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    • LaFayetteL

      Improved Pro AI, please give it a try and post feedback

      Watching Ignoring Scheduled Pinned Locked Moved AI
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      6 Votes
      34 Posts
      87 Views
      VictoryFirstV
      AI lost Classic.tsvg Played a game of Classic against the new AI. I was the Axis and the AI played the Allies. It didn't really put up a fight. It kept building bombers and tanks as the British. They eventually had 5 tanks in London for no good reason. The Western Allies invaded Africa early which is good, but they didn't start landing in Europe. It kept massing its fleet for a large invasion but that invasion never came because I defended the coastline properly. In this game, it is key to reinforce Russia as much as possible and the AI didn't do that. It just kept bombing me and let me kill Russia. Honestly I was not impressed by the Allied play, they were making strange and passive moves that made an Axis win inevitable. The game was won at the end of round 7 because of an Axis economic victory. [image: image.jpeg] [image: image.jpeg]
    • LaFayetteL

      Lobby Upgrades, June-25-2026

      Watching Ignoring Scheduled Pinned Locked Moved News
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      33 Posts
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      B
      @LaFayette Right Arm Plenty available now. Just a info data point thing for their usage
    • RogerCooperR

      Roger's Scenario Thread

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
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      9 Votes
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      RogerCooperR
      Name World War II v3 1941 v2 Description World War II v3 (Anniversary edition) with major changes in setup, economic value and national objectives https://axisandallies.fandom.com/wiki/World_War_II_v3_1941_v2 [image: image.jpeg] Good Points Reasonably balanced Easy to understand rules Bad Points
    • SchulzS

      Axis Ascension

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
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      SchulzS
      There's a bug where Anti-Air guns fire both before and during battle. How can I fix this? It's because I had to add this property to make sea mines work the way they do in World War 1. Turning it off solves the issue, but then the mines stop doing anything. <property name="Force AA Attacks For Last Step Of Fly Over" value="true" editable="false"> <boolean/> </property>
    • B

      Easter Eggs in actions Tab

      Watching Ignoring Scheduled Pinned Locked Moved Map Making
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      1 Posts
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