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Recent Posts

  • @thedog I’m on a Mac. Im using an open source clone of Notepad++ because I use that for work on Windows, but not sure if it has a diff function. I’ve just been using diff. Old school Unix nerd, but I’m sure a side by side tool would be an upgrade.

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  • @simon-hibbs
    I use
    https://notepad-plus-plus.org/downloads/

    Once downloaded
    Click Plugins
    Click Plugins Admin

    On the Available tab
    Tick ComparePlus
    Click Install Button

    ComparePlus can compare two xmls side by side, line by line, showing differences.

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  • @thedog We’ve got probably 6 players lined up for the next game, but I’ve been singing the praises of this map on the TripleA Discord and we might have 8 players there. So I’m doing what I can to increase interest in the map.

    I think just as gameable geography it’s a great map. There’s a lot of value in adapting it to different play styles. Also I’m going to go through your changes with a fine toothed comb. I’ve got reasonably familiar with the xml so I’m sure I’ll learn a lot. I saw your post on Settlers, I actually commented on it. Definitely on my to do list to get to grips with.

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  • W

    @madvitale

    As an etcetera. The following units are considered transports, Cruiser, T.Boat and S.Submarine. To have them to be able to be taken as casualties they'll need to be changed to 'combat' transport. To do this open the xml again in a text editor and search for attachTo="Cruiser", then add as a new line <option name="isCombatTransport" value="true"/>. Add the same line to the T.Boat and S.Submarine.
    As an aside, air units can attack submarines even without a Destroyer per v2 rules. The following can be added in the <propertyList> section to change this to v3 rules that require a Destroyer's present

    <property name="Air Attack Sub Restricted" value="false" editable="true"> <boolean/> </property>

    Well, have fun.

    Cheers...

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