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    • ubernautU

      TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

      Watching Ignoring Scheduled Pinned Locked Moved Play By Forum
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      ubernautU
      @Cernel roger that
    • R

      Question about trenches domination 1914 no mans land

      Watching Ignoring Scheduled Pinned Locked Moved Map Making
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      42 Posts
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      wc_sumptonW
      @Ramon said: Is there a mechanic or attachment that allows a 0 attack unit to destroy a 0 defense construction? The "trench", a 0 defense construction unit, could give the "conscript", a 0 attack unit, a plus 1 attack using support attachments. The problem with this is that the support should be applied only when the "trench" is defending and only the "conscript" is attacking. <attachment name="supportAttachment_Trench" attachTo="trench" javaClass="UnitSupportAttachment" type="unitType"> <option name="faction" value="enemy"/> <option name="unitType" value="conscript"/> <option name="side" value="defence"/> <option name="dice" value="strength"/> <option name="bonus" value="1"/> <option name="number" value="1"/> <option name="bonusType" value="Trench"/> <option name="players" value="$All-Players$"/> </attachment> To do this a plus and minus support attachment would have to be created for every attacking/defending land unit to create a counter to the "trench". <attachment name="supportAttachment_InfantryAttack" attachTo="infantry" javaClass="UnitSupportAttachment" type="unitType"> <option name="faction" value="allied"/> <option name="unitType" value="conscript"/> <option name="side" value="offence"/> <option name="dice" value="strength"/> <option name="bonus" value="1"/> <option name="number" value="-1"/> <!-- All positive supports are "Trench" --> <option name="bonusType" value="Trench"/> <option name="players" value="$All-Players$"/> </attachment> <attachment name="supportAttachment_InfantryAttackDebuf" attachTo="infantry" javaClass="UnitSupportAttachment" type="unitType"> <option name="faction" value="allied"/> <option name="unitType" value="conscript"/> <option name="side" value="offence"/> <option name="dice" value="strength"/> <option name="bonus" value="-1"/> <option name="number" value="-1"/> <!-- All negative supports are "Debuf" --> <option name="bonusType" value="Debuf"/> <option name="players" value="$All-Players$"/> </attachment> <attachment name="supportAttachment_InfantryDefend" attachTo="infantry" javaClass="UnitSupportAttachment" type="unitType"> <option name="faction" value="enemy"/> <option name="unitType" value="conscript"/> <option name="side" value="defence"/> <option name="dice" value="strength"/> <option name="bonus" value="1"/> <option name="number" value="-1"/> <!-- All positive supports are "Trench" --> <option name="bonusType" value="Trench"/> <option name="players" value="$All-Players$"/> </attachment> <attachment name="supportAttachment_InfantryDefendDebuf" attachTo="infantry" javaClass="UnitSupportAttachment" type="unitType"> <option name="faction" value="enemy"/> <option name="unitType" value="conscript"/> <option name="side" value="defence"/> <option name="dice" value="strength"/> <option name="bonus" value="-1"/> <option name="number" value="-1"/> <!-- All negative supports are "Debuf" --> <option name="bonusType" value="Debuf"/> <option name="players" value="$All-Players$"/> </attachment> It can get slightly complicated. Cheers...
    • B

      HRE Practice Game for malmessi

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      34 Views
      M
      malmessi said: TripleA question. I always play locally and send map by mail, what should I enter here ? Is it right ? [image: image.jpeg] If I do so, I get this error An unexpected error occurred! IllegalStateException: Error, bad server response: HTTP/1.1 404 Not Found; JSON: {"path":"/v2/users/3321/tokens","title":"[[global:404.title]]","bodyClass":"page-v2 page-v2-users page-v2-3321 page-status-404 theme-persona user-guest"}
    • wc_sumptonW

      Global 40 Expansion UHD Boxes

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      137
      2 Votes
      137 Posts
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      B
      @wc_sumpton heh heh I'll give it a go I thought defense since the defenders should be affected by the attacker the ABomb But will try as I didn't think to Edit and wc comes through with the obvious solution lol [image: Screenshot from 2026-09-17 23-12-49.png] The 2 hitters are at 1 now. Just a testing stage but I hate being stupid lol Thanks Brother [image: rightarm.png]
    • T

      Qualifier for Wiking-Con 2027 - Game No. 1

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      B
      @Trout yep Kriegsmarine takes them over too. Can be a brutal move and one I forgot about Not this turn but next turn Working on A-Bomb made some progress but stuck on the attacking dudes not infrastructure I've asked for help [image: Screenshot from 2026-09-17 18-11-01.png] Hmm ... I'm not sure about Italian Subs outside the Med. Pretty sure they go German too but I'll check Edit yea no Subs outside of the Med [image: Screenshot from 2026-09-17 22-34-04.png]
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