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    2.6 Testing (Report 2.6 problems here)

    Scheduled Pinned Locked Moved Development
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    • LaFayetteL Offline
      LaFayette Admin @RogerCooper
      last edited by

      @rogercooper So you're saying the tutorial should be part of the game download.

      I recall there being that discussion some years ago when we unbundled maps. One issue is that it makes the game download larger for everyone on every update. Another issue is that it breaks the packaging of where maps are, adding special casing for finding the tutorial map is not ideal (we really need to simplify as much as we can, complexity is overwhelming already).

      One counter-argument for having new players download the tutorial, they perhaps get to see the UI for downloading maps sooner and would then have fewer questions for how to get maps. I would also hope that a prompt asking to download the tutorial that automatically starts the download is really not that big of a burden for finding & playing the tutorial.

      M 1 Reply Last reply Reply Quote 0
      • M Offline
        Myrd @LaFayette
        last edited by

        @lafayette I like the idea of showing a prompt that suggests downloading the tutorial when the maps folder is empty.

        LaFayetteL 1 Reply Last reply Reply Quote 1
        • LaFayetteL Offline
          LaFayette Admin @Myrd
          last edited by LaFayette

          @myrd I might be confused. Download folder is empty on new installs, and on new installs, we prompt to download the tutorial map. If we do another map migration where we change the download folder, would that be a situation where we should show the 'download the tutorial' prompt?

          Seemingly we already show the download prompt in the interesting case when no maps are installed (first time user), and there are other cases where there could be no maps (and in those cases it might not make sense to prompt download of the tutorial). I might be missing something though.

          In other words, why is not enough that we show first time users the prompt?

          M RogerCooperR 2 Replies Last reply Reply Quote 0
          • M Offline
            Myrd @LaFayette
            last edited by

            @lafayette oh, I didn't realise that was the behaviour already. If so, I think it already does the right thing. 🙂

            LaFayetteL 1 Reply Last reply Reply Quote 1
            • LaFayetteL Offline
              LaFayette Admin @Myrd
              last edited by

              @myrd There is a toggle in settings to "show first time prompts" that should trigger the "download tutorial" prompt. I do have a small suspicion that behavior might not be working properly. Regardless, the intent is to show first-time players the "download tutorial" prompt.

              TheDogT 1 Reply Last reply Reply Quote 0
              • TheDogT Online
                TheDog @LaFayette
                last edited by

                @lafayette
                On the Download Map panel the Map tab has 3 sorted states;

                • default where it lists Map - numbers, uppercase, lowercase
                • click sort once, Map ^ ........- numbers, ignore case
                • click sort again, Map v .......- ignore case, numbers

                It would be better to reduce confusion and just remove the first state and go straight to Map v ?

                Also are the pointers correct, shouldn't they be swapped to?
                Map v ........- numbers, ignore case

                https://forums.triplea-game.org/tags/thedog
                https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                1 Reply Last reply Reply Quote 0
                • PantherP Offline
                  Panther Admin Moderators
                  last edited by

                  https://github.com/triplea-game/triplea/issues/11056

                  Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                  1 Reply Last reply Reply Quote 0
                  • RogerCooperR Offline
                    RogerCooper @LaFayette
                    last edited by

                    I have starting reviewing the mods and creating description.html for mods that don't have them. https://github.com/triplea-maps/domination_1914_no_mans_land has a description.html file in the repository, but it shows as missing on the Download Maps screen. I don't see any obvious difference between this mod and others where the description.html works.

                    TheDogT 1 Reply Last reply Reply Quote 1
                    • TheDogT Online
                      TheDog @RogerCooper
                      last edited by TheDog

                      @rogercooper
                      On my 2.6+14134 downloads list the map has a description. 😕

                      28778aa1-2a19-4cc2-a343-4d399e757f3f-image.png

                      https://forums.triplea-game.org/tags/thedog
                      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                      RogerCooperR 1 Reply Last reply Reply Quote 1
                      • RogerCooperR Offline
                        RogerCooper @TheDog
                        last edited by

                        Sorry, I had confusion between similarly named mods.

                        1 Reply Last reply Reply Quote 1
                        • B Online
                          beelee
                          last edited by

                          So I'm still having trouble getting the Game Notes to update. They show up in 2.5 correctly. I clone the existing repo and then delete and add the new "map" folder to my git-repos.

                          It's the same way i've always done it and as stated above, the Game Notes update correctly in 2.5.

                          What new step am i missing ?

                          Also, I still don't like how "Notes" are not listed on the right side bar anymore and that the "Map Version" no longer shows up before you start the game. I find that useful so I know that I have the version I want before starting the game.
                          Screenshot from 2022-10-14 19-43-46.png

                          LaFayetteL 1 Reply Last reply Reply Quote 0
                          • LaFayetteL Offline
                            LaFayette Admin @beelee
                            last edited by

                            @beelee Are you updating the game notes file, or the scenario's XML? The former is read in 2.6, the latter in 2.5.

                            B 1 Reply Last reply Reply Quote 1
                            • B Online
                              beelee @LaFayette
                              last edited by

                              @lafayette I am uploading "map" that is inside the game/map folder in downloaded maps.

                              Screenshot from 2022-10-18 18-36-15.png

                              LaFayetteL 1 Reply Last reply Reply Quote 0
                              • LaFayetteL Offline
                                LaFayette Admin @beelee
                                last edited by

                                @beelee If you have that map installed, after you launch a 2.6 it should automatically create a game notes file for you (if it does not already exist).

                                Here is an example:

                                map/games/
                                map/games/great_war.xml
                                map/games/great_war.notes.html
                                

                                The game notes file should have the same name as the map XML scenario, but instead of ending with 'xml', it should end with 'notes.html'

                                The generation of this file is one-time and happens at TripleA startup. Hence any further updates to the 'xml' file will not be reflected in the 'notes.html' file.

                                Also of note, the 'notes.html' file is read every time game notes are opened (this was not the case for XML game notes which were only read once after launching a game scenario). So, you can launch the selected game and edit the 'notes.html' file and just re-open the 'game notes' window to see any updates.

                                There is also no need to do any XML escaping of the 'html' content in the 'notes.html' file, you can write straight html into that file.

                                ubernautU B 2 Replies Last reply Reply Quote 2
                                • ubernautU Offline
                                  ubernaut Moderators @LaFayette
                                  last edited by

                                  @lafayette whatever happened to updating the splash screen logo we still doing that or what?

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  LaFayetteL 1 Reply Last reply Reply Quote 0
                                  • LaFayetteL Offline
                                    LaFayette Admin @ubernaut
                                    last edited by

                                    @ubernaut Nobody ever sent me an updated graphic.

                                    ubernautU 1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @LaFayette
                                      last edited by

                                      @lafayette i think did anyway give me specs and i will send you whatever you need 🙂

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      LaFayetteL 1 Reply Last reply Reply Quote 0
                                      • LaFayetteL Offline
                                        LaFayette Admin @ubernaut
                                        last edited by

                                        @ubernaut This is the image: https://github.com/triplea-game/assets/blob/master/game_headed_assets/launch_screens/triplea-logo.png

                                        The dimensions don't need to even be the same, just preferably similar.

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @LaFayette
                                          last edited by

                                          @lafayette you want it without the base, right? where should i put it?

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          LaFayetteL 1 Reply Last reply Reply Quote 0
                                          • LaFayetteL Offline
                                            LaFayette Admin @ubernaut
                                            last edited by

                                            @ubernaut Not sure how you mean "without the base". I'm indifferent to how it is updated; the cut-off drop shadow I never really noticed. If it can be improved cleanly, I'm for it.

                                            Ideally you'd submit a PR to replace the image, in which case all I'd have to do is click a button to accept the update. Failing that, any way to get the image to me is okay.

                                            ubernautU 2 Replies Last reply Reply Quote 0

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