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    Show Units Bought

    Scheduled Pinned Locked Moved Player Help
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    • ubernautU Offline
      ubernaut Lobby Moderators @beelee
      last edited by

      @beelee i'm still seeing that in my local current AI game

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 1
      • B Offline
        beelee
        last edited by

        Somehow I have deactivated "Units To Place" in the "Global 40 Expansion" mod I've been working on. It works in other games.

        Maybe it's xml related ? Idk but is a nice Feature. There are a lot of units but ... is there a limit maybe ?

        @wc_sumpton do you know how this works ?

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        • wc_sumptonW Offline
          wc_sumpton
          last edited by

          @beelee

          Nope sorry. :confused_face:

          Cheers...

          1 Reply Last reply Reply Quote 1
          • B Offline
            beelee
            last edited by

            @Trevan or @RoiEX do you know how this works ?

            LaFayetteL 1 Reply Last reply Reply Quote 0
            • LaFayetteL Offline
              LaFayette Admin @beelee
              last edited by

              @beelee Did you minimize the 'units purchases' panel, or is it truly gone altogether?

              B 1 Reply Last reply Reply Quote 0
              • B Offline
                beelee @LaFayette
                last edited by

                @lafayette yea so it's totally gone but I just thought of that I have 2 place phases. This seems a likely culprit but ...

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                • B Offline
                  beelee
                  last edited by beelee

                  I removed the first place phase and the units to place shows up again, so having the extra phase seems to be the problem.

                  TheDogT 1 Reply Last reply Reply Quote 0
                  • TheDogT Offline
                    TheDog @beelee
                    last edited by

                    @beelee
                    Checkout Frostions dragon_war it has
                    <delegate name="placeNoAirCheck" javaClass="games.strategy.triplea.delegate.NoAirCheckPlaceDelegate" display="Place Units"/>
                    <delegate name="place" javaClass="games.strategy.triplea.delegate.PlaceDelegate" display="Place Units"/>

                    So two place phases and it might give you what your after?

                    https://forums.triplea-game.org/tags/thedog
                    https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                    B 1 Reply Last reply Reply Quote 1
                    • B Offline
                      beelee @TheDog
                      last edited by

                      @thedog right on yea The 2 place phases work, it's just the units to place thingy doesn't show up then. Only works with 1 phase.

                      Kind of a nice feature, but seems some java code work will need to be done. Maybe it's something easy 🙂

                      TheDogT 1 Reply Last reply Reply Quote 0
                      • TheDogT Offline
                        TheDog @beelee
                        last edited by

                        @beelee
                        Maybe I pointed you to the wrong area.
                        Check these lines;
                        1665 <step name="MurlocsPlace" delegate="place" player="Murlocs" display="Place Units">
                        1768 <step name="Murlocs2Place" delegate="place" player="Murlocs" display="Place Units">

                        There is a lot more code around those two lines, but the Murlocs get 2 phases and 2 Place Units.

                        https://forums.triplea-game.org/tags/thedog
                        https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                        B 1 Reply Last reply Reply Quote 1
                        • B Offline
                          beelee @TheDog
                          last edited by

                          @thedog ah yea that looks worth a try. Thanks

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