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    • K

      Flames and Steel (official thread)

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      147
      5 Votes
      147 Posts
      384 Views
      C
      About bombers, a cool new feature would be allowing for bombers to travel longer distances at the expense of lowering their bombing/attack power. Just an idea.
    • SchulzS

      Axis Ascension

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      71
      2 Votes
      71 Posts
      29k Views
      RogerCooperR
      @Schulz said: @RogerCooper said: Try with AI vs AI play for balance. You may need to give the Americans a bonus because the AI can have trouble dealing with wide ocean. I would like to have this map suitable for both single and multiplayer. Are you sure the AI can still help balance it for multiplayer too? How much bonus income are you suggesting giving the American AI? Perhaps I should give bonus income to Japan too. I would need to see the map, but in general, Japan has nearby objectives they can go after. You may need to set maxBuild limits for air units, to prevent the AI from overbuying aircraft.
    • C

      Paratroops not working need help with XML

      Watching Ignoring Scheduled Pinned Locked Moved Player Help
      17
      2 Votes
      17 Posts
      265 Views
      C
      @wc_sumpton Here is some of the other code i found related to paratroopers <property name="Air Transportable Units" value="true" editable="false"/> <property name="Paratroopers Can Attack Deep Into Enemy Territory" value="true" editable="false"/> <property name="Paratroopers Can Move During Non Combat" value="true" editable="false"/> <property name="Air Transportable Units Require Air Base" value="false" editable="false"/> <property name="Paratroopers Can Only Launch From Own Territories" value="false" editable="false"/> Regards
    • H

      Banned without warning for no reason

      Watching Ignoring Scheduled Pinned Locked Moved Player Help
      10
      4 Votes
      10 Posts
      71 Views
      E
      oh and just for clarity @hedin41 was not "banned" from triplea, but just from the ladder itself. Now he is unbanned.
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