• Submarine economic warfare implemented?

    7
    1 Votes
    7 Posts
    2k Views
    wc_sumptonW
    @eqqman I think there is a miss understanding here. convoy.txt and blockade.txt have nothing to do with the convoy or blockade territories. These files, like decorations.txt, capitals.txt, etc... only deal with placing graphic icon on the map. To get convoy/blockade to work the information must be placed inside the game xml, corresponding to the affected territories territoryAttachment. Also, as @TheDog pointed out there is also a 'property' flag that also effects how convoy/blockade work. Hope this is helpful! Cheers...
  • Old versions of IDEA archived?

    4
    3 Votes
    4 Posts
    1k Views
    wc_sumptonW
    @eqqman The "IntelliJ IDEA Community Edition" is still free from jetbrains web site Hope this is helpful! Cheers...
  • Does Java support relative paths?

    2
    2 Votes
    2 Posts
    1k Views
    TheDogT
    @eqqman Not what you are after, but if you want to share a unit.png across all factions you can put the unit icon in the unit folder and not in the faction folder like below, one named icon is shared across all factions, so no duplicated icons. All the Industries, Bunkers & Oil Field are shared. [image: e8305a6f-34bc-48ff-8f23-b6851e14329b-image.png] . As an aside, map makers have done clever things with misc images, like making another tile layer to cover the whole of the map using one really big image layer, again to cover the whole of the map
  • Is there a python API?

    2
    0 Votes
    2 Posts
    1k Views
    M
    @kindwind I don't think so. However, the game has some menu options to export game stats. You can inspect the files produced and write some Python code to parse them if they have the info you need...
  • Dice Server Anomalies & Game Implications: Allies' Higher Spread

    1
    0 Votes
    1 Posts
    865 Views
    No one has replied
  • Looking for a programer!

    1
    0 Votes
    1 Posts
    901 Views
    No one has replied
  • What font is used?

    8
    0 Votes
    8 Posts
    2k Views
    LaFayetteL
    @kjrnorway most likely if a certain font is requested and not available, then the application will fall-back to using a system default font.
  • How to help developing?

    Moved
    9
    1 Votes
    9 Posts
    2k Views
    ShuckduckS
    @wc_sumpton Thank you for that info! I at least got that to build successfully. Which is more progress then before.
  • Student Group Studying TripleA

    45
    9 Votes
    45 Posts
    18k Views
    B
    Thanks again @jtkenny for you and your groups contribution. Hopefully will be added soon with the next release. Any thoughts of encouraging following students to continue your Groups Work ? Maybe the teacher or professor could recommend ? Actually, encouraging All student groups across the Nation and the World as a whole would be ideal but sticking with ISU for now, would be cool to see student interaction continue. Once again, Thanks to you and your Group
  • Automatic disconnection from lobby

    3
    0 Votes
    3 Posts
    2k Views
    RavilleR
    PC connections? Don't think that's the problem but will review that, thanks ubernault
  • TripleA Dev Project List (Jan-2023)

    14
    1 Votes
    14 Posts
    2k Views
    LaFayetteL
    Was updating documentation, found this: https://github.com/triplea-game/triplea/blob/d3ad17b446fdd319d45424f6a62dfc47d346b4f4/docs/development/initiatives-and-tech-debt/anti-patterns-and-tech-debt.md I think we can probably delete the doc file in favor of what we have here. Adding in from that list: logic code mixed in with UI code
  • RFC: Save Games as Game-Deltas

    7
    0 Votes
    7 Posts
    2k Views
    LaFayetteL
    @aardvarkpepper FWIW, this is all part of an effort to remove components that are not compile-time safe. Meaning you have to run the code before you get to see it break, rather than just having it break at compile time. Previously XML was mapped to game objects via reflection. We have removed that. Network data transfer is done via a customized implementation of Java Serialization that uses Java Reflection sprinkled in. The 'network relay' project attempts to address that. The remaining piece is serialization of save games. This would be the project to address that.
  • Re-Organizing TripleA Folders for the benefit of github action paths

    1
    0 Votes
    1 Posts
    677 Views
    No one has replied
  • How to Organize Feature Requests & Projects?

    4
    0 Votes
    4 Posts
    976 Views
    LaFayetteL
    For context, this is an example of an active project board: https://github.com/orgs/triplea-game/projects/2 We have a 'problem tracker' project board: https://github.com/orgs/triplea-game/projects/3 The board to track project ideas and feature requests would be somewhat similar to the 'problem tracker'
  • Installing for the first time

    3
    1 Votes
    3 Posts
    866 Views
    J
    @thedog Beautiful. That worked. Thank you!
  • Most Popular and Best Games to Test Changes with ?

    7
    0 Votes
    7 Posts
    2k Views
    C
    @beelee said in Most Popular and Best Games to Test Changes with ?: @thedog yea looks good. I was thinking more the complexity of maps that pushes triplea to the limit as opposed to themes. Lets ask @cernel for his opinion Not a strong opinion, but I do believe 270BC Wars was by far the heaviest game of TripleA when it was released. As far as I know, only WW1 and WW2 themed games are any popular. World At War is certainly the most popular TripleA-original game. Amongst the basics, Global Second Edition and Revised (non-LHTR) are by far the most popular ones.
  • Map Tags for release 2.6

    thedog
    109
    1 Votes
    109 Posts
    60k Views
    TheDogT
    @All @lafayette @Cernel @RogerCooper Hopefully Last call Tags will look like this, some with a prefix of 3 characters, to force the order to be displayed on the download screen. where =and after is just a guide ***** =Best/Showcase maps (maybe one from each of the eras/genres below, so could be 5-12 maps) **** =Excellent *** =Good ** =Experimental * =Abandoned or unplayable (could be archived in the future) 10-Ancient-Medieval =(pre 1450) 20-Early Modern =(1451-1764) 30-Revolutionary =(1765-1869) 40-WW1 =(1870-1930) 50-WW2-Global =(1931-1945) 52-WW2-Europe =(1931-1945) 54-WW2-Pacific =(1931-1945) 56-WW2-Alternate =(1931-1945) WW2 theme that does not fit into the other 3 WW2 60-Nuclear =(1946-2100) includes near future 70-Future =(2100+) Star Trek, Star Wars, Sci-Fi 80-Fantasy = theme Magic, Mythical Creatures like Dragons 90-Abstract-Alternate = a catch all that does not fit the above list, like Steampunk, War of the Relics . Tag tabs will look like this on screen, ideally with the prefix removed ***** **** *** ** * Ancient-Medieval Early Modern Revolutionary WW1 WW2-Global WW2-Europe WW2-Pacific WW2-Alternate Nuclear Future Fantasy Abstract . @LaFayette I have a Lobby sign in TheDog, so when your ready I will start experimenting/entering the tags.
  • not sure if this is 2.6 related or global 1940 house rules

    8
    0 Votes
    8 Posts
    1k Views
    ?
    @martymoose I haven't had a chance to check yet. I'll try and give it a look soon
  • Where does triplea store its user settings?

    1
    0 Votes
    1 Posts
    788 Views
    No one has replied
  • TripleA development

    Moved
    165
    1 Votes
    165 Posts
    124k Views
    TheDogT
    @rogercooper said in TripleA development: @thedog said in TripleA development: I find github is not intuitive and not easy to use. I have tried to use it to upload a map and failed and wasted over 3 hours achieving absolutely nothing. I have worked out a system for uploading mods. I will post detailed instructions soon. It is not an intuitive process.. @rogercooper Please could you post detailed instructions for uploading maps?

Recent Posts

  • @thedog
    i would love some screenshots from a tablet.
    my UI design is made for phone.
    But i will work on this soon.

    read more

  • @xxxeddiexxx
    On the tablet version I will give feedback, hint, hint, twists arm 🙂

    read more

  • i would really love some feedback on some simple maps.

    read more

  • Update:
    release:
    unchanged

    develop:

    Hey Guys, i added a new experimental Play by Forum option to the Mobile app.
    Features include:

    Your games at a glance: My games / Browse, a "Your turn" / "Waiting" filter, search and "Show inactive" Start or join games: create a new game thread, or set up a game in an existing thread without a save. Pick the map and enter both dice emails, all rolls go through dice.triplea-game.org Play your turn: open the save from the thread, play, then send the turn summary + save with a comment and pictures. You land back in the thread with your post already there Ask your opponent: when the game asks something your opponent should decide (losses, scramble, retreat, submerge…), tap "Ask opponent". It posts the question, a screenshot and the save, and you continue from that save once they answer Post the game any time from the game menu, without ending your turn Better thread view: posts on cards with pictures, quote / edit / delete your own posts, a formatting toolbar with preview, @mentions, attach save games, drafts are kept, pull to refresh, new posts are marked "Your turn" notifications every 30 minutes while signed in Help button on the Play by Forum screen explaining how it all works Compatible with desktop TripleA: desktop and mobile players can play the same games

    NOTE: The app has no EDITOR mode. Multiplayer games that depend on that are sadly not compatible but im working on it.

    It is still experimental, so please report anything that breaks or feels odd, ideally with a screenshot. Thanks!

    WhatsApp Image 2026-11-06 at 09.56.13 (2).jpeg
    WhatsApp Image 2026-11-06 at 09.56.13 (4).jpeg WhatsApp Image 2026-11-06 at 09.56.13 (3).jpeg WhatsApp Image 2026-11-06 at 09.56.14 (1).jpeg WhatsApp Image 2026-11-06 at 09.56.13 (1).jpeg WhatsApp Image 2026-11-06 at 09.56.13.jpeg WhatsApp Image 2026-11-06 at 09.56.13 (5).jpeg

    read more