If we were really slick, we could start data mining the kill ratio's too. Like Germany vs Russia, or Japan vs USA.
Who has killed the majortiy of nation X's units. All the data exists, we just need to complete the parsers that record it, and have it in tripleA nicely displayed somewhere.
I love seeing these kinds of statistics, alot can be done with them to have a much better/deeper understanding of the game.
Sure maybe you might still lose a hard fought war against a tougher opponent, but now you can prove you killed him 2 to 1. or vice versa, and did everything possible to save your country for annihilation! 🙂