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    Map Maker Resources

    Scheduled Pinned Locked Moved Map Making
    118 Posts 17 Posters 92.5k Views 17 Watching
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    • B Offline
      beelee
      last edited by beelee

      @ff03k64 here's a link for a pile of triplea units

      https://www.sendspace.com/file/72nnwm

      It'll only be up for 30 days. Most of them are from veqryn, hepps and joe pants.

      Some of frostion's work as well. I probably should go through his maps and consolidate all his units. He has a lot of cool ones

      1 Reply Last reply Reply Quote 2
      • LaFayetteL Offline
        LaFayette Admin
        last edited by

        @ thread - if we're not going to use the map maker asset repository, I'm happy to close it down. It's exactly to fix problems like "these will be here for only 30 days", or map makers having to troll through pages and pages of forum post for what they find. Are we happy to just post here, or will ya'll move your assets to the repository? As mentioned, the repository lasts forever and can consolidate images to one zip automatically; that does seem more useful for me, but if it's not usable, then there is no point in having it.

        B HeppsH 2 Replies Last reply Reply Quote 0
        • B Offline
          beelee @LaFayette
          last edited by

          @LaFayette I just went to git and couldn't find it in"triplea-game/triplea" searching with "map maker asset". Can you post a link and I'll post everything there

          redrumR 1 Reply Last reply Reply Quote 2
          • redrumR Offline
            redrum Admin @beelee
            last edited by

            @beelee https://github.com/triplea-game/map-maker-assets

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            1 Reply Last reply Reply Quote 3
            • C Offline
              Cernel Moderators
              last edited by

              It's good to have that, but most new or casual mapmakers will not see it anyways (of course, I'm not talking about @beelee, that is one of the most experienced), I'm pretty sure. Obviously, the things that are part of the program's assets will have much more visibility, instead.

              Anyways, of course people won't always add stuff to it; you cannot expect that to happen, or even happen most of the times. That doesn't mean it's useless, but it's good to remind people, as I see you've done in bold at the first post of the thread, already.

              Also, anyone could do the work of also scanning the old forum and grab the stuff in there, taking it to the official repository, but that would be some work.

              I also recall that there were a series of similar repositories, at least for units images, somewhere in sourceforge. I don't recall where, but I'm sure they existed (tho, of course, almost no one was aware of those, as well).

              B 1 Reply Last reply Reply Quote 2
              • B Offline
                beelee @Cernel
                last edited by

                @Cernel yea was thinking git can be the main place and then people could link or pull stuff off of it for new or unfamiliar with git users and post some of that here. Smaller stuff obviously. Idk just a thought

                Seems as if it'd be worth hanging onto anyway. @ff03k64 is gonna have to learn git sooner or later ( if you haven't already ) 🙂

                1 Reply Last reply Reply Quote 0
                • HeppsH Offline
                  Hepps Moderators @LaFayette
                  last edited by Hepps

                  @LaFayette I just put these here for @ff03k64 to access immediately. I had intentions of contributing the the Git repository. Just wanted him to have the assets he needed immediately for his new adventure.

                  "A joyous heart sours with the burden of expectation"
                  Hepster

                  1 Reply Last reply Reply Quote 3
                  • HeppsH Offline
                    Hepps Moderators @Cernel
                    last edited by

                    @Cernel Yes @Cernel . The initial posting was taken from my POP folder as it was what I had open at the time the request was made. The Mexican flag is from WWI era... though to be honest I doubt many would have ever been able to distinguish it from the current flag without you pointing it out.

                    "A joyous heart sours with the burden of expectation"
                    Hepster

                    1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee @ff03k64
                      last edited by beelee

                      @ff03k64

                      still working adding to git but visual things are good too

                      Nuke150_cropped.png

                      Nuke150_skull_halfopaque_cropped.png

                      Rockets__brown.png

                      B prastleP 2 Replies Last reply Reply Quote 1
                      • B Offline
                        beelee @beelee
                        last edited by

                        @beelee yea sorry if that seems a little over the top. It was for the post wwII era that I thought @ff03k64 might be looking for. It's all pretend 🙂

                        F 1 Reply Last reply Reply Quote 1
                        • prastleP Offline
                          prastle Moderators Admin @beelee
                          last edited by

                          @beelee Votes for the second "Shroom" cloud 😉

                          If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                          1 Reply Last reply Reply Quote 1
                          • F Offline
                            ff03k64 @beelee
                            last edited by

                            @beelee Maybe I will use those for the aliens flag!

                            1 Reply Last reply Reply Quote 1
                            • W Offline
                              WadeLaneSand
                              last edited by

                              these are great assets 🙂 thanks

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                Cernel Moderators @Hepps
                                last edited by

                                I found this nice map of the 14 main terrestrial biomes:
                                https://www.researchgate.net/publication/274288653_Geographical_and_taxonomic_biases_in_research_on_biodiversity_in_human-modified_landscapes
                                World-map-of-coverage-of-14-terrestrial-biomes-The-14-terrestrial-biomes-adapted-from.png

                                1 Reply Last reply Reply Quote 3
                                • alkexrA Offline
                                  alkexr
                                  last edited by

                                  Added a set of monochromatic units (similar to those used in Lord of the Rings, Game of Thrones, Battle for Arda, Battle of Aventurica and others). Contains a total of 118 unit images, including many that have never been released.

                                  bull.png easterling_cavalry.png dwarven_halberdier.png wraith.png minotaur.png lizard_impaler.png meteors.png

                                  All images are 40x40 pixels, and share the same style. The highlights and shadows were generated by a script. If you want to add your own images to this collection, please contact me first to ensure uniformity of style.

                                  "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                  C Greg AndersonG 2 Replies Last reply Reply Quote 3
                                  • C Offline
                                    Cernel Moderators @alkexr
                                    last edited by

                                    @alkexr I think that, while correct, "monochromatic" is not a good definition for it, as most TripleA units in the assets, as well as most games, are "monochromatic" too. Glossing over the white borders and the shades in the few pixels between them and the single colour of the main body of the image, I would rather suggest them being defined as "monotonic".

                                    https://www.merriam-webster.com/dictionary/monotone
                                    : having a uniform color

                                    I realize calling these images "monotonic" is not strictly correct, so, if anyone has a better idea, what I'm mostly saying is just that I believe they should not be called "monochromatic" (even though that is certainly a correct definition for them).

                                    1 Reply Last reply Reply Quote 0
                                    • Greg AndersonG Offline
                                      Greg Anderson @alkexr
                                      last edited by

                                      @alkexr Nice units! I was just wondering if there is a fast way of changing the color and size of the units?

                                      alkexrA LaFayetteL 2 Replies Last reply Reply Quote 0
                                      • alkexrA Offline
                                        alkexr @Greg Anderson
                                        last edited by

                                        @Greg-Anderson There is no convenient way to change the size unless you don't mind if it's blurry. You can change the color with flood fill tool in e.g. paint.net, just make sure to use global fill mode and don't forget about the half-red pixels. I think I also have a script that can change unit colors en masse, but it isn't user friendly (i.e. I have no idea how it works anymore).

                                        @Cernel I gave up on trying to give it a good descriptive name after twenty minutes. "Monotonic" feels too much like "boring".

                                        "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                        C R 2 Replies Last reply Reply Quote 0
                                        • C Offline
                                          Cernel Moderators @alkexr
                                          last edited by Cernel

                                          @alkexr Technically, those are outlined silhouettes with a shadow.

                                          "Outlined Shadowed Silhouetted"?

                                          @redrum @LaFayette I definitely believe you should change the definition from the current "monochromatic". That is really not definitive, since most TripleA unit images are monochromatic (practically, most of them except a few maps like 270BC or Napoleonic Empires).

                                          EDIT: Well, not really outlined, I think, since there is a (white) space between the silhouette and the (black) outline, which, therefore, is not really an outline, I suppose, actually, but I don't know how that would be properly defined.

                                          1 Reply Last reply Reply Quote 0
                                          • LaFayetteL Offline
                                            LaFayette Admin @Greg Anderson
                                            last edited by

                                            @Greg-Anderson There is a hue shift property that was brought in for 2.0; you will be able to specify different colors from just one set of unit images in map.properties.

                                            See:

                                            https://forums.triplea-game.org/topic/1548/dyeing-colorizing-unit-images

                                            https://github.com/triplea-game/triplea/pull/5192

                                            alkexrA 1 Reply Last reply Reply Quote 1

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