@husky81 I was able to beat random not the hard ai. All kinds of odd bits and odd stalemates. The AI would buy all artillery it was really whacky. It was a good attempt on my part but I didn't know what I was doing math wise. Which in turn messed up my data. Finding signals is nigh impossible and a signal is something the ml really needs. The win conditions were another problem. Game state search was another problem. Aircraft carrier logic. Valid moves was another. The rust engine was a lot harder than it looked I was never really sure if mine was right. I worked on it for about a year or so.