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    • ubernautU

      TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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      ubernautU
      @Nothingtoseehere heading to lobby
    • TheDogT

      💥 1941 Global Command Decision - Official Thread

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      TheDogT
      @captain0 said: Also n my observation the AI US generally doesn't put up much of a fight in the Pacific v Japan, Possibly due to confusion and balancing in the Atlantic convoy war and countering subs popping up. The AI at sea is weak and does need help. Even with USA AI Turns 4, 8,12,16,20,24,28,32 AI purchases 3x Fighter, 1x Carrier-Fleet, 1x Cruiser and places in 010 B Sea Zone and Turn 2-40, USA AI, purchases 2x Destroyer and places in 010 B Sea Zone It does not play well, but it does give an OK game for Japan. Maybe it needs more help to be more of a challenge?
    • SchulzS

      World War I with more territories?

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      SchulzS
      Let's handle the Battle of the Atlantic in the same way as it is handled in Big World 2. It will be named Handelskrieg instead of Wolfpack. It spawns 1 German submarine each round. It will have a unique submarine appearance (slightly different from regular subs) with 0/4/2 stats and 2 HP. I drew 3 new territories in the South Atlantic just in case the Allies try to kill it, so that "Handelskrieg" will have more space to escape. [image: 1785075450210-wwieurope_names_values-copy.jpg]
    • B

      Multi Game 2 barnee Trout vs Alex Panzer

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      B
      @Panzerstahl-Helm-0 Ciao No scramble Edit @alexander @trout @panzerstahl-helm-0 Just a heads up guys. Can't have an Army and the Air Fleet both active unless it's Capital defense. That musta got changed when they were updated. [image: 1785096623451-screenshot-from-2026-07-26-15-07-49.png] I assume it's the same for attacking, although I don't see it. Ahh here it is [image: 1785096911672-screenshot-from-2026-07-26-15-14-53.png] This is also noteworthy [image: 1785096785171-screenshot-from-2026-07-26-15-11-59.png] So I think I was doing it wrong
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