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    • xxXEddieXxxX

      TripleA Design

      Watching Ignoring Scheduled Pinned Locked Moved Development
      32
      2
      4 Votes
      32 Posts
      97 Views
      TheDogT
      @xxxeddiexxx My 2c Local Play = Local Play (solo vs AI) This should be at the top of the list for new players Play Online = Play Online via Lobby (Lobby should be mentioned) Can Live Multiplayer section have a collapse button, this is to reduce clutter I and others will never use this section ? Can Asynchronous section have a collapse button, this is to reduce clutter I and others will never use this section ?
    • LaFayetteL

      vs AI - Game Write-ups

      Watching Ignoring Scheduled Pinned Locked Moved AI
      5
      4 Votes
      5 Posts
      36 Views
      TheDogT
      2026-11-10-1941-Global-Command-Decision.tsvg After the debuff fix Command support vales for HQ-Army, HQ-Fleet, HQ-Air are missing, these give a bonus +1 to 5 units in Attack & Defence. However from an old version AI log should look like HQ-Army, bonusType=UnitSupportAttachment.BonusType(name=Command, count=1), supportFactor=3.441428412678216, numSupportProvided=0, numSupportableUnits=4, numAddedSupport=5, ratio=0.8888888888888888, bonus=1.0 The above is missing from the current Beta AI. But on further checking the old TripleA AI log Checked HQ-Fleet & HQ-Air these are missing from the **old ** version, so it looks like a select LAND SUPPORT is working & no Air or Sea support? . current Beta AI Is missing /does not look right HQ-Army - has a Land & Air (AAstrength) component HQ-Fleet - has a Sea & Air (AAstrength) component HQ-Submarine (Germany only) has Sea only component HQ-Air - has a Air-Air (AAstrength) & Air-Ground component Working Artillery does suppress Bunkers with Artillery, bonusType=UnitSupportAttachment.BonusType(name=Shell-Bunker, count=1), debuffFactor=0.5412828013762019, ratio=0.5951219512195122 Anti-Tank does suppress Armor with Anti-Tank, bonusType=UnitSupportAttachment.BonusType(name=Anti-Tank, count=1), debuffFactor=0.31727880561033567, ratio=0.3488372093023256 Not working HQ-Submarine (isSea, Germany only) has Sea only component appears to not work. This should work its so similar to HQ-Fleet. Bomber-Tac (isAir) does not suppress bomb Bunkers
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