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    • K

      Flames and Steel (official thread)

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      173
      5 Votes
      173 Posts
      435 Views
      C
      @KurtGodel7 said: Map changes, including some border changes and the creation of the Pripet Marshes. [image: image.jpeg] Specify to Claude that's 1941. When either can be chosen, I've chosen one. For example, Wurttemberg can be called either Wurttemberg or Baden, and I've chosen Baden. Also, you should be consistent: either have Koenigsberg and Wuerttemberg or Konigsberg and Wurttemberg. Your call. (Current : New) Koenigsberg : eastern East Prussia East Prussia : Koenigsberg Danzig : Danzig - West Prussia West Prussia : Wartheland Posen : Lower Silesia Silesia : Upper Silesia Pomerania : Pomerania Bohemia : Bohemia - Moravia Vienna : Austria Bavaria : Bavaria Wurttemberg : Baden Saxony : Saxony Berlin : Berlin Hesse : Rhineland Ruhr : Westphalia Hanover : Hanover Hamburg : Hamburg
    • SchulzS

      Axis Ascension

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      75
      2 Votes
      75 Posts
      29k Views
      TheDogT
      @Schulz It has to be 3. Transports/Convoy move 10knots-ish Other military ship move faster, so 3 or 4. So 3
    • TheDogT

      11 Rings of Power - Official Thread

      Watching Ignoring Scheduled Pinned Locked Moved Maps & Mods
      3
      4 Votes
      3 Posts
      38 Views
      TheDogT
      We are please to announce that v005 is available for download within TripleA as 11_rings_of_power Feedback is always welcome!
    • I

      Playing war of relics question

      Watching Ignoring Scheduled Pinned Locked Moved Player Help
      22
      0 Votes
      22 Posts
      179 Views
      C
      Cernel said: (unless I find anything else) Actually found something, but no worries: it is a minor thing. The battle-calculator does not allow you to calculate at all if you set the game (via Game Options) to play with infinite battle rounds (meaning setting "Land Battle Rounds" equal to -1). More information here: https://github.com/triplea-game/triplea/issues/15116
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