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    • K

      Flames and Steel (official thread)

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      15
      5 Votes
      15 Posts
      72 Views
      M
      @Vendetta said: Hopefully, once you’re far enough along in development, you can share a play by play of a test game as a demonstration. Very curious too
    • StohrmS

      combinedTurns stepProperty

      Watching Ignoring Scheduled Pinned Locked Moved XML Options Browser
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      0 Votes
      2 Posts
      6 Views
      StohrmS
      I may have already found part of the answer to my own question in the following code: <attachment name="playerAttachment" attachTo="British" javaClass="games.strategy.triplea.attachments.PlayerAttachment" type="player"> <option name="shareTechnology" value="UK_Pacific"/> <option name="helpPayTechCost" value="UK_Pacific"/> <option name="retainCapitalNumber" value="2"/> <option name="destroysPUs" value="false"/> </attachment> Except that I'm not sure it actually works; as it currently only accepts payment from the UK_Pacific and not the British.
    • H

      Creating a (hopefully) competitive bot using Claude Code.

      Watching Ignoring Scheduled Pinned Locked Moved AI
      37
      3 Votes
      37 Posts
      189 Views
      TheDogT
      @husky81 How goes your quest ?
    • HeppsH

      Total World War: December 1941 3.0.0.6

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      665
      6 Votes
      665 Posts
      1m Views
      M
      @ubernaut said: @malmessi no reason to be playing 2.8 imo I am playing 3.0 But still checking old 2.8 pdf manual and I was looking for a place to find all the changes joined together, the online game help is perfect
    • alkexrA

      Middle Earth - Battle for Arda (v3) - Official Thread

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      4
      2 Votes
      4 Posts
      21 Views
      Doki DokiD
      @alkexr hi gent, I’d like to report 2 issues 1: Saruman’s mountain troops are unable to pass through friendly mountainous territory to launch an attack. Is this intended behavior? same thing happens in mordor's turn when a non-mountainer tried to move and attack gondor. 2: i think the acient tower and acient walls and fortress are goood in old versions, why are u removing them? btw, i'd like to join the map test if u agree. thanks
    • I

      Playing war of relics question

      Watching Ignoring Scheduled Pinned Locked Moved Player Help
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      0 Votes
      19 Posts
      154 Views
      C
      Presently, the behaviour of the game when both sides lose all Soldiers is that the defender wins, and all attacking lords and relics are captured. I tend to think that that is a wrong behaviour, so I've opened an issue about it: https://github.com/triplea-game/triplea/issues/15090
    • SchulzS

      Axis Ascension

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      60
      2 Votes
      60 Posts
      29k Views
      SchulzS
      Can someone help me readjust the relief tiles to match the new shape of Britain and Ireland? Here is the old one: [image: old_uk.png] And here is the new one: [image: new uk.png]
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