@TheDog said:
Does pre the MoveDelegate work for most maps?
I'm not understanding the question. Centering, as of 2.7.15494, happens on the 'first' delegate. If the 'first' delegate is skipped, then centering does not happen. 2.7.15025 centered on the 'first active', required players attention, delegate.
Almost any delegate can be used to 'hack' centering using 2.7.15494, but care and testing are necessary because some delegates do not fire the 'when' triggers if no action is taken. This is why I suggested "endTurn/endTurnNoPU" because these have internal cleanups and should always trip 'when'. And they are not 'prefect' because of these cleanups.
So, try different delegates and test to ensure the map functions as one expects.
Cheers...