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    • K

      Flames and Steel (official thread)

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      112
      5 Votes
      112 Posts
      308 Views
      K
      @Schulz said: Will these be the final forms of the base map and the territories? The curvature on the maps does not look good. It is better to use Mercator as a base and then reshape manually wherever needed. Enlarge Europe from dawn to the 60th parallel while keeping the shapes and surrounding sea shapes intact as much as possible. Shrink anything beyond the 60th parallel until Finland stops looking way bigger than Britain. Enlarge the Pacific islands while preserving their shape. Shrink the Atlantic and Pacific oceans depending on how you want to position the US. The New World, sub-Saharan Africa, and Australia could be shrunk as well. AI can do it too, but for a map to be pleasing to look at, it is still better to draw manually. If you're volunteering for this task, I'd be appreciative of the help! If you're not volunteering that's fine too. But in that case, I will need to wait until my weekly usage limit resets. (It is now at 100%.) Also the usage limit for the upcoming week is already going to be spent in other ways, such as weeding out some problems with the GUI, changing some techs, etc. It's one thing to make a tweak or two to the map, and I hope I'm able to get that West Prussia thing fixed. But what you're describing is usage-intensive, at least if done for the whole map.
    • SchulzS

      Axis Ascension

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      66
      2 Votes
      66 Posts
      29k Views
      SchulzS
      @Cernel Thanks, I've fixed it too.
    • H

      Banned without warning for no reason

      Watching Ignoring Scheduled Pinned Locked Moved Player Help
      3
      3 Votes
      3 Posts
      18 Views
      C
      Also, what I said is just my understanding. I'm not sure if and to what extent moderation may or may not apply to private automated and/or non-automated hosts. What I said could be wrong: I don't really know.
    • H

      Creating a (hopefully) competitive bot using Claude Code.

      Watching Ignoring Scheduled Pinned Locked Moved AI
      58
      3 Votes
      58 Posts
      288 Views
      RogerCooperR
      @Cernel I have been playing low luck for this scenario and it is quite interesting.
    • I

      Playing war of relics question

      Watching Ignoring Scheduled Pinned Locked Moved Player Help
      21
      0 Votes
      21 Posts
      169 Views
      C
      I've finished doing any fixes/tweaks to the map (unless I find anything else), and I've play-tested enough on my own to be confident enough that it works fine, so now I'm remaking the Game Notes (not touching the rule-book) and will hopefully soon have the new map to propose in substitution of the current one in the repository.
    • RogerCooperR

      Roger's Scenario Thread

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      994
      9 Votes
      994 Posts
      2m Views
      RogerCooperR
      Name Axis General Description World War 2 in 1939 on the Big World map https://axisandallies.fandom.com/wiki/Axis_General [image: image.jpeg] Good Points Straightforward unit set Bad Points Favors Allies
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