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    • G

      Jurassic v2.0

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      @RogerCooper THANK YOU The polygons.txt defines the separate zones to get player-colored (will have a single pixel black border), and the overlay reliefTiles can hide that hard edge border to give the appearance of fully wrapped irregular territories.
    • ubernautU

      TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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      ubernautU
      @Nothingtoseehere oh sorry didnt realize u made the flag a link
    • B

      EXP Game 12 barnee vs Trout

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      @Trout Sweet ! It's nice to do a nature trip once in a while. I pretty much grew up in the outdoors and spent most of my adult life in it. Loved it Sadly, those days are over. Last ten years I've just been frying on a keyboard lol. Tell Pizza not to register as a lethal weapon. Guy I worked for, his kid did that and got in a fight and it caused all sorts of problems for him.
    • S

      G40 Captain Expansion StevenJ vs Johnny

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      @JohnnyCat 354345234988-G40 EXP StevenJ vs JohnnyCat G7 End.tsvg
    • Panzerstahl-Helm 0P

      exp-game -10 - beelee (Axis) vs. panzer (Allies) - Operation "Straweberry Fields Forever"

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      @Panzerstahl-Helm-0 [image: 1779396894916-ptost.png] Edit I didn't know what that meant, so I looked it up. "A polite way to greet someone in Austria" lol Awesome !
    • B

      EXP Game 1 barnee vs Crockett

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      @crockett36 Good Evening a late one at this point. Just watched my hockey team get destroyed lol Interesting move to kill JPN's last Trprt. DDs can still transport but just dudes. I can see why you'd do it though. Actually happy you didn't attack my Fleet Pacific has sent a lot of ships to the bottom of the Ocean this game Probably nothing till tomorrow. Panzer next up in the queue He's rockin it in Austria with his Familie. The two young girls having a Great time and so is he and his Frau and the War continues ... Edit @crockett36 Good Afternoon Deacon. You must have done the turn in local I will edit the results and have G in a bit. Edit 2 EXP Game 1 Crockett F 8 Edit For Local Mode.tsvg Edit 3 Game History Round: 9 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Early 1944 and Panzer Jagers are Now Joining our Waffen Armies !<br><br><img src="WaffenPnzrJagerFS.png"/><br><br></body> Note to players Germans: It is Early 1944 and the Abwehr is Predicting an Imminent Allied Invasion ! The United States and Britain may Attack at Any Time ! Note to players Germans: It is Early 1944 and Our Factories are Now Producing King Tiger Tanks ! You may only build 3 per turn. This is Player Enforced. Note to players Germans: <body><b>It is Early 1944 and Germany Receives One Free SubPen !<br /><br><br><img src="SubPen.png"/><b></body> Note to players Germans: <body><b>It is Early 1944 and with the Strong Encouragement of Albert Speer, the Me 262 is Now in Production !<br><br><img src="Me262.png"/><br><br><img src="262.png"/><b></body> Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber Trigger WaffenPnzrJagerFS: buyWaffenPnzrJagerFS added to productionGermans Trigger Me 262: buyMe_262 added to productionGermans Trigger GermansTotalWarMe 262: buyTotalWarMe_262 added to productionGermans Trigger King Tiger: buyKing_Tiger added to productionGermans Trigger King Tiger: buyRepair_Tiger added to productionGermans triggerAttachmenLate1943: has removed 1 Late1943_red owned by Changer in Late 1943 triggerAttachmenEarly1944Red: has removed 1 Early1944 owned by Changer in Early 1944 triggerAttachmenLate1943: Changer has 1 Late1943 placed in Late 1943 triggerAttachmenEarly1944Red: Changer has 1 Early1944_red placed in Early 1944 Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Germans buy 5 Atlantic_Walls, 1 Escort, 2 German_LCVs, 1 King_Tiger, 1 Panzer_Grndrs, 1 SP_Artillery, 4 TotalWarMe_262s, 1 Waffen_Para, 1 elite, 1 german_para and 4 infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 german_para 1 Waffen_Para placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 ElitePanzer and 2 infantry moved from Romania to Bessarabia 4 armour and 1 waffen_infantry moved from Eastern Poland to Ukraine 1 bomber moved from Western Germany to Bryansk 1 elite and 2 infantry moved from Belarus to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 1 armour moved from Belarus to Bryansk 1 bomber moved from Western Germany to Smolensk 3 infantry moved from Belarus to Smolensk 1 Panzer_Grndrs and 1 fighter moved from Belarus to Archangel 1 artillery and 1 infantry moved from Novgorod to Archangel 1 armour moved from Belarus to Bryansk 1 ElitePanzer moved from Baltic States to Archangel 1 battleship moved from 112 Sea Zone to 113 Sea Zone 1 LuftwaffeAce moved from Germany to 113 Sea Zone Combat - Germans Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Battle in Smolensk Germans attack with 1 bomber and 3 infantry Russians defend with 1 elite Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 elite in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 elite owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 elite Battle in 113 Sea Zone Germans attack with 1 LuftwaffeAce and 1 battleship Russians defend with 1 cruiser Germans roll dice for 1 LuftwaffeAce and 1 battleship in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 LuftwaffeAce and 1 battleship remaining. Battle score for attacker is 9 Casualties for Russians: 1 cruiser Battle in Archangel Germans attack with 1 ElitePanzer, 1 Panzer_Grndrs, 1 artillery, 1 fighter and 1 infantry Russians defend with 1 elite and 2 infantry Germans roll dice for 1 ElitePanzer, 1 Panzer_Grndrs, 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 4/6 hits, 2.50 expected hits Russians roll dice for 1 elite and 2 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 elite owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 ElitePanzer, 1 Panzer_Grndrs, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 elite and 2 infantry Battle in Ukraine Germans attack with 4 armour and 1 waffen_infantry Russians defend with 4 infantry and 1 russian_minor Germans roll dice for 4 armour and 1 waffen_infantry in Ukraine, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 4 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits 1 waffen_infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine 3 infantry owned by the Russians lost in Ukraine Germans roll dice for 3 armour in Ukraine, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is -2 Casualties for Germans: 2 armour and 1 waffen_infantry Casualties for Russians: 4 infantry Battle in Bryansk Germans attack with 2 armour, 1 bomber, 1 elite, 2 infantry and 1 tactical_bomber Russians defend with 5 infantry Germans roll dice for 2 armour, 1 bomber, 1 elite, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/8 hits, 3.00 expected hits Russians roll dice for 5 infantry in Bryansk, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Bryansk 2 infantry owned by the Russians lost in Bryansk Germans roll dice for 2 armour, 1 bomber, 1 elite and 1 tactical_bomber in Bryansk, round 3 : 2/6 hits, 2.67 expected hits Russians roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits 1 armour owned by the Germans lost in Bryansk 2 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 armour, 1 bomber, 1 elite and 1 tactical_bomber in Bryansk, round 4 : 4/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 armour, 1 bomber, 1 elite and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 armour and 2 infantry Casualties for Russians: 5 infantry Battle in Bessarabia Germans attack with 1 ElitePanzer and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 ElitePanzer and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 ElitePanzer and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Remove All AmericansParaBoost: has removed 1 usa_paraBoost owned by Americans in Sakha Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tunisia Non Combat Move - Germans Trigger AmericansParaBoost atSakha: Americans has 1 usa_paraBoost placed in Sakha Trigger ItaliansParaBoost atTunisia: Italians has 1 italian_paraBoost placed in Tunisia Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Western Germany Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Novgorod Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 98 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals Trigger SubPenEarly44Place: Germans has 1 SubPen placed in Western Germany 1 bomber moved from Bryansk to Eastern Poland 1 bomber moved from Smolensk to Eastern Poland 1 tactical_bomber moved from Bryansk to Romania 1 fighter moved from Archangel to Romania 1 infantry moved from Karelia to Finland 1 G_Rail and 1 elite moved from Germany to Novgorod 1 German_Engineer, 1 Panzer_General and 5 armour moved from Germany to Western Germany 1 LuftwaffeAce moved from Western Germany to Gibraltar 2 G_air_transports and 2 infantry moved from Algeria to Gibraltar 4 G_air_transports, 1 aaGun and 3 infantry moved from Western Germany to Gibraltar 1 G_Rail moved from Germany to Normandy Bordeaux 1 G_Rail and 1 aaGun moved from Normandy Bordeaux to Western Germany 1 artillery and 3 infantry moved from Normandy Bordeaux to France 1 armour moved from Germany to Baltic States 1 LuftwaffeAce moved from 113 Sea Zone to Western Germany 1 LuftwaffeAce moved from Western Germany to Southern Italy EDIT: 1 Panzer_General and 5 armour moved from Western Germany to 2nd Panzer EDIT: 1 2ndPanzerArmy moved from 2nd Panzer to Western Germany EDIT: 1 Panzer_General3 moved from GermanFlow to 2nd Panzer EDIT: 1 Panzer_General and 5 armour moved from Belarus to 1st Panzer EDIT: 1 1stPanzerArmy moved from 1st Panzer to Belarus EDIT: 1 waffen_PG, 1 waffen_PG_Active and 2 waffen_panzers moved from Belarus to 1st Waffen Panzer EDIT: 1 1stWaffenPnzrArmy moved from 1st Waffen Panzer to Belarus EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 1stWaffenPnzrArmy and 1 2ndWaffenArmy moved from Belarus to Army Group Centre EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Belarus 1 G_air_transport moved from Belarus to Western Germany 1 G_air_transport moved from Belarus to Western Germany Place Units - Germans 1 Panzer_Grndrs, 1 SP_Artillery and 4 TotalWarMe_262s placed in Western Germany 5 Atlantic_Walls placed in Norway 1 Escort placed in 113 Sea Zone 2 German_LCVs, 1 King_Tiger, 1 elite, 1 german_para and 3 infantry placed in Germany 1 infantry placed in Western Germany Trigger GermansTotalWarMe 262PlaceWesternGermany4: has removed 4 TotalWarMe_262s owned by Germans in Western Germany Trigger GermansTotalWarMe 262PlaceWesternGermany4: Germans has 4 Me_262s placed in Western Germany Turn Complete - Germans Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 55 PUs (1 lost to blockades); end with 55 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs Combat Hit Differential Summary : Russians regular : -0.50 Germans regular : 2.67 Edit again Almost got it right. Forgot to move the Norway LCV EXP Game 1 Crockett G 9edit.tsvg
    • T

      EXP G40 Game 4 Trout (Axis) vs Panzer (Allies)

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      @Panzerstahl-Helm-0 Mussolini is pleased to finally see the pyramids. Now he is heading back to Rome but told his army to stay a little while longer. Game History Round: 2 Purchase Units - Italians Italians buy 1 Repair_BB, 1 armour, 2 infantry and 1 italian_para; Remaining resources: 1 PUs; Place Units - Italians 1 Repair_BB placed in 93 Sea Zone Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 unit repaired. Trigger Italians RemoveRepair BB: has removed 1 Repair_BB owned by Italians in 93 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 infantry moved from Alexandria to 98 Sea Zone 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 transport moved from 98 Sea Zone to 95 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 battleship moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 bomber moved from Southern Italy to 91 Sea Zone Combat - Italians Battle in Gibraltar Battle in Egypt Italians attack with 3 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians win, taking Gibraltar from British, taking Egypt from British with 3 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in 91 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 destroyer Italians win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 1 bomber moved from 91 Sea Zone to Southern France Place Units - Italians 2 infantry and 1 italian_para placed in Southern Italy 1 armour placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Greece: 1 italian_para EDIT: Removing units owned by Italians from Southern Italy: 1 italian_para EDIT: Turning off Edit Mode Turn Complete - Italians Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Italians collect 12 PUs; end with 13 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs dc9cbcd4-c392-4d06-9aef-5f864865fa26-exp-game-4-trout-vs.panzer-i2.tsvg On another subject, I will be going offline mid-morning tomorrow and be back in a few days. Heading to a cabin for the weekend. City boys need to spend a little time in the country sometimes. So my three sons will take a break from video games and fighting in the house and instead go canoeing, build a camp fire, and kill alot of insects for a few days. Will be back on Monday.
    • M

      War Plan Red-Orange

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      @RogerCooper Here's a link to where you can download the map folder: https://drive.google.com/drive/folders/1OdfVWRsM6A-cSpxCrp_AwmBxt8eICnV2?usp=sharing Just place that C:/Users/(your username)/triplea/downloadedMaps. You also might have to go to the map.properties folder in it and do the following: Open map.properties in Notepad Hit "save as" Change the file type to "all file types" Delete and rewrite the ".properties" suffix Save the file
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