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    • R

      Question about trenches domination 1914 no mans land

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      TheDogT
      @Ramon I have been working on a new FFA map and realised that SZ PU were not transferring ownership when taken over from their original owner. There is a lot of work to do to make this happen. You need a <variableList> for List of Players, All-Players List of Sea Zones, All-SZ and this code <!-- Change current SZ owner to originalOwner --> <attachment foreach="$All-Players$^$All-SZ$" name="conditionAttachment_SZ_@All-Players@_@All-SZ@" attachTo="@All-Players@" javaClass="RulesAttachment" type="player"> <option name="directOwnershipTerritories" value="@All-SZ@" count="1"/> </attachment> <attachment foreach="$All-Players$^$All-SZ$" name="triggerAttachment_SZ_@All-Players@_@All-SZ@" attachTo="@All-Players@" javaClass="TriggerAttachment" type="player"> <option name="conditions" value="conditionAttachment_SZ_@All-Players@_@All-SZ@"/> <option name="territories" value="@All-SZ@"/> <option name="territoryAttachmentName" value="TerritoryAttachment" count="territoryAttachment"/> <option name="territoryProperty" value="originalOwner" count="@All-Players@"/> <option name="when" value="before:@All-Players@1EndTurn"/> </attachment> This is not fully tested as I cannot get it to work on an old map 1888A Steam & Steel, but it works for my new map However, it takes the current SZ owner and makes it the originalOwner, before the EndTurn for each player. Note I have a 1 in front of EndTurn. In your case this can be removed. This will allow SZ PU to be collected for the owning (now original) player. Hope it works for you
    • B

      barnee vs beelee EXP 2.59

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      Game History Round: 5 Purchase Units - Americans Note to players Americans: <body><b>It is Early 1942 and the United States has Started Research on the Atomic Bomb !<br>Refer to Game Notes<b></body> Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body> Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group. They may only have 1 Army Group at a time. Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans Trigger Army GroupUSA: buyArmy_Group added to productionAmericans Trigger AtomicBombLevel1: buyAtomicLevel1 added to productionAmericans Americans buy 2 ArmoredInfantrys, 1 AtomicLevel1, 2 Escorts, 3 Fortifications, 3 artilleries, 1 elite, 3 transports, 2 usa_fighters and 1 usa_tactical_bomber; Remaining resources: 0 PUs; Place Units - Americans 1 AtomicLevel1 placed in Eastern United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery and 1 elite moved from Quebec to 106 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 elite, 2 submarines and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 Escort_Convoy, 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 1 elite and 1 infantry moved from 91 Sea Zone to Morocco 3 usa_fighters moved from Eastern United States to 91 Sea Zone Combat - Americans Battle in Morocco Americans attack with 2 artilleries, 1 elite and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 mech_infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Morocco 1 mech_infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 2 artilleries and 1 elite remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 mech_infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Caroline Islands: 3 mine_unarmeds EDIT: Adding units owned by Changer to Caroline Islands: 3 japan_mines EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska 1 Rail and 1 elite moved from Eastern United States to Alaska 1 ArmoredInfantry and 1 artillery moved from Western United States to 10 Sea Zone 1 ArmoredInfantry, 1 Escort_Convoy, 1 artillery, 1 carrier, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 ArmoredInfantry and 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 elite moved from Central United States to Western United States 1 infantry moved from Eastern United States to Central United States Place Units - Americans 1 Fortification placed in Guam 2 Fortifications placed in Midway 1 Escort and 1 transport placed in 10 Sea Zone 1 ArmoredInfantry, 2 artilleries and 2 usa_fighters placed in Western United States 1 elite and 1 usa_tactical_bomber placed in Eastern United States 1 Escort and 2 transports placed in 101 Sea Zone 1 ArmoredInfantry and 1 artillery placed in Central United States Americans undo move 4. 1 artillery placed in Central United States 1 ArmoredInfantry, 1 artillery and 2 usa_fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 53 PUs; end with 53 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 67 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British Note to players British: <body><b>It is Early 1942 and French Forces in UK Can Join The British Army ! <br>For This Turn Only !<b></body> Trigger FrenchUK: buyFrenchUK added to productionBritish British buy 1 Escort, 1 Fortification, 1 FrenchUK, 4 artilleries, 2 infantry, 1 mech_infantry, 3 mine_unarmeds, 2 uk_armours and 2 uk_paras; Remaining resources: 0 PUs; 0 AirLendLease; 3 NavyLendLease; Place Units - British 1 FrenchUK placed in United Kingdom Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 FrenchUK EDIT: Removing units owned by French from United Kingdom: 1 fighter and 2 infantry EDIT: Adding units owned by British to United Kingdom: 2 infantry and 1 uk_fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber, 2 infantry and 1 uk_fighter moved from Egypt to Alexandria 1 bomber and 3 uk_fighters moved from United Kingdom to Holland Belgium EDIT: 1 UK_LCV and 2 infantry moved from United Kingdom to Holland Belgium Combat - British Battle in Alexandria British attack with 1 bomber, 2 infantry and 1 uk_fighter Italians defend with 1 infantry British roll dice for 1 bomber, 2 infantry and 1 uk_fighter in Alexandria, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 bomber, 1 infantry and 1 uk_fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Holland Belgium British attack with 1 UK_LCV, 1 bomber, 2 infantry and 3 uk_fighters Germans defend with 1 infantry British roll dice for 1 UK_LCV, 1 bomber, 2 infantry and 3 uk_fighters in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 UK_LCV, 1 bomber, 2 infantry and 3 uk_fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Russia 1 bomber and 3 uk_fighters moved from Holland Belgium to United Kingdom 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Union of South Africa to Rhodesia 2 Rails and 2 uk_armours moved from Union of South Africa to Russia 1 mech_infantry and 5 uk_armours moved from Egypt to Iraq 2 uk_armours moved from Belgian Congo to Egypt 1 bomber and 1 uk_fighter moved from Alexandria to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry and 3 mine_unarmeds moved from India to 39 Sea Zone 1 infantry, 3 mine_unarmeds and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry and 3 mine_unarmeds moved from 41 Sea Zone to Sumatra Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 Fortification placed in Sumatra Turning on Edit Mode EDIT: Removing units owned by British from Sumatra: 6 mine_unarmeds EDIT: Adding units owned by Changer to Sumatra: 6 uk_mines EDIT: Turning off Edit Mode 4 artilleries placed in India 2 infantry placed in Union of South Africa 1 mech_infantry and 2 uk_armours placed in Egypt 1 Escort placed in 110 Sea Zone 2 uk_paras placed in United Kingdom 3 mine_unarmeds placed in India Turning on Edit Mode EDIT: Adding units owned by British to Russia: 2 uk_armour_lendleases EDIT: Turning off Edit Mode Turn Complete - British British collect 56 PUs; end with 56 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 62 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 67 PUs Combat Hit Differential Summary : Americans regular : 0.50 Italians regular : 1.33 Germans regular : -0.33 British regular : -1.00 exp-bvsb-7-1-26-UK 4.tsvg
    • B

      Multi Game 2 barnee Trout vs Alex Panzer

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      B
      @Alexander We wish you well in this Noblest of all pursuits. 🫡
    • ubernautU

      TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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      N
      @ubernaut said: @Nothingtoseehere i think at least mostly have it figured out in the double checking phase now 🫡
    • T

      How to add to Big World Variations

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      RogerCooperR
      I put it onto github under https://github.com/triplea-maps/thehobbesians_1939. I will add to the in-game downloader tomorrow.
    • RogerCooperR

      TripleA Maps List

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      RogerCooperR
      @TheDog said: @rogercooper Cant find Ansalon/Analon on Github maps Missing from your list, but on Github maps Settlers: Fallen Empire Shogun Advanced Ansalon was superseded. https://axisandallies.fandom.com/wiki/Master_of_Ansalon Settlers: Fallen Empire uses the Fallen Empire Map Shogun Advanced is under The Shogun Map
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