Good news and a bit of a conversation pivot. How bug reports make it into the tracker will soon be a problem for just admin/dev.
We're introducing an http server to the mix and that let's us build a few things pretty quickly. The first feature to make use of this is a 'error report' feature for the client that is in progress.: https://github.com/triplea-game/triplea/projects/4
The original idea was to upload stack traces to the server, with a little bit more we can add a text field on to it to get a free-form input so we can submit bug reports directly from in the game. Hence, it'll be up to dev/admin how the reports are processed after they are entered, they will in a DB and we could potentially do things like automatically create bug tracker tickets when new items show up.
A logical add-on to this would be to add the capability to capture and upload a save-game while uploading the error-report. The http-server/client components are looking far enough along that we can potentially start thinking about how that process would look.