Subcategories

  • Ban Appeal

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    This topic has been opened by @YakubianPatmos for a specific purpose, already sorted out, and anything else (whether somehow related or not) is therefore off topic. In the specific case, @YakubianPatmos himself/herself admitted that he/she was in violation of the rules, and it looks to me (based on information not publicly available) that he/she certainly was (for more than just a slur), and now he/she is not banned any longer anyway. To be clear, this is not a case of someone being banned without any proper reason: the ban has been confirmed but reduced in length so that it has already expired, so there's nothing left to do here. I'm locking this Topic. (If anyone believes that anything else should be discussed, feel free to open a new topic.)
  • Ban Appeal Thread Access Denied

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    @cernel Thank you for your help.
  • Learning Total World War

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  • Not sure if a rules glitch or is meant to be this way

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    PantherP
    If I understand the scenario correctly 'Western Sinkiang' is the capital of China in this game and has just been liberated? In this case the US AA Guns in Kwangtung should NOT change ownership, as by the core V3 rules, page 20: "Antiaircraft guns outside the newly liberated capital territory remain under their pre-liberation ownership."
  • IllegalStateException User doesnt exist!

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    @IrritatedRhino yea as redanto stated you need to work around it. save game then send save to opponent. Can still do turn summarry by clicking ctrl a and ctrl c and post it with saved game. That's how we have todo it at A&A.org Until @redrum fix is implemented. Might be some nodeBB incompatibility. Anyway, let us know if you can't get it to work. You can definitely play, even with a mac
  • AA CLASSIC MISSING A GAME SETTING, BADLY NEEDED

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    Russia can only build up their armies instead of attacking Germany which was a rule Larry intended on for historical accuracy. He included this rule in A&A Classic and Iron Blitz.
  • Password issue

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    bluelionmanB
    @panther My e-mail is hotmail.com and nothing comes thru. This is the engine version: [image: dad06d18-7e94-460b-bc1a-3d24aa9d2a9b-image.png]
  • Upgraded units (Tech) don't show on board - stay the same looks wise

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    @bluelionman yea you could just edit everything so it's the same. Would take a while but doable. Also, just to be clear, you can have both 2.5 and 2.6. 2.5 saves will work on 2.6 but not vice versa.
  • How to DL Maps Directly From Github

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    @thedog Fantastic! Thanks 1
  • Errors

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    @beelee Thanks so much for the link! I downloaded the .sh file and installed it to my system. Version 2.6 runs fine! It came up with an error when I clicked on the button to download maps, but this isn't a big deal since I can download them manually - at least the game is playable now. If that more issues turn up I can report them. Anyway, thanks so much for your help!
  • Failure to Launch

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    @redwood1 Great job. I'm a little apprehensive to attempt that solution on my main machine. Will try again when the new update arrives. Until then, I think I'll try to run the current 2.5 update on an older laptop that still has Windows installed. I just hate going back to Windows after enjoying Linux so much, if you know what I mean. Thanks to everyone for your help.
  • where does triplea store saved password?

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    ubernautU
    @LaFayette
  • How to Edit .tsvg files

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    @wc_sumpton Thank you !!!
  • This topic is deleted!

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  • An existing connection was forcibly closed by the remote host

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    Hi everybody, Hope if somebody can help me. I´m having the same problem of this thread since 3 weeks ago. I can enter to lobby and play during some time but then I get disconnected with the same error message. Then, I cann´t enter even to the lobby with my username and have use another username to could play.
  • Using TripleA as a game aid

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    PantherP
    @largowin You are welcome. Indeed the AA50 ruleset is implemented quite satisfactory!
  • Online play

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    I don't play online, but I don't think that's how it works. I am probably wrong, but just wanted to check in so you know someone hears you.
  • French translation

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    @black_elk Yes, indeed, It looks to me like a guy who took care of paying for space on a server, another who made TripleA's website and another who busy setting up the forum for a community that must have been very active at one time. But there, I have the impression, as I said, that the space on the server has been renewed, for 5 years for example, with the donations received at the time, but that the person who paid does not even come to this forum anymore, that the person who took care of the website does not take care of it anymore, and that the person who created this forum and who was supposed to be in charge at the beginning does not take care of it either . Otherwise, once all that is in place, it's easy to leave it like that, without doing anything and it doesn't require any more work. And who knows, maybe the big guy responsible for all of this is dead and hasn't made arrangements for someone to take over. All assumptions are good. Otherwise, the last time @LaFayette was here was 20 days ago and for @PRASTLE it was 5 months. Here below for the other moderators (apart from @Panther) that I found based on the first 24 Top posters of the forum - and it would surprise me a lot if there were other moderators than these further down the list. As we can see we see that this site is declining and that's why I really feel that one day like this, without warning, this site will be offline because the person who pays for the domain name will not have renewed it, or that the space on the server will not have been paid for. Given the few people who frequent the forum (the fact that it's summer doesn't change that much in my opinion), I would be surprised if this site is profitable - unlike its beginnings. Therefore, it would be surprising if a manager - who doesn't seem to visit this forum anymore - decides to pay out of pocket for the loss of earnings to keep this site online. In short, I believe that what the translation I did, well, I did it for nothing... Here is the list of moderators and their last presence on this forum: @REDRUM - 23 HOURS AGO @UBERNAUT - 11 days ago @WIRKEY - 12 DAYS AGO @GENERAL_ZOD - A MONTH AGO @CERNEL - 3 MONTHS AGO @ROIEX - 3 MONTHS AGO @SILVERBULLET - 4 MONTHS AGO @PRASTLE - 5 MONTHS AGO @HEPPS - 4 JUN 2021 @CRAZYG - 14 JUN 2021 @FROSTION - 2 APR 2022
  • Any advice for an aspiring developer?

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    TheDogT
    @grinch How goes the learning curve?
  • PBEM

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Recent Posts

  • @cernel
    Grouping the same map with different versions can also be a solution, I do it in my mobile port.

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  • To be clear, my starting suggestion was to have "Basic" instead of "A&A Style". Whether or not then also divide between originals and variants was merely an added item and maybe not worth it. There can be just the "Basic" category only and forget about the variants, let them be normal non-Basic maps like anything else.

    read more

  • @TheDog

    I know I can search for them but the whole point of a category system is to not need to search for them and for people to be able to find things that they want to play in the same style. As map variety expands you'd want to be able to make to filter for category.

    So for example someone looking for Domination maps might stumble on the "Steampunk" one which they otherwise wouldn't. Or if Im a fan of Total War I might stumble upon Total Ancient War. There are currently dozens of maps that are not searchable based on common map packs and these would benefit from a categorization system immediately.

    For example Battle For Arda is a Middle-Earth variant, Operation Unthinkable and Ozeta's maps are Global variants, Steampunk is a Domination variant. These categories have actual utility.

    Year just doesn't make any sense, it's not related to the actual thing people are searching for. There's for example 100 WW2 maps. What is "Year" going to do for anyone looking thorugh 1939-1945? Does a player playing Revised care about Total War?

    Edit: An other variant instead of either of these two would be to simply have it be "Complexity". So Total War goes into 5 (most complex) Domination 4, Global/NWO 3, Revised 2, Classic 1. Non A&A would go into "Unclassified" category. Like Relic or Chess.

    This would automatically group maps of the same style at least somewhat.

    Regarding ratings Im fine either way, but I thought the whole reason you removed them was that people did complain. You've already rated some maps that are finished as 2. What would you rate the Capture the Flag map for example? Its (Approved/Finished) but you're rating it a 3. So its not really an equivalent of what I suggested, though it may have its own merit.

    Never had a problem with the old system personally. But it was useful partly because it was so stringent 😛 So it depends on if people like that or not.

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  • @TheDog said:

    Genre, currently Im going for these
    1946+ Atomic (for near our current tech levels)
    Futuristic (includes Dune, Star Wars, Star Trek etc)
    Again, I will give it a few days to see other opinions

    Yes, I would agree that, if we do not want to have a "Near Future" category, better to have it as part of 1946+ than Futuristical. For example, if I now make a map for a World War in 2050, I think that would be better as 1946+ than staying together with Star Trek and such. However, this has the risk of the distinction being lost over time: without a "Near Future" category, every time a new map in the near future would be released, it may end up going one way or the other. Thereby, if not having a "Near Future" category, I suggest that the "Futuristical" category is named either "Far Future" or "Hyperfuturistical" to make that clear enough.

    read more