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    • Panzerstahl-Helm 0P

      Game 2 - Global 40 EXP - Alexander (Axis) vs. Panzer (Allies) - Operation Spring Awakening

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      @beelee I ran into an error that I hit the file upload limit so I cut them out - I didn't want to spam that large chat with 3 or so messages
    • LaFayetteL

      New Maps Admin capabilities - add Map Attributes & approve/disable maps

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      @RogerCooper Yea Idk the latest procedure but what I did was update the repo for UHD Boxes https://github.com/triplea-maps/global_40_expansion_uhd_boxes and that was all. That's what I basically do all the time when I do an update. I rarely would do the yaml thing and now, within a couple of hours of doing the update, it's available in the lobby, so Idk. I did do an update the previous day and found an error, hence the latest one. I doubt that would cause any issues though. Maybe @thedog Knows ? I believe he has similar access as you.
    • T

      EXP G40 Game 4 Trout (Axis) vs Panzer (Allies)

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      @Panzerstahl-Helm-0 Yes, it's real! Over to Soviets who continue to be doing just fine looks like. Game History Round: 9 Research Technology - Germans Actions And Operations - Germans Germans spend 5 PUs on User Action: Action Germans TakeOverItaly Action Germans TakeOverItaly activates a trigger called: Trigger GermansAtWarWithItaly Trigger GermansAtWarWithItaly: Changing Relationship for Germans and Italians from Allied to War Purchase Units - Germans Note to players Germans: It is Early 1944 and the Abwehr is Predicting an Imminent Allied Invasion ! The United States and Britain may Attack at Any Time ! Note to players Germans: <body><b>It is Early 1944 and Germany Receives One Free SubPen !<br /><br><br><img src="SubPen.png"/><b></body> Note to players Germans: <body><b>It is Early 1944 and WaffenPanzer Jagers are Now Joining our Waffen Armies !<br><br><img src="WaffenPnzrJagerFS.png"/><br><br></body> Note to players Germans: It is Early 1944 and the Fuhrer has Unveiled Another Wonder Weapon ! Type XXI U-boats are Now in Production ! Note to players Germans: It is Early 1944 and Our Factories are Now Producing King Tiger Tanks ! You may only build 3 per turn. This is Player Enforced. Note to players Germans: <body><b>It is Early 1944 and with the Strong Encouragement of Albert Speer, the Me 262 is Now in Production !<br><br><img src="Me262.png"/><br><br><img src="262.png"/><b></body> Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber Trigger ItalianLCVsGermanControlled: Setting maxBuiltPerPlayer to 10 for unitAttachment attached to German_LCV Trigger ItalianParasGermanControlled: Setting maxBuiltPerPlayer to 14 for unitAttachment attached to german_para Trigger GermansTotalWarMe 262: buyTotalWarMe_262 added to productionGermans Trigger King Tiger: buyKing_Tiger added to productionGermans Trigger King Tiger: buyRepair_Tiger added to productionGermans Trigger WaffenPnzrJagerFS: buyWaffenPnzrJagerFS added to productionGermans Trigger Me 262: buyMe_262 added to productionGermans Trigger Type XXI UBoat: buyType_XXI_UBoat added to productionGermans triggerAttachmenLate1943: has removed 1 Late1943_red owned by Changer in Late 1943 Trigger GermansTakeOverItalyDestruct: has removed 1 TakeOverItaly owned by Italians in Southern Italy triggerAttachmenEarly1944Red: has removed 1 Early1944 owned by Changer in Early 1944 triggerAttachmenLate1943: Changer has 1 Late1943 placed in Late 1943 triggerAttachmenEarly1944Red: Changer has 1 Early1944_red placed in Early 1944 Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turning on Edit Mode EDIT: Changing PUs for Germans from 102 to 100 EDIT: Turning off Edit Mode Germans buy 1 ElitePanzer, 2 GermanUBoats, 2 German_Hvy_Bmbrs, 1 Hvy_Undg_2, 1 King_Tiger, 1 Waffen_Para, 1 elite, 1 german_para, 12 infantry and 2 waffen_infantrys; Remaining resources: 1 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 UndrgroundFctry, 1 german_para and 2 infantry 1 Hvy_Undg_2, 1 Waffen_Para and 2 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Germans takes Novgorod from Russians EDIT: Turning off Edit Mode EDIT: 1 Waffen_Para moved from Germany to Novgorod 2 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 2 armour, 1 artillery, 1 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone 2 armour, 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 2 cruisers moved from 96 Sea Zone to 98 Sea Zone 1 battleship moved from 96 Sea Zone to 98 Sea Zone 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 2 infantry moved from Malta to 96 Sea Zone 2 artilleries moved from Malta to 96 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt 1 armour moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt 1 bomber, 3 fighters and 1 tactical_bomber moved from Southern Italy to Egypt 1 transport moved from 92 Sea Zone to 96 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 Escort moved from 95 Sea Zone to 91 Sea Zone 3 infantry moved from Norway to Finland 1 destroyer moved from 110 Sea Zone to 105 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 105 Sea Zone 2 infantry moved from Yugoslavia to Bulgaria 1 Elitewaffen_panzer moved from Romania to Bulgaria 2 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Romania to Bessarabia 1 fighter moved from Romania to Bessarabia 1 elite moved from Poland to Eastern Poland 1 LuftwaffeAce moved from Germany to Eastern Poland 2 bombers moved from Germany to Finland 2 fighters moved from Western Germany to Finland 1 tactical_bomber moved from Western Germany to Finland 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Slovakia Hungary to Eastern Poland 1 ElitePanzer moved from Germany to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States 1 fighter moved from Western Germany to Baltic States 1 waffen_infantry moved from Slovakia Hungary to Bessarabia Combat - Germans Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Battle in Bessarabia Germans attack with 1 fighter, 2 infantry, 1 tactical_bomber and 1 waffen_infantry; Changer loiter and taunt Changer defend; Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry, 1 tactical_bomber and 1 waffen_infantry in Bessarabia, round 2 : 4,4,4,1,4 Russians roll dice for 2 infantry in Bessarabia, round 2 : 1,4 Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry, 1 tactical_bomber and 1 waffen_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Egypt Germans attack with 3 armour, 4 artilleries, 1 bomber, 3 fighters, 11 infantry and 1 tactical_bomber British defend with 1 airfield, 2 artilleries, 1 harbour, 6 infantry, 1 uk_armour, 4 uk_fighters and 1 uk_tactical_bomber; Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 4,4,2 Germans roll dice for 3 armour, 4 artilleries, 1 bomber, 3 fighters, 11 infantry and 1 tactical_bomber in Egypt, round 2 : 4,3,5,2,1,3,4,1,4,6,1,5,2,5,6,2,6,6,3,5,2,3,4 British roll dice for 1 armour, 2 artilleries, 6 infantry, 1 mech_infantry, 1 uk_armour, 4 uk_fighters and 1 uk_tactical_bomber in Egypt, round 2 : 5,2,2,5,6,4,4,2,2,1,5,1,4,4,3,6 Germans roll dice for 3 armour, 4 artilleries, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber in Egypt, round 3 : 5,3,3,1,4,5,4,3,4,4,4,3,2,4,1,2,1 British roll dice for 4 uk_fighters and 1 uk_tactical_bomber in Egypt, round 3 : 2,6,3,3,6 Germans win, taking Egypt from British with 3 armour, 4 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 59 Casualties for Germans: 9 infantry Casualties for British: 2 artilleries, 6 infantry, 1 uk_armour, 4 uk_fighters and 1 uk_tactical_bomber Casualties for Russians: 1 armour and 1 mech_infantry Battle in Finland Germans attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Finland, round 2 : 2,1,5,1,4,5,1,5 Russians roll dice for 3 infantry in Finland, round 2 : 3,4,1 Germans win, taking Finland from Russians with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in 105 Sea Zone Germans attack with 1 GermanUBoat and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 GermanUBoat in 105 Sea Zone, round 2 : 5 Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 4 Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 5 Germans roll dice for 1 GermanUBoat in 105 Sea Zone, round 3 : 4 Germans roll dice for 1 destroyer in 105 Sea Zone, round 3 : 5 Russians roll dice for 1 submarine in 105 Sea Zone, round 3 : 4 Germans roll dice for 1 GermanUBoat in 105 Sea Zone, round 4 : 1 Germans win, taking 105 Sea Zone from Neutral with 1 GermanUBoat and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Baltic States Germans attack with 1 ElitePanzer, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 ElitePanzer, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 6,5,3,3,3,5 Russians roll dice for 2 infantry in Baltic States, round 2 : 6,6 Germans win, taking Baltic States from Russians with 1 ElitePanzer, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Bulgaria Germans attack with 1 Elitewaffen_panzer and 2 infantry Russians defend with 1 russian_para and 1 russian_paraBoost Germans roll dice for 1 Elitewaffen_panzer and 2 infantry in Bulgaria, round 2 : 5,1,2,5 Russians roll dice for 1 russian_para and 1 russian_paraBoost in Bulgaria, round 2 : 5 Germans win, taking Bulgaria from Russians with 1 Elitewaffen_panzer and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 russian_para and 1 russian_paraBoost Battle in Eastern Poland Germans attack with 1 LuftwaffeAce, 1 elite and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 LuftwaffeAce, 1 elite and 1 infantry in Eastern Poland, round 2 : 2,6,4,6,4 Russians roll dice for 1 infantry in Eastern Poland, round 2 : 4 Germans win, taking Eastern Poland from Russians with 1 LuftwaffeAce, 1 elite and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Slovakia Hungary Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 95 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals Trigger SubPenEarly44Place: Germans has 1 SubPen placed in Western Germany 1 LuftwaffeAce moved from Eastern Poland to Germany 1 fighter and 1 tactical_bomber moved from Baltic States to Germany 2 bombers moved from Finland to Western Germany 3 fighters and 1 tactical_bomber moved from Egypt to Alexandria 1 bomber moved from Egypt to Greece 3 GermanUBoats moved from 95 Sea Zone to 92 Sea Zone EDIT: 1 factory_minor moved from Normandy Bordeaux to France EDIT: 2 WaffenPioneers moved from Normandy Bordeaux to France 1 elite moved from Normandy Bordeaux to Southern France 1 waffen_infantry moved from Germany to Slovakia Hungary 1 elite moved from Germany to Poland 3 armour moved from Western Germany to Germany 2 armour moved from Western Germany to Slovakia Hungary 2 infantry moved from Germany to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Bessarabia to Romania 1 waffen_infantry moved from Germany to Romania 1 Waffen_Arty moved from Slovakia Hungary to Romania 1 SP_Artillery moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 mech_infantry moved from Germany to Slovakia Hungary 1 armour moved from Western Germany to Slovakia Hungary 2 infantry moved from 112 Sea Zone to Norway 1 aaGun, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from 112 Sea Zone to Norway EDIT: 1 italian_para moved from Southern Italy to Greece 1 artillery moved from Slovakia Hungary to Germany 1 Europe_Rail moved from Germany to Southern Italy 1 Europe_Rail and 1 artillery moved from Southern Italy to Slovakia Hungary EDIT: 1 infantry moved from Slovakia Hungary to Army Group Centre EDIT: 1 artillery moved from Army Group Centre to Slovakia Hungary 2 fighters and 1 tactical_bomber moved from Finland to Norway Place Units - Germans 1 ElitePanzer, 2 German_Hvy_Bmbrs, 1 King_Tiger, 1 elite, 1 german_para and 6 infantry placed in Germany 1 GermanUBoat placed in 112 Sea Zone 1 GermanUBoat placed in 93 Sea Zone 2 infantry placed in Yugoslavia 3 infantry placed in Western Germany 1 infantry placed in France Germans undo move 6. 1 infantry placed in Southern Italy Turn Complete - Germans Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Germans collect 65 PUs; end with 66 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 Optional[PUs]; end with 71 Optional[PUs] Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 83 Optional[PUs] Trigger Germans ReceiveItaliansRomanEmpireObjective: Germans met a national objective for an additional 5 Optional[PUs]; end with 88 Optional[PUs] Trigger Germans ReceiveItaliansNoShipsMedObjective: Germans met a national objective for an additional 5 Optional[PUs]; end with 93 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 98 Optional[PUs] Trigger Germans ReceiveItaliansNorth AfricaObjective: Germans met a national objective for an additional 5 Optional[PUs]; end with 103 Optional[PUs] Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 Optional[PUs]; end with 106 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 111 PUs 64a1d1fd-7488-47b5-8f6f-2c5d112bcc9e-exp-game-4-trout-vs.panzer-g9.tsvg
    • T

      Qualifier for Wiking-Con 2027 - Game No. 1

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      @Trout Good Evening Game History Round: 2 Purchase Units - Americans Americans buy 1 ArmoredInfantry, 2 Fortifications, 1 Heavy_BB, 1 artillery, 1 destroyer, 1 elite, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Americans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 transport moved from 8 Sea Zone to 10 Sea Zone 1 Heavy_BB moved from 10 Sea Zone to 26 Sea Zone 1 Rail and 1 elite moved from Eastern United States to Western United States 1 artillery moved from Eastern United States to Central United States 1 usa_fighter moved from Western United States to Alaska 1 submarine moved from 49 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 elite placed in Eastern United States Americans undo move 1. 1 destroyer and 1 submarine placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 ArmoredInfantry and 1 artillery placed in Central United States 1 Heavy_BB placed in 10 Sea Zone 2 Fortifications placed in Aleutian Islands Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Tsinghai 2 Rails moved from Kansu to Szechwan 2 Rails and 2 infantry moved from Szechwan to Tsinghai 1 fighter and 4 infantry moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Shensi Chinese undo move 1. 6 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British Note to players British: It is Late 1940 and the British Army has Formed a Tank Army. They are Commanded by a Tank General. You may only have 1 Tank Army at any one time. Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish British buy 1 Hvy_Ind_1, 1 UndrgroundFctry, 1 demo_harbour, 1 destroyer, 3 infantry, 3 mine_unarmeds, 4 uk_armours, 1 uk_fighter and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in Union of South Africa being upgraded or consumed: 1 factory_minor 1 Hvy_Ind_1 placed in Union of South Africa Units in United Kingdom being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in United Kingdom Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 destroyer and 1 uk_fighter moved from 106 Sea Zone to 103 Sea Zone British take 106 Sea Zone from Germans 1 uk_fighter moved from United Kingdom to 103 Sea Zone 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 bomber moved from Malta to 92 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 bomber Italians defend with 1 transport British roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 transport in 92 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in 103 Sea Zone British attack with 1 destroyer and 2 uk_fighters Germans defend with 2 GermanUBoats British roll dice for 1 destroyer and 2 uk_fighters in 103 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 GermanUBoats in 103 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 GermanUBoat owned by the Germans lost in 103 Sea Zone British roll dice for 1 destroyer and 2 uk_fighters in 103 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 GermanUBoat in 103 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 GermanUBoat owned by the Germans lost in 103 Sea Zone British win with 1 destroyer and 2 uk_fighters remaining. Battle score for attacker is 8 Casualties for Germans: 2 GermanUBoats Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 2 uk_fighters moved from 103 Sea Zone to 106 Sea Zone 1 bomber moved from 92 Sea Zone to French West Africa 1 uk_fighter and 1 uk_tactical_bomber moved from Malta to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 Rails and 2 infantry moved from Union of South Africa to Egypt 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry and 3 mine_unarmeds moved from India to 39 Sea Zone 1 infantry, 3 mine_unarmeds and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry and 3 mine_unarmeds moved from 41 Sea Zone to Sumatra 1 infantry moved from Shan State to French Indo China 1 infantry moved from Burma to Shan State 2 aaGuns, 1 artillery, 3 infantry and 1 uk_tactical_bomber moved from Burma to India 1 aaGun moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 transport moved from 88 Sea Zone to 86 Sea Zone Place Units - British Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Units in Malaya being upgraded or consumed: 1 harbour 1 demo_harbour placed in Malaya 1 infantry, 1 mine_unarmed and 2 uk_armours placed in India 2 infantry and 2 uk_armours placed in Union of South Africa 1 uk_fighter and 1 uk_para placed in United Kingdom 2 mine_unarmeds placed in India 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 53 PUs; end with 53 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 59 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 64 PUs Combat Hit Differential Summary : Italians regular : 0.00 Germans regular : -0.50 Neutral_Axis regular : 1.00 British regular : -0.17 850f93ac-5c2a-4fb6-8d9e-03dc306169be-tourney-trout-vs-beelee UK2.tsvg
    • A

      Qualifier for Wiking-Con 2027 - Game No. 2

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      @Panzerstahl-Helm-0 yea I noticed in News I can't make a new topic like I used too. I think it has something to do with the new nodebb update back in June> I guess you could ask Panther and if he can't fix it then we should just move it back to where it was
    • Panzerstahl-Helm 0P

      EXP-game -11 - Panzer (Axis) vs. beelee (Allies) - Operation "Dr. Strangelove"

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      @Panzerstahl-Helm-0 Guten Abend Right on. Make sure "Map Blends" is on. I think it is by default but IDK. That provides a lighter look from the original neon vibe he originally went with. [image: 1788292291415-screenshot-from-2026-09-01-14-49-52.png] Yea, I am unable to post at the Tournament thread https://forums.triplea-game.org/topic/4394/exp-global40-tournament-qualifier-for-wiking-con-2027/10 you can see there is no reply option [image: 1788292441374-screenshot-from-2026-09-01-14-53-44.png] So idk how to post the results other than pinging you directly at the game thread. The Tournament save should be posted there too so we all use the same one for Game starts. Wiking-Con World Tournament Qualifier 2027 Triplea Game Start Take 2.tsvg Game History Round: 3 Purchase Units - Americans Americans buy 1 ArmoredInfantry, 1 Fortification, 2 artilleries, 3 carriers, 3 destroyers, 1 elite, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 ArmoredInfantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry, 1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 elite and 1 infantry moved from Gibraltar to 91 Sea Zone 1 USAbomber and 3 usa_fighters moved from Gibraltar to Morocco 1 ArmoredInfantry, 1 artillery, 1 elite and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 16 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 16 Sea Zone 1 artillery and 1 usa_armour moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 transport and 1 usa_armour moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 usa_armour moved from 22 Sea Zone to Marianas Combat - Americans Battle in Morocco Americans attack with 1 ArmoredInfantry, 1 USAbomber, 1 artillery, 1 elite, 1 infantry and 3 usa_fighters Italians defend with 1 artillery, 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 ArmoredInfantry, 1 USAbomber, 1 artillery, 1 elite, 1 infantry and 3 usa_fighters in Morocco, round 2 : 5/9 hits, 3.50 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 ArmoredInfantry, 1 USAbomber, 1 elite and 3 usa_fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Battle in 16 Sea Zone Americans attack with 1 submarine, 3 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 submarine Casualties for Japanese: 1 Japan_destroyer Battle in Marianas Changer loiter and taunt; Americans attack with 1 artillery and 1 usa_armour Changer defend; Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 usa_armour in Marianas, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 usa_armour in Marianas, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Marianas, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Marianas 1 infantry owned by the Japanese lost in Marianas Americans win, taking Marianas from Japanese with 1 usa_armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Americans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Central United States 3 usa_fighters and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 Heavy_BB and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 usa_fighter moved from Alaska to Eastern United States 1 Rail moved from Eastern United States to Alaska 1 Rail and 1 mech_infantry moved from Alaska to Central United States 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 usa_fighter moved from Eastern United States to 91 Sea Zone 1 USAbomber moved from Morocco to United Kingdom 3 usa_fighters moved from Morocco to Gibraltar 1 Rail and 1 elite moved from Eastern United States to Alaska Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone 1 elite placed in Eastern United States 1 ArmoredInfantry and 1 artillery placed in Central United States 1 artillery placed in Western United States 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 1 Fortification placed in Wake Island Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 65 Optional[PUs] Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 Optional[PUs]; end with 66 Optional[PUs] Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 63 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 fighter and 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Purchase Units - British British buy 1 Hvy_Ind_1, 1 UndrgroundFctry, 1 demo_harbour, 1 elite, 6 infantry, 2 uk_armours, 1 uk_fighter and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in India being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in India Units in Union of South Africa being upgraded or consumed: 1 factory_minor 1 Hvy_Ind_1 placed in Union of South Africa Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to Alexandria 2 uk_fighters and 1 uk_tactical_bomber moved from India to 41 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 1 Japan_destroyer, 1 cruiser, 1 submarine and 1 transport 1 submarine owned by the Japanese submerged British roll dice for 2 uk_fighters and 1 uk_tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 Japan_destroyer, 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 Japan_destroyer owned by the Japanese lost in 41 Sea Zone British roll dice for 2 uk_fighters and 1 uk_tactical_bomber in 41 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 uk_fighter owned by the British lost in 41 Sea Zone 1 cruiser owned by the Japanese lost in 41 Sea Zone British roll dice for 1 uk_fighter and 1 uk_tactical_bomber in 41 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 transport in 41 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 Japan_destroyer, 1 cruiser and 1 transport Casualties for British: 1 uk_fighter Battle in Alexandria British attack with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber Italians defend with 1 infantry British roll dice for 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Alexandria, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 uk_fighter and 1 uk_tactical_bomber moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 uk_armour moved from Iraq to Egypt 1 artillery moved from Iraq to Persia 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 Rails and 2 infantry moved from Union of South Africa to Egypt 1 uk_fighter and 1 uk_tactical_bomber moved from 41 Sea Zone to India 1 uk_armour moved from India to Eastern Persia 1 uk_fighter moved from Gibraltar to United Kingdom 1 elite moved from United Kingdom to Scotland 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 2 infantry and 1 uk_armour moved from Quebec to Eastern United States Place Units - British Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 4 infantry placed in India Units in Malaya being upgraded or consumed: 1 harbour 1 demo_harbour placed in Malaya 2 infantry and 2 uk_armours placed in Union of South Africa 1 elite, 1 uk_fighter and 1 uk_para placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4 British collect 40 PUs (1 lost to blockades); end with 40 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 46 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs Combat Hit Differential Summary : Chinese regular : 1.33 Americans regular : 2.00 Japanese regular : 1.33 Italians regular : 0.67 British regular : 0.17 exp-game-11-dr.strangelove UK3.tsvg lol forgot JPN had already attacked. Was trying to figure out what was going on [image: 1788298337168-prost.png] Edit Wow I totally missed the 2 Yank Ftrs in NG. I don't even know where they came from lol Musta been PHI I guess. Queensland if it's alright with you
    • VictoryFirstV

      North Africa - TripleA Module

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      @VictoryFirst I think my 1 pixel idea will fail, although I haven't tried it. Reason being, when you go to "Add Units" you only got a 1 pix spot for it to find. Idk, maybe a 5 spot ? I guess I just gotta try it
    • B

      Multi Game 2 barnee Trout vs Alex Panzer

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      @beelee Mostly quiet on the eastern front: exp-game-2-multi-apbt-az-r-23.tsvg Purchase Units Setting uses for triggers used this phase. Russians buy 3 Mass_Tankss, 2 Soviet_Partisans and 3 TotalWar_Tank_2s; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; Combat Move Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Setting uses for triggers used this phase. Resetting and Giving Bonus Movement to Units Cleaning up during movement phase 1 SP_ArtilleryUSSR moved from Russia to Bryansk Turning on Edit Mode EDIT: Adding units owned by Russians to 1st AirFleet: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF EDIT: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF moved from 1st AirFleet to Bryansk EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: 1 FighterAce, 1 fighter and 1 tactical_bomber moved from Russia to Bryansk EDIT: Turning off Edit Mode Combat Battle in Bryansk Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF EDIT: 1 FighterAce, 1 fighter and 1 tactical_bomber moved from Bryansk to Russia EDIT: Turning off Edit Mode 1 guard_infantry moved from Nenetsia to Vologda Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia Setting uses for triggers used this phase. Cleaning up during movement phase Place Units 3 Mass_Tankss and 3 TotalWar_Tank_2s placed in Russia 2 Soviet_Partisans placed in Russia Turning on Edit Mode EDIT: Adding units owned by Russians to Archangel: 1 Soviet_Partisan EDIT: Adding units owned by Russians to Buryatia: 1 Soviet_Partisan EDIT: Removing units owned by Russians from Russia: 2 Soviet_Partisans EDIT: Turning off Edit Mode Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Setting uses for triggers used this phase. Turn Complete Russians collect 18 PUs; end with 18 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs
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