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Recent Posts

  • @lafayette It turns out, that header was only sent to the lobby. I submitted a PR to add the header, and a "proper" user-agent, on requests to forums.

    https://github.com/triplea-game/triplea/pull/14308

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  • @gregorek whatever amount there is it is not noticeable versus the other background activities

    your concern and input are appreciated and i am by no means the real expert here but i believe these issues should not be worrying you 🙂

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  • G
    SSDs have read and write limits based on their endurance, which is typically measured in Terabytes Written (TBW) or Drive Writes Per Day (DWPD). These limits indicate how much data can be written to the SSD before it may start to fail, with consumer-grade SSDs generally allowing between 500 to 3,000 write cycles depending on the type of NAND flash used.

    It cant hurt to be confident the game is not going to crash with each movement. An option to limit drive activity for the next release would be helpful. Surfing the web is probably just as dangerous. I was concerned the battle calculator was making hundreds of saves with each invocation. On activation it prints a brief [coping data] message and there is drive activity.

    I yield to your expertise.

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  • @thedog i dont think there is much tbh even giant saves are like 1 mb

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