Subcategories

  • Log in troubles today

    Locked
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    C
    Locked as duplicate of https://forums.triplea-game.org/topic/3369/i-am-unable-to-login
  • Will Log in issue be resolved

    Locked
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    Locked as duplicate of https://forums.triplea-game.org/topic/3369/i-am-unable-to-login
  • ww1 1914

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    T
    @silverbullet I think this map is in some mod, you can try to download mods on Tech Loky, I think this might help you
  • donate

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    No one has replied
  • Minimal Lobby Bots

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    M
    @beelee Thank you, I will follow your advice. Recently I found out on some forums that people mentioned some websites and techloky has a lot of good game mods. I have tried to download and use it quite well. But I will follow the way people guide me here. Thank you very much.
  • How does the AI select casualties?

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    ubernautU
    @loulou76100 ya production cost is the second factor like i said
  • 1 Votes
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    LaFayetteL
    Looks like this might be the thing to do: In the Finder on your Mac, locate the app you want to open. Don’t use Launchpad to locate the app. Control-click the app icon, then choose Open from the shortcut menu. Click Open. https://support.apple.com/guide/mac-help/apple-cant-check-app-for-malicious-software-mchleab3a043/mac
  • WAW: get c. Morocco

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    C
    @luhhlz GREAT advices, thank you man! I will play it like that! Thank you very much and have a good weekend.
  • Can't Get triplea to work with Ubuntu 22.04

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    B
    @lafayette Thank You switched to Brave and it works. Must be a firefox issue
  • Server down?

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    H
    @patton1977 lol
  • joining too many times

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    @beelee lol, yeah im just curious if its only in bots that has issues with joiners or its also self hosted games.
  • Can't move India units in Global 2nd Edition

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    S
    @zlefin Yeah, playing on a bot. Thanks...that seems to work. Though it is a bit of a pain having to do that every turn. Appreciate the solution.
  • State of the game questions

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    @silverbullet I never answered your question. I never moved beond 1940 global house rules. That might be enough ,=motivation for me to try to figure out java for easier ways to alter starting setup
  • Playing Global House Rules ande US stopped buying

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  • How do I download engine newer than 2.5.22294??

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    M
    @thedog Thanks - I wasn't reading. I needed to repeatedly say i trusted the file. thanks
  • Ban

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    R
    @silverbullet Thank you very much, I promise this won't happen again.
  • tww

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    @silverbullet (11:43:38 AM) Cohen: There are also CVs with 2 Hit Points before tech is reached Wassmuss (11:43:43 AM) Cohen: in TWW (11:43:58 AM) Wassmuss: nahhh guys too many bugs (11:44:00 AM) Cohen: and what Krautz said above - Minors need manual conversion (11:44:04 AM) SilverBullet: so is that a bug? (11:44:26 AM) Wassmuss: yeah when you get it before you get the tech it is a bug with the ac (11:44:27 AM) Cohen: yes
  • Problem sending files by email

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    PantherP
    @mattbarnes In that case, if Google rejected to send your mails, you would receive sort of an error message sent to you by Google, that would (more or less cryptically) explain the reason for rejection. Did you receive any related message? Maybe check your spam folder. On the recipient's side, a common reason is that the storage is full. Depending on your opponent's mail provider there are sometimes ridiculously low storage capacities. Many users are totally unaware of these limitations. Another reason might be that your opponent maybe plays on a company's PC, and the company's mail server set-up started to filter out those mails/attachments. I doubt that a provider cares to reject *.tsvg files. But in the unlikely event a provider does, you can zip the *.tsvg to send out zip-files instead. Of course the opponent has to unzip the zip-file then, to use the *.tsvg file.
  • Axis and Allies: 1914

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    B
    @numetalfan yea, so for now, you need to unzip it and put that folder in the downloadedMaps for it to work and delete the zip or 2 will show up.
  • Setting up Prerelease

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    TheDogT
    @beelee If you were on Windows I would guess you have a PATH corruption. Googling Unix Path, it has the same PATH environment variable, so I would check it out.

Recent Posts

  • For guest users who dont want to sign up to the TripleA forum. 😞

    These maps were added recently

    random_campaign - Two randomly generated scenarios using a hex map.

    mega_new_elk - World War 2 on a large map

    gundam_oyw - Gundam - One Year War is based upon the Gundam anime and comics

    new_world_order1915lebowski -

    world_at_war_22_countries - World At War mod containing 22 players and changes to map and setup

    fate_of_nations - FATE OF NATIONS: JUNE 1941 Germany launches its most audacious gamble yet: Operation Barbarossa, the largest land invasion in history. Japan dominates much of Asia, Britain fights to hold its empire, and the United States stands on the threshold of a global war. Fate of Nations is a large-scale World War II grand-strategy game for TripleA.

    domination -

    battle_for_arda_v3 - A Good vs. Evil conflict in Middle Earth. 8 players on both sides, each with a unique set of units with various abilities, and complex interactions between them. This map (v3) is a continuation of Battle for Arda (v2). Currently in development. This is an early beta version.

    read more

  • Cernel said:

    Cernel said:

    I'm keeping finding issues. I'm again (...) confident it will be a matter of very few days. Some information here:
    https://github.com/triplea-game/triplea/issues/15013

    Ok. I'm not going to give ETA any longer, but I'm working on the map as I find more things to address.

    When I played with @wirkey, I attacked and captured a lord with the Sword. To my dismay, the lord got automatically freed. I thought that was something intended because I assumed I need a lord to keep captives, but now I think it's actually a bug, and I should have been able to execute the lord I captured with the Sword. More information here:
    https://github.com/triplea-game/triplea/issues/15013

    Since the rule-book is far from clear here, I'm actually just going to leave the behaviour as it is and document it in Game Notes (that, if you win an offensive battle with only relics or with only relics remaining, every captive lord in there gets freed). (That was quite a bummer when it happened to me.)

    read more

  • Cernel said:

    I'm keeping finding issues. I'm again (...) confident it will be a matter of very few days. Some information here:
    https://github.com/triplea-game/triplea/issues/15013

    Ok. I'm not going to give ETA any longer, but I'm working on the map as I find more things to address.

    When I played with @wirkey, I attacked and captured a lord with the Sword. To my dismay, the lord got automatically freed. I thought that was something intended because I assumed I need a lord to keep captives, but now I think it's actually a bug, and I should have been able to execute the lord I captured with the Sword. More information here:
    https://github.com/triplea-game/triplea/issues/15013

    read more

  • Just posted a suggested fix for an inconsistency between the rule-book and the game's behaviour about newly recruited lords moving into or ideally out of a fort controlled by the enemy if anyone wants to weight in:
    https://github.com/triplea-game/triplea/issues/15013

    read more