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Recent Posts

  • @rogercooper

    The version number is here, just before you load the map.
    24e8acd8-3113-452c-b86e-5d49e693c29f-image.png

    To get the AI to be more aggressive, put capitals in important territories. Even if there is no effect on play, the AI will try hard to take them.
    Agreed, it already has 26 capitals over the map, maybe it needs more.

    To reduce confusion, create a scenario with a fixed, semi-historical setup.
    Sort of done this, in this xml, here;
    https://forums.triplea-game.org/topic/3613/age-of-tribes-world-map-new-official-thread/60?page=3

    read more
  • @thedog said in 🚂 1888A Steam & Steel - Official Thread:

    How could I improve on the Bad Points, especially error messages, as when I test/play it I get so few error messages.

    I am not sure why I get many error messages and you don't. Am I using an old version of the mod? There is no mod version number.

    To get the AI to be more aggressive, put capitals in important territories. Even if there is no effect on play, the AI will try hard to take them.

    To reduce confusion, create a scenario with a fixed, semi-historical setup.

    read more
  • @rogercooper said in Roger's Scenario Thread:

    Name 1888A Steam and Steel
    Description The world in 1888 with a randomized setup

    Good Points

    Randomized setup for varied games Interesting diplomatic rules Features to help the AI

    Bad Points

    Random setup can be confusing The AI feels rudderless Frequent error messages

    How could I improve on the Bad Points, especially error messages, as when I test/play it I get so few error messages.

    read more
  • @rogercooper
    Thanks I will look into it.

    read more