• New World order game 69

    6
    0 Votes
    6 Posts
    614 Views
    B
    TripleA Turn Summary: Germans round 1 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round: 1 Purchase Units - Germans Germans buy nothing; Remaining resources: 60 PUs; Turn Complete - Germans Germans collect 61 PUs; end with 121 PUs Combat Hit Differential Summary : Savegame
  • milestones

    1
    0 Votes
    1 Posts
    256 Views
    No one has replied
  • TSH vs DS game 4

    5
    0 Votes
    5 Posts
    614 Views
    L
    TripleA Turn Summary: British round 1 TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8 Game History Round: 1 Research Technology - British British spend 10 on tech rolls British roll 2,1 and gets 0 hits Purchase Units - British British buy 1 carrier and 6 infantry; Remaining resources: 1 PUs; 2 techTokens; Combat Move - British Combat - British Non Combat Move - British 2 infantry moved from New Zealand to SZ 105 Tasman Sea 1 cruiser, 2 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 70 Southern Ocean 2 infantry moved from SZ 70 Southern Ocean to Central Australia 1 transport moved from SZ 57 Arabian Sea to SZ 56 Persian Gulf 1 infantry moved from Iran to SZ 56 Persian Gulf 1 infantry moved from Iraq to SZ 56 Persian Gulf 2 infantry and 1 transport moved from SZ 56 Persian Gulf to SZ 55 Red Sea 2 infantry moved from SZ 55 Red Sea to Egypt 1 infantry moved from Syria to Egypt 2 destroyers moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 carrier moved from SZ 57 Arabian Sea to SZ 55 Red Sea 1 fighter moved from SZ 57 Arabian Sea to Egypt 1 cruiser moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 transport moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Southern Africa to Rhodesia 1 submarine moved from SZ 59 Northeastern Indian to SZ 55 Red Sea 1 artillery and 1 infantry moved from Western Canada to Central Canada 1 infantry moved from Central Canada to Eastern Canada 1 armour and 1 infantry moved from Eastern Canada to SZ 2 Labrador Sea 1 armour, 1 infantry and 1 transport moved from SZ 2 Labrador Sea to SZ 4 Denmark Straight 1 armour and 1 infantry moved from SZ 4 Denmark Straight to Iceland 1 transport moved from SZ 16 North Atlantic to SZ 22 East Atlantic 1 infantry moved from Gibraltar to SZ 22 East Atlantic 1 aaGun moved from Gibraltar to SZ 22 East Atlantic 1 aaGun, 1 infantry and 1 transport moved from SZ 22 East Atlantic to SZ 17 English Channel 1 infantry moved from SZ 17 English Channel to England 1 aaGun moved from SZ 17 English Channel to England 1 battleship moved from SZ 23 West Mediterranean to SZ 17 English Channel 1 destroyer moved from SZ 16 North Atlantic to SZ 17 English Channel 1 transport moved from SZ 9 North Atlantic to SZ 10 North Sea 1 battleship moved from SZ 9 North Atlantic to SZ 10 North Sea 1 submarine moved from SZ 9 North Atlantic to SZ 10 North Sea 1 cruiser and 1 destroyer moved from SZ 4 Denmark Straight to SZ 10 North Sea 1 infantry moved from Burma to Calcutta 1 infantry moved from Delhi to Calcutta 2 infantry moved from Baluchistan to Delhi 1 infantry moved from Bombay to Calcutta 1 armour moved from Bombay to Calcutta 1 armour moved from New South Wales to Western Australia 1 infantry moved from New South Wales to Queensland 1 fighter moved from Gibraltar to Egypt Place Units - British 1 carrier placed in SZ 10 North Sea 3 infantry placed in Bombay 3 infantry placed in New South Wales Turn Complete - British British collect 43 PUs; end with 44 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 49 PUs Combat Hit Differential Summary : Savegame
  • Spil A

    3
    0 Votes
    3 Posts
    566 Views
    M
    TripleA Manual Gamesave Post: Russians round 1 TripleA Manual Gamesave Post for game: World War II v6 1941, version: 1.7 Game History Round: 1 Purchase Units - Russians Russians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 6 infantry moved from Russia to West Russia 1 armour moved from Russia to West Russia 1 fighter moved from Russia to West Russia Combat - Russians Battle in West Russia Russians attack with 1 armour, 1 fighter and 6 infantry Germans defend with 3 infantry Russians roll dice for 1 armour, 1 fighter and 6 infantry in West Russia, round 2 : 1/8 hits, 2,00 expected hits Germans roll dice for 3 infantry in West Russia, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in West Russia Russians roll dice for 1 armour, 1 fighter and 6 infantry in West Russia, round 3 : 2/8 hits, 2,00 expected hits Germans roll dice for 2 infantry in West Russia, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from West Russia to Russia Place Units - Russians 2 infantry placed in Russia Combat Hit Differential Summary : Germans : -0,67 Russians : -1,00 Savegame
  • Spil nr. 1

    2
    0 Votes
    2 Posts
    391 Views
    M
    Testing Forum poster Test summary from TripleA, engine version: 1.9, time: 17:58:16 Savegame
  • Play by forum first game

    36
    0 Votes
    36 Posts
    3k Views
    G
    CommanderT (The Coalition) surrenders grendo44 (Swedish Alliance) wins the game
  • game tbx vs xeno 1st game

    6
    0 Votes
    6 Posts
    1k Views
    T
    Testing Forum poster Test summary from TripleA, engine version: 1.9, time: 7:53:44 PM Savegame
  • Warcriminals 1st Weekly Game for me and TJ

    1
    0 Votes
    1 Posts
    254 Views
    No one has replied
  • IvT Warcriminals 1st Weekly Game

    1
    0 Votes
    1 Posts
    275 Views
    No one has replied
  • Test game WWII v3

    7
    0 Votes
    7 Posts
    671 Views
    J
    TripleA Move Summary: Russians round 1 TripleA Move Summary for game: World War II v3 1942, version: 1.7 Game History Round: 1 Research Technology - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Purchase Units - Russians Russians buy nothing; Remaining resources: 24 PUs; Combat Move - Russians Savegame
  • Link on How to Set Up Game

    4
    2 Votes
    4 Posts
    607 Views
    LaFayetteL
    With that above said.. if someone wants to write up some content, I can help get it on the website!
  • TSH vs DS game 1

    58
    0 Votes
    58 Posts
    7k Views
    L
    TripleA Turn Summary: Germans round 7 TripleA Turn Summary for game: World War II v3 1942, version: 1.7 Game History Round: 7 Purchase Units - Germans Germans buy 2 armour and 8 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Persia to Caucasus 1 artillery moved from Persia to Caucasus 1 armour moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Baltic States to Eastern Ukraine Germans take Eastern Ukraine from Russians 1 infantry moved from Baltic States to Belorussia 1 infantry moved from East Poland to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 3 armour moved from Karelia S.S.R. to Archangel 2 infantry moved from Finland to Norway 1 armour moved from Finland to Norway 4 infantry moved from Germany to Northwestern Europe 1 artillery moved from Germany to Northwestern Europe 5 armour moved from Germany to France 5 fighters moved from Germany to 7 Sea Zone 3 bombers moved from Germany to 7 Sea Zone 1 infantry moved from Germany to France 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Poland to East Poland Combat - Germans Battle in Belorussia Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in Belorussia, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 infantry in Belorussia, round 3 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwestern Europe Germans attack with 1 artillery and 5 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 5 infantry in Northwestern Europe, round 2 : 2/6 hits, 1.33 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Norway Germans attack with 1 armour and 2 infantry British defend with 2 infantry Germans roll dice for 1 armour and 2 infantry in Norway, round 2 : 3/3 hits, 0.83 expected hits British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Ukraine Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 7 Sea Zone Germans attack with 3 bombers and 5 fighters British defend with 1 battleship, 2 cruisers and 3 transports Germans roll dice for 3 bombers and 5 fighters in 7 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits British roll dice for 1 battleship, 2 cruisers and 3 transports in 7 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 cruisers owned by the British, 2 fighters owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone 3 transports owned by the British lost in 7 Sea Zone Germans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 35 Casualties for Germans: 2 fighters Casualties for British: 1 battleship, 2 cruisers and 3 transports Battle in Archangel Germans attack with 3 armour Russians defend with 1 infantry Germans roll dice for 3 armour in Archangel, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in France Germans attack with 5 armour and 1 infantry British defend with 1 aaGun and 2 armour; Americans defend with 1 artillery Germans roll dice for 5 armour and 1 infantry in France, round 2 : 5/6 hits, 2.67 expected hits British roll dice for 2 armour and 1 artillery in France, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Germans, 1 artillery owned by the Americans and 2 armour owned by the British lost in France Germans win, taking France from British with 5 armour remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for British: 2 armour Casualties for Americans: 1 artillery Battle in Caucasus Germans attack with 1 artillery and 1 infantry Russians defend with 1 aaGun, 1 factory and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Germans roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Caucasus, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Caucasus Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Germans 3 fighters moved from 7 Sea Zone to Poland 3 bombers moved from 7 Sea Zone to Germany Place Units - Germans 2 armour placed in Karelia S.S.R. 8 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 42 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUs Combat Hit Differential Summary : Germans : 2.83 British : -1.00 Russians : 0.00 Savegame
  • Howitzer vs Kimble PBF

    5
    0 Votes
    5 Posts
    867 Views
    S
    TripleA Move Summary: Germans round 1 TripleA Move Summary for game: World War II Revised LHTR, version: 1.4.1 Game History Round: 1 Purchase Units - Germans Germans buy 2 armour, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine S.S.R. to Caucasus 1 armour moved from Eastern Europe to Caucasus 1 armour moved from Balkans to Caucasus 3 infantry moved from Ukraine S.S.R. to Caucasus 1 artillery moved from Ukraine S.S.R. to Caucasus 1 fighter moved from Ukraine S.S.R. to Caucasus 1 fighter moved from Balkans to Caucasus 1 fighter moved from Eastern Europe to Caucasus 1 fighter moved from Norway to Caucasus 1 fighter moved from Germany to Caucasus 1 bomber moved from Germany to Caucasus 1 armour moved from Southern Europe to 14 Sea Zone 1 armour and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 armour moved from 16 Sea Zone to Caucasus 1 battleship moved from 14 Sea Zone to 16 Sea Zone 1 submarine moved from 8 Sea Zone to 13 Sea Zone 1 fighter moved from Western Europe to 13 Sea Zone Savegame
  • TS Company Championship

    5
    0 Votes
    5 Posts
    750 Views
    B
    TripleA Manual Gamesave Post: Germans round 1 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 1 Purchase Units - Germans Combat Hit Differential Summary : Savegame
  • Darrel vs George Game 9

    84
    0 Votes
    84 Posts
    12k Views
    W
    TripleA Turn Summary: French round 14 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 14 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 3 bombers moved from Philippines to 6 Sea Zone 2 bombers moved from New Guinea to Philippines Combat - ANZAC Battle in 6 Sea Zone ANZAC attack with 3 bombers Japanese defend with 1 carrier and 1 transport ANZAC roll dice for 3 bombers in 6 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 6 Sea Zone ANZAC win with 3 bombers remaining. Battle score for attacker is 23 Casualties for Japanese: 1 carrier and 1 transport Non Combat Move - ANZAC 1 bomber moved from 6 Sea Zone to Soviet Far East 1 bomber moved from 6 Sea Zone to Soviet Far East 1 bomber moved from 6 Sea Zone to Soviet Far East Place Units - ANZAC 1 bomber placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Purchase Units - French French buy 3 armour; Remaining resources: 1 PUs; Combat Move - French 1 armour moved from Greater Southern Germany to Poland French take Poland from Germans 3 armour moved from France to Greater Southern Germany 1 artillery moved from Southern France to Northern Italy Combat - French Non Combat Move - French Place Units - French 3 armour placed in France Turn Complete - French Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,3 French collect 21 PUs (2 lost to blockades); end with 22 PUs Combat Hit Differential Summary : ANZAC : 1.00 Japanese : -0.33 Savegame
  • George vs Darrell game 10

    1
    0 Votes
    1 Posts
    256 Views
    No one has replied
  • Axlerose (ax) vs Makalakalane (al)

    74
    0 Votes
    74 Posts
    16k Views
    M
    @axlerose1942 no. Thanks for the game. Ridiculous to lose like that, not seing something so obvious. Fucking hell. Anyway, gg. See ya
  • Darrell vs George Game 8

    145
    0 Votes
    145 Posts
    27k Views
    R
    TripleA Turn Summary: Italians round 26 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 26 Purchase Units - Italians Italians buy 4 armour and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 armour moved from Iraq to Persia 2 armour moved from Northwest Persia to Persia 1 armour moved from Iraq to Persia 1 artillery and 2 infantry moved from Yugoslavia to Albania 2 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France 2 armour moved from Northern Italy to Bulgaria 1 armour moved from Northern Italy to Bulgaria 2 infantry moved from Tambov to Russia Combat - Italians Battle in Persia Italians attack with 5 armour British defend with 1 armour Italians roll dice for 5 armour in Persia, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Persia Italians win, taking Persia from British with 4 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for British: 1 armour Battle in Bulgaria Italians attack with 3 armour Americans defend with 1 infantry Italians roll dice for 3 armour in Bulgaria, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Bulgaria Italians win, taking Bulgaria from Americans with 2 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 2 artilleries and 8 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 8 infantry in Southern France, round 2 : 4/10 hits, 2.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Albania Italians attack with 1 artillery and 2 infantry Americans defend with 1 artillery and 2 infantry Italians roll dice for 1 artillery and 2 infantry in Albania, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 artillery and 2 infantry in Albania, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Albania Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 3 armour placed in Iraq 1 infantry placed in Rostov 1 armour placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,5,1 Italians collect 24 PUs (2 lost to blockades); end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs Combat Hit Differential Summary : Italians : 1.83 British : 0.50 Americans : 3.00 Savegame
  • babbys first pbf game

    2
    1 Votes
    2 Posts
    453 Views
    L
    Testing Forum poster Test summary from TripleA, engine version: 1.9, time: 3:11:42 PM Savegame
  • Armington-C-Lounge-2

    32
    0 Votes
    32 Posts
    4k Views
    M
    TripleA Turn Summary: British round 6 TripleA Turn Summary for game: World War II Revised, version: 1.4.1 Game History Round: 6 Research Technology - British British spend 25 on tech rolls British rolls : 1/1 hits, 0.00 expected hits British discover Rockets Advance Activate Technology - British British activating Rockets Advance Purchase Units - British British buy 1 bomber; Remaining resources: 3 PUs; Combat Move - British Germans lost 4 PUs to rocket attack by British Rockets in Ukraine S.S.R. roll: 4 Germans lost 4 PUs to rocket attack by British Rockets in United Kingdom roll: 4 1 armour moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 fighter moved from United Kingdom to Karelia S.S.R. 1 fighter moved from 7 Sea Zone to 14 Sea Zone 3 fighters moved from Ukraine S.S.R. to 14 Sea Zone 1 bomber moved from Ukraine S.S.R. to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Karelia S.S.R. British attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in 14 Sea Zone British attack with 4 fighters Germans defend with 1 battleship, 1 submarine and 1 transport British roll dice for 4 fighters in 14 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits 1 submarine owned by the Germans and 1 fighter owned by the British lost in 14 Sea Zone British roll dice for 3 fighters in 14 Sea Zone, round 3 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits 1 transport owned by the Germans and 1 fighter owned by the British lost in 14 Sea Zone retreated to 14 Sea Zone Germans win with 1 battleship remaining. Battle score for attacker is -4 Casualties for British: 2 fighters Casualties for Germans: 1 submarine and 1 transport Non Combat Move - British 2 fighters moved from 14 Sea Zone to Ukraine S.S.R. 1 armour moved from India to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 45 Sea Zone to 37 Sea Zone 1 infantry moved from Western Canada to Alaska 1 fighter moved from Karelia S.S.R. to West Russia 2 fighters moved from Persia to 37 Sea Zone 1 infantry moved from Trans-Jordan to Persia 1 bomber moved from Germany to Ukraine S.S.R. Place Units - British 1 bomber placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 42 PUs 1 unit repaired. Combat Hit Differential Summary : Germans : 1.00 British : -0.67 British rolls : : 1.00 AA fire in Germany : : -0.17 Savegame

Recent Posts

  • @Alexander

    well I was thinking of the Frauleins not the dice 🙂

    read more

  • @beelee Yea, I got some lucky dice keeping all my units alive there - now I wish I sent more elsewhere...

    read more

  • Game History

    Round: 4 Purchase Units - ANZAC ANZAC buy 1 Escort, 3 Fortifications, 1 air_transport, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Finland Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Non Combat Move - ANZAC Trigger RussiansParaBoost atFinland: Russians has 1 russian_paraBoost placed in Finland Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone 1 air_transport moved from New South Wales to Queensland 2 infantry and 1 mine_unarmed moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 49 Sea Zone to 54 Sea Zone 1 destroyer moved from 46 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 transport moved from 56 Sea Zone to 54 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 2 infantry moved from 42 Sea Zone to Java Place Units - ANZAC 3 Fortifications placed in Java 1 Escort placed in 62 Sea Zone 1 air_transport, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs] Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs] Combat Move - French Combat - French Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Finland Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Non Combat Move - French Trigger RussiansParaBoost atFinland: Russians has 1 russian_paraBoost placed in Finland Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - French

    Combat Hit Differential Summary :

    EXP bvsb 7-1-26 F3.tsvg

    End Late 1941

    Screenshot from 2026-07-31 12-10-33.png

    Screenshot from 2026-07-31 12-16-54.png

    Screenshot from 2026-07-31 12-17-24.png

    read more

  • @Nothingtoseehere
    Right, but I already PMed him

    read more