-
5 Votes6 Posts2k Views
-
0 Votes2 Posts874 Views
-
0 Votes3 Posts703 Views
-
0 Votes2 Posts704 Views
-
0 Votes2 Posts688 Views
-
1 Votes58 Posts22k Views
-
5 Votes19 Posts3k Views
-
0 Votes4 Posts854 Views
-
2 Votes20 Posts3k Views
-
3 Votes1 Posts382 Views
-
0 Votes8 Posts3k Views
-
1 Votes7 Posts1k Views
-
1 Votes10 Posts2k Views
-
0 Votes103 Posts59k Views
-
0 Votes1 Posts330 Views
-
0 Votes9 Posts1k Views
-
4 Votes96 Posts49k Views
-
0 Votes1 Posts509 Views
-
2 Votes4 Posts1k Views
-
1 Votes2 Posts513 Views
Recent Posts
-
@McMoney
When I upload to Google Drive, I zip the whole file set and put a serialised version number as part of the filename. (rising in units of 5) before uploading.
Eg. war_plan_red_orange-15.zip
Then there is no problem of filenames changing.Try this
https://forums.triplea-game.org/topic/4184/how-to-share-a-map-zip-using-google-driveDont leave the zip in the downloads folder as when TripleA runs it will unzip and might over write any changes you have done.
-
@wc_sumpton THANK YOU. Checked for that vary thing, but stepped through using the Linux ImageViewer and it skips bad files. Strange it existed because the imageTiler was run a few times after first encounter with the error. I'll check the rest.
Observer error be gone. Uploaded a new neanderthal.zip. Wrapping display conflict still exists. Each loop in a polygons.txt territory definition should get its own display bounding box to determine if it is in the view.
I'm going to concentrate on the game development. Once done, I'll clean up the scripts for public consumption.
-
@TheDog Thanks much! I did try file associating .properties files with Notepad++ before, but it's still always uploading the file as a text file instead of a properties file... any other ideas? Google is being no help.
-