2.6 Testing (Report 2.6 problems here)
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@lafayette oh, I didn't realise that was the behaviour already. If so, I think it already does the right thing.
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@myrd There is a toggle in settings to "show first time prompts" that should trigger the "download tutorial" prompt. I do have a small suspicion that behavior might not be working properly. Regardless, the intent is to show first-time players the "download tutorial" prompt.
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@lafayette
On the Download Map panel the Map tab has 3 sorted states;- default where it lists Map - numbers, uppercase, lowercase
- click sort once, Map ^ ........- numbers, ignore case
- click sort again, Map v .......- ignore case, numbers
It would be better to reduce confusion and just remove the first state and go straight to Map v ?
Also are the pointers correct, shouldn't they be swapped to?
Map v ........- numbers, ignore case -
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I have starting reviewing the mods and creating description.html for mods that don't have them. https://github.com/triplea-maps/domination_1914_no_mans_land has a description.html file in the repository, but it shows as missing on the Download Maps screen. I don't see any obvious difference between this mod and others where the description.html works.
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@rogercooper
On my 2.6+14134 downloads list the map has a description. -
Sorry, I had confusion between similarly named mods.
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So I'm still having trouble getting the Game Notes to update. They show up in 2.5 correctly. I clone the existing repo and then delete and add the new "map" folder to my git-repos.
It's the same way i've always done it and as stated above, the Game Notes update correctly in 2.5.
What new step am i missing ?
Also, I still don't like how "Notes" are not listed on the right side bar anymore and that the "Map Version" no longer shows up before you start the game. I find that useful so I know that I have the version I want before starting the game.
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@beelee Are you updating the game notes file, or the scenario's XML? The former is read in 2.6, the latter in 2.5.
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@lafayette I am uploading "map" that is inside the game/map folder in downloaded maps.
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@beelee If you have that map installed, after you launch a 2.6 it should automatically create a game notes file for you (if it does not already exist).
Here is an example:
map/games/ map/games/great_war.xml map/games/great_war.notes.html
The game notes file should have the same name as the map XML scenario, but instead of ending with 'xml', it should end with 'notes.html'
The generation of this file is one-time and happens at TripleA startup. Hence any further updates to the 'xml' file will not be reflected in the 'notes.html' file.
Also of note, the 'notes.html' file is read every time game notes are opened (this was not the case for XML game notes which were only read once after launching a game scenario). So, you can launch the selected game and edit the 'notes.html' file and just re-open the 'game notes' window to see any updates.
There is also no need to do any XML escaping of the 'html' content in the 'notes.html' file, you can write straight html into that file.
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@lafayette whatever happened to updating the splash screen logo we still doing that or what?
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@ubernaut Nobody ever sent me an updated graphic.
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@lafayette i think did anyway give me specs and i will send you whatever you need
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@ubernaut This is the image: https://github.com/triplea-game/assets/blob/master/game_headed_assets/launch_screens/triplea-logo.png
The dimensions don't need to even be the same, just preferably similar.
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@lafayette you want it without the base, right? where should i put it?
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@ubernaut Not sure how you mean "without the base". I'm indifferent to how it is updated; the cut-off drop shadow I never really noticed. If it can be improved cleanly, I'm for it.
Ideally you'd submit a PR to replace the image, in which case all I'd have to do is click a button to accept the update. Failing that, any way to get the image to me is okay.
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@lafayette
that's what i mean by the base not sure how to do a pull request didnt see anything on that page that seems to create one for that file -
@ubernaut Yes, seemingly without the base.
For PR, go up one folder to:
https://github.com/triplea-game/assets/tree/master/game_headed_assets/launch_screensLook for the 'add files > upload file' button. Uploading a file with the same name should do an overwrite. The web-UI should guide you through the rest of the steps to submit a PR.