• Link on How to Set Up Game

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    LaFayetteL
    With that above said.. if someone wants to write up some content, I can help get it on the website!
  • TSH vs DS game 1

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    TripleA Turn Summary: Germans round 7 TripleA Turn Summary for game: World War II v3 1942, version: 1.7 Game History Round: 7 Purchase Units - Germans Germans buy 2 armour and 8 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Persia to Caucasus 1 artillery moved from Persia to Caucasus 1 armour moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Baltic States to Eastern Ukraine Germans take Eastern Ukraine from Russians 1 infantry moved from Baltic States to Belorussia 1 infantry moved from East Poland to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 3 armour moved from Karelia S.S.R. to Archangel 2 infantry moved from Finland to Norway 1 armour moved from Finland to Norway 4 infantry moved from Germany to Northwestern Europe 1 artillery moved from Germany to Northwestern Europe 5 armour moved from Germany to France 5 fighters moved from Germany to 7 Sea Zone 3 bombers moved from Germany to 7 Sea Zone 1 infantry moved from Germany to France 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Poland to East Poland Combat - Germans Battle in Belorussia Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in Belorussia, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 infantry in Belorussia, round 3 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwestern Europe Germans attack with 1 artillery and 5 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 5 infantry in Northwestern Europe, round 2 : 2/6 hits, 1.33 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Norway Germans attack with 1 armour and 2 infantry British defend with 2 infantry Germans roll dice for 1 armour and 2 infantry in Norway, round 2 : 3/3 hits, 0.83 expected hits British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Ukraine Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 7 Sea Zone Germans attack with 3 bombers and 5 fighters British defend with 1 battleship, 2 cruisers and 3 transports Germans roll dice for 3 bombers and 5 fighters in 7 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits British roll dice for 1 battleship, 2 cruisers and 3 transports in 7 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 cruisers owned by the British, 2 fighters owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone 3 transports owned by the British lost in 7 Sea Zone Germans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 35 Casualties for Germans: 2 fighters Casualties for British: 1 battleship, 2 cruisers and 3 transports Battle in Archangel Germans attack with 3 armour Russians defend with 1 infantry Germans roll dice for 3 armour in Archangel, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in France Germans attack with 5 armour and 1 infantry British defend with 1 aaGun and 2 armour; Americans defend with 1 artillery Germans roll dice for 5 armour and 1 infantry in France, round 2 : 5/6 hits, 2.67 expected hits British roll dice for 2 armour and 1 artillery in France, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Germans, 1 artillery owned by the Americans and 2 armour owned by the British lost in France Germans win, taking France from British with 5 armour remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for British: 2 armour Casualties for Americans: 1 artillery Battle in Caucasus Germans attack with 1 artillery and 1 infantry Russians defend with 1 aaGun, 1 factory and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Germans roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Caucasus, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Caucasus Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Germans 3 fighters moved from 7 Sea Zone to Poland 3 bombers moved from 7 Sea Zone to Germany Place Units - Germans 2 armour placed in Karelia S.S.R. 8 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 42 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUs Combat Hit Differential Summary : Germans : 2.83 British : -1.00 Russians : 0.00 Savegame
  • Howitzer vs Kimble PBF

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    TripleA Move Summary: Germans round 1 TripleA Move Summary for game: World War II Revised LHTR, version: 1.4.1 Game History Round: 1 Purchase Units - Germans Germans buy 2 armour, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine S.S.R. to Caucasus 1 armour moved from Eastern Europe to Caucasus 1 armour moved from Balkans to Caucasus 3 infantry moved from Ukraine S.S.R. to Caucasus 1 artillery moved from Ukraine S.S.R. to Caucasus 1 fighter moved from Ukraine S.S.R. to Caucasus 1 fighter moved from Balkans to Caucasus 1 fighter moved from Eastern Europe to Caucasus 1 fighter moved from Norway to Caucasus 1 fighter moved from Germany to Caucasus 1 bomber moved from Germany to Caucasus 1 armour moved from Southern Europe to 14 Sea Zone 1 armour and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 armour moved from 16 Sea Zone to Caucasus 1 battleship moved from 14 Sea Zone to 16 Sea Zone 1 submarine moved from 8 Sea Zone to 13 Sea Zone 1 fighter moved from Western Europe to 13 Sea Zone Savegame
  • TS Company Championship

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    TripleA Manual Gamesave Post: Germans round 1 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 1 Purchase Units - Germans Combat Hit Differential Summary : Savegame
  • Darrel vs George Game 9

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    TripleA Turn Summary: French round 14 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 14 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 3 bombers moved from Philippines to 6 Sea Zone 2 bombers moved from New Guinea to Philippines Combat - ANZAC Battle in 6 Sea Zone ANZAC attack with 3 bombers Japanese defend with 1 carrier and 1 transport ANZAC roll dice for 3 bombers in 6 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 6 Sea Zone ANZAC win with 3 bombers remaining. Battle score for attacker is 23 Casualties for Japanese: 1 carrier and 1 transport Non Combat Move - ANZAC 1 bomber moved from 6 Sea Zone to Soviet Far East 1 bomber moved from 6 Sea Zone to Soviet Far East 1 bomber moved from 6 Sea Zone to Soviet Far East Place Units - ANZAC 1 bomber placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Purchase Units - French French buy 3 armour; Remaining resources: 1 PUs; Combat Move - French 1 armour moved from Greater Southern Germany to Poland French take Poland from Germans 3 armour moved from France to Greater Southern Germany 1 artillery moved from Southern France to Northern Italy Combat - French Non Combat Move - French Place Units - French 3 armour placed in France Turn Complete - French Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,3 French collect 21 PUs (2 lost to blockades); end with 22 PUs Combat Hit Differential Summary : ANZAC : 1.00 Japanese : -0.33 Savegame
  • George vs Darrell game 10

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  • Axlerose (ax) vs Makalakalane (al)

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    @axlerose1942 no. Thanks for the game. Ridiculous to lose like that, not seing something so obvious. Fucking hell. Anyway, gg. See ya
  • Darrell vs George Game 8

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    TripleA Turn Summary: Italians round 26 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 26 Purchase Units - Italians Italians buy 4 armour and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 armour moved from Iraq to Persia 2 armour moved from Northwest Persia to Persia 1 armour moved from Iraq to Persia 1 artillery and 2 infantry moved from Yugoslavia to Albania 2 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France 2 armour moved from Northern Italy to Bulgaria 1 armour moved from Northern Italy to Bulgaria 2 infantry moved from Tambov to Russia Combat - Italians Battle in Persia Italians attack with 5 armour British defend with 1 armour Italians roll dice for 5 armour in Persia, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Persia Italians win, taking Persia from British with 4 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for British: 1 armour Battle in Bulgaria Italians attack with 3 armour Americans defend with 1 infantry Italians roll dice for 3 armour in Bulgaria, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Bulgaria Italians win, taking Bulgaria from Americans with 2 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 2 artilleries and 8 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 8 infantry in Southern France, round 2 : 4/10 hits, 2.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Albania Italians attack with 1 artillery and 2 infantry Americans defend with 1 artillery and 2 infantry Italians roll dice for 1 artillery and 2 infantry in Albania, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 artillery and 2 infantry in Albania, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Albania Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 3 armour placed in Iraq 1 infantry placed in Rostov 1 armour placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,5,1 Italians collect 24 PUs (2 lost to blockades); end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs Combat Hit Differential Summary : Italians : 1.83 British : 0.50 Americans : 3.00 Savegame
  • babbys first pbf game

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    Testing Forum poster Test summary from TripleA, engine version: 1.9, time: 3:11:42 PM Savegame
  • Armington-C-Lounge-2

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    TripleA Turn Summary: British round 6 TripleA Turn Summary for game: World War II Revised, version: 1.4.1 Game History Round: 6 Research Technology - British British spend 25 on tech rolls British rolls : 1/1 hits, 0.00 expected hits British discover Rockets Advance Activate Technology - British British activating Rockets Advance Purchase Units - British British buy 1 bomber; Remaining resources: 3 PUs; Combat Move - British Germans lost 4 PUs to rocket attack by British Rockets in Ukraine S.S.R. roll: 4 Germans lost 4 PUs to rocket attack by British Rockets in United Kingdom roll: 4 1 armour moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 fighter moved from United Kingdom to Karelia S.S.R. 1 fighter moved from 7 Sea Zone to 14 Sea Zone 3 fighters moved from Ukraine S.S.R. to 14 Sea Zone 1 bomber moved from Ukraine S.S.R. to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Karelia S.S.R. British attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in 14 Sea Zone British attack with 4 fighters Germans defend with 1 battleship, 1 submarine and 1 transport British roll dice for 4 fighters in 14 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits 1 submarine owned by the Germans and 1 fighter owned by the British lost in 14 Sea Zone British roll dice for 3 fighters in 14 Sea Zone, round 3 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits 1 transport owned by the Germans and 1 fighter owned by the British lost in 14 Sea Zone retreated to 14 Sea Zone Germans win with 1 battleship remaining. Battle score for attacker is -4 Casualties for British: 2 fighters Casualties for Germans: 1 submarine and 1 transport Non Combat Move - British 2 fighters moved from 14 Sea Zone to Ukraine S.S.R. 1 armour moved from India to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 45 Sea Zone to 37 Sea Zone 1 infantry moved from Western Canada to Alaska 1 fighter moved from Karelia S.S.R. to West Russia 2 fighters moved from Persia to 37 Sea Zone 1 infantry moved from Trans-Jordan to Persia 1 bomber moved from Germany to Ukraine S.S.R. Place Units - British 1 bomber placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 42 PUs 1 unit repaired. Combat Hit Differential Summary : Germans : 1.00 British : -0.67 British rolls : : 1.00 AA fire in Germany : : -0.17 Savegame
  • Darrell vs George Game 7

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    TripleA Turn Summary: Italians round 12 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 12 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5 Italians collect 3 PUs; end with 3 PUs Combat Hit Differential Summary : Savegame
  • darrell vs geroge game 6

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    TripleA Turn Summary: UK_Pacific round 6 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 6 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 armour moved from Morocco to Tunisia Americans take Tunisia from Italians 1 artillery and 1 infantry moved from Algeria to Tunisia 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 bombers moved from Eastern United States to 94 Sea Zone Combat - Americans Battle in 94 Sea Zone British loiter and taunt; Americans attack with 1 armour, 2 bombers, 1 carrier, 1 destroyer, 1 infantry and 1 transport Italians defend with 1 destroyer Americans roll dice for 2 bombers, 1 carrier, 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 2 bombers, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 2 bombers moved from 94 Sea Zone to Algeria 1 artillery and 2 infantry moved from Morocco to Algeria 4 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier, 4 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Burma to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 3 armour and 1 bomber; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour; Remaining resources: 0 PUs; Combat Move - British 3 armour moved from Belgian Congo to Egypt 3 armour moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 fighter moved from 94 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to Egypt 1 armour moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt Combat - British British creates battle in territory 106 Sea Zone Battle in 81 Sea Zone British attack with 1 fighter and 1 transport Italians defend with 1 destroyer British roll dice for 1 fighter and 1 transport in 81 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 transport in 81 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 transport in 81 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 81 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 81 Sea Zone British win with 1 transport remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer Battle in Egypt British attack with 7 armour, 2 infantry and 1 tactical_bomber Germans defend with 4 fighters; Italians defend with 4 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry British roll dice for 7 armour, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 8/10 hits, 4.50 expected hits Italians roll dice for 4 armour, 1 artillery, 1 bomber, 5 fighters and 1 infantry in Egypt, round 2 : 5/12 hits, 6.17 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians, 2 infantry owned by the British, 3 armour owned by the British and 4 armour owned by the Italians lost in Egypt British roll dice for 4 armour and 1 tactical_bomber in Egypt, round 3 : 2/5 hits, 2.67 expected hits Italians roll dice for 4 fighters in Egypt, round 3 : 4/4 hits, 2.67 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the Italians and 3 armour owned by the British lost in Egypt British roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits Italians roll dice for 2 fighters in Egypt, round 4 : 0/2 hits, 1.33 expected hits 1 fighter owned by the Germans lost in Egypt British roll dice for 1 armour in Egypt, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 armour owned by the British lost in Egypt Italians win with no units remaining. Battle score for attacker is 34 Casualties for British: 7 armour, 2 infantry and 1 tactical_bomber Casualties for Germans: 4 fighters Casualties for Italians: 4 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry Non Combat Move - British Place Units - British 3 armour placed in Union of South Africa 1 bomber placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 29 PUs Place Units - UK_Pacific 2 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 armour Combat Hit Differential Summary : Italians : -1.17 British : 3.33 Americans : 0.33 Savegame
  • TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2

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    ubernautU
    @colin cool sounds good our games are always fun and i am looking forward to getting another shot with axis. this weekend was kinda bad for me too went to a russian festival yesterday and drank too much and today i get to clean my house bc the landlord is showing up tomorrow.
  • Darrell vs George game 5

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    TripleA Turn Summary: Italians round 16 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 16 Purchase Units - Italians Italians repair damage of 6x factory_minor; Remaining resources: 35 PUs; Italians buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 3 armour moved from Iraq to Egypt 26 armour, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt 2 bombers moved from Southern Italy to Egypt 3 fighters moved from Southern Italy to Egypt 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 3 artilleries, 1 battleship, 3 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone 3 artilleries moved from 98 Sea Zone to Egypt 3 infantry moved from 98 Sea Zone to Egypt Combat - Italians Battle in Egypt Italians attack with 29 armour, 3 artilleries, 2 bombers, 3 fighters, 4 infantry and 1 mech_infantry British defend with 5 armour, 3 artilleries, 1 factory_minor, 13 fighters, 1 harbour, 8 infantry and 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 1 bomber, 2 fighters and 2 infantry Italians roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 29 armour, 3 artilleries, 2 bombers, 3 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 : 20/42 hits, 19.67 expected hits British roll dice for 5 armour, 3 artilleries, 1 bomber, 15 fighters, 11 infantry and 1 mech_infantry in Egypt, round 2 : 21/36 hits, 17.67 expected hits 1 mech_infantry owned by the British, 1 bomber owned by the ANZAC, 2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 1 infantry owned by the French, 3 artilleries owned by the British, 3 artilleries owned by the Italians, 8 infantry owned by the British, 4 infantry owned by the Italians, 4 armour owned by the British and 13 armour owned by the Italians lost in Egypt Italians roll dice for 16 armour, 2 bombers and 3 fighters in Egypt, round 3 : 10/21 hits, 10.83 expected hits British roll dice for 1 armour and 15 fighters in Egypt, round 3 : 10/16 hits, 10.50 expected hits 9 fighters owned by the British, 1 armour owned by the British and 10 armour owned by the Italians lost in Egypt Italians roll dice for 6 armour, 2 bombers and 3 fighters in Egypt, round 4 : 5/11 hits, 5.83 expected hits British roll dice for 6 fighters in Egypt, round 4 : 3/6 hits, 4.00 expected hits 2 fighters owned by the ANZAC, 3 fighters owned by the British and 3 armour owned by the Italians lost in Egypt Italians roll dice for 3 armour, 2 bombers and 3 fighters in Egypt, round 5 : 6/8 hits, 4.33 expected hits British roll dice for 1 fighter in Egypt, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Egypt Italians win, taking Egypt from British with 3 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 57 Casualties for Italians: 26 armour, 3 artilleries, 4 infantry and 1 mech_infantry Casualties for ANZAC: 1 bomber, 2 fighters and 2 infantry Casualties for British: 5 armour, 3 artilleries, 13 fighters, 8 infantry and 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Italians 3 fighters moved from Egypt to Trans-Jordan 2 bombers moved from Egypt to Iraq 1 artillery moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia Place Units - Italians 3 armour placed in Iraq 2 armour and 1 mech_infantry placed in Persia Turn Complete - Italians Italians collect 29 PUs; end with 30 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs Combat Hit Differential Summary : Italians : -0.33 British : 1.17 Savegame
  • LaFayette Test

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    LaFayetteL
    Testing Forum poster Test summary from TripleA, engine version: 2.0.0, time: 3:44:02 PM Savegame
  • Darrell vs. George game 4

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    TripleA Turn Summary: UK_Pacific round 14 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0 Game History Round: 14 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 1 factory_minor, 1 harbour and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 mech_infantry moved from Sakha to Buryatia Russians take Buryatia from Japanese 1 armour moved from Korea to Jehol Chinese take Jehol from Japanese 1 bomber moved from Iraq to Volgograd 1 bomber moved from Iraq to Ukraine 2 armour moved from Tunisia to Tobruk Americans take Libya from Italians 1 armour moved from Morocco to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone 2 armour moved from 93 Sea Zone to Southern France 1 artillery moved from 93 Sea Zone to Southern France 3 infantry moved from 93 Sea Zone to Southern France 2 destroyers moved from 91 Sea Zone to 93 Sea Zone Americans take 93 Sea Zone from Italians 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 91 Sea Zone to 93 Sea Zone 2 bombers moved from Gibraltar to Southern France Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in Southern France Americans attack with 2 armour, 1 artillery, 2 bombers and 3 infantry Germans defend with 1 artillery and 2 infantry; Italians defend with 1 factory_minor and 1 harbour Americans roll dice for 2 armour, 1 artillery, 2 bombers and 3 infantry in Southern France, round 2 : 2/8 hits, 3.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans roll dice for 2 armour, 1 artillery, 2 bombers and 2 infantry in Southern France, round 3 : 2/7 hits, 3.17 expected hits Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Southern France Americans win, taking Southern France from Italians with 2 armour, 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Americans 1 bomber moved from Volgograd to Russia 1 bomber moved from Ukraine to Russia 3 armour moved from Soviet Far East to Amur 3 infantry moved from Soviet Far East to Siberia 3 transports moved from 3 Sea Zone to 2 Sea Zone 2 armour moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 armour moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Gibraltar 2 bombers moved from Southern France to Gibraltar Place Units - Americans 1 factory_minor and 1 harbour placed in Korea 1 armour placed in Alaska 1 transport placed in 2 Sea Zone 1 transport placed in 101 Sea Zone 3 bombers placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 2 artilleries moved from Anhwe to Chahar Chinese take Chahar from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery and 10 infantry moved from Kweichow to Shensi 1 fighter moved from Hunan to Shensi Place Units - Chinese 1 artillery and 5 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 4 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 fighters; Remaining resources: 0 PUs; Combat Move - British 4 armour, 1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan 2 armour moved from Northwest Persia to Caucasus 4 armour moved from Northwest Persia to Caucasus 3 armour moved from Persia to Caucasus 2 armour moved from Iraq to Caucasus 1 fighter moved from Iraq to Caucasus 1 armour moved from Hopei to Central Mongolia UK_Pacific take Central Mongolia from Japanese 1 armour moved from Hopei to Buyant-Uhaa UK_Pacific take Buyant-Uhaa from Japanese 1 artillery and 1 infantry moved from Anhwe to Hopei 4 armour moved from Kiangsu to Kweichow 5 armour moved from India to Eastern Persia Combat - British Battle in Caucasus British attack with 11 armour and 1 fighter Germans defend with 1 armour British roll dice for 11 armour and 1 fighter in Caucasus, round 2 : 6/12 hits, 6.00 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Caucasus British win, taking Caucasus from Germans with 10 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 armour Casualties for Germans: 1 armour Battle in Turkmenistan British attack with 4 armour, 1 artillery and 1 infantry Germans defend with 1 armour British roll dice for 4 armour, 1 artillery and 1 infantry in Turkmenistan, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 armour in Turkmenistan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Turkmenistan British win, taking Turkmenistan from Germans with 4 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Caucasus to Russia Place Units - British 2 armour and 1 fighter placed in Iraq 2 armour placed in Persia 1 artillery placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 3 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs Some Units in India change ownership: 3 fighters Combat Hit Differential Summary : Germans : 0.00 Italians : -0.33 British : -0.67 AA fire in Volgograd : : -0.17 Americans : -2.50 AA fire in Ukraine : : -0.17 Savegame
  • test game TLBC

    tlbc
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  • Airing-of-Grievances

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    TripleA Turn Summary: Russians round 1 TripleA Turn Summary for game: World War II Revised, version: 1.4.1 Game History Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Russia to West Russia 1 fighter moved from Karelia S.S.R. to West Russia 1 artillery moved from Caucasus to West Russia 1 artillery moved from Russia to West Russia 3 infantry moved from Russia to West Russia 2 armour moved from Russia to West Russia 3 infantry moved from Archangel to West Russia 1 submarine moved from 4 Sea Zone to 2 Sea Zone Combat - Russians Battle in West Russia Russians attack with 2 armour, 2 artilleries, 2 fighters and 6 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 6 infantry in West Russia, round 2 : 5/12 hits, 4.00 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 0/5 hits, 1.83 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 2 armour, 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 18 Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Russians 2 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 2 infantry moved from Soviet Far East to Buryatia S.S.R. 2 infantry moved from Kazakh S.S.R. to Persia 2 infantry moved from Novosibirsk to Russia 2 infantry moved from Evenki National Okrug to Russia 1 armour moved from Archangel to Caucasus 2 fighters moved from West Russia to Caucasus Place Units - Russians 4 infantry placed in Caucasus 4 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Combat Hit Differential Summary : Germans : -1.83 Russians : 1.00 Savegame
  • Darrell vs. George Game 3

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    @redanto Game 3 ends with Axis falling. Allies took 2 out of three.
  • G40 Makalakalane (ax) v ubernaut (al)

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    @Makalakalane thanks for a fun game learned a lot.

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  • TripleA Turn Summary: Usa round 10

    TripleA Turn Summary for game: Total World War: December 1941 3.0

    Game History

    Round: 10 Research Technology - Usa Trigger americanaTAH: Usa gains access to AdvancedHulls Trigger americanaTIC: Usa gains access to ImprovedCarriers Usa spend 0 on tech rolls Usa roll 3,6,1,12,7,12,12,12,1,12,5,2,9,2,1,11,6,6 and gets 5 hits Usa removing all Technology Tokens after successful research. Usa discover AdvancedGunLaying Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 6 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithBrazil Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanTransport moved from 61 Sea Zone to 40 Sea Zone 1 americanInfantry moved from Azores to 40 Sea Zone 1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone 1 americanInfantry moved from 61 Sea Zone to Morrocco 1 americanNavalFighter moved from Western Sahara to 61 Sea Zone Combat - Usa VichyFrance scrambles 1 units out of Algeria to defend against the attack in Morrocco Battle in Morrocco Usa attack with 1 americanInfantry VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail and 1 germanAirfield; Italy defend with 2 italianInfantrys, 1 italianMech.Infantry and 1 italianNavalFighter; Germany defend with 1 Truck, 1 UnitsForExiledAllies, 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanInfantry, 1 germanParatrooper and 2 germanTanks; Spain defend with 1 spanishFighter Usa roll dice for 1 americanBattleship in Morrocco, round 2 : 2/2 hits, 1.00 expected hits Usa roll dice for 1 americanInfantry in Morrocco, round 2 : 0/1 hits, 0.17 expected hits VichyFrance roll dice for 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanInfantry, 1 germanParatrooper, 2 germanTanks, 2 italianInfantrys, 1 italianMech.Infantry, 1 italianNavalFighter and 1 spanishFighter in Morrocco, round 2 : 7/13 hits, 5.42 expected hits 1 americanInfantry owned by the Usa lost in Morrocco 1 germanInfantry owned by the Germany and 1 italianInfantry owned by the Italy lost in Morrocco VichyFrance win with 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanParatrooper, 2 germanTanks, 1 italianInfantry, 1 italianMech.Infantry, 1 italianNavalFighter and 1 spanishFighter remaining. Battle score for attacker is 3 Casualties for Usa: 1 americanInfantry Casualties for Germany: 1 germanInfantry Casualties for Italy: 1 italianInfantry Moving scrambled unit from Morrocco back to originating territory: Algeria Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanNavalFighter moved from 61 Sea Zone to Azores 1 americanAirTransport moved from Azores to Washington 2 americanNavalFighters moved from Alaska to 109 Sea Zone 2 americanNavalFighters moved from Hawaiian Islands to 109 Sea Zone 1 americanNavalFighter moved from Hawaiian Islands to Johnston Island 4 americanInfantrys moved from Washington to 30 Sea Zone 1 americanArtillery moved from New York to 30 Sea Zone 3 americanInfantrys moved from Northeastern US to 30 Sea Zone 1 americanArtillery, 7 americanInfantrys and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone 1 americanArtillery and 7 americanInfantrys moved from 39 Sea Zone to Azores 1 americanArtillery and 1 americanInfantry moved from Azores to 39 Sea Zone 1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 61 Sea Zone 3 americanTransports moved from 61 Sea Zone to 40 Sea Zone 1 americanInfantry and 5 americanMarines moved from Azores to 40 Sea Zone 1 americanInfantry, 5 americanMarines and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone 1 americanArtillery, 2 americanInfantrys and 5 americanMarines moved from 61 Sea Zone to Western Sahara 1 americanInfantry and 1 americanMarine moved from Dutch New Guinea to 146 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from Dutch New Guinea to 146 Sea Zone 4 americanInfantrys moved from Dutch New Guinea to 146 Sea Zone 2 americanInfantrys moved from Dutch New Guinea to 146 Sea Zone 1 americanAdvancedSubmarine, 4 americanCarriers, 1 americanCombatEngineer, 1 americanCruiser, 5 americanDestroyers, 8 americanInfantrys, 1 americanMarine, 8 americanNavalFighters, 2 americanSubmarines and 6 americanTransports moved from 146 Sea Zone to 127 Sea Zone 4 americanTransports moved from 39 Sea Zone to 30 Sea Zone 1 americanSubmarine moved from 126 Sea Zone to 127 Sea Zone 2 americanAdvancedSubmarines and 2 americanSubmarines moved from 131 Sea Zone to 127 Sea Zone 1 americanSubmarine moved from 124 Sea Zone to 127 Sea Zone 1 americanDestroyer moved from 111 Sea Zone to 108 Sea Zone 2 americanCarriers and 1 americanDestroyer moved from 156 Sea Zone to 109 Sea Zone 1 Train moved from Central US to Los Angeles 1 Train and 1 americanCombatEngineer moved from Los Angeles to Washington 1 Train moved from Central US to Washington 1 Truck moved from West Africa to Western Sahara Purchase Units - Usa Usa buy 1 americanDestroyer, 5 americanInfantrys, 1 americanMech.Infantry, 2 americanNavalFighters, 1 americanParatrooper, 1 americanSubmarine and 1 americanTank; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 2 americanNavalFighters placed in Hawaiian Islands 1 americanDestroyer and 1 americanSubmarine placed in 30 Sea Zone 1 americanMech.Infantry and 1 americanTank placed in New York 3 americanInfantrys and 1 americanParatrooper placed in Washington 2 americanInfantrys placed in Northeastern US Activate Technology - Usa Usa activating AdvancedGunLaying Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser Trigger americanAGL3: Setting bombard to 7 for unitAttachment attached to americanBattleship-damaged Trigger americanAGL1: Setting bombard to 5 for unitAttachment attached to americanCruiser Trigger americanAGL2: Setting bombard to 7 for unitAttachment attached to americanBattleship Turn Complete - Usa Usa collect 72 PUs; end with 72 PUs Units generate 9 techTokens; Usa end with 9 techTokens

    Combat Hit Differential Summary :

    VichyFrance regular : 1.58 Usa regular : 0.83

    Savegame

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