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    Darken Moved Units

    Scheduled Pinned Locked Moved Feature Requests & Ideas
    75 Posts 8 Posters 22.5k Views 8 Watching
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    • HeppsH Offline
      Hepps Moderators @Greg Anderson
      last edited by

      @Greg-Anderson and @LaFayette I will not tell a lie... in my dreams at night these markers also pulsate. 😃

      "A joyous heart sours with the burden of expectation"
      Hepster

      prastleP 1 Reply Last reply Reply Quote 5
      • prastleP Offline
        prastle Moderators Admin @Hepps
        last edited by

        @Hepps ROFL

        If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

        1 Reply Last reply Reply Quote 0
        • HeppsH Offline
          Hepps Moderators
          last edited by Hepps

          Green gif.gif

          Sorry all this talk caused me to learn how to make a gif. Here's a more refined example.

          unit gif.gif

          "A joyous heart sours with the burden of expectation"
          Hepster

          1 Reply Last reply Reply Quote 1
          • LaFayetteL Online
            LaFayette Admin
            last edited by

            The pulsating probably makes sense for units being actively moved. If all mobile units are pulsating, I suspect that might be too much :grinning_squinting_face:

            LaFayetteL 1 Reply Last reply Reply Quote 0
            • LaFayetteL Online
              LaFayette Admin @LaFayette
              last edited by

              @Hepps A yellow pulsing would make sense if we mark partially moved as yellow, would you be able to color shift the pulsing gif to yellow?

              HeppsH C 2 Replies Last reply Reply Quote 0
              • HeppsH Offline
                Hepps Moderators @LaFayette
                last edited by Hepps

                @LaFayette Well I just did that quickly to see if I could.

                The entire thing would need to be redone properly.

                "A joyous heart sours with the burden of expectation"
                Hepster

                1 Reply Last reply Reply Quote 1
                • C Offline
                  Cernel Moderators @LaFayette
                  last edited by

                  @LaFayette FYI, I tried in past using animated gif as unit images or decorations but they didn't work (only show the starting image statically). If it is possible to support this, I would rather suggest to supporting WebP images, if feasible.
                  https://en.wikipedia.org/wiki/WebP

                  1 Reply Last reply Reply Quote 1
                  • O Offline
                    Ondis Moderators @Hepps
                    last edited by Ondis

                    @Hepps said in Darken Moved Units:

                    While my initial design was meant to be based on the 3 colours meaning; Green-full movement, Yellow-movement remaining, Red-movement exhausted.

                    What I had settled on in my mind was to eliminate the Red-movement exhausted, as with the green and yellow there was more than enough emphasis without having to define the third parameter. Having the spent units have no marker was more than obvious enough.

                    As you can see I had also experimented with gray scales... and the Black and White worked well if you went to a 2 icon system. But with a gray nation... the gray ring was all but useless.

                    Again, youre overthinking it. You dont need a circle for the second state of the two. You need only one circle. And the one color never used is black, so it should be black (or possibly white, nearly as unused). Black circle in state 1, nothing in state 2 (for example black when it has moved, nothing when it hasn't or vice versa).

                    If two different states have to be manifested by circles then most likely the two colors to work most of the time would be black and white.

                    If it could be partially transparent black or white it would probably look a bit better.

                    Please note the different between transparent (holes in) and translucent (see through). So still use very dark black or very bright white, just with more holes in the fabric.

                    HeppsH 1 Reply Last reply Reply Quote 0
                    • Captain CrunchC Offline
                      Captain Crunch Banned
                      last edited by

                      Ubernaut best post so far *high five

                      @Hepps hey so I clicked both those old links and you came up with the idea for this map in 2011 and 9 years later it still isn't finished??

                      Thats my question! Lafeyyette please don't ban me for asking it

                      HeppsH 1 Reply Last reply Reply Quote -2
                      • HeppsH Offline
                        Hepps Moderators @Ondis
                        last edited by

                        @Ondis Yup there are definitely a couple ways to go.

                        All I was doing was providing some input on what I had already dreamt up as it is along the same lines but from a different perspective. I recognize that my suggestions are not really the same idea as darkening moved units... but rather accentuating unmoved units or units with remaining movement.

                        As stated, just food for thought.

                        "A joyous heart sours with the burden of expectation"
                        Hepster

                        O 1 Reply Last reply Reply Quote 0
                        • HeppsH Offline
                          Hepps Moderators @Captain Crunch
                          last edited by Hepps

                          @Captain-Crunch As always, your contribution to the conversation is immensely valuable. I just hope pointing out my short-comings as a map maker brings you some level of satisfaction that you otherwise do not seem to get from celebrating your own achievements.

                          "A joyous heart sours with the burden of expectation"
                          Hepster

                          prastleP 1 Reply Last reply Reply Quote 1
                          • prastleP Offline
                            prastle Moderators Admin @Hepps
                            last edited by prastle

                            @Hepps Wonders how he can multiple upvote a post? 🙂 Nice new byline btw 🙂

                            If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                            1 Reply Last reply Reply Quote 0
                            • O Offline
                              Ondis Moderators @Hepps
                              last edited by Ondis

                              @Hepps said in Darken Moved Units:

                              @Ondis Yup there are definitely a couple ways to go.

                              All I was doing was providing some input on what I had already dreamt up as it is along the same lines but from a different perspective. I recognize that my suggestions are not really the same idea as darkening moved units... but rather accentuating unmoved units or units with remaining movement.

                              As stated, just food for thought.

                              Hepps you're wonderful. I'm just direct due to some time restraints and to get a point across. Keep on the good work.

                              edit: My idea is the same. I Love your circles. Im just saying that we wouldn't need more than one circle in one color if we can't somehow make the colors adapt to the background and nearly solid black would probably be the best, if not nearly solid white then. Or an option to switch between the two.

                              HeppsH 1 Reply Last reply Reply Quote 0
                              • LaFayetteL Online
                                LaFayette Admin
                                last edited by

                                I think this thread has been on the right track. The point of 'darkening' moved units is to accentuate visually which units can be moved. It is 'better' to highlight units that can be moved and then remove or change that highlight for moved units. Not only does that tell you which units you have moved, but which you can move as well.

                                I'm not sure how many remember the first time opening various new maps like Middle Earth or 270BC and then wondering "okay, it's my turn, where are my units??" It's fine once you learn the map, but for non-WWII it's not automatic to know where your country/territories are when starting.

                                1 Reply Last reply Reply Quote 1
                                • HeppsH Offline
                                  Hepps Moderators @Ondis
                                  last edited by

                                  @Ondis Not to worry... I wasn't offended in anyway. I was simply conveying what I had envisioned once upon a time.

                                  I rarely have absolute beliefs that any one idea is the the only solution... and with an idea like this one... experimentation is often required to find the best solution.

                                  "A joyous heart sours with the burden of expectation"
                                  Hepster

                                  Captain CrunchC 1 Reply Last reply Reply Quote 0
                                  • Captain CrunchC Offline
                                    Captain Crunch Banned @Hepps
                                    last edited by

                                    This post is deleted!
                                    1 Reply Last reply Reply Quote 0
                                    • Greg AndersonG Offline
                                      Greg Anderson
                                      last edited by

                                      I was wondering, why can people see when a message has been deleted? i thought deleted messages would just disappear.

                                      1 Reply Last reply Reply Quote 0
                                      • LaFayetteL Online
                                        LaFayette Admin
                                        last edited by

                                        Just how nodeBB works I suppose. There's a "purge message" option to hard delete

                                        1 Reply Last reply Reply Quote 0
                                        • Captain CrunchC Offline
                                          Captain Crunch Banned
                                          last edited by

                                          @Hepps *face palm
                                          @ubernaut back on topic - so funny you pwned him and he still keeps posting about it

                                          (oops made troll Laugheyyette mad so he makes up a reason to delete my post since he hasto abuse and delete 4 or 5 times a day)

                                          ubernautU 1 Reply Last reply Reply Quote -1
                                          • ubernautU Offline
                                            ubernaut Moderators @Captain Crunch
                                            last edited by

                                            @Captain-Crunch still dont know what you are talking about. 😛

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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