Subcategories

  • I cannot host

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    LaFayetteL
    addendum, the focus of the bug report I would intend to be that you were not able to submit an error report, and _not_that 'game-id' was null. Those are two different problems. The game-id problem is worth an error report. Though, it requires some investigation into the logs and is rooted somewhere in 2.5. I don't think I have bandwidth to do that, hence I would not bother cutting a ticket for the game-id being null problem beyond what you've reported here already.
  • using the aut-save function

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  • error with lobby login

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    Moved to Player Help.
  • Log in troubles today

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    Locked as duplicate of https://forums.triplea-game.org/topic/3369/i-am-unable-to-login
  • Will Log in issue be resolved

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    Locked as duplicate of https://forums.triplea-game.org/topic/3369/i-am-unable-to-login
  • ww1 1914

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    @silverbullet I think this map is in some mod, you can try to download mods on Tech Loky, I think this might help you
  • donate

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  • Minimal Lobby Bots

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    @beelee Thank you, I will follow your advice. Recently I found out on some forums that people mentioned some websites and techloky has a lot of good game mods. I have tried to download and use it quite well. But I will follow the way people guide me here. Thank you very much.
  • How does the AI select casualties?

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    ubernautU
    @loulou76100 ya production cost is the second factor like i said
  • 1 Votes
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    LaFayetteL
    Looks like this might be the thing to do: In the Finder on your Mac, locate the app you want to open. Donโ€™t use Launchpad to locate the app. Control-click the app icon, then choose Open from the shortcut menu. Click Open. https://support.apple.com/guide/mac-help/apple-cant-check-app-for-malicious-software-mchleab3a043/mac
  • WAW: get c. Morocco

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    @luhhlz GREAT advices, thank you man! I will play it like that! Thank you very much and have a good weekend.
  • Can't Get triplea to work with Ubuntu 22.04

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    @lafayette Thank You switched to Brave and it works. Must be a firefox issue
  • Server down?

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    @patton1977 lol
  • joining too many times

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    @beelee lol, yeah im just curious if its only in bots that has issues with joiners or its also self hosted games.
  • Can't move India units in Global 2nd Edition

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    @zlefin Yeah, playing on a bot. Thanks...that seems to work. Though it is a bit of a pain having to do that every turn. Appreciate the solution.
  • State of the game questions

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    @silverbullet I never answered your question. I never moved beond 1940 global house rules. That might be enough ,=motivation for me to try to figure out java for easier ways to alter starting setup
  • Playing Global House Rules ande US stopped buying

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  • How do I download engine newer than 2.5.22294??

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    @thedog Thanks - I wasn't reading. I needed to repeatedly say i trusted the file. thanks
  • Ban

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    @silverbullet Thank you very much, I promise this won't happen again.
  • tww

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    @silverbullet (11:43:38 AM) Cohen: There are also CVs with 2 Hit Points before tech is reached Wassmuss (11:43:43 AM) Cohen: in TWW (11:43:58 AM) Wassmuss: nahhh guys too many bugs (11:44:00 AM) Cohen: and what Krautz said above - Minors need manual conversion (11:44:04 AM) SilverBullet: so is that a bug? (11:44:26 AM) Wassmuss: yeah when you get it before you get the tech it is a bug with the ac (11:44:27 AM) Cohen: yes

Recent Posts

  • @cernel
    Grouping the same map with different versions can also be a solution, I do it in my mobile port.

    read more

  • To be clear, my starting suggestion was to have "Basic" instead of "A&A Style". Whether or not then also divide between originals and variants was merely an added item and maybe not worth it. There can be just the "Basic" category only and forget about the variants, let them be normal non-Basic maps like anything else.

    read more

  • @TheDog

    I know I can search for them but the whole point of a category system is to not need to search for them and for people to be able to find things that they want to play in the same style. As map variety expands you'd want to be able to make to filter for category.

    So for example someone looking for Domination maps might stumble on the "Steampunk" one which they otherwise wouldn't. Or if Im a fan of Total War I might stumble upon Total Ancient War. There are currently dozens of maps that are not searchable based on common map packs and these would benefit from a categorization system immediately.

    For example Battle For Arda is a Middle-Earth variant, Operation Unthinkable and Ozeta's maps are Global variants, Steampunk is a Domination variant. These categories have actual utility.

    Year just doesn't make any sense, it's not related to the actual thing people are searching for. There's for example 100 WW2 maps. What is "Year" going to do for anyone looking thorugh 1939-1945? Does a player playing Revised care about Total War?

    Edit: An other variant instead of either of these two would be to simply have it be "Complexity". So Total War goes into 5 (most complex) Domination 4, Global/NWO 3, Revised 2, Classic 1. Non A&A would go into "Unclassified" category. Like Relic or Chess.

    This would automatically group maps of the same style at least somewhat.

    Regarding ratings Im fine either way, but I thought the whole reason you removed them was that people did complain. You've already rated some maps that are finished as 2. What would you rate the Capture the Flag map for example? Its (Approved/Finished) but you're rating it a 3. So its not really an equivalent of what I suggested, though it may have its own merit.

    Never had a problem with the old system personally. But it was useful partly because it was so stringent ๐Ÿ˜› So it depends on if people like that or not.

    read more

  • @TheDog said:

    Genre, currently Im going for these
    1946+ Atomic (for near our current tech levels)
    Futuristic (includes Dune, Star Wars, Star Trek etc)
    Again, I will give it a few days to see other opinions

    Yes, I would agree that, if we do not want to have a "Near Future" category, better to have it as part of 1946+ than Futuristical. For example, if I now make a map for a World War in 2050, I think that would be better as 1946+ than staying together with Star Trek and such. However, this has the risk of the distinction being lost over time: without a "Near Future" category, every time a new map in the near future would be released, it may end up going one way or the other. Thereby, if not having a "Near Future" category, I suggest that the "Futuristical" category is named either "Far Future" or "Hyperfuturistical" to make that clear enough.

    read more