game to your opponent at your game thread, we create a Game Thread here https://forums.triplea-game.org/category/45/play-by-forum or you can send emails to each other Edit ask if you get stuck. I struggled hard trying to figure it out first time fwiw lol Then @victoryfirst clued me in
    • B

      Multi Game 2 barnee Trout vs Alex Panzer

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      @Alexander The problem got Alexandered and no longer is a problem [image: 1787638458371-rightarm.png]
    • ubernautU

      TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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      ubernautU
      @Nothingtoseehere no worries hey i noticed a lot of undos in italy's last move just a heads up bc they makes those moves super hard to follow
    • A

      Qualifier for Wiking-Con 2027 - Game No. 2

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      @beelee I think we may have to start earlier than OCT 31. Captain doesn't know that our games sometimes take weeks to finish whereas the Danish Mafia finishes their games in a weekend
    • LaFayetteL

      TripleA Server Costs

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      @Cernel OK! So I think I solved the bot crashing problem on my end. It was the script function, and the fix was actually very simple. The problem was that I had this command in the Docker startup script -- and it's probably in all the bots: --env EXIT_ON_GAME_END=true \ That tells the bot to exit when the game ends. Since the container was configured with --restart always, I was expecting Docker to bring it back, but this was creating problems with the bot disappearing from the lobby. I removed that command from the startup scripts. For example, the relevant part went from: sudo docker run --network host --pull always --restart always --env BOT_PORT_NUMBER=3301 --env BOT_NAME=Bot_Revised_Ladder --env BOT_COMMENT=bit.ly/RevLad2 --env LOBBY_URI=https://prod.triplea-game.org --env EXIT_ON_GAME_END=true --env BOT_MAX_MEMORY=256m \ to: sudo docker run --network host --pull always --restart always --env BOT_PORT_NUMBER=3301 --env BOT_NAME=Bot_Revised_Ladder --env BOT_COMMENT=bit.ly/RevLad2 --env LOBBY_URI=https://prod.triplea-game.org --env BOT_MAX_MEMORY=256m \ And I did the same for the second bot on port 3302. The two bots are now running normally, so I'm going to see whether they remain in the lobby after their next games. Hopefully that's all it was! check to see if the other bots have this function..
    • O

      HHH

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      @Ozymandiaswept Oh i missed ya . I replied to the other thread. Let us know if you still need help. We'll get you sorted [image: 1787637503119-rock-on.png]
    • B

      PBEM Game on Mac

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      @CalculatorAuxo are you on Mac ?
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